SPV legacy texturing: Smear result of Op*Dref* up to a vector to match
the expectations of old GLSL shadow*() lookups.
This commit is contained in:
parent
e770b3e6cf
commit
7355eebb18
@ -1214,6 +1214,23 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool fetch, b
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}
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}
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// See if the result type is expecting a smeared result.
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// This happens when a legacy shadow*() call is made, which
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// gets a vec4 back instead of a float.
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Id smearedType = resultType;
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if (! isScalarType(resultType)) {
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switch (opCode) {
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case OpImageSampleDrefImplicitLod:
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case OpImageSampleDrefExplicitLod:
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case OpImageSampleProjDrefImplicitLod:
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case OpImageSampleProjDrefExplicitLod:
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resultType = getScalarTypeId(resultType);
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break;
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default:
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break;
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}
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}
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Instruction* textureInst = new Instruction(getUniqueId(), resultType, opCode);
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for (int op = 0; op < optArgNum; ++op)
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textureInst->addIdOperand(texArgs[op]);
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@ -1224,7 +1241,14 @@ Id Builder::createTextureCall(Decoration precision, Id resultType, bool fetch, b
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setPrecision(textureInst->getResultId(), precision);
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buildPoint->addInstruction(textureInst);
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return textureInst->getResultId();
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Id resultId = textureInst->getResultId();
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// When a smear is needed, do it, as per what was computed
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// above when resultType was changed to a scalar type.
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if (resultType != smearedType)
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resultId = smearScalar(precision, resultId, smearedType);
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return resultId;
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}
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// Comments in header
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@ -8,7 +8,7 @@ Linked fragment stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Id's are bound by 282
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// Id's are bound by 290
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Source GLSL 130
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Capability Shader
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@ -31,21 +31,21 @@ Linked fragment stage:
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Name 98 "texSampler3D"
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Name 124 "texSamplerCube"
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Name 139 "shadowSampler1D"
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Name 156 "shadowSampler2D"
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Name 199 "iCoords2D"
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Name 204 "iLod"
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Name 213 "gradX"
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Name 216 "gradY"
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Name 268 "gl_FragColor"
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Name 271 "u"
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Name 274 "blend"
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Name 280 "scale"
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Name 281 "t"
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Name 158 "shadowSampler2D"
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Name 207 "iCoords2D"
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Name 212 "iLod"
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Name 221 "gradX"
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Name 224 "gradY"
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Name 276 "gl_FragColor"
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Name 279 "u"
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Name 282 "blend"
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Name 288 "scale"
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Name 289 "t"
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Decorate 47(coords2D) Smooth
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Decorate 268(gl_FragColor) BuiltIn FragColor
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Decorate 280(scale) NoStaticUse
