HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.

This commit is contained in:
John Kessenich
2017-04-07 15:33:08 -06:00
parent 7962bda334
commit 6fa17641b5
214 changed files with 611 additions and 433 deletions

View File

@@ -1,5 +1,5 @@
hlsl.scalarCast.vert
Shader version: 450
Shader version: 500
0:? Sequence
0:5 Function Definition: r0( ( temp structure{ temp 4-component vector of float position, temp 2-component vector of float texCoord})
0:5 Function Parameters:
@@ -164,7 +164,7 @@ Shader version: 450
Linked vertex stage:
Shader version: 450
Shader version: 500
0:? Sequence
0:5 Function Definition: r0( ( temp structure{ temp 4-component vector of float position, temp 2-component vector of float texCoord})
0:5 Function Parameters:
@@ -333,6 +333,7 @@ Shader version: 450
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 108 116
Source HLSL 500
Name 4 "main"
Name 9 "VertexOut"
MemberName 9(VertexOut) 0 "position"