Merge pull request #405 from steve-lunarg/samplers
HLSL: Add gather, improve proto generator machine for upcoming 2DMS/S…
This commit is contained in:
@@ -82,6 +82,11 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.float1.frag", "PixelShaderFunction"},
|
||||
{"hlsl.float4.frag", "PixelShaderFunction"},
|
||||
{"hlsl.forLoop.frag", "PixelShaderFunction"},
|
||||
{"hlsl.gather.array.dx10.frag", "main"},
|
||||
{"hlsl.gather.basic.dx10.frag", "main"},
|
||||
{"hlsl.gather.basic.dx10.vert", "main"},
|
||||
{"hlsl.gather.offset.dx10.frag", "main"},
|
||||
{"hlsl.gather.offsetarray.dx10.frag", "main"},
|
||||
{"hlsl.getdimensions.dx10.frag", "main"},
|
||||
{"hlsl.getdimensions.dx10.vert", "main"},
|
||||
{"hlsl.if.frag", "PixelShaderFunction"},
|
||||
|
||||
Reference in New Issue
Block a user