Merge pull request #401 from steve-lunarg/samplers
HLSL: Add texture Load method & decomposition
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								Test/baseResults/hlsl.load.array.dx10.frag.out
									
									
									
									
									
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							| @ -0,0 +1,476 @@ | ||||
| hlsl.load.array.dx10.frag | ||||
| Shader version: 450 | ||||
| gl_FragCoord origin is upper left | ||||
| 0:? Sequence | ||||
| 0:72  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:48    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:52      textureFetch (global 4-component vector of float) | ||||
| 0:52        'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:52        vector swizzle (temp 2-component vector of int) | ||||
| 0:52          'c3' (uniform 3-component vector of int) | ||||
| 0:52          Sequence | ||||
| 0:52            Constant: | ||||
| 0:52              0 (const int) | ||||
| 0:52            Constant: | ||||
| 0:52              1 (const int) | ||||
| 0:52        direct index (temp int) | ||||
| 0:52          'c3' (uniform 3-component vector of int) | ||||
| 0:52          Constant: | ||||
| 0:52            2 (const int) | ||||
| 0:53      textureFetch (global 4-component vector of int) | ||||
| 0:53        'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:53        vector swizzle (temp 2-component vector of int) | ||||
| 0:53          'c3' (uniform 3-component vector of int) | ||||
| 0:53          Sequence | ||||
| 0:53            Constant: | ||||
| 0:53              0 (const int) | ||||
| 0:53            Constant: | ||||
| 0:53              1 (const int) | ||||
| 0:53        direct index (temp int) | ||||
| 0:53          'c3' (uniform 3-component vector of int) | ||||
| 0:53          Constant: | ||||
| 0:53            2 (const int) | ||||
| 0:54      textureFetch (global 4-component vector of uint) | ||||
| 0:54        'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:54        vector swizzle (temp 2-component vector of int) | ||||
| 0:54          'c3' (uniform 3-component vector of int) | ||||
| 0:54          Sequence | ||||
| 0:54            Constant: | ||||
| 0:54              0 (const int) | ||||
| 0:54            Constant: | ||||
| 0:54              1 (const int) | ||||
| 0:54        direct index (temp int) | ||||
| 0:54          'c3' (uniform 3-component vector of int) | ||||
| 0:54          Constant: | ||||
| 0:54            2 (const int) | ||||
| 0:57      textureFetch (global 4-component vector of float) | ||||
| 0:57        'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:57        vector swizzle (temp 3-component vector of int) | ||||
| 0:57          'c4' (uniform 4-component vector of int) | ||||
| 0:57          Sequence | ||||
| 0:57            Constant: | ||||
| 0:57              0 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              1 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              2 (const int) | ||||
| 0:57        direct index (temp int) | ||||
| 0:57          'c4' (uniform 4-component vector of int) | ||||
| 0:57          Constant: | ||||
| 0:57            3 (const int) | ||||
| 0:58      textureFetch (global 4-component vector of int) | ||||
| 0:58        'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:58        vector swizzle (temp 3-component vector of int) | ||||
| 0:58          'c4' (uniform 4-component vector of int) | ||||
| 0:58          Sequence | ||||
| 0:58            Constant: | ||||
| 0:58              0 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              1 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              2 (const int) | ||||
| 0:58        direct index (temp int) | ||||
| 0:58          'c4' (uniform 4-component vector of int) | ||||
| 0:58          Constant: | ||||
| 0:58            3 (const int) | ||||
| 0:59      textureFetch (global 4-component vector of uint) | ||||
| 0:59        'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:59        vector swizzle (temp 3-component vector of int) | ||||
| 0:59          'c4' (uniform 4-component vector of int) | ||||
| 0:59          Sequence | ||||
| 0:59            Constant: | ||||
| 0:59              0 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              1 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              2 (const int) | ||||
| 0:59        direct index (temp int) | ||||
| 0:59          'c4' (uniform 4-component vector of int) | ||||
| 0:59          Constant: | ||||
| 0:59            3 (const int) | ||||
| 0:68      move second child to first child (temp float) | ||||
| 0:68        Depth: direct index for structure (temp float FragDepth) | ||||
| 0:68          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:68          Constant: | ||||
| 0:68            1 (const int) | ||||
| 0:68        Constant: | ||||
| 0:68          1.000000 | ||||
| 0:70      Branch: Return with expression | ||||
| 0:70        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:?   Linker Objects | ||||
| 0:?     'g_sSamp' (uniform sampler) | ||||
| 0:?     'g_tTex1df4' (uniform texture1D) | ||||
| 0:?     'g_tTex1di4' (uniform itexture1D) | ||||
| 0:?     'g_tTex1du4' (uniform utexture1D) | ||||
| 0:?     'g_tTex2df4' (uniform texture2D) | ||||
| 0:?     'g_tTex2di4' (uniform itexture2D) | ||||
| 0:?     'g_tTex2du4' (uniform utexture2D) | ||||
| 0:?     'g_tTex3df4' (uniform texture3D) | ||||
| 0:?     'g_tTex3di4' (uniform itexture3D) | ||||
| 0:?     'g_tTex3du4' (uniform utexture3D) | ||||
| 0:?     'g_tTexcdf4' (uniform textureCube) | ||||
| 0:?     'g_tTexcdi4' (uniform itextureCube) | ||||
| 0:?     'g_tTexcdu4' (uniform utextureCube) | ||||
| 0:?     'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:?     'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:?     'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:?     'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:?     'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:?     'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:?     'g_tTexcdf4a' (uniform textureCubeArray) | ||||
| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray) | ||||
| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray) | ||||
| 0:?     'c1' (uniform int) | ||||
| 0:?     'c2' (uniform 2-component vector of int) | ||||
| 0:?     'c3' (uniform 3-component vector of int) | ||||
| 0:?     'c4' (uniform 4-component vector of int) | ||||
| 0:?     'o1' (uniform int) | ||||
| 0:?     'o2' (uniform 2-component vector of int) | ||||
| 0:?     'o3' (uniform 3-component vector of int) | ||||
| 0:?     'o4' (uniform 4-component vector of int) | ||||
| 
 | ||||
| 
 | ||||
| Linked fragment stage: | ||||
| 
 | ||||
| 
 | ||||
| Shader version: 450 | ||||
| gl_FragCoord origin is upper left | ||||
| 0:? Sequence | ||||
| 0:72  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:48    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:52      textureFetch (global 4-component vector of float) | ||||
| 0:52        'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:52        vector swizzle (temp 2-component vector of int) | ||||
| 0:52          'c3' (uniform 3-component vector of int) | ||||
| 0:52          Sequence | ||||
| 0:52            Constant: | ||||
| 0:52              0 (const int) | ||||
| 0:52            Constant: | ||||
| 0:52              1 (const int) | ||||
| 0:52        direct index (temp int) | ||||
| 0:52          'c3' (uniform 3-component vector of int) | ||||
| 0:52          Constant: | ||||
| 0:52            2 (const int) | ||||
| 0:53      textureFetch (global 4-component vector of int) | ||||
| 0:53        'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:53        vector swizzle (temp 2-component vector of int) | ||||
| 0:53          'c3' (uniform 3-component vector of int) | ||||
| 0:53          Sequence | ||||
| 0:53            Constant: | ||||
| 0:53              0 (const int) | ||||
| 0:53            Constant: | ||||
| 0:53              1 (const int) | ||||
| 0:53        direct index (temp int) | ||||
| 0:53          'c3' (uniform 3-component vector of int) | ||||
| 0:53          Constant: | ||||
| 0:53            2 (const int) | ||||
| 0:54      textureFetch (global 4-component vector of uint) | ||||
| 0:54        'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:54        vector swizzle (temp 2-component vector of int) | ||||
| 0:54          'c3' (uniform 3-component vector of int) | ||||
| 0:54          Sequence | ||||
| 0:54            Constant: | ||||
| 0:54              0 (const int) | ||||
| 0:54            Constant: | ||||
| 0:54              1 (const int) | ||||
| 0:54        direct index (temp int) | ||||
| 0:54          'c3' (uniform 3-component vector of int) | ||||
| 0:54          Constant: | ||||
| 0:54            2 (const int) | ||||
| 0:57      textureFetch (global 4-component vector of float) | ||||
| 0:57        'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:57        vector swizzle (temp 3-component vector of int) | ||||
| 0:57          'c4' (uniform 4-component vector of int) | ||||
| 0:57          Sequence | ||||
| 0:57            Constant: | ||||
| 0:57              0 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              1 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              2 (const int) | ||||
| 0:57        direct index (temp int) | ||||
| 0:57          'c4' (uniform 4-component vector of int) | ||||
| 0:57          Constant: | ||||
| 0:57            3 (const int) | ||||
| 0:58      textureFetch (global 4-component vector of int) | ||||
| 0:58        'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:58        vector swizzle (temp 3-component vector of int) | ||||
| 0:58          'c4' (uniform 4-component vector of int) | ||||
| 0:58          Sequence | ||||
| 0:58            Constant: | ||||
| 0:58              0 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              1 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              2 (const int) | ||||
| 0:58        direct index (temp int) | ||||
| 0:58          'c4' (uniform 4-component vector of int) | ||||
| 0:58          Constant: | ||||
| 0:58            3 (const int) | ||||
| 0:59      textureFetch (global 4-component vector of uint) | ||||
| 0:59        'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:59        vector swizzle (temp 3-component vector of int) | ||||
| 0:59          'c4' (uniform 4-component vector of int) | ||||
| 0:59          Sequence | ||||
| 0:59            Constant: | ||||
| 0:59              0 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              1 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              2 (const int) | ||||
| 0:59        direct index (temp int) | ||||
| 0:59          'c4' (uniform 4-component vector of int) | ||||
| 0:59          Constant: | ||||
| 0:59            3 (const int) | ||||
| 0:68      move second child to first child (temp float) | ||||
| 0:68        Depth: direct index for structure (temp float FragDepth) | ||||
| 0:68          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:68          Constant: | ||||
| 0:68            1 (const int) | ||||
| 0:68        Constant: | ||||
| 0:68          1.000000 | ||||
| 0:70      Branch: Return with expression | ||||
| 0:70        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:?   Linker Objects | ||||
| 0:?     'g_sSamp' (uniform sampler) | ||||
| 0:?     'g_tTex1df4' (uniform texture1D) | ||||
| 0:?     'g_tTex1di4' (uniform itexture1D) | ||||
| 0:?     'g_tTex1du4' (uniform utexture1D) | ||||
| 0:?     'g_tTex2df4' (uniform texture2D) | ||||
| 0:?     'g_tTex2di4' (uniform itexture2D) | ||||
| 0:?     'g_tTex2du4' (uniform utexture2D) | ||||
| 0:?     'g_tTex3df4' (uniform texture3D) | ||||
| 0:?     'g_tTex3di4' (uniform itexture3D) | ||||
| 0:?     'g_tTex3du4' (uniform utexture3D) | ||||
| 0:?     'g_tTexcdf4' (uniform textureCube) | ||||
| 0:?     'g_tTexcdi4' (uniform itextureCube) | ||||
| 0:?     'g_tTexcdu4' (uniform utextureCube) | ||||
| 0:?     'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:?     'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:?     'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:?     'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:?     'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:?     'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:?     'g_tTexcdf4a' (uniform textureCubeArray) | ||||
| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray) | ||||
| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray) | ||||
| 0:?     'c1' (uniform int) | ||||
| 0:?     'c2' (uniform 2-component vector of int) | ||||
| 0:?     'c3' (uniform 3-component vector of int) | ||||
| 0:?     'c4' (uniform 4-component vector of int) | ||||
| 0:?     'o1' (uniform int) | ||||
| 0:?     'o2' (uniform 2-component vector of int) | ||||
| 0:?     'o3' (uniform 3-component vector of int) | ||||
| 0:?     'o4' (uniform 4-component vector of int) | ||||
| 
 | ||||
| // Module Version 10000 | ||||
| // Generated by (magic number): 80001 | ||||
| // Id's are bound by 139 | ||||
| 
 | ||||
|                               Capability Shader | ||||
|                               Capability Sampled1D | ||||
|                               Capability SampledCubeArray | ||||
|                1:             ExtInstImport  "GLSL.std.450" | ||||
|                               MemoryModel Logical GLSL450 | ||||
|                               EntryPoint Fragment 4  "main" | ||||
|                               ExecutionMode 4 OriginUpperLeft | ||||
|                               Source HLSL 450 | ||||
|                               Name 4  "main" | ||||
|                               Name 9  "g_tTex1df4a" | ||||
|                               Name 14  "c3" | ||||
|                               Name 27  "g_tTex1di4a" | ||||
|                               Name 37  "g_tTex1du4a" | ||||
|                               Name 47  "g_tTex2df4a" | ||||
|                               Name 50  "c4" | ||||
|                               Name 59  "g_tTex2di4a" | ||||
|                               Name 68  "g_tTex2du4a" | ||||
|                               Name 75  "PS_OUTPUT" | ||||
|                               MemberName 75(PS_OUTPUT) 0  "Color" | ||||
|                               MemberName 75(PS_OUTPUT) 1  "Depth" | ||||
|                               Name 77  "psout" | ||||
|                               Name 86  "g_sSamp" | ||||
|                               Name 89  "g_tTex1df4" | ||||
|                               Name 92  "g_tTex1di4" | ||||
|                               Name 95  "g_tTex1du4" | ||||
|                               Name 98  "g_tTex2df4" | ||||
|                               Name 101  "g_tTex2di4" | ||||
|                               Name 104  "g_tTex2du4" | ||||
|                               Name 107  "g_tTex3df4" | ||||
|                               Name 110  "g_tTex3di4" | ||||
|                               Name 113  "g_tTex3du4" | ||||
|                               Name 116  "g_tTexcdf4" | ||||
|                               Name 119  "g_tTexcdi4" | ||||
|                               Name 122  "g_tTexcdu4" | ||||
|                               Name 125  "g_tTexcdf4a" | ||||
|                               Name 128  "g_tTexcdi4a" | ||||
|                               Name 131  "g_tTexcdu4a" | ||||
|                               Name 132  "c1" | ||||
|                               Name 134  "c2" | ||||
|                               Name 135  "o1" | ||||
|                               Name 136  "o2" | ||||
|                               Name 137  "o3" | ||||
|                               Name 138  "o4" | ||||
|                               Decorate 9(g_tTex1df4a) DescriptorSet 0 | ||||
|                               Decorate 27(g_tTex1di4a) DescriptorSet 0 | ||||
|                               Decorate 37(g_tTex1du4a) DescriptorSet 0 | ||||
|                               Decorate 47(g_tTex2df4a) DescriptorSet 0 | ||||
|                               Decorate 59(g_tTex2di4a) DescriptorSet 0 | ||||
|                               Decorate 68(g_tTex2du4a) DescriptorSet 0 | ||||
|                               MemberDecorate 75(PS_OUTPUT) 1 BuiltIn FragDepth | ||||
|                               Decorate 86(g_sSamp) DescriptorSet 0 | ||||
|                               Decorate 89(g_tTex1df4) DescriptorSet 0 | ||||
|                               Decorate 92(g_tTex1di4) DescriptorSet 0 | ||||
|                               Decorate 95(g_tTex1du4) DescriptorSet 0 | ||||
|                               Decorate 98(g_tTex2df4) DescriptorSet 0 | ||||
|                               Decorate 101(g_tTex2di4) DescriptorSet 0 | ||||
|                               Decorate 104(g_tTex2du4) DescriptorSet 0 | ||||
|                               Decorate 107(g_tTex3df4) DescriptorSet 0 | ||||
|                               Decorate 110(g_tTex3di4) DescriptorSet 0 | ||||
|                               Decorate 113(g_tTex3du4) DescriptorSet 0 | ||||
|                               Decorate 116(g_tTexcdf4) DescriptorSet 0 | ||||
|                               Decorate 119(g_tTexcdi4) DescriptorSet 0 | ||||
|                               Decorate 122(g_tTexcdu4) DescriptorSet 0 | ||||
|                               Decorate 125(g_tTexcdf4a) DescriptorSet 0 | ||||
|                               Decorate 128(g_tTexcdi4a) DescriptorSet 0 | ||||
|                               Decorate 131(g_tTexcdu4a) DescriptorSet 0 | ||||
|                2:             TypeVoid | ||||
|                3:             TypeFunction 2 | ||||
|                6:             TypeFloat 32 | ||||
|                7:             TypeImage 6(float) 1D array sampled format:Unknown | ||||
|                8:             TypePointer UniformConstant 7 | ||||
|   9(g_tTex1df4a):      8(ptr) Variable UniformConstant | ||||
|               11:             TypeInt 32 1 | ||||
|               12:             TypeVector 11(int) 3 | ||||
|               13:             TypePointer UniformConstant 12(ivec3) | ||||
|           14(c3):     13(ptr) Variable UniformConstant | ||||
|               15:             TypeVector 11(int) 2 | ||||
|               18:             TypeInt 32 0 | ||||
|               19:     18(int) Constant 2 | ||||
|               20:             TypePointer UniformConstant 11(int) | ||||
|               23:             TypeVector 6(float) 4 | ||||
|               25:             TypeImage 11(int) 1D array sampled format:Unknown | ||||
|               26:             TypePointer UniformConstant 25 | ||||
|  27(g_tTex1di4a):     26(ptr) Variable UniformConstant | ||||
|               33:             TypeVector 11(int) 4 | ||||
|               35:             TypeImage 18(int) 1D array sampled format:Unknown | ||||
|               36:             TypePointer UniformConstant 35 | ||||
|  37(g_tTex1du4a):     36(ptr) Variable UniformConstant | ||||
|               43:             TypeVector 18(int) 4 | ||||
|               45:             TypeImage 6(float) 2D array sampled format:Unknown | ||||
|               46:             TypePointer UniformConstant 45 | ||||
|  47(g_tTex2df4a):     46(ptr) Variable UniformConstant | ||||
|               49:             TypePointer UniformConstant 33(ivec4) | ||||
|           50(c4):     49(ptr) Variable UniformConstant | ||||
|               53:     18(int) Constant 3 | ||||
|               57:             TypeImage 11(int) 2D array sampled format:Unknown | ||||
|               58:             TypePointer UniformConstant 57 | ||||
|  59(g_tTex2di4a):     58(ptr) Variable UniformConstant | ||||
|               66:             TypeImage 18(int) 2D array sampled format:Unknown | ||||
|               67:             TypePointer UniformConstant 66 | ||||
|  68(g_tTex2du4a):     67(ptr) Variable UniformConstant | ||||
|    75(PS_OUTPUT):             TypeStruct 23(fvec4) 6(float) | ||||
|               76:             TypePointer Function 75(PS_OUTPUT) | ||||
|               78:     11(int) Constant 1 | ||||
|               79:    6(float) Constant 1065353216 | ||||
|               80:             TypePointer Function 6(float) | ||||
|               84:             TypeSampler | ||||
|               85:             TypePointer UniformConstant 84 | ||||
|      86(g_sSamp):     85(ptr) Variable UniformConstant | ||||
|               87:             TypeImage 6(float) 1D sampled format:Unknown | ||||
|               88:             TypePointer UniformConstant 87 | ||||
|   89(g_tTex1df4):     88(ptr) Variable UniformConstant | ||||
|               90:             TypeImage 11(int) 1D sampled format:Unknown | ||||
|               91:             TypePointer UniformConstant 90 | ||||
|   92(g_tTex1di4):     91(ptr) Variable UniformConstant | ||||
|               93:             TypeImage 18(int) 1D sampled format:Unknown | ||||
|               94:             TypePointer UniformConstant 93 | ||||
|   95(g_tTex1du4):     94(ptr) Variable UniformConstant | ||||
|               96:             TypeImage 6(float) 2D sampled format:Unknown | ||||
|               97:             TypePointer UniformConstant 96 | ||||
|   98(g_tTex2df4):     97(ptr) Variable UniformConstant | ||||
|               99:             TypeImage 11(int) 2D sampled format:Unknown | ||||
|              100:             TypePointer UniformConstant 99 | ||||
|  101(g_tTex2di4):    100(ptr) Variable UniformConstant | ||||
|              102:             TypeImage 18(int) 2D sampled format:Unknown | ||||
|              103:             TypePointer UniformConstant 102 | ||||
|  104(g_tTex2du4):    103(ptr) Variable UniformConstant | ||||
|              105:             TypeImage 6(float) 3D sampled format:Unknown | ||||
|              106:             TypePointer UniformConstant 105 | ||||
|  107(g_tTex3df4):    106(ptr) Variable UniformConstant | ||||
|              108:             TypeImage 11(int) 3D sampled format:Unknown | ||||
|              109:             TypePointer UniformConstant 108 | ||||
|  110(g_tTex3di4):    109(ptr) Variable UniformConstant | ||||
|              111:             TypeImage 18(int) 3D sampled format:Unknown | ||||
|              112:             TypePointer UniformConstant 111 | ||||
|  113(g_tTex3du4):    112(ptr) Variable UniformConstant | ||||
|              114:             TypeImage 6(float) Cube sampled format:Unknown | ||||
|              115:             TypePointer UniformConstant 114 | ||||
|  116(g_tTexcdf4):    115(ptr) Variable UniformConstant | ||||
|              117:             TypeImage 11(int) Cube sampled format:Unknown | ||||
|              118:             TypePointer UniformConstant 117 | ||||
|  119(g_tTexcdi4):    118(ptr) Variable UniformConstant | ||||
|              120:             TypeImage 18(int) Cube sampled format:Unknown | ||||
|              121:             TypePointer UniformConstant 120 | ||||
|  122(g_tTexcdu4):    121(ptr) Variable UniformConstant | ||||
|              123:             TypeImage 6(float) Cube array sampled format:Unknown | ||||
|              124:             TypePointer UniformConstant 123 | ||||
| 125(g_tTexcdf4a):    124(ptr) Variable UniformConstant | ||||
|              126:             TypeImage 11(int) Cube array sampled format:Unknown | ||||
|              127:             TypePointer UniformConstant 126 | ||||
| 128(g_tTexcdi4a):    127(ptr) Variable UniformConstant | ||||
|              129:             TypeImage 18(int) Cube array sampled format:Unknown | ||||
|              130:             TypePointer UniformConstant 129 | ||||
| 131(g_tTexcdu4a):    130(ptr) Variable UniformConstant | ||||
|          132(c1):     20(ptr) Variable UniformConstant | ||||
|              133:             TypePointer UniformConstant 15(ivec2) | ||||
|          134(c2):    133(ptr) Variable UniformConstant | ||||
|          135(o1):     20(ptr) Variable UniformConstant | ||||
|          136(o2):    133(ptr) Variable UniformConstant | ||||
|          137(o3):     13(ptr) Variable UniformConstant | ||||
|          138(o4):     49(ptr) Variable UniformConstant | ||||
|          4(main):           2 Function None 3 | ||||
|                5:             Label | ||||
|        77(psout):     76(ptr) Variable Function | ||||
|               10:           7 Load 9(g_tTex1df4a) | ||||
|               16:   12(ivec3) Load 14(c3) | ||||
|               17:   15(ivec2) VectorShuffle 16 16 0 1 | ||||
|               21:     20(ptr) AccessChain 14(c3) 19 | ||||
|               22:     11(int) Load 21 | ||||
|               24:   23(fvec4) ImageFetch 10 17 Lod 22 | ||||
|               28:          25 Load 27(g_tTex1di4a) | ||||
|               29:   12(ivec3) Load 14(c3) | ||||
|               30:   15(ivec2) VectorShuffle 29 29 0 1 | ||||
|               31:     20(ptr) AccessChain 14(c3) 19 | ||||
|               32:     11(int) Load 31 | ||||
|               34:   33(ivec4) ImageFetch 28 30 Lod 32 | ||||
|               38:          35 Load 37(g_tTex1du4a) | ||||
|               39:   12(ivec3) Load 14(c3) | ||||
|               40:   15(ivec2) VectorShuffle 39 39 0 1 | ||||
|               41:     20(ptr) AccessChain 14(c3) 19 | ||||
|               42:     11(int) Load 41 | ||||
|               44:   43(ivec4) ImageFetch 38 40 Lod 42 | ||||
|               48:          45 Load 47(g_tTex2df4a) | ||||
|               51:   33(ivec4) Load 50(c4) | ||||
|               52:   12(ivec3) VectorShuffle 51 51 0 1 2 | ||||
|               54:     20(ptr) AccessChain 50(c4) 53 | ||||
|               55:     11(int) Load 54 | ||||
|               56:   23(fvec4) ImageFetch 48 52 Lod 55 | ||||
|               60:          57 Load 59(g_tTex2di4a) | ||||
|               61:   33(ivec4) Load 50(c4) | ||||
|               62:   12(ivec3) VectorShuffle 61 61 0 1 2 | ||||
|               63:     20(ptr) AccessChain 50(c4) 53 | ||||
|               64:     11(int) Load 63 | ||||
|               65:   33(ivec4) ImageFetch 60 62 Lod 64 | ||||
|               69:          66 Load 68(g_tTex2du4a) | ||||
|               70:   33(ivec4) Load 50(c4) | ||||
|               71:   12(ivec3) VectorShuffle 70 70 0 1 2 | ||||
|               72:     20(ptr) AccessChain 50(c4) 53 | ||||
|               73:     11(int) Load 72 | ||||
|               74:   43(ivec4) ImageFetch 69 71 Lod 73 | ||||
|               81:     80(ptr) AccessChain 77(psout) 78 | ||||
|                               Store 81 79 | ||||
|               82:75(PS_OUTPUT) Load 77(psout) | ||||
|                               ReturnValue 82 | ||||
|                               FunctionEnd | ||||
							