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Decorate 281(t) Smooth
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Decorate 281(t) NoStaticUse
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Decorate 276(gl_FragColor) BuiltIn FragColor
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Decorate 288(scale) NoStaticUse
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Decorate 289(t) Smooth
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Decorate 289(t) NoStaticUse
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -86,31 +86,31 @@ Linked fragment stage:
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137: TypeSampledImage 136
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138: TypePointer UniformConstant 137
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139(shadowSampler1D): 138(ptr) Variable UniformConstant
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153: TypeImage 6(float) 2D depth sampled format:Unknown
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154: TypeSampledImage 153
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155: TypePointer UniformConstant 154
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156(shadowSampler2D): 155(ptr) Variable UniformConstant
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196: TypeInt 32 1
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197: TypeVector 196(int) 2
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198: TypePointer Function 197(ivec2)
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200: 196(int) Constant 0
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201: 196(int) Constant 5
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202: 197(ivec2) ConstantComposite 200 201
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203: TypePointer Function 196(int)
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205: 196(int) Constant 1
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212: TypePointer Function 45(fvec2)
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241: 196(int) Constant 3
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242: 196(int) Constant 4294967289
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243: 197(ivec2) ConstantComposite 241 242
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267: TypePointer Output 22(fvec4)
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268(gl_FragColor): 267(ptr) Variable Output
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270: TypePointer UniformConstant 22(fvec4)
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271(u): 270(ptr) Variable UniformConstant
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273: TypePointer UniformConstant 6(float)
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274(blend): 273(ptr) Variable UniformConstant
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279: TypePointer UniformConstant 45(fvec2)
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280(scale): 279(ptr) Variable UniformConstant
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281(t): 46(ptr) Variable Input
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155: TypeImage 6(float) 2D depth sampled format:Unknown
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156: TypeSampledImage 155
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157: TypePointer UniformConstant 156
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158(shadowSampler2D): 157(ptr) Variable UniformConstant
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204: TypeInt 32 1
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205: TypeVector 204(int) 2
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206: TypePointer Function 205(ivec2)
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208: 204(int) Constant 0
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209: 204(int) Constant 5
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210: 205(ivec2) ConstantComposite 208 209
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211: TypePointer Function 204(int)
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213: 204(int) Constant 1
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220: TypePointer Function 45(fvec2)
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249: 204(int) Constant 3
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250: 204(int) Constant 4294967289
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251: 205(ivec2) ConstantComposite 249 250
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275: TypePointer Output 22(fvec4)
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276(gl_FragColor): 275(ptr) Variable Output
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278: TypePointer UniformConstant 22(fvec4)
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279(u): 278(ptr) Variable UniformConstant
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281: TypePointer UniformConstant 6(float)
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282(blend): 281(ptr) Variable UniformConstant
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287: TypePointer UniformConstant 45(fvec2)
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288(scale): 287(ptr) Variable UniformConstant
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289(t): 46(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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8(blendscale): 7(ptr) Variable Function
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@ -121,10 +121,10 @@ Linked fragment stage:
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18(coords3D): 17(ptr) Variable Function
