Implement GL_EXT_terminate_invocation (#2454)
* Implement GL_EXT_terminate_invocation. * terminateInvocation: declare the SPV extension * Update test results for spirv-tools and bison version bumps Co-authored-by: John Kessenich <cepheus@frii.com>
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Test/baseResults/spv.terminate.frag.out
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Test/baseResults/spv.terminate.frag.out
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spv.terminate.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 7
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Capability Shader
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Extension "SPV_KHR_terminate_invocation"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 400
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SourceExtension "GL_EXT_terminate_invocation"
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Name 4 "main"
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2: TypeVoid
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3: TypeFunction 2
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4(main): 2 Function None 3
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5: Label
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TerminateInvocation
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FunctionEnd
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