HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
hlsl.structarray.flatten.geom
|
||||
Shader version: 450
|
||||
Shader version: 500
|
||||
invocations = -1
|
||||
max_vertices = 4
|
||||
input primitive = lines
|
||||
@@ -90,7 +90,7 @@ output primitive = triangle_strip
|
||||
Linked geometry stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
Shader version: 500
|
||||
invocations = 1
|
||||
max_vertices = 4
|
||||
input primitive = lines
|
||||
@@ -189,6 +189,7 @@ output primitive = triangle_strip
|
||||
ExecutionMode 4 Invocations 1
|
||||
ExecutionMode 4 OutputTriangleStrip
|
||||
ExecutionMode 4 OutputVertices 4
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "VertexData"
|
||||
MemberName 9(VertexData) 0 "position"
|
||||
|
||||
Reference in New Issue
Block a user