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24(coords4D): 23(ptr) Variable Function
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26(color): 23(ptr) Variable Function
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199(iCoords2D): 198(ptr) Variable Function
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204(iLod): 203(ptr) Variable Function
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213(gradX): 212(ptr) Variable Function
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216(gradY): 212(ptr) Variable Function
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207(iCoords2D): 206(ptr) Variable Function
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212(iLod): 211(ptr) Variable Function
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221(gradX): 220(ptr) Variable Function
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224(gradY): 220(ptr) Variable Function
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Store 8(blendscale) 9
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Store 10(bias) 11
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Store 12(lod) 13
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@ -240,134 +240,142 @@ Linked fragment stage:
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140: 137 Load 139(shadowSampler1D)
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141: 16(fvec3) Load 18(coords3D)
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142: 6(float) CompositeExtract 141 2
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143: 22(fvec4) ImageSampleDrefImplicitLod 140 141 142
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144: 22(fvec4) Load 26(color)
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145: 22(fvec4) FAdd 144 143
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Store 26(color) 145
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146: 137 Load 139(shadowSampler1D)
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147: 16(fvec3) Load 18(coords3D)
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148: 6(float) Load 10(bias)
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149: 6(float) CompositeExtract 147 2
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150: 22(fvec4) ImageSampleDrefImplicitLod 146 147 149 148
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151: 22(fvec4) Load 26(color)
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152: 22(fvec4) FAdd 151 150
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Store 26(color) 152
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157: 154 Load 156(shadowSampler2D)
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158: 16(fvec3) Load 18(coords3D)
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159: 6(float) CompositeExtract 158 2
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160: 22(fvec4) ImageSampleDrefImplicitLod 157 158 159
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161: 22(fvec4) Load 26(color)
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162: 22(fvec4) FAdd 161 160
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Store 26(color) 162
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163: 154 Load 156(shadowSampler2D)
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164: 16(fvec3) Load 18(coords3D)
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165: 6(float) Load 10(bias)
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166: 6(float) CompositeExtract 164 2
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167: 22(fvec4) ImageSampleDrefImplicitLod 163 164 166 165
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168: 22(fvec4) Load 26(color)
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169: 22(fvec4) FAdd 168 167
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Store 26(color) 169
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170: 137 Load 139(shadowSampler1D)
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171: 22(fvec4) Load 24(coords4D)
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172: 6(float) CompositeExtract 171 3
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173: 22(fvec4) ImageSampleProjDrefImplicitLod 170 171 172
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174: 22(fvec4) Load 26(color)
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175: 22(fvec4) FAdd 174 173
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Store 26(color) 175
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176: 137 Load 139(shadowSampler1D)
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177: 22(fvec4) Load 24(coords4D)
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178: 6(float) Load 10(bias)
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179: 6(float) CompositeExtract 177 3
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180: 22(fvec4) ImageSampleProjDrefImplicitLod 176 177 179 178
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181: 22(fvec4) Load 26(color)
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182: 22(fvec4) FAdd 181 180
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Store 26(color) 182
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183: 154 Load 156(shadowSampler2D)
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184: 22(fvec4) Load 24(coords4D)
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185: 6(float) CompositeExtract 184 3
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186: 22(fvec4) ImageSampleProjDrefImplicitLod 183 184 185
