HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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@@ -1,5 +1,5 @@
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hlsl.rw.vec2.bracket.frag
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Shader version: 450
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:42 Function Definition: Fn1(vi2; ( temp 2-component vector of int)
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@@ -855,7 +855,7 @@ gl_FragCoord origin is upper left
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Linked fragment stage:
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Shader version: 450
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:42 Function Definition: Fn1(vi2; ( temp 2-component vector of int)
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@@ -1718,6 +1718,7 @@ gl_FragCoord origin is upper left
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 581
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 11 "Fn1(vi2;"
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Name 10 "x"
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