								
								
									
										562
									
								
								Test/baseResults/hlsl.load.basic.dx10.frag.out
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										562
									
								
								Test/baseResults/hlsl.load.basic.dx10.frag.out
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,562 @@ | ||||
| hlsl.load.basic.dx10.frag | ||||
| Shader version: 450 | ||||
| gl_FragCoord origin is upper left | ||||
| 0:? Sequence | ||||
| 0:77  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:48    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:52      textureFetch (global 4-component vector of float) | ||||
| 0:52        'g_tTex1df4' (uniform texture1D) | ||||
| 0:52        vector swizzle (temp int) | ||||
| 0:52          'c2' (uniform 2-component vector of int) | ||||
| 0:52          Sequence | ||||
| 0:52            Constant: | ||||
| 0:52              0 (const int) | ||||
| 0:52        direct index (temp int) | ||||
| 0:52          'c2' (uniform 2-component vector of int) | ||||
| 0:52          Constant: | ||||
| 0:52            1 (const int) | ||||
| 0:53      textureFetch (global 4-component vector of int) | ||||
| 0:53        'g_tTex1di4' (uniform itexture1D) | ||||
| 0:53        vector swizzle (temp int) | ||||
| 0:53          'c2' (uniform 2-component vector of int) | ||||
| 0:53          Sequence | ||||
| 0:53            Constant: | ||||
| 0:53              0 (const int) | ||||
| 0:53        direct index (temp int) | ||||
| 0:53          'c2' (uniform 2-component vector of int) | ||||
| 0:53          Constant: | ||||
| 0:53            1 (const int) | ||||
| 0:54      textureFetch (global 4-component vector of uint) | ||||
| 0:54        'g_tTex1du4' (uniform utexture1D) | ||||
| 0:54        vector swizzle (temp int) | ||||
| 0:54          'c2' (uniform 2-component vector of int) | ||||
| 0:54          Sequence | ||||
| 0:54            Constant: | ||||
| 0:54              0 (const int) | ||||
| 0:54        direct index (temp int) | ||||
| 0:54          'c2' (uniform 2-component vector of int) | ||||
| 0:54          Constant: | ||||
| 0:54            1 (const int) | ||||
| 0:57      textureFetch (global 4-component vector of float) | ||||
| 0:57        'g_tTex2df4' (uniform texture2D) | ||||
| 0:57        vector swizzle (temp 2-component vector of int) | ||||
| 0:57          'c3' (uniform 3-component vector of int) | ||||
| 0:57          Sequence | ||||
| 0:57            Constant: | ||||
| 0:57              0 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              1 (const int) | ||||
| 0:57        direct index (temp int) | ||||
| 0:57          'c3' (uniform 3-component vector of int) | ||||
| 0:57          Constant: | ||||
| 0:57            2 (const int) | ||||
| 0:58      textureFetch (global 4-component vector of int) | ||||
| 0:58        'g_tTex2di4' (uniform itexture2D) | ||||
| 0:58        vector swizzle (temp 2-component vector of int) | ||||
| 0:58          'c3' (uniform 3-component vector of int) | ||||
| 0:58          Sequence | ||||
| 0:58            Constant: | ||||
| 0:58              0 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              1 (const int) | ||||
| 0:58        direct index (temp int) | ||||
| 0:58          'c3' (uniform 3-component vector of int) | ||||
| 0:58          Constant: | ||||
| 0:58            2 (const int) | ||||
| 0:59      textureFetch (global 4-component vector of uint) | ||||
| 0:59        'g_tTex2du4' (uniform utexture2D) | ||||
| 0:59        vector swizzle (temp 2-component vector of int) | ||||
| 0:59          'c3' (uniform 3-component vector of int) | ||||
| 0:59          Sequence | ||||
| 0:59            Constant: | ||||
| 0:59              0 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              1 (const int) | ||||
| 0:59        direct index (temp int) | ||||
| 0:59          'c3' (uniform 3-component vector of int) | ||||
| 0:59          Constant: | ||||
| 0:59            2 (const int) | ||||
| 0:62      textureFetch (global 4-component vector of float) | ||||
| 0:62        'g_tTex3df4' (uniform texture3D) | ||||
| 0:62        vector swizzle (temp 3-component vector of int) | ||||
| 0:62          'c4' (uniform 4-component vector of int) | ||||
| 0:62          Sequence | ||||
| 0:62            Constant: | ||||
| 0:62              0 (const int) | ||||
| 0:62            Constant: | ||||
| 0:62              1 (const int) | ||||
| 0:62            Constant: | ||||
| 0:62              2 (const int) | ||||
| 0:62        direct index (temp int) | ||||
| 0:62          'c4' (uniform 4-component vector of int) | ||||
| 0:62          Constant: | ||||
| 0:62            3 (const int) | ||||
| 0:63      textureFetch (global 4-component vector of int) | ||||
| 0:63        'g_tTex3di4' (uniform itexture3D) | ||||
| 0:63        vector swizzle (temp 3-component vector of int) | ||||
| 0:63          'c4' (uniform 4-component vector of int) | ||||
| 0:63          Sequence | ||||
| 0:63            Constant: | ||||
| 0:63              0 (const int) | ||||
| 0:63            Constant: | ||||
| 0:63              1 (const int) | ||||
| 0:63            Constant: | ||||
| 0:63              2 (const int) | ||||
| 0:63        direct index (temp int) | ||||
| 0:63          'c4' (uniform 4-component vector of int) | ||||
| 0:63          Constant: | ||||
| 0:63            3 (const int) | ||||
| 0:64      textureFetch (global 4-component vector of uint) | ||||
| 0:64        'g_tTex3du4' (uniform utexture3D) | ||||
| 0:64        vector swizzle (temp 3-component vector of int) | ||||
| 0:64          'c4' (uniform 4-component vector of int) | ||||
| 0:64          Sequence | ||||
| 0:64            Constant: | ||||
| 0:64              0 (const int) | ||||
| 0:64            Constant: | ||||
| 0:64              1 (const int) | ||||
| 0:64            Constant: | ||||
| 0:64              2 (const int) | ||||
| 0:64        direct index (temp int) | ||||
| 0:64          'c4' (uniform 4-component vector of int) | ||||
| 0:64          Constant: | ||||
| 0:64            3 (const int) | ||||
| 0:73      move second child to first child (temp float) | ||||
| 0:73        Depth: direct index for structure (temp float FragDepth) | ||||
| 0:73          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:73          Constant: | ||||
| 0:73            1 (const int) | ||||
| 0:73        Constant: | ||||
| 0:73          1.000000 | ||||
| 0:75      Branch: Return with expression | ||||
| 0:75        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:?   Linker Objects | ||||
| 0:?     'g_sSamp' (uniform sampler) | ||||
| 0:?     'g_tTex1df4' (uniform texture1D) | ||||
| 0:?     'g_tTex1di4' (uniform itexture1D) | ||||
| 0:?     'g_tTex1du4' (uniform utexture1D) | ||||
| 0:?     'g_tTex2df4' (uniform texture2D) | ||||
| 0:?     'g_tTex2di4' (uniform itexture2D) | ||||
| 0:?     'g_tTex2du4' (uniform utexture2D) | ||||
| 0:?     'g_tTex3df4' (uniform texture3D) | ||||
| 0:?     'g_tTex3di4' (uniform itexture3D) | ||||
| 0:?     'g_tTex3du4' (uniform utexture3D) | ||||
| 0:?     'g_tTexcdf4' (uniform textureCube) | ||||
| 0:?     'g_tTexcdi4' (uniform itextureCube) | ||||
| 0:?     'g_tTexcdu4' (uniform utextureCube) | ||||
| 0:?     'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:?     'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:?     'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:?     'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:?     'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:?     'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:?     'g_tTexcdf4a' (uniform textureCubeArray) | ||||
| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray) | ||||
| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray) | ||||
| 0:?     'c1' (uniform int) | ||||
| 0:?     'c2' (uniform 2-component vector of int) | ||||
| 0:?     'c3' (uniform 3-component vector of int) | ||||
| 0:?     'c4' (uniform 4-component vector of int) | ||||
| 0:?     'o1' (uniform int) | ||||
| 0:?     'o2' (uniform 2-component vector of int) | ||||
| 0:?     'o3' (uniform 3-component vector of int) | ||||
| 0:?     'o4' (uniform 4-component vector of int) | ||||
| 
 | ||||
| 
 | ||||
| Linked fragment stage: | ||||
| 
 | ||||
| 
 | ||||
| Shader version: 450 | ||||
| gl_FragCoord origin is upper left | ||||
| 0:? Sequence | ||||
| 0:77  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:48    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:52      textureFetch (global 4-component vector of float) | ||||
| 0:52        'g_tTex1df4' (uniform texture1D) | ||||
| 0:52        vector swizzle (temp int) | ||||
| 0:52          'c2' (uniform 2-component vector of int) | ||||
| 0:52          Sequence | ||||
| 0:52            Constant: | ||||
| 0:52              0 (const int) | ||||
| 0:52        direct index (temp int) | ||||
| 0:52          'c2' (uniform 2-component vector of int) | ||||
| 0:52          Constant: | ||||
| 0:52            1 (const int) | ||||
| 0:53      textureFetch (global 4-component vector of int) | ||||
| 0:53        'g_tTex1di4' (uniform itexture1D) | ||||
| 0:53        vector swizzle (temp int) | ||||
| 0:53          'c2' (uniform 2-component vector of int) | ||||
| 0:53          Sequence | ||||
| 0:53            Constant: | ||||
| 0:53              0 (const int) | ||||
| 0:53        direct index (temp int) | ||||
| 0:53          'c2' (uniform 2-component vector of int) | ||||
| 0:53          Constant: | ||||
| 0:53            1 (const int) | ||||
| 0:54      textureFetch (global 4-component vector of uint) | ||||
| 0:54        'g_tTex1du4' (uniform utexture1D) | ||||
| 0:54        vector swizzle (temp int) | ||||
| 0:54          'c2' (uniform 2-component vector of int) | ||||
| 0:54          Sequence | ||||
| 0:54            Constant: | ||||
| 0:54              0 (const int) | ||||
| 0:54        direct index (temp int) | ||||
| 0:54          'c2' (uniform 2-component vector of int) | ||||
| 0:54          Constant: | ||||
| 0:54            1 (const int) | ||||
| 0:57      textureFetch (global 4-component vector of float) | ||||
| 0:57        'g_tTex2df4' (uniform texture2D) | ||||
| 0:57        vector swizzle (temp 2-component vector of int) | ||||
| 0:57          'c3' (uniform 3-component vector of int) | ||||
| 0:57          Sequence | ||||
| 0:57            Constant: | ||||
| 0:57              0 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              1 (const int) | ||||
| 0:57        direct index (temp int) | ||||
| 0:57          'c3' (uniform 3-component vector of int) | ||||
| 0:57          Constant: | ||||
| 0:57            2 (const int) | ||||
| 0:58      textureFetch (global 4-component vector of int) | ||||
| 0:58        'g_tTex2di4' (uniform itexture2D) | ||||
| 0:58        vector swizzle (temp 2-component vector of int) | ||||
| 0:58          'c3' (uniform 3-component vector of int) | ||||
| 0:58          Sequence | ||||
| 0:58            Constant: | ||||
| 0:58              0 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              1 (const int) | ||||
| 0:58        direct index (temp int) | ||||
| 0:58          'c3' (uniform 3-component vector of int) | ||||
| 0:58          Constant: | ||||
| 0:58            2 (const int) | ||||
| 0:59      textureFetch (global 4-component vector of uint) | ||||
| 0:59        'g_tTex2du4' (uniform utexture2D) | ||||
| 0:59        vector swizzle (temp 2-component vector of int) | ||||
| 0:59          'c3' (uniform 3-component vector of int) | ||||
| 0:59          Sequence | ||||
| 0:59            Constant: | ||||
| 0:59              0 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              1 (const int) | ||||
| 0:59        direct index (temp int) | ||||
| 0:59          'c3' (uniform 3-component vector of int) | ||||
| 0:59          Constant: | ||||
| 0:59            2 (const int) | ||||
| 0:62      textureFetch (global 4-component vector of float) | ||||
| 0:62        'g_tTex3df4' (uniform texture3D) | ||||
| 0:62        vector swizzle (temp 3-component vector of int) | ||||
| 0:62          'c4' (uniform 4-component vector of int) | ||||
| 0:62          Sequence | ||||
| 0:62            Constant: | ||||
| 0:62              0 (const int) | ||||
| 0:62            Constant: | ||||
| 0:62              1 (const int) | ||||
| 0:62            Constant: | ||||
| 0:62              2 (const int) | ||||
| 0:62        direct index (temp int) | ||||
| 0:62          'c4' (uniform 4-component vector of int) | ||||
| 0:62          Constant: | ||||
| 0:62            3 (const int) | ||||
| 0:63      textureFetch (global 4-component vector of int) | ||||
| 0:63        'g_tTex3di4' (uniform itexture3D) | ||||
| 0:63        vector swizzle (temp 3-component vector of int) | ||||
| 0:63          'c4' (uniform 4-component vector of int) | ||||
| 0:63          Sequence | ||||
| 0:63            Constant: | ||||
| 0:63              0 (const int) | ||||
| 0:63            Constant: | ||||
| 0:63              1 (const int) | ||||
| 0:63            Constant: | ||||
| 0:63              2 (const int) | ||||
| 0:63        direct index (temp int) | ||||
| 0:63          'c4' (uniform 4-component vector of int) | ||||
| 0:63          Constant: | ||||
| 0:63            3 (const int) | ||||
| 0:64      textureFetch (global 4-component vector of uint) | ||||
| 0:64        'g_tTex3du4' (uniform utexture3D) | ||||
| 0:64        vector swizzle (temp 3-component vector of int) | ||||
| 0:64          'c4' (uniform 4-component vector of int) | ||||
| 0:64          Sequence | ||||
| 0:64            Constant: | ||||
| 0:64              0 (const int) | ||||
| 0:64            Constant: | ||||
| 0:64              1 (const int) | ||||
| 0:64            Constant: | ||||
| 0:64              2 (const int) | ||||
| 0:64        direct index (temp int) | ||||
| 0:64          'c4' (uniform 4-component vector of int) | ||||
| 0:64          Constant: | ||||
| 0:64            3 (const int) | ||||
| 0:73      move second child to first child (temp float) | ||||
| 0:73        Depth: direct index for structure (temp float FragDepth) | ||||
| 0:73          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:73          Constant: | ||||
| 0:73            1 (const int) | ||||
| 0:73        Constant: | ||||
| 0:73          1.000000 | ||||
| 0:75      Branch: Return with expression | ||||
| 0:75        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:?   Linker Objects | ||||
| 0:?     'g_sSamp' (uniform sampler) | ||||
| 0:?     'g_tTex1df4' (uniform texture1D) | ||||
| 0:?     'g_tTex1di4' (uniform itexture1D) | ||||
| 0:?     'g_tTex1du4' (uniform utexture1D) | ||||
| 0:?     'g_tTex2df4' (uniform texture2D) | ||||
| 0:?     'g_tTex2di4' (uniform itexture2D) | ||||
| 0:?     'g_tTex2du4' (uniform utexture2D) | ||||
| 0:?     'g_tTex3df4' (uniform texture3D) | ||||
| 0:?     'g_tTex3di4' (uniform itexture3D) | ||||
| 0:?     'g_tTex3du4' (uniform utexture3D) | ||||
| 0:?     'g_tTexcdf4' (uniform textureCube) | ||||
| 0:?     'g_tTexcdi4' (uniform itextureCube) | ||||
| 0:?     'g_tTexcdu4' (uniform utextureCube) | ||||
| 0:?     'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:?     'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:?     'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:?     'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:?     'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:?     'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:?     'g_tTexcdf4a' (uniform textureCubeArray) | ||||
| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray) | ||||
| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray) | ||||
| 0:?     'c1' (uniform int) | ||||
| 0:?     'c2' (uniform 2-component vector of int) | ||||
| 0:?     'c3' (uniform 3-component vector of int) | ||||
| 0:?     'c4' (uniform 4-component vector of int) | ||||
| 0:?     'o1' (uniform int) | ||||
| 0:?     'o2' (uniform 2-component vector of int) | ||||
| 0:?     'o3' (uniform 3-component vector of int) | ||||
| 0:?     'o4' (uniform 4-component vector of int) | ||||
| 
 | ||||
| // Module Version 10000 | ||||
| // Generated by (magic number): 80001 | ||||
| // Id's are bound by 159 | ||||
| 
 | ||||
|                               Capability Shader | ||||
|                               Capability Sampled1D | ||||
|                               Capability SampledCubeArray | ||||
|                1:             ExtInstImport  "GLSL.std.450" | ||||
|                               MemoryModel Logical GLSL450 | ||||
|                               EntryPoint Fragment 4  "main" | ||||
|                               ExecutionMode 4 OriginUpperLeft | ||||
|                               Source HLSL 450 | ||||
|                               Name 4  "main" | ||||
|                               Name 9  "g_tTex1df4" | ||||
|                               Name 14  "c2" | ||||
|                               Name 27  "g_tTex1di4" | ||||
|                               Name 37  "g_tTex1du4" | ||||
|                               Name 47  "g_tTex2df4" | ||||
|                               Name 51  "c3" | ||||
|                               Name 60  "g_tTex2di4" | ||||
|                               Name 69  "g_tTex2du4" | ||||
|                               Name 78  "g_tTex3df4" | ||||
|                               Name 81  "c4" | ||||
|                               Name 90  "g_tTex3di4" | ||||
|                               Name 99  "g_tTex3du4" | ||||
|                               Name 106  "PS_OUTPUT" | ||||
|                               MemberName 106(PS_OUTPUT) 0  "Color" | ||||
|                               MemberName 106(PS_OUTPUT) 1  "Depth" | ||||
|                               Name 108  "psout" | ||||
|                               Name 117  "g_sSamp" | ||||
|                               Name 120  "g_tTexcdf4" | ||||
|                               Name 123  "g_tTexcdi4" | ||||
|                               Name 126  "g_tTexcdu4" | ||||
|                               Name 129  "g_tTex1df4a" | ||||
|                               Name 132  "g_tTex1di4a" | ||||
|                               Name 135  "g_tTex1du4a" | ||||
|                               Name 138  "g_tTex2df4a" | ||||
|                               Name 141  "g_tTex2di4a" | ||||
|                               Name 144  "g_tTex2du4a" | ||||
|                               Name 147  "g_tTexcdf4a" | ||||
|                               Name 150  "g_tTexcdi4a" | ||||
|                               Name 153  "g_tTexcdu4a" | ||||
|                               Name 154  "c1" | ||||
|                               Name 155  "o1" | ||||
|                               Name 156  "o2" | ||||
|                               Name 157  "o3" | ||||
|                               Name 158  "o4" | ||||
|                               Decorate 9(g_tTex1df4) DescriptorSet 0 | ||||
|                               Decorate 27(g_tTex1di4) DescriptorSet 0 | ||||
|                               Decorate 37(g_tTex1du4) DescriptorSet 0 | ||||
|                               Decorate 47(g_tTex2df4) DescriptorSet 0 | ||||
|                               Decorate 60(g_tTex2di4) DescriptorSet 0 | ||||
|                               Decorate 69(g_tTex2du4) DescriptorSet 0 | ||||
|                               Decorate 78(g_tTex3df4) DescriptorSet 0 | ||||
|                               Decorate 90(g_tTex3di4) DescriptorSet 0 | ||||
|                               Decorate 99(g_tTex3du4) DescriptorSet 0 | ||||
|                               MemberDecorate 106(PS_OUTPUT) 1 BuiltIn FragDepth | ||||
|                               Decorate 117(g_sSamp) DescriptorSet 0 | ||||
|                               Decorate 120(g_tTexcdf4) DescriptorSet 0 | ||||
|                               Decorate 123(g_tTexcdi4) DescriptorSet 0 | ||||
|                               Decorate 126(g_tTexcdu4) DescriptorSet 0 | ||||
|                               Decorate 129(g_tTex1df4a) DescriptorSet 0 | ||||
|                               Decorate 132(g_tTex1di4a) DescriptorSet 0 | ||||
|                               Decorate 135(g_tTex1du4a) DescriptorSet 0 | ||||
|                               Decorate 138(g_tTex2df4a) DescriptorSet 0 | ||||
|                               Decorate 141(g_tTex2di4a) DescriptorSet 0 | ||||
|                               Decorate 144(g_tTex2du4a) DescriptorSet 0 | ||||
|                               Decorate 147(g_tTexcdf4a) DescriptorSet 0 | ||||
|                               Decorate 150(g_tTexcdi4a) DescriptorSet 0 | ||||
|                               Decorate 153(g_tTexcdu4a) DescriptorSet 0 | ||||
|                2:             TypeVoid | ||||
|                3:             TypeFunction 2 | ||||
|                6:             TypeFloat 32 | ||||
|                7:             TypeImage 6(float) 1D sampled format:Unknown | ||||
|                8:             TypePointer UniformConstant 7 | ||||
|    9(g_tTex1df4):      8(ptr) Variable UniformConstant | ||||
|               11:             TypeInt 32 1 | ||||
|               12:             TypeVector 11(int) 2 | ||||
|               13:             TypePointer UniformConstant 12(ivec2) | ||||
|           14(c2):     13(ptr) Variable UniformConstant | ||||
|               15:             TypeInt 32 0 | ||||
|               16:     15(int) Constant 0 | ||||
|               17:             TypePointer UniformConstant 11(int) | ||||
|               20:     15(int) Constant 1 | ||||
|               23:             TypeVector 6(float) 4 | ||||
|               25:             TypeImage 11(int) 1D sampled format:Unknown | ||||
|               26:             TypePointer UniformConstant 25 | ||||
|   27(g_tTex1di4):     26(ptr) Variable UniformConstant | ||||
|               33:             TypeVector 11(int) 4 | ||||
|               35:             TypeImage 15(int) 1D sampled format:Unknown | ||||
|               36:             TypePointer UniformConstant 35 | ||||
|   37(g_tTex1du4):     36(ptr) Variable UniformConstant | ||||
|               43:             TypeVector 15(int) 4 | ||||
|               45:             TypeImage 6(float) 2D sampled format:Unknown | ||||
|               46:             TypePointer UniformConstant 45 | ||||
|   47(g_tTex2df4):     46(ptr) Variable UniformConstant | ||||
|               49:             TypeVector 11(int) 3 | ||||
|               50:             TypePointer UniformConstant 49(ivec3) | ||||
|           51(c3):     50(ptr) Variable UniformConstant | ||||
|               54:     15(int) Constant 2 | ||||
|               58:             TypeImage 11(int) 2D sampled format:Unknown | ||||
|               59:             TypePointer UniformConstant 58 | ||||
|   60(g_tTex2di4):     59(ptr) Variable UniformConstant | ||||
|               67:             TypeImage 15(int) 2D sampled format:Unknown | ||||
|               68:             TypePointer UniformConstant 67 | ||||
|   69(g_tTex2du4):     68(ptr) Variable UniformConstant | ||||
|               76:             TypeImage 6(float) 3D sampled format:Unknown | ||||
|               77:             TypePointer UniformConstant 76 | ||||
|   78(g_tTex3df4):     77(ptr) Variable UniformConstant | ||||
|               80:             TypePointer UniformConstant 33(ivec4) | ||||
|           81(c4):     80(ptr) Variable UniformConstant | ||||
|               84:     15(int) Constant 3 | ||||
|               88:             TypeImage 11(int) 3D sampled format:Unknown | ||||
|               89:             TypePointer UniformConstant 88 | ||||
|   90(g_tTex3di4):     89(ptr) Variable UniformConstant | ||||
|               97:             TypeImage 15(int) 3D sampled format:Unknown | ||||
|               98:             TypePointer UniformConstant 97 | ||||
|   99(g_tTex3du4):     98(ptr) Variable UniformConstant | ||||
|   106(PS_OUTPUT):             TypeStruct 23(fvec4) 6(float) | ||||
|              107:             TypePointer Function 106(PS_OUTPUT) | ||||
|              109:     11(int) Constant 1 | ||||
|              110:    6(float) Constant 1065353216 | ||||
|              111:             TypePointer Function 6(float) | ||||
|              115:             TypeSampler | ||||
|              116:             TypePointer UniformConstant 115 | ||||
|     117(g_sSamp):    116(ptr) Variable UniformConstant | ||||
|              118:             TypeImage 6(float) Cube sampled format:Unknown | ||||
|              119:             TypePointer UniformConstant 118 | ||||
|  120(g_tTexcdf4):    119(ptr) Variable UniformConstant | ||||
|              121:             TypeImage 11(int) Cube sampled format:Unknown | ||||
|              122:             TypePointer UniformConstant 121 | ||||
|  123(g_tTexcdi4):    122(ptr) Variable UniformConstant | ||||
|              124:             TypeImage 15(int) Cube sampled format:Unknown | ||||
|              125:             TypePointer UniformConstant 124 | ||||
|  126(g_tTexcdu4):    125(ptr) Variable UniformConstant | ||||
|              127:             TypeImage 6(float) 1D array sampled format:Unknown | ||||
|              128:             TypePointer UniformConstant 127 | ||||
| 129(g_tTex1df4a):    128(ptr) Variable UniformConstant | ||||
|              130:             TypeImage 11(int) 1D array sampled format:Unknown | ||||
|              131:             TypePointer UniformConstant 130 | ||||
| 132(g_tTex1di4a):    131(ptr) Variable UniformConstant | ||||
|              133:             TypeImage 15(int) 1D array sampled format:Unknown | ||||
|              134:             TypePointer UniformConstant 133 | ||||
| 135(g_tTex1du4a):    134(ptr) Variable UniformConstant | ||||
|              136:             TypeImage 6(float) 2D array sampled format:Unknown | ||||
|              137:             TypePointer UniformConstant 136 | ||||
| 138(g_tTex2df4a):    137(ptr) Variable UniformConstant | ||||
|              139:             TypeImage 11(int) 2D array sampled format:Unknown | ||||
|              140:             TypePointer UniformConstant 139 | ||||
| 141(g_tTex2di4a):    140(ptr) Variable UniformConstant | ||||
|              142:             TypeImage 15(int) 2D array sampled format:Unknown | ||||
|              143:             TypePointer UniformConstant 142 | ||||
| 144(g_tTex2du4a):    143(ptr) Variable UniformConstant | ||||
|              145:             TypeImage 6(float) Cube array sampled format:Unknown | ||||
|              146:             TypePointer UniformConstant 145 | ||||
| 147(g_tTexcdf4a):    146(ptr) Variable UniformConstant | ||||
|              148:             TypeImage 11(int) Cube array sampled format:Unknown | ||||
|              149:             TypePointer UniformConstant 148 | ||||
| 150(g_tTexcdi4a):    149(ptr) Variable UniformConstant | ||||
|              151:             TypeImage 15(int) Cube array sampled format:Unknown | ||||
|              152:             TypePointer UniformConstant 151 | ||||
| 153(g_tTexcdu4a):    152(ptr) Variable UniformConstant | ||||
|          154(c1):     17(ptr) Variable UniformConstant | ||||
|          155(o1):     17(ptr) Variable UniformConstant | ||||
|          156(o2):     13(ptr) Variable UniformConstant | ||||
|          157(o3):     50(ptr) Variable UniformConstant | ||||
|          158(o4):     80(ptr) Variable UniformConstant | ||||
|          4(main):           2 Function None 3 | ||||
|                5:             Label | ||||
|       108(psout):    107(ptr) Variable Function | ||||
|               10:           7 Load 9(g_tTex1df4) | ||||
|               18:     17(ptr) AccessChain 14(c2) 16 | ||||
|               19:     11(int) Load 18 | ||||
|               21:     17(ptr) AccessChain 14(c2) 20 | ||||
|               22:     11(int) Load 21 | ||||
|               24:   23(fvec4) ImageFetch 10 19 Lod 22 | ||||
|               28:          25 Load 27(g_tTex1di4) | ||||
|               29:     17(ptr) AccessChain 14(c2) 16 | ||||
|               30:     11(int) Load 29 | ||||
|               31:     17(ptr) AccessChain 14(c2) 20 | ||||
|               32:     11(int) Load 31 | ||||
|               34:   33(ivec4) ImageFetch 28 30 Lod 32 | ||||
|               38:          35 Load 37(g_tTex1du4) | ||||
|               39:     17(ptr) AccessChain 14(c2) 16 | ||||
|               40:     11(int) Load 39 | ||||
|               41:     17(ptr) AccessChain 14(c2) 20 | ||||
|               42:     11(int) Load 41 | ||||
|               44:   43(ivec4) ImageFetch 38 40 Lod 42 | ||||
|               48:          45 Load 47(g_tTex2df4) | ||||
|               52:   49(ivec3) Load 51(c3) | ||||
|               53:   12(ivec2) VectorShuffle 52 52 0 1 | ||||
|               55:     17(ptr) AccessChain 51(c3) 54 | ||||
|               56:     11(int) Load 55 | ||||
|               57:   23(fvec4) ImageFetch 48 53 Lod 56 | ||||
|               61:          58 Load 60(g_tTex2di4) | ||||
|               62:   49(ivec3) Load 51(c3) | ||||
|               63:   12(ivec2) VectorShuffle 62 62 0 1 | ||||
|               64:     17(ptr) AccessChain 51(c3) 54 | ||||
|               65:     11(int) Load 64 | ||||
|               66:   33(ivec4) ImageFetch 61 63 Lod 65 | ||||
|               70:          67 Load 69(g_tTex2du4) | ||||
|               71:   49(ivec3) Load 51(c3) | ||||
|               72:   12(ivec2) VectorShuffle 71 71 0 1 | ||||
|               73:     17(ptr) AccessChain 51(c3) 54 | ||||
|               74:     11(int) Load 73 | ||||
|               75:   43(ivec4) ImageFetch 70 72 Lod 74 | ||||
|               79:          76 Load 78(g_tTex3df4) | ||||
|               82:   33(ivec4) Load 81(c4) | ||||
|               83:   49(ivec3) VectorShuffle 82 82 0 1 2 | ||||
|               85:     17(ptr) AccessChain 81(c4) 84 | ||||
|               86:     11(int) Load 85 | ||||
|               87:   23(fvec4) ImageFetch 79 83 Lod 86 | ||||
|               91:          88 Load 90(g_tTex3di4) | ||||
|               92:   33(ivec4) Load 81(c4) | ||||
|               93:   49(ivec3) VectorShuffle 92 92 0 1 2 | ||||
|               94:     17(ptr) AccessChain 81(c4) 84 | ||||
|               95:     11(int) Load 94 | ||||
|               96:   33(ivec4) ImageFetch 91 93 Lod 95 | ||||
|              100:          97 Load 99(g_tTex3du4) | ||||
|              101:   33(ivec4) Load 81(c4) | ||||
|              102:   49(ivec3) VectorShuffle 101 101 0 1 2 | ||||
|              103:     17(ptr) AccessChain 81(c4) 84 | ||||
|              104:     11(int) Load 103 | ||||
|              105:   43(ivec4) ImageFetch 100 102 Lod 104 | ||||
|              112:    111(ptr) AccessChain 108(psout) 109 | ||||
|                               Store 112 110 | ||||
|              113:106(PS_OUTPUT) Load 108(psout) | ||||
|                               ReturnValue 113 | ||||
|                               FunctionEnd | ||||
							
