GLSL output: Removed fixed-size buffer; fixes #769.

Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This commit is contained in:
John Kessenich
2017-03-14 19:43:13 -06:00
parent c08fb8ab9c
commit 71c100d7c0
332 changed files with 62136 additions and 62097 deletions

View File

@@ -2,114 +2,114 @@ hlsl.shapeConv.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:2 Function Definition: PixelShaderFunction(vf4;f1; (temp 4-component vector of float)
0:2 Function Definition: PixelShaderFunction(vf4;f1; ( temp 4-component vector of float)
0:2 Function Parameters:
0:2 'input' (in 4-component vector of float)
0:2 'f' (in float)
0:2 'input' ( in 4-component vector of float)
0:2 'f' ( in float)
0:? Sequence
0:4 move second child to first child (temp 4-component vector of float)
0:4 'v' (temp 4-component vector of float)
0:4 move second child to first child ( temp 4-component vector of float)
0:4 'v' ( temp 4-component vector of float)
0:4 Constant:
0:4 1.000000
0:4 1.000000
0:4 1.000000
0:4 1.000000
0:5 move second child to first child (temp 4-component vector of float)
0:5 'v' (temp 4-component vector of float)
0:5 move second child to first child ( temp 4-component vector of float)
0:5 'v' ( temp 4-component vector of float)
0:5 Constant:
0:5 2.000000
0:5 2.000000
0:5 2.000000
0:5 2.000000
0:6 move second child to first child (temp 4-component vector of float)
0:6 'v' (temp 4-component vector of float)
0:6 Construct vec4 (temp 4-component vector of float)
0:6 'f' (in float)
0:8 move second child to first child (temp 3-component vector of float)
0:8 'u' (temp 3-component vector of float)
0:6 move second child to first child ( temp 4-component vector of float)
0:6 'v' ( temp 4-component vector of float)
0:6 Construct vec4 ( temp 4-component vector of float)
0:6 'f' ( in float)
0:8 move second child to first child ( temp 3-component vector of float)
0:8 'u' ( temp 3-component vector of float)
0:8 Constant:
0:8 1.000000
0:8 1.000000
0:8 1.000000
0:9 move second child to first child (temp 3-component vector of float)
0:9 'u' (temp 3-component vector of float)
0:9 move second child to first child ( temp 3-component vector of float)
0:9 'u' ( temp 3-component vector of float)
0:9 Constant:
0:9 2.000000
0:9 2.000000
0:9 2.000000
0:10 move second child to first child (temp 3-component vector of float)
0:10 'u' (temp 3-component vector of float)
0:10 Construct vec3 (temp 3-component vector of float)
0:10 Construct float (temp float)
0:10 'f' (in float)
0:10 move second child to first child ( temp 3-component vector of float)
0:10 'u' ( temp 3-component vector of float)
0:10 Construct vec3 ( temp 3-component vector of float)
0:10 Construct float ( temp float)
0:10 'f' ( in float)
0:11 Sequence
0:11 move second child to first child (temp 2-component vector of float)
0:11 'w' (temp 2-component vector of float)
0:11 move second child to first child ( temp 2-component vector of float)
0:11 'w' ( temp 2-component vector of float)
0:11 Constant:
0:11 2.000000
0:11 2.000000
0:12 Sequence
0:12 move second child to first child (temp float)
0:12 'V' (temp float)
0:12 move second child to first child ( temp float)
0:12 'V' ( temp float)
0:12 Constant:
0:12 1.000000
0:13 Sequence
0:13 move second child to first child (temp 3-component vector of float)
0:13 'MyVal' (temp 3-component vector of float)
0:13 Construct vec3 (temp 3-component vector of float)
0:13 'V' (temp float)
0:16 Compare Greater Than (temp 3-component vector of bool)
0:16 'foo' (temp 3-component vector of float)
0:13 move second child to first child ( temp 3-component vector of float)
0:13 'MyVal' ( temp 3-component vector of float)
0:13 Construct vec3 ( temp 3-component vector of float)
0:13 'V' ( temp float)
0:16 Compare Greater Than ( temp 3-component vector of bool)
0:16 'foo' ( temp 3-component vector of float)
0:16 Constant:
0:16 4.000000
0:16 4.000000
0:16 4.000000
0:17 Compare Greater Than or Equal (temp 3-component vector of bool)
0:17 'foo' (temp 3-component vector of float)
0:17 Compare Greater Than or Equal ( temp 3-component vector of bool)
0:17 'foo' ( temp 3-component vector of float)
0:17 Constant:
0:17 5.000000
0:17 5.000000
0:17 5.000000
0:18 Compare Less Than (temp 3-component vector of bool)
0:18 Compare Less Than ( temp 3-component vector of bool)
0:18 Constant:
0:18 6.000000
0:18 6.000000
0:18 6.000000
0:18 'foo' (temp 3-component vector of float)
0:19 Compare Less Than or Equal (temp 3-component vector of bool)
0:18 'foo' ( temp 3-component vector of float)
0:19 Compare Less Than or Equal ( temp 3-component vector of bool)
