HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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@@ -1,5 +1,5 @@
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hlsl.domain.3.tese
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Shader version: 450
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Shader version: 500
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input primitive = isolines
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vertex spacing = none
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triangle order = none
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@@ -120,7 +120,7 @@ triangle order = none
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Linked tessellation evaluation stage:
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Shader version: 450
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Shader version: 500
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input primitive = isolines
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vertex spacing = none
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triangle order = none
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@@ -246,6 +246,7 @@ triangle order = none
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MemoryModel Logical GLSL450
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EntryPoint TessellationEvaluation 4 "main" 54 58 67 81 86 95
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ExecutionMode 4 Isolines
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Source HLSL 500
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Name 4 "main"
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Name 9 "ds_in_t"
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MemberName 9(ds_in_t) 0 "pos"
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