GLSL output: Removed fixed-size buffer; fixes #769.

Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This commit is contained in:
John Kessenich
2017-03-14 19:43:13 -06:00
parent c08fb8ab9c
commit 71c100d7c0
332 changed files with 62136 additions and 62097 deletions

View File

@@ -2,22 +2,22 @@ hlsl.numthreads.comp
Shader version: 450
local_size = (4, 4, 2)
0:? Sequence
0:4 Function Definition: main(vu3; (temp void)
0:4 Function Definition: main(vu3; ( temp void)
0:4 Function Parameters:
0:4 'tid' (in 3-component vector of uint)
0:9 Function Definition: @main_aux1(vu3; (temp void)
0:4 'tid' ( in 3-component vector of uint)
0:9 Function Definition: @main_aux1(vu3; ( temp void)
0:9 Function Parameters:
0:9 'tid' (in 3-component vector of uint)
0:9 Function Definition: main_aux1( (temp void)
0:9 'tid' ( in 3-component vector of uint)
0:9 Function Definition: main_aux1( ( temp void)
0:9 Function Parameters:
0:? Sequence
0:9 move second child to first child (temp 3-component vector of uint)
0:? 'tid' (temp 3-component vector of uint)
0:? 'tid' (in 3-component vector of uint GlobalInvocationID)
0:9 Function Call: @main_aux1(vu3; (temp void)
0:? 'tid' (temp 3-component vector of uint)
0:9 move second child to first child ( temp 3-component vector of uint)
0:? 'tid' ( temp 3-component vector of uint)
0:? 'tid' ( in 3-component vector of uint GlobalInvocationID)
0:9 Function Call: @main_aux1(vu3; ( temp void)
0:? 'tid' ( temp 3-component vector of uint)
0:? Linker Objects
0:? 'tid' (in 3-component vector of uint GlobalInvocationID)
0:? 'tid' ( in 3-component vector of uint GlobalInvocationID)
Linked compute stage:
@@ -26,22 +26,22 @@ Linked compute stage:
Shader version: 450
local_size = (4, 4, 2)
0:? Sequence
0:4 Function Definition: main(vu3; (temp void)
0:4 Function Definition: main(vu3; ( temp void)
0:4 Function Parameters:
0:4 'tid' (in 3-component vector of uint)
0:9 Function Definition: @main_aux1(vu3; (temp void)
0:4 'tid' ( in 3-component vector of uint)
0:9 Function Definition: @main_aux1(vu3; ( temp void)
0:9 Function Parameters:
0:9 'tid' (in 3-component vector of uint)
0:9 Function Definition: main_aux1( (temp void)
0:9 'tid' ( in 3-component vector of uint)
0:9 Function Definition: main_aux1( ( temp void)
0:9 Function Parameters:
0:? Sequence
0:9 move second child to first child (temp 3-component vector of uint)
0:? 'tid' (temp 3-component vector of uint)
0:? 'tid' (in 3-component vector of uint GlobalInvocationID)
0:9 Function Call: @main_aux1(vu3; (temp void)
0:? 'tid' (temp 3-component vector of uint)
0:9 move second child to first child ( temp 3-component vector of uint)
0:? 'tid' ( temp 3-component vector of uint)
0:? 'tid' ( in 3-component vector of uint GlobalInvocationID)
0:9 Function Call: @main_aux1(vu3; ( temp void)
0:? 'tid' ( temp 3-component vector of uint)
0:? Linker Objects
0:? 'tid' (in 3-component vector of uint GlobalInvocationID)
0:? 'tid' ( in 3-component vector of uint GlobalInvocationID)
// Module Version 10000
// Generated by (magic number): 80001