HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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@@ -4,7 +4,7 @@ ERROR: 0:17: '' : unimplemented: GetSamplePosition
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ERROR: 2 compilation errors. No code generated.
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Shader version: 450
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Shader version: 500
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gl_FragCoord origin is upper left
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ERROR: node is still EOpNull!
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0:13 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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@@ -75,7 +75,7 @@ ERROR: node is still EOpNull!
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Linked fragment stage:
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Shader version: 450
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Shader version: 500
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gl_FragCoord origin is upper left
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ERROR: node is still EOpNull!
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0:13 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
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