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143: 6(float) ImageSampleDrefImplicitLod 140 141 142
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144: 22(fvec4) CompositeConstruct 143 143 143 143
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145: 22(fvec4) Load 26(color)
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146: 22(fvec4) FAdd 145 144
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Store 26(color) 146
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147: 137 Load 139(shadowSampler1D)
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148: 16(fvec3) Load 18(coords3D)
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149: 6(float) Load 10(bias)
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150: 6(float) CompositeExtract 148 2
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151: 6(float) ImageSampleDrefImplicitLod 147 148 150 149
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152: 22(fvec4) CompositeConstruct 151 151 151 151
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153: 22(fvec4) Load 26(color)
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154: 22(fvec4) FAdd 153 152
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Store 26(color) 154
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159: 156 Load 158(shadowSampler2D)
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160: 16(fvec3) Load 18(coords3D)
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161: 6(float) CompositeExtract 160 2
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162: 6(float) ImageSampleDrefImplicitLod 159 160 161
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163: 22(fvec4) CompositeConstruct 162 162 162 162
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164: 22(fvec4) Load 26(color)
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165: 22(fvec4) FAdd 164 163
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Store 26(color) 165
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166: 156 Load 158(shadowSampler2D)
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167: 16(fvec3) Load 18(coords3D)
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168: 6(float) Load 10(bias)
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169: 6(float) CompositeExtract 167 2
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170: 6(float) ImageSampleDrefImplicitLod 166 167 169 168
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171: 22(fvec4) CompositeConstruct 170 170 170 170
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172: 22(fvec4) Load 26(color)
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173: 22(fvec4) FAdd 172 171
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Store 26(color) 173
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174: 137 Load 139(shadowSampler1D)
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175: 22(fvec4) Load 24(coords4D)
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176: 6(float) CompositeExtract 175 3
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177: 6(float) ImageSampleProjDrefImplicitLod 174 175 176
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178: 22(fvec4) CompositeConstruct 177 177 177 177
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179: 22(fvec4) Load 26(color)
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180: 22(fvec4) FAdd 179 178
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Store 26(color) 180
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181: 137 Load 139(shadowSampler1D)
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182: 22(fvec4) Load 24(coords4D)
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183: 6(float) Load 10(bias)
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184: 6(float) CompositeExtract 182 3
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185: 6(float) ImageSampleProjDrefImplicitLod 181 182 184 183
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186: 22(fvec4) CompositeConstruct 185 185 185 185
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187: 22(fvec4) Load 26(color)
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188: 22(fvec4) FAdd 187 186
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Store 26(color) 188
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189: 154 Load 156(shadowSampler2D)
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189: 156 Load 158(shadowSampler2D)
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190: 22(fvec4) Load 24(coords4D)
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191: 6(float) Load 10(bias)
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192: 6(float) CompositeExtract 190 3
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193: 22(fvec4) ImageSampleProjDrefImplicitLod 189 190 192 191
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191: 6(float) CompositeExtract 190 3
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192: 6(float) ImageSampleProjDrefImplicitLod 189 190 191
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193: 22(fvec4) CompositeConstruct 192 192 192 192
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194: 22(fvec4) Load 26(color)
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195: 22(fvec4) FAdd 194 193
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Store 26(color) 195
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Store 199(iCoords2D) 202
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Store 204(iLod) 205
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206: 70 Load 72(texSampler2D)
