GLSL output: Removed fixed-size buffer; fixes #769.

Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This commit is contained in:
John Kessenich
2017-03-14 19:43:13 -06:00
parent c08fb8ab9c
commit 71c100d7c0
332 changed files with 62136 additions and 62097 deletions

View File

@@ -5,15 +5,15 @@ max_vertices = 3
input primitive = triangles
output primitive = triangle_strip
0:? Sequence
0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
0:24 Function Parameters:
0:24 'tin' (in 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 'ts' (out structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Sequence
0:27 move second child to first child (temp 4-component vector of float)
0:27 pos: direct index for structure (temp 4-component vector of float)
0:27 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:27 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:27 move second child to first child ( temp 4-component vector of float)
0:27 pos: direct index for structure ( temp 4-component vector of float)
0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
@@ -23,10 +23,10 @@ output primitive = triangle_strip
0:? 2.000000
0:? 3.000000
0:? 4.000000
0:28 move second child to first child (temp 2-component vector of float)
0:28 tc: direct index for structure (temp 2-component vector of float)
0:28 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:28 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:28 move second child to first child ( temp 2-component vector of float)
0:28 tc: direct index for structure ( temp 2-component vector of float)
0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
@@ -35,100 +35,100 @@ output primitive = triangle_strip
0:? 5.000000
0:? 6.000000
0:30 Sequence
0:30 move second child to first child (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'ts' (out structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 EmitVertex (temp void)
0:24 Function Definition: main( (temp void)
0:30 move second child to first child ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 EmitVertex ( temp void)
0:24 Function Definition: main( ( temp void)
0:24 Function Parameters:
0:? Sequence
0:24 Sequence
0:24 move second child to first child (temp 4-component vector of float)
0:24 pos: direct index for structure (temp 4-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index (in 4-component vector of float Position)
0:? 'tin_pos' (in 3-element array of 4-component vector of float Position)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp 4-component vector of float)
0:24 pos: direct index for structure (temp 4-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index (in 4-component vector of float Position)
0:? 'tin_pos' (in 3-element array of 4-component vector of float Position)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 1 (const int)
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp 4-component vector of float)
0:24 pos: direct index for structure (temp 4-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index (in 4-component vector of float Position)
0:? 'tin_pos' (in 3-element array of 4-component vector of float Position)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 2 (const int)
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'ts' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Linker Objects
0:? 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
Linked geometry stage:
@@ -140,15 +140,15 @@ max_vertices = 3
input primitive = triangles
output primitive = triangle_strip
0:? Sequence
0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
0:24 Function Parameters:
0:24 'tin' (in 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 'ts' (out structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Sequence
0:27 move second child to first child (temp 4-component vector of float)
0:27 pos: direct index for structure (temp 4-component vector of float)
0:27 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:27 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:27 move second child to first child ( temp 4-component vector of float)
0:27 pos: direct index for structure ( temp 4-component vector of float)
0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
@@ -158,10 +158,10 @@ output primitive = triangle_strip
0:? 2.000000
0:? 3.000000
0:? 4.000000
0:28 move second child to first child (temp 2-component vector of float)
0:28 tc: direct index for structure (temp 2-component vector of float)
0:28 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:28 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:28 move second child to first child ( temp 2-component vector of float)
0:28 tc: direct index for structure ( temp 2-component vector of float)
0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
@@ -170,100 +170,100 @@ output primitive = triangle_strip
0:? 5.000000
0:? 6.000000
0:30 Sequence
0:30 move second child to first child (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'ts' (out structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 EmitVertex (temp void)
0:24 Function Definition: main( (temp void)
0:30 move second child to first child ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 EmitVertex ( temp void)
0:24 Function Definition: main( ( temp void)
0:24 Function Parameters:
0:? Sequence
0:24 Sequence
0:24 move second child to first child (temp 4-component vector of float)
0:24 pos: direct index for structure (temp 4-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index (in 4-component vector of float Position)
0:? 'tin_pos' (in 3-element array of 4-component vector of float Position)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp 4-component vector of float)
0:24 pos: direct index for structure (temp 4-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index (in 4-component vector of float Position)
0:? 'tin_pos' (in 3-element array of 4-component vector of float Position)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 1 (const int)
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child (temp 4-component vector of float)
0:24 pos: direct index for structure (temp 4-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index (in 4-component vector of float Position)
0:? 'tin_pos' (in 3-element array of 4-component vector of float Position)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 2 (const int)
0:24 move second child to first child (temp 2-component vector of float)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 tc: direct index for structure (temp 2-component vector of float)
0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'ts' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Linker Objects
0:? 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
// Module Version 10000
// Generated by (magic number): 80001