								
								
									
										590
									
								
								Test/baseResults/hlsl.load.offset.dx10.frag.out
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										590
									
								
								Test/baseResults/hlsl.load.offset.dx10.frag.out
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,590 @@ | ||||
| hlsl.load.offset.dx10.frag | ||||
| Shader version: 450 | ||||
| gl_FragCoord origin is upper left | ||||
| 0:? Sequence | ||||
| 0:77  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:48    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:52      textureFetchOffset (global 4-component vector of float) | ||||
| 0:52        'g_tTex1df4' (uniform texture1D) | ||||
| 0:52        vector swizzle (temp int) | ||||
| 0:52          'c2' (uniform 2-component vector of int) | ||||
| 0:52          Sequence | ||||
| 0:52            Constant: | ||||
| 0:52              0 (const int) | ||||
| 0:52        direct index (temp int) | ||||
| 0:52          'c2' (uniform 2-component vector of int) | ||||
| 0:52          Constant: | ||||
| 0:52            1 (const int) | ||||
| 0:52        'o1' (uniform int) | ||||
| 0:53      textureFetchOffset (global 4-component vector of int) | ||||
| 0:53        'g_tTex1di4' (uniform itexture1D) | ||||
| 0:53        vector swizzle (temp int) | ||||
| 0:53          'c2' (uniform 2-component vector of int) | ||||
| 0:53          Sequence | ||||
| 0:53            Constant: | ||||
| 0:53              0 (const int) | ||||
| 0:53        direct index (temp int) | ||||
| 0:53          'c2' (uniform 2-component vector of int) | ||||
| 0:53          Constant: | ||||
| 0:53            1 (const int) | ||||
| 0:53        'o1' (uniform int) | ||||
| 0:54      textureFetchOffset (global 4-component vector of uint) | ||||
| 0:54        'g_tTex1du4' (uniform utexture1D) | ||||
| 0:54        vector swizzle (temp int) | ||||
| 0:54          'c2' (uniform 2-component vector of int) | ||||
| 0:54          Sequence | ||||
| 0:54            Constant: | ||||
| 0:54              0 (const int) | ||||
| 0:54        direct index (temp int) | ||||
| 0:54          'c2' (uniform 2-component vector of int) | ||||
| 0:54          Constant: | ||||
| 0:54            1 (const int) | ||||
| 0:54        'o1' (uniform int) | ||||
| 0:57      textureFetchOffset (global 4-component vector of float) | ||||
| 0:57        'g_tTex2df4' (uniform texture2D) | ||||
| 0:57        vector swizzle (temp 2-component vector of int) | ||||
| 0:57          'c3' (uniform 3-component vector of int) | ||||
| 0:57          Sequence | ||||
| 0:57            Constant: | ||||
| 0:57              0 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              1 (const int) | ||||
| 0:57        direct index (temp int) | ||||
| 0:57          'c3' (uniform 3-component vector of int) | ||||
| 0:57          Constant: | ||||
| 0:57            2 (const int) | ||||
| 0:57        'o2' (uniform 2-component vector of int) | ||||
| 0:58      textureFetchOffset (global 4-component vector of int) | ||||
| 0:58        'g_tTex2di4' (uniform itexture2D) | ||||
| 0:58        vector swizzle (temp 2-component vector of int) | ||||
| 0:58          'c3' (uniform 3-component vector of int) | ||||
| 0:58          Sequence | ||||
| 0:58            Constant: | ||||
| 0:58              0 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              1 (const int) | ||||
| 0:58        direct index (temp int) | ||||
| 0:58          'c3' (uniform 3-component vector of int) | ||||
| 0:58          Constant: | ||||
| 0:58            2 (const int) | ||||
| 0:58        'o2' (uniform 2-component vector of int) | ||||
| 0:59      textureFetchOffset (global 4-component vector of uint) | ||||
| 0:59        'g_tTex2du4' (uniform utexture2D) | ||||
| 0:59        vector swizzle (temp 2-component vector of int) | ||||
| 0:59          'c3' (uniform 3-component vector of int) | ||||
| 0:59          Sequence | ||||
| 0:59            Constant: | ||||
| 0:59              0 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              1 (const int) | ||||
| 0:59        direct index (temp int) | ||||
| 0:59          'c3' (uniform 3-component vector of int) | ||||
| 0:59          Constant: | ||||
| 0:59            2 (const int) | ||||
| 0:59        'o2' (uniform 2-component vector of int) | ||||
| 0:62      textureFetchOffset (global 4-component vector of float) | ||||
| 0:62        'g_tTex3df4' (uniform texture3D) | ||||
| 0:62        vector swizzle (temp 3-component vector of int) | ||||
| 0:62          'c4' (uniform 4-component vector of int) | ||||
| 0:62          Sequence | ||||
| 0:62            Constant: | ||||
| 0:62              0 (const int) | ||||
| 0:62            Constant: | ||||
| 0:62              1 (const int) | ||||
| 0:62            Constant: | ||||
| 0:62              2 (const int) | ||||
| 0:62        direct index (temp int) | ||||
| 0:62          'c4' (uniform 4-component vector of int) | ||||
| 0:62          Constant: | ||||
| 0:62            3 (const int) | ||||
| 0:62        'o3' (uniform 3-component vector of int) | ||||
| 0:63      textureFetchOffset (global 4-component vector of int) | ||||
| 0:63        'g_tTex3di4' (uniform itexture3D) | ||||
| 0:63        vector swizzle (temp 3-component vector of int) | ||||
| 0:63          'c4' (uniform 4-component vector of int) | ||||
| 0:63          Sequence | ||||
| 0:63            Constant: | ||||
| 0:63              0 (const int) | ||||
| 0:63            Constant: | ||||
| 0:63              1 (const int) | ||||
| 0:63            Constant: | ||||
| 0:63              2 (const int) | ||||
| 0:63        direct index (temp int) | ||||
| 0:63          'c4' (uniform 4-component vector of int) | ||||
| 0:63          Constant: | ||||
| 0:63            3 (const int) | ||||
| 0:63        'o3' (uniform 3-component vector of int) | ||||
| 0:64      textureFetchOffset (global 4-component vector of uint) | ||||
| 0:64        'g_tTex3du4' (uniform utexture3D) | ||||
| 0:64        vector swizzle (temp 3-component vector of int) | ||||
| 0:64          'c4' (uniform 4-component vector of int) | ||||
| 0:64          Sequence | ||||
| 0:64            Constant: | ||||
| 0:64              0 (const int) | ||||
| 0:64            Constant: | ||||
| 0:64              1 (const int) | ||||
| 0:64            Constant: | ||||
| 0:64              2 (const int) | ||||
| 0:64        direct index (temp int) | ||||
| 0:64          'c4' (uniform 4-component vector of int) | ||||
| 0:64          Constant: | ||||
| 0:64            3 (const int) | ||||
| 0:64        'o3' (uniform 3-component vector of int) | ||||
| 0:73      move second child to first child (temp float) | ||||
| 0:73        Depth: direct index for structure (temp float FragDepth) | ||||
| 0:73          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:73          Constant: | ||||
| 0:73            1 (const int) | ||||
| 0:73        Constant: | ||||
| 0:73          1.000000 | ||||
| 0:75      Branch: Return with expression | ||||
| 0:75        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:?   Linker Objects | ||||
| 0:?     'g_sSamp' (uniform sampler) | ||||
| 0:?     'g_tTex1df4' (uniform texture1D) | ||||
| 0:?     'g_tTex1di4' (uniform itexture1D) | ||||
| 0:?     'g_tTex1du4' (uniform utexture1D) | ||||
| 0:?     'g_tTex2df4' (uniform texture2D) | ||||
| 0:?     'g_tTex2di4' (uniform itexture2D) | ||||
| 0:?     'g_tTex2du4' (uniform utexture2D) | ||||
| 0:?     'g_tTex3df4' (uniform texture3D) | ||||
| 0:?     'g_tTex3di4' (uniform itexture3D) | ||||
| 0:?     'g_tTex3du4' (uniform utexture3D) | ||||
| 0:?     'g_tTexcdf4' (uniform textureCube) | ||||
| 0:?     'g_tTexcdi4' (uniform itextureCube) | ||||
| 0:?     'g_tTexcdu4' (uniform utextureCube) | ||||
| 0:?     'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:?     'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:?     'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:?     'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:?     'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:?     'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:?     'g_tTexcdf4a' (uniform textureCubeArray) | ||||
| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray) | ||||
| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray) | ||||
| 0:?     'c1' (uniform int) | ||||
| 0:?     'c2' (uniform 2-component vector of int) | ||||
| 0:?     'c3' (uniform 3-component vector of int) | ||||
| 0:?     'c4' (uniform 4-component vector of int) | ||||
| 0:?     'o1' (uniform int) | ||||
| 0:?     'o2' (uniform 2-component vector of int) | ||||
| 0:?     'o3' (uniform 3-component vector of int) | ||||
| 0:?     'o4' (uniform 4-component vector of int) | ||||
| 
 | ||||
| 
 | ||||
| Linked fragment stage: | ||||
| 
 | ||||
| 
 | ||||
| Shader version: 450 | ||||
| gl_FragCoord origin is upper left | ||||
| 0:? Sequence | ||||
| 0:77  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:48    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:52      textureFetchOffset (global 4-component vector of float) | ||||
| 0:52        'g_tTex1df4' (uniform texture1D) | ||||
| 0:52        vector swizzle (temp int) | ||||
| 0:52          'c2' (uniform 2-component vector of int) | ||||
| 0:52          Sequence | ||||
| 0:52            Constant: | ||||
| 0:52              0 (const int) | ||||
| 0:52        direct index (temp int) | ||||
| 0:52          'c2' (uniform 2-component vector of int) | ||||
| 0:52          Constant: | ||||
| 0:52            1 (const int) | ||||
| 0:52        'o1' (uniform int) | ||||
| 0:53      textureFetchOffset (global 4-component vector of int) | ||||
| 0:53        'g_tTex1di4' (uniform itexture1D) | ||||
| 0:53        vector swizzle (temp int) | ||||
| 0:53          'c2' (uniform 2-component vector of int) | ||||
| 0:53          Sequence | ||||
| 0:53            Constant: | ||||
| 0:53              0 (const int) | ||||
| 0:53        direct index (temp int) | ||||
| 0:53          'c2' (uniform 2-component vector of int) | ||||
| 0:53          Constant: | ||||
| 0:53            1 (const int) | ||||
| 0:53        'o1' (uniform int) | ||||
| 0:54      textureFetchOffset (global 4-component vector of uint) | ||||
| 0:54        'g_tTex1du4' (uniform utexture1D) | ||||
| 0:54        vector swizzle (temp int) | ||||
| 0:54          'c2' (uniform 2-component vector of int) | ||||
| 0:54          Sequence | ||||
| 0:54            Constant: | ||||
| 0:54              0 (const int) | ||||
| 0:54        direct index (temp int) | ||||
| 0:54          'c2' (uniform 2-component vector of int) | ||||
| 0:54          Constant: | ||||
| 0:54            1 (const int) | ||||
| 0:54        'o1' (uniform int) | ||||
| 0:57      textureFetchOffset (global 4-component vector of float) | ||||
| 0:57        'g_tTex2df4' (uniform texture2D) | ||||
| 0:57        vector swizzle (temp 2-component vector of int) | ||||
| 0:57          'c3' (uniform 3-component vector of int) | ||||
| 0:57          Sequence | ||||
| 0:57            Constant: | ||||
| 0:57              0 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              1 (const int) | ||||
| 0:57        direct index (temp int) | ||||
| 0:57          'c3' (uniform 3-component vector of int) | ||||
| 0:57          Constant: | ||||
| 0:57            2 (const int) | ||||
| 0:57        'o2' (uniform 2-component vector of int) | ||||
| 0:58      textureFetchOffset (global 4-component vector of int) | ||||
| 0:58        'g_tTex2di4' (uniform itexture2D) | ||||
| 0:58        vector swizzle (temp 2-component vector of int) | ||||
| 0:58          'c3' (uniform 3-component vector of int) | ||||
| 0:58          Sequence | ||||
| 0:58            Constant: | ||||
| 0:58              0 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              1 (const int) | ||||
| 0:58        direct index (temp int) | ||||
| 0:58          'c3' (uniform 3-component vector of int) | ||||
| 0:58          Constant: | ||||
| 0:58            2 (const int) | ||||
| 0:58        'o2' (uniform 2-component vector of int) | ||||
| 0:59      textureFetchOffset (global 4-component vector of uint) | ||||
| 0:59        'g_tTex2du4' (uniform utexture2D) | ||||
| 0:59        vector swizzle (temp 2-component vector of int) | ||||
| 0:59          'c3' (uniform 3-component vector of int) | ||||
| 0:59          Sequence | ||||
| 0:59            Constant: | ||||
| 0:59              0 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              1 (const int) | ||||
| 0:59        direct index (temp int) | ||||
| 0:59          'c3' (uniform 3-component vector of int) | ||||
| 0:59          Constant: | ||||
| 0:59            2 (const int) | ||||
| 0:59        'o2' (uniform 2-component vector of int) | ||||
| 0:62      textureFetchOffset (global 4-component vector of float) | ||||
| 0:62        'g_tTex3df4' (uniform texture3D) | ||||
| 0:62        vector swizzle (temp 3-component vector of int) | ||||
| 0:62          'c4' (uniform 4-component vector of int) | ||||
| 0:62          Sequence | ||||
| 0:62            Constant: | ||||
| 0:62              0 (const int) | ||||
| 0:62            Constant: | ||||
| 0:62              1 (const int) | ||||
| 0:62            Constant: | ||||
| 0:62              2 (const int) | ||||
| 0:62        direct index (temp int) | ||||
| 0:62          'c4' (uniform 4-component vector of int) | ||||
| 0:62          Constant: | ||||
| 0:62            3 (const int) | ||||
| 0:62        'o3' (uniform 3-component vector of int) | ||||
| 0:63      textureFetchOffset (global 4-component vector of int) | ||||
| 0:63        'g_tTex3di4' (uniform itexture3D) | ||||
| 0:63        vector swizzle (temp 3-component vector of int) | ||||
| 0:63          'c4' (uniform 4-component vector of int) | ||||
| 0:63          Sequence | ||||
| 0:63            Constant: | ||||
| 0:63              0 (const int) | ||||
| 0:63            Constant: | ||||
| 0:63              1 (const int) | ||||
| 0:63            Constant: | ||||
| 0:63              2 (const int) | ||||
| 0:63        direct index (temp int) | ||||
| 0:63          'c4' (uniform 4-component vector of int) | ||||
| 0:63          Constant: | ||||
| 0:63            3 (const int) | ||||
| 0:63        'o3' (uniform 3-component vector of int) | ||||
| 0:64      textureFetchOffset (global 4-component vector of uint) | ||||
| 0:64        'g_tTex3du4' (uniform utexture3D) | ||||
| 0:64        vector swizzle (temp 3-component vector of int) | ||||
| 0:64          'c4' (uniform 4-component vector of int) | ||||
| 0:64          Sequence | ||||
| 0:64            Constant: | ||||
| 0:64              0 (const int) | ||||
| 0:64            Constant: | ||||
| 0:64              1 (const int) | ||||
| 0:64            Constant: | ||||
| 0:64              2 (const int) | ||||
| 0:64        direct index (temp int) | ||||
| 0:64          'c4' (uniform 4-component vector of int) | ||||
| 0:64          Constant: | ||||
| 0:64            3 (const int) | ||||
| 0:64        'o3' (uniform 3-component vector of int) | ||||
| 0:73      move second child to first child (temp float) | ||||
| 0:73        Depth: direct index for structure (temp float FragDepth) | ||||
| 0:73          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:73          Constant: | ||||
| 0:73            1 (const int) | ||||
| 0:73        Constant: | ||||
| 0:73          1.000000 | ||||
| 0:75      Branch: Return with expression | ||||
| 0:75        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:?   Linker Objects | ||||
| 0:?     'g_sSamp' (uniform sampler) | ||||
| 0:?     'g_tTex1df4' (uniform texture1D) | ||||
| 0:?     'g_tTex1di4' (uniform itexture1D) | ||||
| 0:?     'g_tTex1du4' (uniform utexture1D) | ||||
| 0:?     'g_tTex2df4' (uniform texture2D) | ||||
| 0:?     'g_tTex2di4' (uniform itexture2D) | ||||
| 0:?     'g_tTex2du4' (uniform utexture2D) | ||||
| 0:?     'g_tTex3df4' (uniform texture3D) | ||||
| 0:?     'g_tTex3di4' (uniform itexture3D) | ||||
| 0:?     'g_tTex3du4' (uniform utexture3D) | ||||
| 0:?     'g_tTexcdf4' (uniform textureCube) | ||||
| 0:?     'g_tTexcdi4' (uniform itextureCube) | ||||
| 0:?     'g_tTexcdu4' (uniform utextureCube) | ||||
