HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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@@ -1,5 +1,5 @@
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hlsl.hull.1.tesc
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Shader version: 450
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Shader version: 500
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vertices = 4
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vertex spacing = equal_spacing
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0:? Sequence
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@@ -114,7 +114,7 @@ vertex spacing = equal_spacing
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Linked tessellation control stage:
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Shader version: 450
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Shader version: 500
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vertices = 4
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vertex spacing = equal_spacing
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0:? Sequence
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@@ -236,6 +236,7 @@ vertex spacing = equal_spacing
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ExecutionMode 4 OutputVertices 4
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ExecutionMode 4 Isolines
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ExecutionMode 4 SpacingEqual
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Source HLSL 500
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Name 4 "main"
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Name 8 "VS_OUT"
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MemberName 8(VS_OUT) 0 "cpoint"
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