HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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@@ -1,5 +1,5 @@
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hlsl.struct.split.call.vert
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Shader version: 450
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Shader version: 500
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0:? Sequence
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0:17 Function Definition: Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11; ( temp void)
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0:17 Function Parameters:
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@@ -112,7 +112,7 @@ Shader version: 450
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Linked vertex stage:
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Shader version: 450
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Shader version: 500
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0:? Sequence
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0:17 Function Definition: Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11; ( temp void)
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0:17 Function Parameters:
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@@ -229,6 +229,7 @@ Shader version: 450
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 52 56 59 68 74
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Source HLSL 500
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Name 4 "main"
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Name 9 "VS_INPUT"
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MemberName 9(VS_INPUT) 0 "x0_in"
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