HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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@@ -1,5 +1,5 @@
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hlsl.hull.ctrlpt-2.tesc
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Shader version: 450
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Shader version: 500
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vertices = 3
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vertex spacing = fractional_odd_spacing
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triangle order = cw
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@@ -209,7 +209,7 @@ triangle order = cw
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Linked tessellation control stage:
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Shader version: 450
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Shader version: 500
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vertices = 3
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vertex spacing = fractional_odd_spacing
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triangle order = cw
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@@ -427,6 +427,7 @@ triangle order = cw
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ExecutionMode 4 Triangles
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ExecutionMode 4 SpacingFractionalOdd
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ExecutionMode 4 VertexOrderCw
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Source HLSL 500
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Name 4 "main"
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Name 8 "hs_in_t"
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MemberName 8(hs_in_t) 0 "val"
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