GLSL output: Removed fixed-size buffer; fixes #769.

Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This commit is contained in:
John Kessenich
2017-03-14 19:43:13 -06:00
parent c08fb8ab9c
commit 71c100d7c0
332 changed files with 62136 additions and 62097 deletions

View File

@@ -2,42 +2,42 @@ hlsl.structbuffer.fn.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:5 Function Definition: get(block--vu4[0]1;u1; (temp 4-component vector of uint)
0:5 Function Definition: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
0:5 Function Parameters:
0:5 'sb' (layout(row_major std430 ) readonly buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:5 'bufferOffset' (in uint)
0:5 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:5 'bufferOffset' ( in uint)
0:? Sequence
0:6 Branch: Return with expression
0:6 indirect index (layout(row_major std430 ) buffer 4-component vector of uint)
0:6 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint)
0:6 'sb' (layout(row_major std430 ) readonly buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:6 indirect index (layout( row_major std430) buffer 4-component vector of uint)
0:6 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint)
0:6 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:6 Constant:
0:6 0 (const uint)
0:6 'bufferOffset' (in uint)
0:10 Function Definition: set(block--vu4[0]1;u1;vu4; (temp void)
0:6 'bufferOffset' ( in uint)
0:10 Function Definition: set(block--vu4[0]1;u1;vu4; ( temp void)
0:10 Function Parameters:
0:10 'sb' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:10 'bufferOffset' (in uint)
0:10 'data' (in 4-component vector of uint)
0:10 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:10 'bufferOffset' ( in uint)
0:10 'data' ( in 4-component vector of uint)
0:? Sequence
0:11 move second child to first child (temp 4-component vector of uint)
0:11 indirect index (buffer 4-component vector of uint)
0:11 @data: direct index for structure (buffer implicitly-sized array of 4-component vector of uint)
0:11 'sb' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:11 move second child to first child ( temp 4-component vector of uint)
0:11 indirect index ( buffer 4-component vector of uint)
0:11 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of uint)
0:11 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 'bufferOffset' (in uint)
0:11 'data' (in 4-component vector of uint)
0:20 Function Definition: @main(u1; (temp 4-component vector of float)
0:11 'bufferOffset' ( in uint)
0:11 'data' ( in 4-component vector of uint)
0:20 Function Definition: @main(u1; ( temp 4-component vector of float)
0:20 Function Parameters:
0:20 'pos' (in uint)
0:20 'pos' ( in uint)
0:? Sequence
0:21 Function Call: set(block--vu4[0]1;u1;vu4; (temp void)
0:21 'sbuf2' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:21 Function Call: set(block--vu4[0]1;u1;vu4; ( temp void)
0:21 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:21 Constant:
0:21 2 (const uint)
0:21 Function Call: get(block--vu4[0]1;u1; (temp 4-component vector of uint)
0:21 'sbuf' (layout(binding=10 row_major std430 ) readonly buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:21 Function Call: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
0:21 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:21 Constant:
0:21 3 (const uint)
0:23 Branch: Return with expression
@@ -46,22 +46,22 @@ gl_FragCoord origin is upper left
0:23 0.000000
0:23 0.000000
0:23 0.000000
0:20 Function Definition: main( (temp void)
0:20 Function Definition: main( ( temp void)
0:20 Function Parameters:
0:? Sequence
0:20 move second child to first child (temp uint)
0:? 'pos' (temp uint)
0:? 'pos' (layout(location=0 ) in uint)
0:20 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:20 Function Call: @main(u1; (temp 4-component vector of float)
0:? 'pos' (temp uint)
0:20 move second child to first child ( temp uint)
0:? 'pos' ( temp uint)
0:? 'pos' (layout( location=0) in uint)
0:20 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:20 Function Call: @main(u1; ( temp 4-component vector of float)
0:? 'pos' ( temp uint)
0:? Linker Objects
0:? 'sbuf' (layout(binding=10 row_major std430 ) readonly buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:? 'sbuf2' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:? 'sbuf3' (layout(binding=12 row_major std430 ) readonly buffer block{layout(row_major std430 ) buffer implicitly-sized array of 3-component vector of uint @data})
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? 'pos' (layout(location=0 ) in uint)
0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:? 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:? 'sbuf3' (layout( binding=12 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 3-component vector of uint @data})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'pos' (layout( location=0) in uint)
Linked fragment stage:
