HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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@@ -1,5 +1,5 @@
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hlsl.multiEntry.vert
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Shader version: 450
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Shader version: 500
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0:? Sequence
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0:4 Function Definition: FakeEntrypoint(u1; ( temp 4-component vector of float)
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0:4 Function Parameters:
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@@ -36,7 +36,7 @@ Shader version: 450
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Linked vertex stage:
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Shader version: 450
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Shader version: 500
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0:? Sequence
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0:4 Function Definition: FakeEntrypoint(u1; ( temp 4-component vector of float)
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0:4 Function Parameters:
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@@ -78,6 +78,7 @@ Shader version: 450
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "RealEntrypoint" 34 37
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Source HLSL 500
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Name 4 "RealEntrypoint"
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Name 12 "FakeEntrypoint(u1;"
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Name 11 "Index"
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