| 0:?     'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:?     'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:?     'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:?     'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:?     'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:?     'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:?     'g_tTexcdf4a' (uniform textureCubeArray) | ||||
| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray) | ||||
| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray) | ||||
| 0:?     'c1' (uniform int) | ||||
| 0:?     'c2' (uniform 2-component vector of int) | ||||
| 0:?     'c3' (uniform 3-component vector of int) | ||||
| 0:?     'c4' (uniform 4-component vector of int) | ||||
| 0:?     'o1' (uniform int) | ||||
| 0:?     'o2' (uniform 2-component vector of int) | ||||
| 0:?     'o3' (uniform 3-component vector of int) | ||||
| 0:?     'o4' (uniform 4-component vector of int) | ||||
| 
 | ||||
| // Module Version 10000 | ||||
| // Generated by (magic number): 80001 | ||||
| // Id's are bound by 168 | ||||
| 
 | ||||
|                               Capability Shader | ||||
|                               Capability ImageGatherExtended | ||||
|                               Capability Sampled1D | ||||
|                               Capability SampledCubeArray | ||||
|                1:             ExtInstImport  "GLSL.std.450" | ||||
|                               MemoryModel Logical GLSL450 | ||||
|                               EntryPoint Fragment 4  "main" | ||||
|                               ExecutionMode 4 OriginUpperLeft | ||||
|                               Source HLSL 450 | ||||
|                               Name 4  "main" | ||||
|                               Name 9  "g_tTex1df4" | ||||
|                               Name 14  "c2" | ||||
|                               Name 23  "o1" | ||||
|                               Name 29  "g_tTex1di4" | ||||
|                               Name 40  "g_tTex1du4" | ||||
|                               Name 51  "g_tTex2df4" | ||||
|                               Name 55  "c3" | ||||
|                               Name 61  "o2" | ||||
|                               Name 66  "g_tTex2di4" | ||||
|                               Name 76  "g_tTex2du4" | ||||
|                               Name 86  "g_tTex3df4" | ||||
|                               Name 89  "c4" | ||||
|                               Name 95  "o3" | ||||
|                               Name 100  "g_tTex3di4" | ||||
|                               Name 110  "g_tTex3du4" | ||||
|                               Name 118  "PS_OUTPUT" | ||||
|                               MemberName 118(PS_OUTPUT) 0  "Color" | ||||
|                               MemberName 118(PS_OUTPUT) 1  "Depth" | ||||
|                               Name 120  "psout" | ||||
|                               Name 129  "g_sSamp" | ||||
|                               Name 132  "g_tTexcdf4" | ||||
|                               Name 135  "g_tTexcdi4" | ||||
|                               Name 138  "g_tTexcdu4" | ||||
|                               Name 141  "g_tTex1df4a" | ||||
|                               Name 144  "g_tTex1di4a" | ||||
|                               Name 147  "g_tTex1du4a" | ||||
|                               Name 150  "g_tTex2df4a" | ||||
|                               Name 153  "g_tTex2di4a" | ||||
|                               Name 156  "g_tTex2du4a" | ||||
|                               Name 159  "g_tTexcdf4a" | ||||
|                               Name 162  "g_tTexcdi4a" | ||||
|                               Name 165  "g_tTexcdu4a" | ||||
|                               Name 166  "c1" | ||||
|                               Name 167  "o4" | ||||
|                               Decorate 9(g_tTex1df4) DescriptorSet 0 | ||||
|                               Decorate 29(g_tTex1di4) DescriptorSet 0 | ||||
|                               Decorate 40(g_tTex1du4) DescriptorSet 0 | ||||
|                               Decorate 51(g_tTex2df4) DescriptorSet 0 | ||||
|                               Decorate 66(g_tTex2di4) DescriptorSet 0 | ||||
|                               Decorate 76(g_tTex2du4) DescriptorSet 0 | ||||
|                               Decorate 86(g_tTex3df4) DescriptorSet 0 | ||||
|                               Decorate 100(g_tTex3di4) DescriptorSet 0 | ||||
|                               Decorate 110(g_tTex3du4) DescriptorSet 0 | ||||
|                               MemberDecorate 118(PS_OUTPUT) 1 BuiltIn FragDepth | ||||
|                               Decorate 129(g_sSamp) DescriptorSet 0 | ||||
|                               Decorate 132(g_tTexcdf4) DescriptorSet 0 | ||||
|                               Decorate 135(g_tTexcdi4) DescriptorSet 0 | ||||
|                               Decorate 138(g_tTexcdu4) DescriptorSet 0 | ||||
|                               Decorate 141(g_tTex1df4a) DescriptorSet 0 | ||||
|                               Decorate 144(g_tTex1di4a) DescriptorSet 0 | ||||
|                               Decorate 147(g_tTex1du4a) DescriptorSet 0 | ||||
|                               Decorate 150(g_tTex2df4a) DescriptorSet 0 | ||||
|                               Decorate 153(g_tTex2di4a) DescriptorSet 0 | ||||
|                               Decorate 156(g_tTex2du4a) DescriptorSet 0 | ||||
|                               Decorate 159(g_tTexcdf4a) DescriptorSet 0 | ||||
|                               Decorate 162(g_tTexcdi4a) DescriptorSet 0 | ||||
|                               Decorate 165(g_tTexcdu4a) DescriptorSet 0 | ||||
|                2:             TypeVoid | ||||
|                3:             TypeFunction 2 | ||||
|                6:             TypeFloat 32 | ||||
|                7:             TypeImage 6(float) 1D sampled format:Unknown | ||||
|                8:             TypePointer UniformConstant 7 | ||||
|    9(g_tTex1df4):      8(ptr) Variable UniformConstant | ||||
|               11:             TypeInt 32 1 | ||||
|               12:             TypeVector 11(int) 2 | ||||
|               13:             TypePointer UniformConstant 12(ivec2) | ||||
|           14(c2):     13(ptr) Variable UniformConstant | ||||
|               15:             TypeInt 32 0 | ||||
|               16:     15(int) Constant 0 | ||||
|               17:             TypePointer UniformConstant 11(int) | ||||
|               20:     15(int) Constant 1 | ||||
|           23(o1):     17(ptr) Variable UniformConstant | ||||
|               25:             TypeVector 6(float) 4 | ||||
|               27:             TypeImage 11(int) 1D sampled format:Unknown | ||||
|               28:             TypePointer UniformConstant 27 | ||||
|   29(g_tTex1di4):     28(ptr) Variable UniformConstant | ||||
|               36:             TypeVector 11(int) 4 | ||||
|               38:             TypeImage 15(int) 1D sampled format:Unknown | ||||
|               39:             TypePointer UniformConstant 38 | ||||
|   40(g_tTex1du4):     39(ptr) Variable UniformConstant | ||||
|               47:             TypeVector 15(int) 4 | ||||
|               49:             TypeImage 6(float) 2D sampled format:Unknown | ||||
|               50:             TypePointer UniformConstant 49 | ||||
|   51(g_tTex2df4):     50(ptr) Variable UniformConstant | ||||
|               53:             TypeVector 11(int) 3 | ||||
|               54:             TypePointer UniformConstant 53(ivec3) | ||||
|           55(c3):     54(ptr) Variable UniformConstant | ||||
|               58:     15(int) Constant 2 | ||||
|           61(o2):     13(ptr) Variable UniformConstant | ||||
|               64:             TypeImage 11(int) 2D sampled format:Unknown | ||||
|               65:             TypePointer UniformConstant 64 | ||||
|   66(g_tTex2di4):     65(ptr) Variable UniformConstant | ||||
|               74:             TypeImage 15(int) 2D sampled format:Unknown | ||||
|               75:             TypePointer UniformConstant 74 | ||||
|   76(g_tTex2du4):     75(ptr) Variable UniformConstant | ||||
|               84:             TypeImage 6(float) 3D sampled format:Unknown | ||||
|               85:             TypePointer UniformConstant 84 | ||||
|   86(g_tTex3df4):     85(ptr) Variable UniformConstant | ||||
|               88:             TypePointer UniformConstant 36(ivec4) | ||||
|           89(c4):     88(ptr) Variable UniformConstant | ||||
|               92:     15(int) Constant 3 | ||||
|           95(o3):     54(ptr) Variable UniformConstant | ||||
|               98:             TypeImage 11(int) 3D sampled format:Unknown | ||||
|               99:             TypePointer UniformConstant 98 | ||||
|  100(g_tTex3di4):     99(ptr) Variable UniformConstant | ||||
|              108:             TypeImage 15(int) 3D sampled format:Unknown | ||||
|              109:             TypePointer UniformConstant 108 | ||||
|  110(g_tTex3du4):    109(ptr) Variable UniformConstant | ||||
|   118(PS_OUTPUT):             TypeStruct 25(fvec4) 6(float) | ||||
|              119:             TypePointer Function 118(PS_OUTPUT) | ||||
|              121:     11(int) Constant 1 | ||||
|              122:    6(float) Constant 1065353216 | ||||
|              123:             TypePointer Function 6(float) | ||||
|              127:             TypeSampler | ||||
|              128:             TypePointer UniformConstant 127 | ||||
|     129(g_sSamp):    128(ptr) Variable UniformConstant | ||||
|              130:             TypeImage 6(float) Cube sampled format:Unknown | ||||
|              131:             TypePointer UniformConstant 130 | ||||
|  132(g_tTexcdf4):    131(ptr) Variable UniformConstant | ||||
|              133:             TypeImage 11(int) Cube sampled format:Unknown | ||||
|              134:             TypePointer UniformConstant 133 | ||||
|  135(g_tTexcdi4):    134(ptr) Variable UniformConstant | ||||
|              136:             TypeImage 15(int) Cube sampled format:Unknown | ||||
|              137:             TypePointer UniformConstant 136 | ||||
|  138(g_tTexcdu4):    137(ptr) Variable UniformConstant | ||||
|              139:             TypeImage 6(float) 1D array sampled format:Unknown | ||||
|              140:             TypePointer UniformConstant 139 | ||||
| 141(g_tTex1df4a):    140(ptr) Variable UniformConstant | ||||
|              142:             TypeImage 11(int) 1D array sampled format:Unknown | ||||
|              143:             TypePointer UniformConstant 142 | ||||
| 144(g_tTex1di4a):    143(ptr) Variable UniformConstant | ||||
|              145:             TypeImage 15(int) 1D array sampled format:Unknown | ||||
|              146:             TypePointer UniformConstant 145 | ||||
| 147(g_tTex1du4a):    146(ptr) Variable UniformConstant | ||||
|              148:             TypeImage 6(float) 2D array sampled format:Unknown | ||||
|              149:             TypePointer UniformConstant 148 | ||||
| 150(g_tTex2df4a):    149(ptr) Variable UniformConstant | ||||
|              151:             TypeImage 11(int) 2D array sampled format:Unknown | ||||
|              152:             TypePointer UniformConstant 151 | ||||
| 153(g_tTex2di4a):    152(ptr) Variable UniformConstant | ||||
|              154:             TypeImage 15(int) 2D array sampled format:Unknown | ||||
|              155:             TypePointer UniformConstant 154 | ||||
| 156(g_tTex2du4a):    155(ptr) Variable UniformConstant | ||||
|              157:             TypeImage 6(float) Cube array sampled format:Unknown | ||||
|              158:             TypePointer UniformConstant 157 | ||||
| 159(g_tTexcdf4a):    158(ptr) Variable UniformConstant | ||||
|              160:             TypeImage 11(int) Cube array sampled format:Unknown | ||||
|              161:             TypePointer UniformConstant 160 | ||||
| 162(g_tTexcdi4a):    161(ptr) Variable UniformConstant | ||||
|              163:             TypeImage 15(int) Cube array sampled format:Unknown | ||||
|              164:             TypePointer UniformConstant 163 | ||||
| 165(g_tTexcdu4a):    164(ptr) Variable UniformConstant | ||||
|          166(c1):     17(ptr) Variable UniformConstant | ||||
|          167(o4):     88(ptr) Variable UniformConstant | ||||
|          4(main):           2 Function None 3 | ||||
|                5:             Label | ||||
|       120(psout):    119(ptr) Variable Function | ||||
|               10:           7 Load 9(g_tTex1df4) | ||||
|               18:     17(ptr) AccessChain 14(c2) 16 | ||||
|               19:     11(int) Load 18 | ||||
|               21:     17(ptr) AccessChain 14(c2) 20 | ||||
|               22:     11(int) Load 21 | ||||
|               24:     11(int) Load 23(o1) | ||||
|               26:   25(fvec4) ImageFetch 10 19 Lod Offset 22 24 | ||||
|               30:          27 Load 29(g_tTex1di4) | ||||
|               31:     17(ptr) AccessChain 14(c2) 16 | ||||
|               32:     11(int) Load 31 | ||||
|               33:     17(ptr) AccessChain 14(c2) 20 | ||||
|               34:     11(int) Load 33 | ||||
|               35:     11(int) Load 23(o1) | ||||
|               37:   36(ivec4) ImageFetch 30 32 Lod Offset 34 35 | ||||
|               41:          38 Load 40(g_tTex1du4) | ||||
|               42:     17(ptr) AccessChain 14(c2) 16 | ||||
|               43:     11(int) Load 42 | ||||
|               44:     17(ptr) AccessChain 14(c2) 20 | ||||
|               45:     11(int) Load 44 | ||||
|               46:     11(int) Load 23(o1) | ||||
|               48:   47(ivec4) ImageFetch 41 43 Lod Offset 45 46 | ||||
|               52:          49 Load 51(g_tTex2df4) | ||||
|               56:   53(ivec3) Load 55(c3) | ||||
|               57:   12(ivec2) VectorShuffle 56 56 0 1 | ||||
|               59:     17(ptr) AccessChain 55(c3) 58 | ||||
|               60:     11(int) Load 59 | ||||
|               62:   12(ivec2) Load 61(o2) | ||||
|               63:   25(fvec4) ImageFetch 52 57 Lod Offset 60 62 | ||||
|               67:          64 Load 66(g_tTex2di4) | ||||
|               68:   53(ivec3) Load 55(c3) | ||||
|               69:   12(ivec2) VectorShuffle 68 68 0 1 | ||||
|               70:     17(ptr) AccessChain 55(c3) 58 | ||||
|               71:     11(int) Load 70 | ||||
|               72:   12(ivec2) Load 61(o2) | ||||
|               73:   36(ivec4) ImageFetch 67 69 Lod Offset 71 72 | ||||
|               77:          74 Load 76(g_tTex2du4) | ||||
|               78:   53(ivec3) Load 55(c3) | ||||
|               79:   12(ivec2) VectorShuffle 78 78 0 1 | ||||
|               80:     17(ptr) AccessChain 55(c3) 58 | ||||
|               81:     11(int) Load 80 | ||||
|               82:   12(ivec2) Load 61(o2) | ||||
|               83:   47(ivec4) ImageFetch 77 79 Lod Offset 81 82 | ||||
|               87:          84 Load 86(g_tTex3df4) | ||||
|               90:   36(ivec4) Load 89(c4) | ||||
|               91:   53(ivec3) VectorShuffle 90 90 0 1 2 | ||||
|               93:     17(ptr) AccessChain 89(c4) 92 | ||||
|               94:     11(int) Load 93 | ||||
|               96:   53(ivec3) Load 95(o3) | ||||
|               97:   25(fvec4) ImageFetch 87 91 Lod Offset 94 96 | ||||
|              101:          98 Load 100(g_tTex3di4) | ||||
|              102:   36(ivec4) Load 89(c4) | ||||
|              103:   53(ivec3) VectorShuffle 102 102 0 1 2 | ||||
|              104:     17(ptr) AccessChain 89(c4) 92 | ||||
|              105:     11(int) Load 104 | ||||
|              106:   53(ivec3) Load 95(o3) | ||||
|              107:   36(ivec4) ImageFetch 101 103 Lod Offset 105 106 | ||||
|              111:         108 Load 110(g_tTex3du4) | ||||
|              112:   36(ivec4) Load 89(c4) | ||||
|              113:   53(ivec3) VectorShuffle 112 112 0 1 2 | ||||
|              114:     17(ptr) AccessChain 89(c4) 92 | ||||
|              115:     11(int) Load 114 | ||||
|              116:   53(ivec3) Load 95(o3) | ||||
|              117:   47(ivec4) ImageFetch 111 113 Lod Offset 115 116 | ||||
|              124:    123(ptr) AccessChain 120(psout) 121 | ||||
|                               Store 124 122 | ||||
|              125:118(PS_OUTPUT) Load 120(psout) | ||||
|                               ReturnValue 125 | ||||
|                               FunctionEnd | ||||
							