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207: 197(ivec2) Load 199(iCoords2D)
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208: 196(int) Load 204(iLod)
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209: 22(fvec4) ImageFetch 206 207
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210: 22(fvec4) Load 26(color)
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211: 22(fvec4) FAdd 210 209
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Store 26(color) 211
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214: 45(fvec2) Load 47(coords2D)
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215: 45(fvec2) DPdx 214
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Store 213(gradX) 215
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217: 45(fvec2) Load 47(coords2D)
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218: 45(fvec2) DPdy 217
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Store 216(gradY) 218
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219: 70 Load 72(texSampler2D)
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220: 45(fvec2) Load 47(coords2D)
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221: 45(fvec2) Load 213(gradX)
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222: 45(fvec2) Load 216(gradY)
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223: 22(fvec4) ImageSampleExplicitLod 219 220 221 222
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224: 22(fvec4) Load 26(color)
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225: 22(fvec4) FAdd 224 223
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Store 26(color) 225
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226: 70 Load 72(texSampler2D)
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227: 45(fvec2) Load 47(coords2D)
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228: 6(float) Load 14(proj)
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229: 6(float) CompositeExtract 227 0
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230: 6(float) CompositeExtract 227 1
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231: 16(fvec3) CompositeConstruct 229 230 228
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232: 45(fvec2) Load 213(gradX)
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233: 45(fvec2) Load 216(gradY)
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234: 22(fvec4) ImageSampleProjExplicitLod 226 231 232 233
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235: 22(fvec4) Load 26(color)
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236: 22(fvec4) FAdd 235 234
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Store 26(color) 236
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237: 70 Load 72(texSampler2D)
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238: 45(fvec2) Load 47(coords2D)
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239: 45(fvec2) Load 213(gradX)
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240: 45(fvec2) Load 216(gradY)
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244: 22(fvec4) ImageSampleExplicitLod 237 238 239 240 243
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245: 22(fvec4) Load 26(color)
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246: 22(fvec4) FAdd 245 244
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Store 26(color) 246
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247: 70 Load 72(texSampler2D)
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248: 16(fvec3) Load 18(coords3D)
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249: 45(fvec2) Load 213(gradX)
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250: 45(fvec2) Load 216(gradY)
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251: 22(fvec4) ImageSampleProjExplicitLod 247 248 249 250 243
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252: 22(fvec4) Load 26(color)
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253: 22(fvec4) FAdd 252 251
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Store 26(color) 253
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254: 154 Load 156(shadowSampler2D)
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255: 45(fvec2) Load 47(coords2D)
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256: 6(float) Load 12(lod)
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257: 6(float) CompositeExtract 255 0
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258: 6(float) CompositeExtract 255 1
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259: 16(fvec3) CompositeConstruct 257 258 256
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260: 45(fvec2) Load 213(gradX)
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261: 45(fvec2) Load 216(gradY)
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262: 6(float) CompositeExtract 259 2
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263: 6(float) ImageSampleDrefExplicitLod 254 259 262 260 261
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264: 22(fvec4) Load 26(color)
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265: 22(fvec4) CompositeConstruct 263 263 263 263
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266: 22(fvec4) FAdd 264 265
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Store 26(color) 266
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269: 22(fvec4) Load 26(color)
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272: 22(fvec4) Load 271(u)
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275: 6(float) Load 274(blend)
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276: 6(float) Load 8(blendscale)
