HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.

This commit is contained in:
John Kessenich
2017-04-07 15:33:08 -06:00
parent 7962bda334
commit 6fa17641b5
214 changed files with 611 additions and 433 deletions

View File

@@ -1,5 +1,5 @@
hlsl.domain.3.tese
Shader version: 450
Shader version: 500
input primitive = isolines
vertex spacing = none
triangle order = none
@@ -120,7 +120,7 @@ triangle order = none
Linked tessellation evaluation stage:
Shader version: 450
Shader version: 500
input primitive = isolines
vertex spacing = none
triangle order = none
@@ -246,6 +246,7 @@ triangle order = none
MemoryModel Logical GLSL450
EntryPoint TessellationEvaluation 4 "main" 54 58 67 81 86 95
ExecutionMode 4 Isolines
Source HLSL 500
Name 4 "main"
Name 9 "ds_in_t"
MemberName 9(ds_in_t) 0 "pos"