								
								
									
										495
									
								
								Test/baseResults/hlsl.load.offsetarray.dx10.frag.out
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										495
									
								
								Test/baseResults/hlsl.load.offsetarray.dx10.frag.out
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,495 @@ | ||||
| hlsl.load.offsetarray.dx10.frag | ||||
| Shader version: 450 | ||||
| gl_FragCoord origin is upper left | ||||
| 0:? Sequence | ||||
| 0:70  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:48    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:52      textureFetchOffset (global 4-component vector of float) | ||||
| 0:52        'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:52        vector swizzle (temp 2-component vector of int) | ||||
| 0:52          'c3' (uniform 3-component vector of int) | ||||
| 0:52          Sequence | ||||
| 0:52            Constant: | ||||
| 0:52              0 (const int) | ||||
| 0:52            Constant: | ||||
| 0:52              1 (const int) | ||||
| 0:52        direct index (temp int) | ||||
| 0:52          'c3' (uniform 3-component vector of int) | ||||
| 0:52          Constant: | ||||
| 0:52            2 (const int) | ||||
| 0:52        'o1' (uniform int) | ||||
| 0:53      textureFetchOffset (global 4-component vector of int) | ||||
| 0:53        'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:53        vector swizzle (temp 2-component vector of int) | ||||
| 0:53          'c3' (uniform 3-component vector of int) | ||||
| 0:53          Sequence | ||||
| 0:53            Constant: | ||||
| 0:53              0 (const int) | ||||
| 0:53            Constant: | ||||
| 0:53              1 (const int) | ||||
| 0:53        direct index (temp int) | ||||
| 0:53          'c3' (uniform 3-component vector of int) | ||||
| 0:53          Constant: | ||||
| 0:53            2 (const int) | ||||
| 0:53        'o1' (uniform int) | ||||
| 0:54      textureFetchOffset (global 4-component vector of uint) | ||||
| 0:54        'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:54        vector swizzle (temp 2-component vector of int) | ||||
| 0:54          'c3' (uniform 3-component vector of int) | ||||
| 0:54          Sequence | ||||
| 0:54            Constant: | ||||
| 0:54              0 (const int) | ||||
| 0:54            Constant: | ||||
| 0:54              1 (const int) | ||||
| 0:54        direct index (temp int) | ||||
| 0:54          'c3' (uniform 3-component vector of int) | ||||
| 0:54          Constant: | ||||
| 0:54            2 (const int) | ||||
| 0:54        'o1' (uniform int) | ||||
| 0:57      textureFetchOffset (global 4-component vector of float) | ||||
| 0:57        'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:57        vector swizzle (temp 3-component vector of int) | ||||
| 0:57          'c4' (uniform 4-component vector of int) | ||||
| 0:57          Sequence | ||||
| 0:57            Constant: | ||||
| 0:57              0 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              1 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              2 (const int) | ||||
| 0:57        direct index (temp int) | ||||
| 0:57          'c4' (uniform 4-component vector of int) | ||||
| 0:57          Constant: | ||||
| 0:57            3 (const int) | ||||
| 0:57        'o2' (uniform 2-component vector of int) | ||||
| 0:58      textureFetchOffset (global 4-component vector of int) | ||||
| 0:58        'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:58        vector swizzle (temp 3-component vector of int) | ||||
| 0:58          'c4' (uniform 4-component vector of int) | ||||
| 0:58          Sequence | ||||
| 0:58            Constant: | ||||
| 0:58              0 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              1 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              2 (const int) | ||||
| 0:58        direct index (temp int) | ||||
| 0:58          'c4' (uniform 4-component vector of int) | ||||
| 0:58          Constant: | ||||
| 0:58            3 (const int) | ||||
| 0:58        'o2' (uniform 2-component vector of int) | ||||
| 0:59      textureFetchOffset (global 4-component vector of uint) | ||||
| 0:59        'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:59        vector swizzle (temp 3-component vector of int) | ||||
| 0:59          'c4' (uniform 4-component vector of int) | ||||
| 0:59          Sequence | ||||
| 0:59            Constant: | ||||
| 0:59              0 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              1 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              2 (const int) | ||||
| 0:59        direct index (temp int) | ||||
| 0:59          'c4' (uniform 4-component vector of int) | ||||
| 0:59          Constant: | ||||
| 0:59            3 (const int) | ||||
| 0:59        'o2' (uniform 2-component vector of int) | ||||
| 0:66      move second child to first child (temp float) | ||||
| 0:66        Depth: direct index for structure (temp float FragDepth) | ||||
| 0:66          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:66          Constant: | ||||
| 0:66            1 (const int) | ||||
| 0:66        Constant: | ||||
| 0:66          1.000000 | ||||
| 0:68      Branch: Return with expression | ||||
| 0:68        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:?   Linker Objects | ||||
| 0:?     'g_sSamp' (uniform sampler) | ||||
| 0:?     'g_tTex1df4' (uniform texture1D) | ||||
| 0:?     'g_tTex1di4' (uniform itexture1D) | ||||
| 0:?     'g_tTex1du4' (uniform utexture1D) | ||||
| 0:?     'g_tTex2df4' (uniform texture2D) | ||||
| 0:?     'g_tTex2di4' (uniform itexture2D) | ||||
| 0:?     'g_tTex2du4' (uniform utexture2D) | ||||
| 0:?     'g_tTex3df4' (uniform texture3D) | ||||
| 0:?     'g_tTex3di4' (uniform itexture3D) | ||||
| 0:?     'g_tTex3du4' (uniform utexture3D) | ||||
| 0:?     'g_tTexcdf4' (uniform textureCube) | ||||
| 0:?     'g_tTexcdi4' (uniform itextureCube) | ||||
| 0:?     'g_tTexcdu4' (uniform utextureCube) | ||||
| 0:?     'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:?     'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:?     'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:?     'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:?     'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:?     'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:?     'g_tTexcdf4a' (uniform textureCubeArray) | ||||
| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray) | ||||
| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray) | ||||
| 0:?     'c1' (uniform int) | ||||
| 0:?     'c2' (uniform 2-component vector of int) | ||||
| 0:?     'c3' (uniform 3-component vector of int) | ||||
| 0:?     'c4' (uniform 4-component vector of int) | ||||
| 0:?     'o1' (uniform int) | ||||
| 0:?     'o2' (uniform 2-component vector of int) | ||||
| 0:?     'o3' (uniform 3-component vector of int) | ||||
| 0:?     'o4' (uniform 4-component vector of int) | ||||
| 
 | ||||
| 
 | ||||
| Linked fragment stage: | ||||
| 
 | ||||
| 
 | ||||
| Shader version: 450 | ||||
| gl_FragCoord origin is upper left | ||||
| 0:? Sequence | ||||
| 0:70  Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:48    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:52      textureFetchOffset (global 4-component vector of float) | ||||
| 0:52        'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:52        vector swizzle (temp 2-component vector of int) | ||||
| 0:52          'c3' (uniform 3-component vector of int) | ||||
| 0:52          Sequence | ||||
| 0:52            Constant: | ||||
| 0:52              0 (const int) | ||||
| 0:52            Constant: | ||||
| 0:52              1 (const int) | ||||
| 0:52        direct index (temp int) | ||||
| 0:52          'c3' (uniform 3-component vector of int) | ||||
| 0:52          Constant: | ||||
| 0:52            2 (const int) | ||||
| 0:52        'o1' (uniform int) | ||||
| 0:53      textureFetchOffset (global 4-component vector of int) | ||||
| 0:53        'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:53        vector swizzle (temp 2-component vector of int) | ||||
| 0:53          'c3' (uniform 3-component vector of int) | ||||
| 0:53          Sequence | ||||
| 0:53            Constant: | ||||
| 0:53              0 (const int) | ||||
| 0:53            Constant: | ||||
| 0:53              1 (const int) | ||||
| 0:53        direct index (temp int) | ||||
| 0:53          'c3' (uniform 3-component vector of int) | ||||
| 0:53          Constant: | ||||
| 0:53            2 (const int) | ||||
| 0:53        'o1' (uniform int) | ||||
| 0:54      textureFetchOffset (global 4-component vector of uint) | ||||
| 0:54        'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:54        vector swizzle (temp 2-component vector of int) | ||||
| 0:54          'c3' (uniform 3-component vector of int) | ||||
| 0:54          Sequence | ||||
| 0:54            Constant: | ||||
| 0:54              0 (const int) | ||||
| 0:54            Constant: | ||||
| 0:54              1 (const int) | ||||
| 0:54        direct index (temp int) | ||||
| 0:54          'c3' (uniform 3-component vector of int) | ||||
| 0:54          Constant: | ||||
| 0:54            2 (const int) | ||||
| 0:54        'o1' (uniform int) | ||||
| 0:57      textureFetchOffset (global 4-component vector of float) | ||||
| 0:57        'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:57        vector swizzle (temp 3-component vector of int) | ||||
| 0:57          'c4' (uniform 4-component vector of int) | ||||
| 0:57          Sequence | ||||
| 0:57            Constant: | ||||
| 0:57              0 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              1 (const int) | ||||
| 0:57            Constant: | ||||
| 0:57              2 (const int) | ||||
| 0:57        direct index (temp int) | ||||
| 0:57          'c4' (uniform 4-component vector of int) | ||||
| 0:57          Constant: | ||||
| 0:57            3 (const int) | ||||
| 0:57        'o2' (uniform 2-component vector of int) | ||||
| 0:58      textureFetchOffset (global 4-component vector of int) | ||||
| 0:58        'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:58        vector swizzle (temp 3-component vector of int) | ||||
| 0:58          'c4' (uniform 4-component vector of int) | ||||
| 0:58          Sequence | ||||
| 0:58            Constant: | ||||
| 0:58              0 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              1 (const int) | ||||
| 0:58            Constant: | ||||
| 0:58              2 (const int) | ||||
| 0:58        direct index (temp int) | ||||
| 0:58          'c4' (uniform 4-component vector of int) | ||||
| 0:58          Constant: | ||||
| 0:58            3 (const int) | ||||
| 0:58        'o2' (uniform 2-component vector of int) | ||||
| 0:59      textureFetchOffset (global 4-component vector of uint) | ||||
| 0:59        'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:59        vector swizzle (temp 3-component vector of int) | ||||
| 0:59          'c4' (uniform 4-component vector of int) | ||||
| 0:59          Sequence | ||||
| 0:59            Constant: | ||||
| 0:59              0 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              1 (const int) | ||||
| 0:59            Constant: | ||||
| 0:59              2 (const int) | ||||
| 0:59        direct index (temp int) | ||||
| 0:59          'c4' (uniform 4-component vector of int) | ||||
| 0:59          Constant: | ||||
| 0:59            3 (const int) | ||||
| 0:59        'o2' (uniform 2-component vector of int) | ||||
| 0:66      move second child to first child (temp float) | ||||
| 0:66        Depth: direct index for structure (temp float FragDepth) | ||||
| 0:66          'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:66          Constant: | ||||
| 0:66            1 (const int) | ||||
| 0:66        Constant: | ||||
| 0:66          1.000000 | ||||
| 0:68      Branch: Return with expression | ||||
| 0:68        'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth}) | ||||
| 0:?   Linker Objects | ||||
| 0:?     'g_sSamp' (uniform sampler) | ||||
| 0:?     'g_tTex1df4' (uniform texture1D) | ||||
| 0:?     'g_tTex1di4' (uniform itexture1D) | ||||
| 0:?     'g_tTex1du4' (uniform utexture1D) | ||||
| 0:?     'g_tTex2df4' (uniform texture2D) | ||||
| 0:?     'g_tTex2di4' (uniform itexture2D) | ||||
| 0:?     'g_tTex2du4' (uniform utexture2D) | ||||
| 0:?     'g_tTex3df4' (uniform texture3D) | ||||
| 0:?     'g_tTex3di4' (uniform itexture3D) | ||||
| 0:?     'g_tTex3du4' (uniform utexture3D) | ||||
| 0:?     'g_tTexcdf4' (uniform textureCube) | ||||
| 0:?     'g_tTexcdi4' (uniform itextureCube) | ||||
| 0:?     'g_tTexcdu4' (uniform utextureCube) | ||||
| 0:?     'g_tTex1df4a' (uniform texture1DArray) | ||||
| 0:?     'g_tTex1di4a' (uniform itexture1DArray) | ||||
| 0:?     'g_tTex1du4a' (uniform utexture1DArray) | ||||
| 0:?     'g_tTex2df4a' (uniform texture2DArray) | ||||
| 0:?     'g_tTex2di4a' (uniform itexture2DArray) | ||||
| 0:?     'g_tTex2du4a' (uniform utexture2DArray) | ||||
| 0:?     'g_tTexcdf4a' (uniform textureCubeArray) | ||||
| 0:?     'g_tTexcdi4a' (uniform itextureCubeArray) | ||||
| 0:?     'g_tTexcdu4a' (uniform utextureCubeArray) | ||||
| 0:?     'c1' (uniform int) | ||||
| 0:?     'c2' (uniform 2-component vector of int) | ||||
| 0:?     'c3' (uniform 3-component vector of int) | ||||
| 0:?     'c4' (uniform 4-component vector of int) | ||||
| 0:?     'o1' (uniform int) | ||||
| 0:?     'o2' (uniform 2-component vector of int) | ||||
| 0:?     'o3' (uniform 3-component vector of int) | ||||
| 0:?     'o4' (uniform 4-component vector of int) | ||||
| 
 | ||||
| // Module Version 10000 | ||||
| // Generated by (magic number): 80001 | ||||
| // Id's are bound by 145 | ||||
| 
 | ||||
|                               Capability Shader | ||||
