GLSL output: Removed fixed-size buffer; fixes #769.

Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This commit is contained in:
John Kessenich
2017-03-14 19:43:13 -06:00
parent c08fb8ab9c
commit 71c100d7c0
332 changed files with 62136 additions and 62097 deletions

View File

@@ -11,30 +11,30 @@ ERROR: 7 compilation errors. No code generated.
Shader version: 300
ERROR: node is still EOpNull!
0:10 Function Definition: main( (global void)
0:10 Function Definition: main( ( global void)
0:10 Function Parameters:
0:12 Sequence
0:12 move second child to first child (temp mediump 4-component vector of float)
0:12 'c' (layout(location=1 ) out mediump 4-component vector of float)
0:12 'color' (layout(location=2 ) smooth in mediump 4-component vector of float)
0:13 move second child to first child (temp mediump 4-component vector of float)
0:13 'p' (layout(location=3 ) out mediump 4-component vector of float)
0:13 'pos' (smooth in mediump 4-component vector of float)
0:14 move second child to first child (temp mediump 4-component vector of float)
0:14 direct index (layout(location=4 ) temp mediump 4-component vector of float)
0:14 'q' (layout(location=4 ) out 2-element array of mediump 4-component vector of float)
0:12 move second child to first child ( temp mediump 4-component vector of float)
0:12 'c' (layout( location=1) out mediump 4-component vector of float)
0:12 'color' (layout( location=2) smooth in mediump 4-component vector of float)
0:13 move second child to first child ( temp mediump 4-component vector of float)
0:13 'p' (layout( location=3) out mediump 4-component vector of float)
0:13 'pos' ( smooth in mediump 4-component vector of float)
0:14 move second child to first child ( temp mediump 4-component vector of float)
0:14 direct index (layout( location=4) temp mediump 4-component vector of float)
0:14 'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
0:14 Constant:
0:14 1 (const int)
0:14 'pos' (smooth in mediump 4-component vector of float)
0:14 'pos' ( smooth in mediump 4-component vector of float)
0:? Linker Objects
0:? 'pos' (smooth in mediump 4-component vector of float)
0:? 'color' (layout(location=2 ) smooth in mediump 4-component vector of float)
0:? 'c' (layout(location=1 ) out mediump 4-component vector of float)
0:? 'p' (layout(location=3 ) out mediump 4-component vector of float)
0:? 'q' (layout(location=4 ) out 2-element array of mediump 4-component vector of float)
0:? 'ca' (layout(location=40 ) out 4-element array of mediump float)
0:? 'cb' (layout(location=41 ) out 2-element array of mediump float)
0:? 'cc' (layout(location=39 ) out 6-element array of mediump float)
0:? 'pos' ( smooth in mediump 4-component vector of float)
0:? 'color' (layout( location=2) smooth in mediump 4-component vector of float)
0:? 'c' (layout( location=1) out mediump 4-component vector of float)
0:? 'p' (layout( location=3) out mediump 4-component vector of float)
0:? 'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
0:? 'ca' (layout( location=40) out 4-element array of mediump float)
0:? 'cb' (layout( location=41) out 2-element array of mediump float)
0:? 'cc' (layout( location=39) out 6-element array of mediump float)
Linked fragment stage:
@@ -42,28 +42,28 @@ Linked fragment stage:
Shader version: 300
ERROR: node is still EOpNull!
0:10 Function Definition: main( (global void)
0:10 Function Definition: main( ( global void)
0:10 Function Parameters:
0:12 Sequence
0:12 move second child to first child (temp mediump 4-component vector of float)
0:12 'c' (layout(location=1 ) out mediump 4-component vector of float)
0:12 'color' (layout(location=2 ) smooth in mediump 4-component vector of float)
0:13 move second child to first child (temp mediump 4-component vector of float)
0:13 'p' (layout(location=3 ) out mediump 4-component vector of float)
0:13 'pos' (smooth in mediump 4-component vector of float)
0:14 move second child to first child (temp mediump 4-component vector of float)
0:14 direct index (layout(location=4 ) temp mediump 4-component vector of float)
0:14 'q' (layout(location=4 ) out 2-element array of mediump 4-component vector of float)
0:12 move second child to first child ( temp mediump 4-component vector of float)
0:12 'c' (layout( location=1) out mediump 4-component vector of float)
0:12 'color' (layout( location=2) smooth in mediump 4-component vector of float)
0:13 move second child to first child ( temp mediump 4-component vector of float)
0:13 'p' (layout( location=3) out mediump 4-component vector of float)
0:13 'pos' ( smooth in mediump 4-component vector of float)
0:14 move second child to first child ( temp mediump 4-component vector of float)
0:14 direct index (layout( location=4) temp mediump 4-component vector of float)
0:14 'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
0:14 Constant:
0:14 1 (const int)
0:14 'pos' (smooth in mediump 4-component vector of float)
0:14 'pos' ( smooth in mediump 4-component vector of float)
0:? Linker Objects
0:? 'pos' (smooth in mediump 4-component vector of float)
0:? 'color' (layout(location=2 ) smooth in mediump 4-component vector of float)
0:? 'c' (layout(location=1 ) out mediump 4-component vector of float)
0:? 'p' (layout(location=3 ) out mediump 4-component vector of float)
0:? 'q' (layout(location=4 ) out 2-element array of mediump 4-component vector of float)
0:? 'ca' (layout(location=40 ) out 4-element array of mediump float)
0:? 'cb' (layout(location=41 ) out 2-element array of mediump float)
0:? 'cc' (layout(location=39 ) out 6-element array of mediump float)
0:? 'pos' ( smooth in mediump 4-component vector of float)
0:? 'color' (layout( location=2) smooth in mediump 4-component vector of float)
0:? 'c' (layout( location=1) out mediump 4-component vector of float)
0:? 'p' (layout( location=3) out mediump 4-component vector of float)
0:? 'q' (layout( location=4) out 2-element array of mediump 4-component vector of float)
0:? 'ca' (layout( location=40) out 4-element array of mediump float)
0:? 'cb' (layout( location=41) out 2-element array of mediump float)
0:? 'cc' (layout( location=39) out 6-element array of mediump float)