HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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@@ -1,5 +1,5 @@
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hlsl.precise.frag
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Shader version: 450
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:6 Function Definition: MyFunction(f1;vf3; ( temp void)
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@@ -39,7 +39,7 @@ gl_FragCoord origin is upper left
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Linked fragment stage:
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Shader version: 450
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:6 Function Definition: MyFunction(f1;vf3; ( temp void)
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@@ -84,6 +84,7 @@ gl_FragCoord origin is upper left
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 32
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 13 "MyFunction(f1;vf3;"
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Name 11 "myfloat"
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