cmake: Don't link SPVRemapper into glslang executable
The functionality of `libSPVRemapper` is only used by the `spirv-remap` executable, so don't link it into the `glslang` executable.
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@ -58,10 +58,6 @@ set(LIBRARIES
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SPIRV
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SPIRV
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glslang-default-resource-limits)
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glslang-default-resource-limits)
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if(ENABLE_SPVREMAPPER)
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set(LIBRARIES ${LIBRARIES} SPVRemapper)
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endif()
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if(WIN32)
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if(WIN32)
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set(LIBRARIES ${LIBRARIES} psapi)
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set(LIBRARIES ${LIBRARIES} psapi)
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elseif(UNIX)
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elseif(UNIX)
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@ -86,7 +82,7 @@ if(ENABLE_SPVREMAPPER)
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add_executable(spirv-remap ${REMAPPER_SOURCES})
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add_executable(spirv-remap ${REMAPPER_SOURCES})
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set_property(TARGET spirv-remap PROPERTY FOLDER tools)
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set_property(TARGET spirv-remap PROPERTY FOLDER tools)
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glslang_set_link_args(spirv-remap)
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glslang_set_link_args(spirv-remap)
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target_link_libraries(spirv-remap ${LIBRARIES})
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target_link_libraries(spirv-remap SPVRemapper ${LIBRARIES})
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endif()
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endif()
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if(WIN32)
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if(WIN32)
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