|                               Capability ImageGatherExtended | ||||
|                               Capability Sampled1D | ||||
|                               Capability SampledCubeArray | ||||
|                1:             ExtInstImport  "GLSL.std.450" | ||||
|                               MemoryModel Logical GLSL450 | ||||
|                               EntryPoint Fragment 4  "main" | ||||
|                               ExecutionMode 4 OriginUpperLeft | ||||
|                               Source HLSL 450 | ||||
|                               Name 4  "main" | ||||
|                               Name 9  "g_tTex1df4a" | ||||
|                               Name 14  "c3" | ||||
|                               Name 23  "o1" | ||||
|                               Name 29  "g_tTex1di4a" | ||||
|                               Name 40  "g_tTex1du4a" | ||||
|                               Name 51  "g_tTex2df4a" | ||||
|                               Name 54  "c4" | ||||
|                               Name 61  "o2" | ||||
|                               Name 66  "g_tTex2di4a" | ||||
|                               Name 76  "g_tTex2du4a" | ||||
|                               Name 84  "PS_OUTPUT" | ||||
|                               MemberName 84(PS_OUTPUT) 0  "Color" | ||||
|                               MemberName 84(PS_OUTPUT) 1  "Depth" | ||||
|                               Name 86  "psout" | ||||
|                               Name 95  "g_sSamp" | ||||
|                               Name 98  "g_tTex1df4" | ||||
|                               Name 101  "g_tTex1di4" | ||||
|                               Name 104  "g_tTex1du4" | ||||
|                               Name 107  "g_tTex2df4" | ||||
|                               Name 110  "g_tTex2di4" | ||||
|                               Name 113  "g_tTex2du4" | ||||
|                               Name 116  "g_tTex3df4" | ||||
|                               Name 119  "g_tTex3di4" | ||||
|                               Name 122  "g_tTex3du4" | ||||
|                               Name 125  "g_tTexcdf4" | ||||
|                               Name 128  "g_tTexcdi4" | ||||
|                               Name 131  "g_tTexcdu4" | ||||
|                               Name 134  "g_tTexcdf4a" | ||||
|                               Name 137  "g_tTexcdi4a" | ||||
|                               Name 140  "g_tTexcdu4a" | ||||
|                               Name 141  "c1" | ||||
|                               Name 142  "c2" | ||||
|                               Name 143  "o3" | ||||
|                               Name 144  "o4" | ||||
|                               Decorate 9(g_tTex1df4a) DescriptorSet 0 | ||||
|                               Decorate 29(g_tTex1di4a) DescriptorSet 0 | ||||
|                               Decorate 40(g_tTex1du4a) DescriptorSet 0 | ||||
|                               Decorate 51(g_tTex2df4a) DescriptorSet 0 | ||||
|                               Decorate 66(g_tTex2di4a) DescriptorSet 0 | ||||
|                               Decorate 76(g_tTex2du4a) DescriptorSet 0 | ||||
|                               MemberDecorate 84(PS_OUTPUT) 1 BuiltIn FragDepth | ||||
|                               Decorate 95(g_sSamp) DescriptorSet 0 | ||||
|                               Decorate 98(g_tTex1df4) DescriptorSet 0 | ||||
|                               Decorate 101(g_tTex1di4) DescriptorSet 0 | ||||
|                               Decorate 104(g_tTex1du4) DescriptorSet 0 | ||||
|                               Decorate 107(g_tTex2df4) DescriptorSet 0 | ||||
|                               Decorate 110(g_tTex2di4) DescriptorSet 0 | ||||
|                               Decorate 113(g_tTex2du4) DescriptorSet 0 | ||||
|                               Decorate 116(g_tTex3df4) DescriptorSet 0 | ||||
|                               Decorate 119(g_tTex3di4) DescriptorSet 0 | ||||
|                               Decorate 122(g_tTex3du4) DescriptorSet 0 | ||||
|                               Decorate 125(g_tTexcdf4) DescriptorSet 0 | ||||
|                               Decorate 128(g_tTexcdi4) DescriptorSet 0 | ||||
|                               Decorate 131(g_tTexcdu4) DescriptorSet 0 | ||||
|                               Decorate 134(g_tTexcdf4a) DescriptorSet 0 | ||||
|                               Decorate 137(g_tTexcdi4a) DescriptorSet 0 | ||||
|                               Decorate 140(g_tTexcdu4a) DescriptorSet 0 | ||||
|                2:             TypeVoid | ||||
|                3:             TypeFunction 2 | ||||
|                6:             TypeFloat 32 | ||||
|                7:             TypeImage 6(float) 1D array sampled format:Unknown | ||||
|                8:             TypePointer UniformConstant 7 | ||||
|   9(g_tTex1df4a):      8(ptr) Variable UniformConstant | ||||
|               11:             TypeInt 32 1 | ||||
|               12:             TypeVector 11(int) 3 | ||||
|               13:             TypePointer UniformConstant 12(ivec3) | ||||
|           14(c3):     13(ptr) Variable UniformConstant | ||||
|               15:             TypeVector 11(int) 2 | ||||
|               18:             TypeInt 32 0 | ||||
|               19:     18(int) Constant 2 | ||||
|               20:             TypePointer UniformConstant 11(int) | ||||
|           23(o1):     20(ptr) Variable UniformConstant | ||||
|               25:             TypeVector 6(float) 4 | ||||
|               27:             TypeImage 11(int) 1D array sampled format:Unknown | ||||
|               28:             TypePointer UniformConstant 27 | ||||
|  29(g_tTex1di4a):     28(ptr) Variable UniformConstant | ||||
|               36:             TypeVector 11(int) 4 | ||||
|               38:             TypeImage 18(int) 1D array sampled format:Unknown | ||||
|               39:             TypePointer UniformConstant 38 | ||||
|  40(g_tTex1du4a):     39(ptr) Variable UniformConstant | ||||
|               47:             TypeVector 18(int) 4 | ||||
|               49:             TypeImage 6(float) 2D array sampled format:Unknown | ||||
|               50:             TypePointer UniformConstant 49 | ||||
|  51(g_tTex2df4a):     50(ptr) Variable UniformConstant | ||||
|               53:             TypePointer UniformConstant 36(ivec4) | ||||
|           54(c4):     53(ptr) Variable UniformConstant | ||||
|               57:     18(int) Constant 3 | ||||
|               60:             TypePointer UniformConstant 15(ivec2) | ||||
|           61(o2):     60(ptr) Variable UniformConstant | ||||
|               64:             TypeImage 11(int) 2D array sampled format:Unknown | ||||
|               65:             TypePointer UniformConstant 64 | ||||
|  66(g_tTex2di4a):     65(ptr) Variable UniformConstant | ||||
|               74:             TypeImage 18(int) 2D array sampled format:Unknown | ||||
|               75:             TypePointer UniformConstant 74 | ||||
|  76(g_tTex2du4a):     75(ptr) Variable UniformConstant | ||||
|    84(PS_OUTPUT):             TypeStruct 25(fvec4) 6(float) | ||||
|               85:             TypePointer Function 84(PS_OUTPUT) | ||||
|               87:     11(int) Constant 1 | ||||
|               88:    6(float) Constant 1065353216 | ||||
|               89:             TypePointer Function 6(float) | ||||
|               93:             TypeSampler | ||||
|               94:             TypePointer UniformConstant 93 | ||||
|      95(g_sSamp):     94(ptr) Variable UniformConstant | ||||
|               96:             TypeImage 6(float) 1D sampled format:Unknown | ||||
|               97:             TypePointer UniformConstant 96 | ||||
|   98(g_tTex1df4):     97(ptr) Variable UniformConstant | ||||
|               99:             TypeImage 11(int) 1D sampled format:Unknown | ||||
|              100:             TypePointer UniformConstant 99 | ||||
|  101(g_tTex1di4):    100(ptr) Variable UniformConstant | ||||
|              102:             TypeImage 18(int) 1D sampled format:Unknown | ||||
|              103:             TypePointer UniformConstant 102 | ||||
|  104(g_tTex1du4):    103(ptr) Variable UniformConstant | ||||
|              105:             TypeImage 6(float) 2D sampled format:Unknown | ||||
|              106:             TypePointer UniformConstant 105 | ||||
|  107(g_tTex2df4):    106(ptr) Variable UniformConstant | ||||
|              108:             TypeImage 11(int) 2D sampled format:Unknown | ||||
|              109:             TypePointer UniformConstant 108 | ||||
|  110(g_tTex2di4):    109(ptr) Variable UniformConstant | ||||
|              111:             TypeImage 18(int) 2D sampled format:Unknown | ||||
|              112:             TypePointer UniformConstant 111 | ||||
|  113(g_tTex2du4):    112(ptr) Variable UniformConstant | ||||
|              114:             TypeImage 6(float) 3D sampled format:Unknown | ||||
|              115:             TypePointer UniformConstant 114 | ||||
|  116(g_tTex3df4):    115(ptr) Variable UniformConstant | ||||
|              117:             TypeImage 11(int) 3D sampled format:Unknown | ||||
|              118:             TypePointer UniformConstant 117 | ||||
|  119(g_tTex3di4):    118(ptr) Variable UniformConstant | ||||
|              120:             TypeImage 18(int) 3D sampled format:Unknown | ||||
|              121:             TypePointer UniformConstant 120 | ||||
|  122(g_tTex3du4):    121(ptr) Variable UniformConstant | ||||
|              123:             TypeImage 6(float) Cube sampled format:Unknown | ||||
|              124:             TypePointer UniformConstant 123 | ||||
|  125(g_tTexcdf4):    124(ptr) Variable UniformConstant | ||||
|              126:             TypeImage 11(int) Cube sampled format:Unknown | ||||
|              127:             TypePointer UniformConstant 126 | ||||
|  128(g_tTexcdi4):    127(ptr) Variable UniformConstant | ||||
|              129:             TypeImage 18(int) Cube sampled format:Unknown | ||||
|              130:             TypePointer UniformConstant 129 | ||||
|  131(g_tTexcdu4):    130(ptr) Variable UniformConstant | ||||
|              132:             TypeImage 6(float) Cube array sampled format:Unknown | ||||
|              133:             TypePointer UniformConstant 132 | ||||
| 134(g_tTexcdf4a):    133(ptr) Variable UniformConstant | ||||
|              135:             TypeImage 11(int) Cube array sampled format:Unknown | ||||
|              136:             TypePointer UniformConstant 135 | ||||
| 137(g_tTexcdi4a):    136(ptr) Variable UniformConstant | ||||
|              138:             TypeImage 18(int) Cube array sampled format:Unknown | ||||
|              139:             TypePointer UniformConstant 138 | ||||
| 140(g_tTexcdu4a):    139(ptr) Variable UniformConstant | ||||
|          141(c1):     20(ptr) Variable UniformConstant | ||||
|          142(c2):     60(ptr) Variable UniformConstant | ||||
|          143(o3):     13(ptr) Variable UniformConstant | ||||
|          144(o4):     53(ptr) Variable UniformConstant | ||||
|          4(main):           2 Function None 3 | ||||
|                5:             Label | ||||
|        86(psout):     85(ptr) Variable Function | ||||
|               10:           7 Load 9(g_tTex1df4a) | ||||
|               16:   12(ivec3) Load 14(c3) | ||||
|               17:   15(ivec2) VectorShuffle 16 16 0 1 | ||||
|               21:     20(ptr) AccessChain 14(c3) 19 | ||||
|               22:     11(int) Load 21 | ||||
|               24:     11(int) Load 23(o1) | ||||
|               26:   25(fvec4) ImageFetch 10 17 Lod Offset 22 24 | ||||
|               30:          27 Load 29(g_tTex1di4a) | ||||
|               31:   12(ivec3) Load 14(c3) | ||||
|               32:   15(ivec2) VectorShuffle 31 31 0 1 | ||||
|               33:     20(ptr) AccessChain 14(c3) 19 | ||||
|               34:     11(int) Load 33 | ||||
|               35:     11(int) Load 23(o1) | ||||
|               37:   36(ivec4) ImageFetch 30 32 Lod Offset 34 35 | ||||
|               41:          38 Load 40(g_tTex1du4a) | ||||
|               42:   12(ivec3) Load 14(c3) | ||||
|               43:   15(ivec2) VectorShuffle 42 42 0 1 | ||||
|               44:     20(ptr) AccessChain 14(c3) 19 | ||||
|               45:     11(int) Load 44 | ||||
|               46:     11(int) Load 23(o1) | ||||
|               48:   47(ivec4) ImageFetch 41 43 Lod Offset 45 46 | ||||
|               52:          49 Load 51(g_tTex2df4a) | ||||
|               55:   36(ivec4) Load 54(c4) | ||||
|               56:   12(ivec3) VectorShuffle 55 55 0 1 2 | ||||
|               58:     20(ptr) AccessChain 54(c4) 57 | ||||
|               59:     11(int) Load 58 | ||||
|               62:   15(ivec2) Load 61(o2) | ||||
|               63:   25(fvec4) ImageFetch 52 56 Lod Offset 59 62 | ||||
|               67:          64 Load 66(g_tTex2di4a) | ||||
|               68:   36(ivec4) Load 54(c4) | ||||
|               69:   12(ivec3) VectorShuffle 68 68 0 1 2 | ||||
|               70:     20(ptr) AccessChain 54(c4) 57 | ||||
|               71:     11(int) Load 70 | ||||
|               72:   15(ivec2) Load 61(o2) | ||||
|               73:   36(ivec4) ImageFetch 67 69 Lod Offset 71 72 | ||||
|               77:          74 Load 76(g_tTex2du4a) | ||||
|               78:   36(ivec4) Load 54(c4) | ||||
|               79:   12(ivec3) VectorShuffle 78 78 0 1 2 | ||||
|               80:     20(ptr) AccessChain 54(c4) 57 | ||||
|               81:     11(int) Load 80 | ||||
|               82:   15(ivec2) Load 61(o2) | ||||
|               83:   47(ivec4) ImageFetch 77 79 Lod Offset 81 82 | ||||
|               90:     89(ptr) AccessChain 86(psout) 87 | ||||
|                               Store 90 88 | ||||
|               91:84(PS_OUTPUT) Load 86(psout) | ||||
|                               ReturnValue 91 | ||||
|                               FunctionEnd | ||||
							