0:19 Constant:
0:19 7.000000
0:19 7.000000
0:19 7.000000
0:19 'foo' (temp 3-component vector of float)
0:21 all (temp bool)
0:21 Equal (temp 4-component vector of bool)
0:21 Construct vec4 (temp 4-component vector of float)
0:21 direct index (temp float)
0:21 'v' (temp 4-component vector of float)
0:19 'foo' ( temp 3-component vector of float)
0:21 all ( temp bool)
0:21 Equal ( temp 4-component vector of bool)
0:21 Construct vec4 ( temp 4-component vector of float)
0:21 direct index ( temp float)
0:21 'v' ( temp 4-component vector of float)
0:21 Constant:
0:21 0 (const int)
0:21 'v' (temp 4-component vector of float)
0:22 any (temp bool)
0:22 NotEqual (temp 4-component vector of bool)
0:22 Construct vec4 (temp 4-component vector of float)
0:22 'f' (in float)
0:22 'v' (temp 4-component vector of float)
0:26 Compare Equal (temp bool)
0:26 'f1' (temp 1-component vector of float)
0:26 Construct float (temp 1-component vector of float)
0:26 'v' (temp 4-component vector of float)
0:27 Compare Less Than (temp bool)
0:27 Construct float (temp 1-component vector of float)
0:27 'v' (temp 4-component vector of float)
0:27 'f1' (temp 1-component vector of float)
0:28 Construct float (temp float)
0:28 'f1' (temp 1-component vector of float)
0:29 Construct vec3 (temp 3-component vector of float)
0:29 Construct float (temp float)
0:29 'f1' (temp 1-component vector of float)
0:21 'v' ( temp 4-component vector of float)
0:22 any ( temp bool)
0:22 NotEqual ( temp 4-component vector of bool)
0:22 Construct vec4 ( temp 4-component vector of float)
0:22 'f' ( in float)
0:22 'v' ( temp 4-component vector of float)
0:26 Compare Equal ( temp bool)
0:26 'f1' ( temp 1-component vector of float)
0:26 Construct float ( temp 1-component vector of float)
0:26 'v' ( temp 4-component vector of float)
0:27 Compare Less Than ( temp bool)
0:27 Construct float ( temp 1-component vector of float)
0:27 'v' ( temp 4-component vector of float)
0:27 'f1' ( temp 1-component vector of float)
0:28 Construct float ( temp float)
0:28 'f1' ( temp 1-component vector of float)
0:29 Construct vec3 ( temp 3-component vector of float)
0:29 Construct float ( temp float)
0:29 'f1' ( temp 1-component vector of float)
0:31 Branch: Return with expression
0:31 'input' (in 4-component vector of float)
0:31 'input' ( in 4-component vector of float)
0:? Linker Objects
@@ -120,114 +120,114 @@ WARNING: Linking fragment stage: Entry point not found
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:2 Function Definition: PixelShaderFunction(vf4;f1; (temp 4-component vector of float)
0:2 Function Definition: PixelShaderFunction(vf4;f1; ( temp 4-component vector of float)
0:2 Function Parameters:
0:2 'input' (in 4-component vector of float)
0:2 'f' (in float)
0:2 'input' ( in 4-component vector of float)
0:2 'f' ( in float)
0:? Sequence
0:4 move second child to first child (temp 4-component vector of float)
0:4 'v' (temp 4-component vector of float)
0:4 move second child to first child ( temp 4-component vector of float)
0:4 'v' ( temp 4-component vector of float)
0:4 Constant:
0:4 1.000000
0:4 1.000000
0:4 1.000000
0:4 1.000000
0:5 move second child to first child (temp 4-component vector of float)
0:5 'v' (temp 4-component vector of float)
0:5 move second child to first child ( temp 4-component vector of float)
0:5 'v' ( temp 4-component vector of float)
0:5 Constant:
0:5 2.000000
0:5 2.000000
0:5 2.000000
0:5 2.000000
0:6 move second child to first child (temp 4-component vector of float)
0:6 'v' (temp 4-component vector of float)
0:6 Construct vec4 (temp 4-component vector of float)
0:6 'f' (in float)
0:8 move second child to first child (temp 3-component vector of float)
0:8 'u' (temp 3-component vector of float)
0:6 move second child to first child ( temp 4-component vector of float)
0:6 'v' ( temp 4-component vector of float)
0:6 Construct vec4 ( temp 4-component vector of float)
0:6 'f' ( in float)
0:8 move second child to first child ( temp 3-component vector of float)
0:8 'u' ( temp 3-component vector of float)
0:8 Constant:
0:8 1.000000
0:8 1.000000
0:8 1.000000
0:9 move second child to first child (temp 3-component vector of float)
0:9 'u' (temp 3-component vector of float)
0:9 move second child to first child ( temp 3-component vector of float)
0:9 'u' ( temp 3-component vector of float)
0:9 Constant:
0:9 2.000000
0:9 2.000000
0:9 2.000000
0:10 move second child to first child (temp 3-component vector of float)
0:10 'u' (temp 3-component vector of float)
