SPV texturing: Use comp. 2 as the 3rd comp. for Dref in ImageSampleProjDrefImplicitLod.

This commit is contained in:
John Kessenich
2015-12-13 12:23:33 -07:00
parent f5ce646546
commit 6feb4989fe
5 changed files with 9 additions and 9 deletions

View File

@@ -268,7 +268,7 @@ Linked fragment stage:
Store 26(color) 173
174: 137 Load 139(shadowSampler1D)
175: 22(fvec4) Load 24(coords4D)
176: 6(float) CompositeExtract 175 3
176: 6(float) CompositeExtract 175 2
177: 6(float) ImageSampleProjDrefImplicitLod 174 175 176
178: 22(fvec4) Load 26(color)
179: 22(fvec4) CompositeConstruct 177 177 177 177
@@ -277,7 +277,7 @@ Linked fragment stage:
181: 137 Load 139(shadowSampler1D)
182: 22(fvec4) Load 24(coords4D)
183: 6(float) Load 10(bias)
184: 6(float) CompositeExtract 182 3
184: 6(float) CompositeExtract 182 2
185: 6(float) ImageSampleProjDrefImplicitLod 181 182 184 Bias 183
186: 22(fvec4) Load 26(color)
187: 22(fvec4) CompositeConstruct 185 185 185 185
@@ -285,7 +285,7 @@ Linked fragment stage:
Store 26(color) 188
189: 156 Load 158(shadowSampler2D)
190: 22(fvec4) Load 24(coords4D)
191: 6(float) CompositeExtract 190 3
191: 6(float) CompositeExtract 190 2
192: 6(float) ImageSampleProjDrefImplicitLod 189 190 191
193: 22(fvec4) Load 26(color)
194: 22(fvec4) CompositeConstruct 192 192 192 192
@@ -294,7 +294,7 @@ Linked fragment stage:
196: 156 Load 158(shadowSampler2D)
197: 22(fvec4) Load 24(coords4D)
198: 6(float) Load 10(bias)
199: 6(float) CompositeExtract 197 3
199: 6(float) CompositeExtract 197 2
200: 6(float) ImageSampleProjDrefImplicitLod 196 197 199 Bias 198
201: 22(fvec4) Load 26(color)
202: 22(fvec4) CompositeConstruct 200 200 200 200