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277: 6(float) FMul 275 276
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278: 22(fvec4) ExtInst 1(GLSL.std.450) 46(Mix) 269 272 277
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Store 268(gl_FragColor) 278
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196: 156 Load 158(shadowSampler2D)
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197: 22(fvec4) Load 24(coords4D)
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198: 6(float) Load 10(bias)
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199: 6(float) CompositeExtract 197 3
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200: 6(float) ImageSampleProjDrefImplicitLod 196 197 199 198
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201: 22(fvec4) CompositeConstruct 200 200 200 200
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202: 22(fvec4) Load 26(color)
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203: 22(fvec4) FAdd 202 201
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Store 26(color) 203
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Store 207(iCoords2D) 210
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Store 212(iLod) 213
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214: 70 Load 72(texSampler2D)
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215: 205(ivec2) Load 207(iCoords2D)
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216: 204(int) Load 212(iLod)
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217: 22(fvec4) ImageFetch 214 215
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218: 22(fvec4) Load 26(color)
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219: 22(fvec4) FAdd 218 217
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Store 26(color) 219
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222: 45(fvec2) Load 47(coords2D)
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223: 45(fvec2) DPdx 222
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Store 221(gradX) 223
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225: 45(fvec2) Load 47(coords2D)
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226: 45(fvec2) DPdy 225
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Store 224(gradY) 226
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227: 70 Load 72(texSampler2D)
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228: 45(fvec2) Load 47(coords2D)
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229: 45(fvec2) Load 221(gradX)
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230: 45(fvec2) Load 224(gradY)
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231: 22(fvec4) ImageSampleExplicitLod 227 228 229 230
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232: 22(fvec4) Load 26(color)
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233: 22(fvec4) FAdd 232 231
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Store 26(color) 233
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234: 70 Load 72(texSampler2D)
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235: 45(fvec2) Load 47(coords2D)
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236: 6(float) Load 14(proj)
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237: 6(float) CompositeExtract 235 0
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238: 6(float) CompositeExtract 235 1
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239: 16(fvec3) CompositeConstruct 237 238 236
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240: 45(fvec2) Load 221(gradX)
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241: 45(fvec2) Load 224(gradY)
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242: 22(fvec4) ImageSampleProjExplicitLod 234 239 240 241
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243: 22(fvec4) Load 26(color)
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244: 22(fvec4) FAdd 243 242
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Store 26(color) 244
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245: 70 Load 72(texSampler2D)
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246: 45(fvec2) Load 47(coords2D)
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247: 45(fvec2) Load 221(gradX)
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248: 45(fvec2) Load 224(gradY)
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252: 22(fvec4) ImageSampleExplicitLod 245 246 247 248 251
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253: 22(fvec4) Load 26(color)
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254: 22(fvec4) FAdd 253 252
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Store 26(color) 254
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255: 70 Load 72(texSampler2D)
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256: 16(fvec3) Load 18(coords3D)
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257: 45(fvec2) Load 221(gradX)
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258: 45(fvec2) Load 224(gradY)
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259: 22(fvec4) ImageSampleProjExplicitLod 255 256 257 258 251
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260: 22(fvec4) Load 26(color)
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261: 22(fvec4) FAdd 260 259
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Store 26(color) 261
|
||||
262: 156 Load 158(shadowSampler2D)
|
||||
263: 45(fvec2) Load 47(coords2D)
|
||||
264: 6(float) Load 12(lod)
|
||||
265: 6(float) CompositeExtract 263 0
|
||||