0:10 Construct vec3 (temp 3-component vector of float)
0:10 Construct float (temp float)
0:10 'f' (in float)
0:10 move second child to first child ( temp 3-component vector of float)
0:10 'u' ( temp 3-component vector of float)
0:10 Construct vec3 ( temp 3-component vector of float)
0:10 Construct float ( temp float)
0:10 'f' ( in float)
0:11 Sequence
0:11 move second child to first child (temp 2-component vector of float)
0:11 'w' (temp 2-component vector of float)
0:11 move second child to first child ( temp 2-component vector of float)
0:11 'w' ( temp 2-component vector of float)
0:11 Constant:
0:11 2.000000
0:11 2.000000
0:12 Sequence
0:12 move second child to first child (temp float)
0:12 'V' (temp float)
0:12 move second child to first child ( temp float)
0:12 'V' ( temp float)
0:12 Constant:
0:12 1.000000
0:13 Sequence
0:13 move second child to first child (temp 3-component vector of float)
0:13 'MyVal' (temp 3-component vector of float)
0:13 Construct vec3 (temp 3-component vector of float)
0:13 'V' (temp float)
0:16 Compare Greater Than (temp 3-component vector of bool)
0:16 'foo' (temp 3-component vector of float)
0:13 move second child to first child ( temp 3-component vector of float)
0:13 'MyVal' ( temp 3-component vector of float)
0:13 Construct vec3 ( temp 3-component vector of float)
0:13 'V' ( temp float)
0:16 Compare Greater Than ( temp 3-component vector of bool)
0:16 'foo' ( temp 3-component vector of float)
0:16 Constant:
0:16 4.000000
0:16 4.000000
0:16 4.000000
0:17 Compare Greater Than or Equal (temp 3-component vector of bool)
0:17 'foo' (temp 3-component vector of float)
0:17 Compare Greater Than or Equal ( temp 3-component vector of bool)
0:17 'foo' ( temp 3-component vector of float)
0:17 Constant:
0:17 5.000000
0:17 5.000000
0:17 5.000000
0:18 Compare Less Than (temp 3-component vector of bool)
0:18 Compare Less Than ( temp 3-component vector of bool)
0:18 Constant:
0:18 6.000000
0:18 6.000000
0:18 6.000000
0:18 'foo' (temp 3-component vector of float)
0:19 Compare Less Than or Equal (temp 3-component vector of bool)
0:18 'foo' ( temp 3-component vector of float)
0:19 Compare Less Than or Equal ( temp 3-component vector of bool)
0:19 Constant:
0:19 7.000000
0:19 7.000000
0:19 7.000000
0:19 'foo' (temp 3-component vector of float)
0:21 all (temp bool)
0:21 Equal (temp 4-component vector of bool)
0:21 Construct vec4 (temp 4-component vector of float)
0:21 direct index (temp float)
0:21 'v' (temp 4-component vector of float)
0:19 'foo' ( temp 3-component vector of float)
0:21 all ( temp bool)
0:21 Equal ( temp 4-component vector of bool)
0:21 Construct vec4 ( temp 4-component vector of float)
0:21 direct index ( temp float)
0:21 'v' ( temp 4-component vector of float)
0:21 Constant:
0:21 0 (const int)
0:21 'v' (temp 4-component vector of float)
0:22 any (temp bool)
0:22 NotEqual (temp 4-component vector of bool)
0:22 Construct vec4 (temp 4-component vector of float)
0:22 'f' (in float)
0:22 'v' (temp 4-component vector of float)
0:26 Compare Equal (temp bool)
0:26 'f1' (temp 1-component vector of float)
0:26 Construct float (temp 1-component vector of float)
0:26 'v' (temp 4-component vector of float)
0:27 Compare Less Than (temp bool)
0:27 Construct float (temp 1-component vector of float)
0:27 'v' (temp 4-component vector of float)
0:27 'f1' (temp 1-component vector of float)
0:28 Construct float (temp float)
0:28 'f1' (temp 1-component vector of float)
0:29 Construct vec3 (temp 3-component vector of float)
0:29 Construct float (temp float)
0:29 'f1' (temp 1-component vector of float)
0:21 'v' ( temp 4-component vector of float)
0:22 any ( temp bool)
0:22 NotEqual ( temp 4-component vector of bool)
0:22 Construct vec4 ( temp 4-component vector of float)
0:22 'f' ( in float)
0:22 'v' ( temp 4-component vector of float)
0:26 Compare Equal ( temp bool)
0:26 'f1' ( temp 1-component vector of float)
0:26 Construct float ( temp 1-component vector of float)
0:26 'v' ( temp 4-component vector of float)
0:27 Compare Less Than ( temp bool)
0:27 Construct float ( temp 1-component vector of float)
0:27 'v' ( temp 4-component vector of float)
0:27 'f1' ( temp 1-component vector of float)
0:28 Construct float ( temp float)
0:28 'f1' ( temp 1-component vector of float)
0:29 Construct vec3 ( temp 3-component vector of float)
0:29 Construct float ( temp float)
0:29 'f1' ( temp 1-component vector of float)
0:31 Branch: Return with expression
0:31 'input' (in 4-component vector of float)
0:31 'input' ( in 4-component vector of float)
0:? Linker Objects
// Module Version 10000