HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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@@ -1,5 +1,5 @@
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hlsl.intrinsics.evalfns.frag
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Shader version: 450
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:3 Function Definition: @main(f1;vf2;vf3;vf4;vi2; ( temp void)
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@@ -78,7 +78,7 @@ gl_FragCoord origin is upper left
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Linked fragment stage:
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Shader version: 450
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:3 Function Definition: @main(f1;vf2;vf3;vf4;vi2; ( temp void)
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@@ -163,6 +163,7 @@ gl_FragCoord origin is upper left
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 51 55 59 63 67
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 23 "@main(f1;vf2;vf3;vf4;vi2;"
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Name 18 "inF1"
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