Rationalize naming/access to current thread-local-storage scheme. However, the preprocessor tokenizer is not thread-safe, so this may all change.

Also adding missing test.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22249 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-07-02 20:18:59 +00:00
parent 1fde51d3fb
commit 73ed17a87b
10 changed files with 48 additions and 21 deletions

25
Test/precision.vert Normal file
View File

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#version 300 es
in vec4 pos;
uniform sampler2D s2D;
uniform samplerCube sCube;
uniform isampler2DArray is2DAbad; // ERROR, no default precision
uniform sampler2DArrayShadow s2dASbad; // ERROR, no default precision
precision highp sampler2D;
precision mediump sampler2DArrayShadow;
uniform sampler2DArrayShadow s2dAS;
uniform isampler2DArray is2DAbad2; // ERROR, still no default precision
uniform sampler2D s2Dhigh;
void main()
{
vec4 t = texture(s2D, vec2(0.1, 0.2));
t += texture(s2Dhigh, vec2(0.1, 0.2));
t += texture(s2dAS, vec4(0.5));
gl_Position = pos;
}