Non-functional: Sweep through the stack for consistent with "main" and entry point.
Partially addresses issue #513.
This commit is contained in:
@@ -23,7 +23,7 @@ ERROR: 0:84: 'z' : vector field selection out of range
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ERROR: 0:85: 'assign' : l-value required
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ERROR: 0:91: 'int' : overloaded functions must have the same return type
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ERROR: 0:91: 'main' : function already has a body
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ERROR: 0:91: 'int' : main function cannot return a value
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ERROR: 0:91: 'int' : entry point cannot return a value
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ERROR: 0:92: 'main' : function cannot take any parameter(s)
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ERROR: 0:94: 'a' : variables with qualifier 'const' must be initialized
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ERROR: 0:97: 'out' : overloaded functions must have the same parameter storage qualifiers for argument 1
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@@ -132,7 +132,7 @@ ERROR: node is still EOpNull!
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Linked geometry stage:
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ERROR: Linking geometry stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking geometry stage: Missing entry point: Each stage requires one entry point
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ERROR: Linking geometry stage: At least one shader must specify an output layout primitive
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ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value)
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@@ -39,7 +39,7 @@ ERROR: node is still EOpNull!
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Linked geometry stage:
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ERROR: Linking geometry stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking geometry stage: Missing entry point: Each stage requires one entry point
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ERROR: Linking geometry stage: At least one shader must specify an output layout primitive
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ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value)
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@@ -266,7 +266,7 @@ ERROR: node is still EOpNull!
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Linked vertex stage:
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ERROR: Linking vertex stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking vertex stage: Missing entry point: Each stage requires one entry point
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ERROR: Linking vertex stage: xfb_stride is too small to hold all buffer entries:
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ERROR: xfb_buffer 3, xfb_stride 64, minimum stride needed: 80
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@@ -122,7 +122,7 @@ ERROR: node is still EOpNull!
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Linked fragment stage:
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
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Shader version: 440
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ERROR: node is still EOpNull!
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@@ -160,7 +160,7 @@ ERROR: node is still EOpNull!
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Linked vertex stage:
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ERROR: Linking vertex stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking vertex stage: Missing entry point: Each stage requires one entry point
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ERROR: Linking vertex stage: xfb_stride is too small to hold all buffer entries:
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ERROR: xfb_buffer 0, xfb_stride 92, minimum stride needed: 96
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ERROR: Linking vertex stage: xfb_stride must be multiple of 8 for buffer holding a double:
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@@ -9,7 +9,7 @@ local_size = (1, 1, 1)
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Linked compute stage:
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ERROR: Linking compute stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking compute stage: Missing entry point: Each stage requires one entry point
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Shader version: 450
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local_size = (1, 1, 1)
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@@ -17,7 +17,7 @@ ERROR: node is still EOpNull!
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Linked fragment stage:
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
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Shader version: 100
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ERROR: node is still EOpNull!
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@@ -14,7 +14,7 @@ ERROR: node is still EOpNull!
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Linked vertex stage:
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ERROR: Linking vertex stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking vertex stage: Missing entry point: Each stage requires one entry point
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Shader version: 100
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ERROR: node is still EOpNull!
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@@ -138,7 +138,7 @@ Shader version: 400
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Linked fragment stage:
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
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Shader version: 400
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0:? Sequence
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@@ -1,6 +1,6 @@
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errors.frag
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ERROR: 0:1: 'main' : function cannot take any parameter(s)
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ERROR: 0:1: 'int' : main function cannot return a value
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ERROR: 0:1: 'int' : entry point cannot return a value
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ERROR: 2 compilation errors. No code generated.
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@@ -42,7 +42,7 @@ output primitive = line_strip
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Linked geometry stage:
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ERROR: Linking geometry stage: Contradictory output layout primitives
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ERROR: Linking geometry stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking geometry stage: Missing entry point: Each stage requires one entry point
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ERROR: Linking geometry stage: At least one shader must specify an input layout primitive
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ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value)
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@@ -23,7 +23,7 @@ ERROR: node is still EOpNull!
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Linked vertex stage:
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ERROR: Linking vertex stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking vertex stage: Missing entry point: Each stage requires one entry point
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Linked fragment stage:
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@@ -18,7 +18,7 @@ ERROR: node is still EOpNull!
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Linked fragment stage:
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one "void main()" entry point
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
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Shader version: 450
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ERROR: node is still EOpNull!
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