SPV texturing: Use comp. 2 as the 3rd comp. for Dref in ImageSampleProjDrefImplicitLod.
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@@ -174,7 +174,7 @@ Linked vertex stage:
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123: 100 Load 102(shadowSampler1D)
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124: 18(fvec4) Load 20(coords4D)
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125: 6(float) Load 8(lod)
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126: 6(float) CompositeExtract 124 3
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126: 6(float) CompositeExtract 124 2
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127: 6(float) ImageSampleProjDrefExplicitLod 123 124 126 Lod 125
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128: 18(fvec4) Load 23(color)
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129: 18(fvec4) CompositeConstruct 127 127 127 127
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@@ -183,7 +183,7 @@ Linked vertex stage:
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131: 112 Load 114(shadowSampler2D)
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132: 18(fvec4) Load 20(coords4D)
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133: 6(float) Load 8(lod)
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134: 6(float) CompositeExtract 132 3
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134: 6(float) CompositeExtract 132 2
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135: 6(float) ImageSampleProjDrefExplicitLod 131 132 134 Lod 133
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136: 18(fvec4) Load 23(color)
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137: 18(fvec4) CompositeConstruct 135 135 135 135
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