266: 6(float) CompositeExtract 263 1
|
||||
267: 16(fvec3) CompositeConstruct 265 266 264
|
||||
268: 45(fvec2) Load 221(gradX)
|
||||
269: 45(fvec2) Load 224(gradY)
|
||||
270: 6(float) CompositeExtract 267 2
|
||||
271: 6(float) ImageSampleDrefExplicitLod 262 267 270 268 269
|
||||
272: 22(fvec4) Load 26(color)
|
||||
273: 22(fvec4) CompositeConstruct 271 271 271 271
|
||||
274: 22(fvec4) FAdd 272 273
|
||||
Store 26(color) 274
|
||||
277: 22(fvec4) Load 26(color)
|
||||
280: 22(fvec4) Load 279(u)
|
||||
283: 6(float) Load 282(blend)
|
||||
284: 6(float) Load 8(blendscale)
|
||||
285: 6(float) FMul 283 284
|
||||
286: 22(fvec4) ExtInst 1(GLSL.std.450) 46(Mix) 277 280 285
|
||||
Store 276(gl_FragColor) 286
|
||||
Return
|
||||
FunctionEnd
|
||||
|
||||
@ -5,7 +5,7 @@ Linked vertex stage:
|
||||
|
||||
// Module Version 99
|
||||
// Generated by (magic number): 51a00bb
|
||||
// Id's are bound by 141
|
||||
// Id's are bound by 145
|
||||
|
||||
Source GLSL 130
|
||||
Capability Shader
|
||||
@ -24,12 +24,12 @@ Linked vertex stage:
|
||||
Name 76 "texSampler3D"
|
||||
Name 92 "texSamplerCube"
|
||||
Name 102 "shadowSampler1D"
|
||||
Name 113 "shadowSampler2D"
|
||||
Name 136 "gl_Position"
|
||||
Name 140 "gl_VertexID"
|
||||
Decorate 136(gl_Position) BuiltIn Position
|
||||
Decorate 140(gl_VertexID) BuiltIn VertexId
|
||||
Decorate 140(gl_VertexID) NoStaticUse
|
||||
Name 114 "shadowSampler2D"
|
||||
Name 140 "gl_Position"
|
||||
Name 144 "gl_VertexID"
|
||||
Decorate 140(gl_Position) BuiltIn Position
|
||||
Decorate 144(gl_VertexID) BuiltIn VertexId
|
||||
Decorate 144(gl_VertexID) NoStaticUse
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -70,15 +70,15 @@ Linked vertex stage:
|
||||
100: TypeSampledImage 99
|
||||
101: TypePointer UniformConstant 100
|
||||
102(shadowSampler1D): 101(ptr) Variable UniformConstant
|
||||
110: TypeImage 6(float) 2D depth sampled format:Unknown
|
||||
111: TypeSampledImage 110
|
||||
112: TypePointer UniformConstant 111
|
||||
113(shadowSampler2D): 112(ptr) Variable UniformConstant
|
||||
135: TypePointer Output 18(fvec4)
|
||||
136(gl_Position): 135(ptr) Variable Output
|
||||
138: TypeInt 32 1
|
||||
139: TypePointer Input 138(int)
|
||||
140(gl_VertexID): 139(ptr) Variable Input
|
||||
111: TypeImage 6(float) 2D depth sampled format:Unknown
|
||||
112: TypeSampledImage 111
|
||||
113: TypePointer UniformConstant 112
|
||||
114(shadowSampler2D): 113(ptr) Variable UniformConstant
|
||||
139: TypePointer Output 18(fvec4)
|
||||
140(gl_Position): 139(ptr) Variable Output
|
||||
142: TypeInt 32 1
|
||||
143: TypePointer Input 142(int)
|
||||
144(gl_VertexID): 143(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(lod): 7(ptr) Variable Function
|
||||
@ -158,35 +158,39 @@ Linked vertex stage:
|
||||
104: 12(fvec3) Load 14(coords3D)
|
||||
105: 6(float) Load 8(lod)
|
||||
106: 6(float) CompositeExtract 104 2
|
||||
107: 18(fvec4) ImageSampleDrefExplicitLod 103 104 106 105
|
||||
108: 18(fvec4) Load 23(color)
|
||||
109: 18(fvec4) FAdd 108 107
|
||||
Store 23(color) 109
|
||||
114: 111 Load 113(shadowSampler2D)
|
||||
115: 12(fvec3) Load 14(coords3D)
|
||||
116: 6(float) Load 8(lod)
|
||||
117: 6(float) CompositeExtract 115 2
|
||||
118: 18(fvec4) ImageSampleDrefExplicitLod 114 115 117 116
|
||||
119: 18(fvec4) Load 23(color)
|
||||
120: 18(fvec4) FAdd 119 118
|
||||
Store 23(color) 120
|
||||
121: 100 Load 102(shadowSampler1D)
|
||||
122: 18(fvec4) Load 20(coords4D)
|
||||
123: 6(float) Load 8(lod)
|
||||
124: 6(float) CompositeExtract 122 3
|
||||
125: 18(fvec4) ImageSampleProjDrefExplicitLod 121 122 124 123
|
||||
126: 18(fvec4) Load 23(color)
|
||||
127: 18(fvec4) FAdd 126 125
|
||||
Store 23(color) 127
|
||||
128: 111 Load 113(shadowSampler2D)
|
||||
129: 18(fvec4) Load 20(coords4D)
|
||||
130: 6(float) Load 8(lod)
|
||||
131: 6(float) CompositeExtract 129 3
|
||||
132: 18(fvec4) ImageSampleProjDrefExplicitLod 128 129 131 130
|
||||
133: 18(fvec4) Load 23(color)
|
||||
134: 18(fvec4) FAdd 133 132
|
||||
Store 23(color) 134
|
||||
107: 6(float) ImageSampleDrefExplicitLod 103 104 106 105
|
||||
108: 18(fvec4) CompositeConstruct 107 107 107 107
|
||||
109: 18(fvec4) Load 23(color)
|
||||
110: 18(fvec4) FAdd 109 108
|
||||
Store 23(color) 110
|
||||
115: 112 Load 114(shadowSampler2D)
|
||||
116: 12(fvec3) Load 14(coords3D)
|
||||
117: 6(float) Load 8(lod)
|
||||
118: 6(float) CompositeExtract 116 2
|
||||
119: 6(float) ImageSampleDrefExplicitLod 115 116 118 117
|
||||
120: 18(fvec4) CompositeConstruct 119 119 119 119
|
||||
121: 18(fvec4) Load 23(color)
|
||||
122: 18(fvec4) FAdd 121 120
|
||||
Store 23(color) 122
|
||||
123: 100 Load 102(shadowSampler1D)
|
||||
124: 18(fvec4) Load 20(coords4D)
|
||||
125: 6(float) Load 8(lod)
|
||||
126: 6(float) CompositeExtract 124 3
|
||||
127: 6(float) ImageSampleProjDrefExplicitLod 123 124 126 125
|
||||
128: 18(fvec4) CompositeConstruct 127 127 127 127
|
||||
129: 18(fvec4) Load 23(color)
|
||||
130: 18(fvec4) FAdd 129 128
|
||||
Store 23(color) 130
|
||||
131: 112 Load 114(shadowSampler2D)
|
||||
132: 18(fvec4) Load 20(coords4D)
|
||||
133: 6(float) Load 8(lod)
|
||||
134: 6(float) CompositeExtract 132 3
|
||||
135: 6(float) ImageSampleProjDrefExplicitLod 131 132 134 133
|
||||
136: 18(fvec4) CompositeConstruct 135 135 135 135
|
||||
137: 18(fvec4) Load 23(color)
|
||||
Store 136(gl_Position) 137
|
||||
138: 18(fvec4) FAdd 137 136
|
||||
Store 23(color) 138
|
||||
141: 18(fvec4) Load 23(color)
|
||||
Store 140(gl_Position) 141
|
||||
Return
|
||||
FunctionEnd
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user