HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.

This commit is contained in:
John Kessenich
2017-04-07 15:33:08 -06:00
parent 7962bda334
commit 6fa17641b5
214 changed files with 611 additions and 433 deletions

View File

@@ -1,5 +1,5 @@
hlsl.multiEntry.vert
Shader version: 450
Shader version: 500
0:? Sequence
0:4 Function Definition: FakeEntrypoint(u1; ( temp 4-component vector of float)
0:4 Function Parameters:
@@ -36,7 +36,7 @@ Shader version: 450
Linked vertex stage:
Shader version: 450
Shader version: 500
0:? Sequence
0:4 Function Definition: FakeEntrypoint(u1; ( temp 4-component vector of float)
0:4 Function Parameters:
@@ -78,6 +78,7 @@ Shader version: 450
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "RealEntrypoint" 34 37
Source HLSL 500
Name 4 "RealEntrypoint"
Name 12 "FakeEntrypoint(u1;"
Name 11 "Index"