@@ -70,42 +70,42 @@ Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:5 Function Definition: get(block--vu4[0]1;u1; (temp 4-component vector of uint)
0:5 Function Definition: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
0:5 Function Parameters:
0:5 'sb' (layout(row_major std430 ) readonly buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:5 'bufferOffset' (in uint)
0:5 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:5 'bufferOffset' ( in uint)
0:? Sequence
0:6 Branch: Return with expression
0:6 indirect index (layout(row_major std430 ) buffer 4-component vector of uint)
0:6 @data: direct index for structure (layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint)
0:6 'sb' (layout(row_major std430 ) readonly buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:6 indirect index (layout( row_major std430) buffer 4-component vector of uint)
0:6 @data: direct index for structure (layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint)
0:6 'sb' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:6 Constant:
0:6 0 (const uint)
0:6 'bufferOffset' (in uint)
0:10 Function Definition: set(block--vu4[0]1;u1;vu4; (temp void)
0:6 'bufferOffset' ( in uint)
0:10 Function Definition: set(block--vu4[0]1;u1;vu4; ( temp void)
0:10 Function Parameters:
0:10 'sb' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:10 'bufferOffset' (in uint)
0:10 'data' (in 4-component vector of uint)
0:10 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:10 'bufferOffset' ( in uint)
0:10 'data' ( in 4-component vector of uint)
0:? Sequence
0:11 move second child to first child (temp 4-component vector of uint)
0:11 indirect index (buffer 4-component vector of uint)
0:11 @data: direct index for structure (buffer implicitly-sized array of 4-component vector of uint)
0:11 'sb' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:11 move second child to first child ( temp 4-component vector of uint)
0:11 indirect index ( buffer 4-component vector of uint)
0:11 @data: direct index for structure ( buffer implicitly-sized array of 4-component vector of uint)
0:11 'sb' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:11 Constant:
0:11 0 (const uint)
0:11 'bufferOffset' (in uint)
0:11 'data' (in 4-component vector of uint)
0:20 Function Definition: @main(u1; (temp 4-component vector of float)
0:11 'bufferOffset' ( in uint)
0:11 'data' ( in 4-component vector of uint)
0:20 Function Definition: @main(u1; ( temp 4-component vector of float)
0:20 Function Parameters:
0:20 'pos' (in uint)
0:20 'pos' ( in uint)
0:? Sequence
0:21 Function Call: set(block--vu4[0]1;u1;vu4; (temp void)
0:21 'sbuf2' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:21 Function Call: set(block--vu4[0]1;u1;vu4; ( temp void)
0:21 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:21 Constant:
0:21 2 (const uint)
0:21 Function Call: get(block--vu4[0]1;u1; (temp 4-component vector of uint)
0:21 'sbuf' (layout(binding=10 row_major std430 ) readonly buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:21 Function Call: get(block--vu4[0]1;u1; ( temp 4-component vector of uint)
0:21 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:21 Constant:
0:21 3 (const uint)
0:23 Branch: Return with expression
@@ -114,22 +114,22 @@ gl_FragCoord origin is upper left
0:23 0.000000
0:23 0.000000
0:23 0.000000
0:20 Function Definition: main( (temp void)
0:20 Function Definition: main( ( temp void)
0:20 Function Parameters:
0:? Sequence
0:20 move second child to first child (temp uint)
0:? 'pos' (temp uint)
0:? 'pos' (layout(location=0 ) in uint)
0:20 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:20 Function Call: @main(u1; (temp 4-component vector of float)
0:? 'pos' (temp uint)
0:20 move second child to first child ( temp uint)
0:? 'pos' ( temp uint)
0:? 'pos' (layout( location=0) in uint)
0:20 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:20 Function Call: @main(u1; ( temp 4-component vector of float)
0:? 'pos' ( temp uint)
0:? Linker Objects
0:? 'sbuf' (layout(binding=10 row_major std430 ) readonly buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:? 'sbuf2' (layout(row_major std430 ) buffer block{layout(row_major std430 ) buffer implicitly-sized array of 4-component vector of uint @data})
0:? 'sbuf3' (layout(binding=12 row_major std430 ) readonly buffer block{layout(row_major std430 ) buffer implicitly-sized array of 3-component vector of uint @data})
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? 'pos' (layout(location=0 ) in uint)
0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:? 'sbuf2' (layout( row_major std430) buffer block{layout( row_major std430) buffer implicitly-sized array of 4-component vector of uint @data})
0:? 'sbuf3' (layout( binding=12 row_major std430) readonly buffer block{layout( row_major std430) buffer implicitly-sized array of 3-component vector of uint @data})
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:? 'pos' (layout( location=0) in uint)
// Module Version 10000
// Generated by (magic number): 80001