								
								
									
										71
									
								
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										71
									
								
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							| @ -0,0 +1,71 @@ | ||||
| SamplerState       g_sSamp : register(s0); | ||||
| 
 | ||||
| uniform Texture1D <float4> g_tTex1df4 : register(t0); | ||||
| Texture1D <int4>   g_tTex1di4; | ||||
| Texture1D <uint4>  g_tTex1du4; | ||||
| 
 | ||||
| Texture2D <float4> g_tTex2df4; | ||||
| Texture2D <int4>   g_tTex2di4; | ||||
| Texture2D <uint4>  g_tTex2du4; | ||||
| 
 | ||||
| Texture3D <float4> g_tTex3df4; | ||||
| Texture3D <int4>   g_tTex3di4; | ||||
| Texture3D <uint4>  g_tTex3du4; | ||||
| 
 | ||||
| TextureCube <float4> g_tTexcdf4; | ||||
| TextureCube <int4>   g_tTexcdi4; | ||||
| TextureCube <uint4>  g_tTexcdu4; | ||||
| 
 | ||||
| Texture1DArray <float4> g_tTex1df4a; | ||||
| Texture1DArray <int4>   g_tTex1di4a; | ||||
| Texture1DArray <uint4>  g_tTex1du4a; | ||||
| 
 | ||||
| Texture2DArray <float4> g_tTex2df4a; | ||||
| Texture2DArray <int4>   g_tTex2di4a; | ||||
| Texture2DArray <uint4>  g_tTex2du4a; | ||||
| 
 | ||||
| TextureCubeArray <float4> g_tTexcdf4a; | ||||
| TextureCubeArray <int4>   g_tTexcdi4a; | ||||
| TextureCubeArray <uint4>  g_tTexcdu4a; | ||||
| 
 | ||||
| struct PS_OUTPUT | ||||
| { | ||||
|     float4 Color : SV_Target0; | ||||
|     float  Depth : SV_Depth; | ||||
| }; | ||||
| 
 | ||||
| uniform int   c1; | ||||
| uniform int2  c2; | ||||
| uniform int3  c3; | ||||
| uniform int4  c4; | ||||
| 
 | ||||
| uniform int   o1; | ||||
| uniform int2  o2; | ||||
| uniform int3  o3; | ||||
| uniform int4  o4; | ||||
| 
 | ||||
| PS_OUTPUT main() | ||||
| { | ||||
|    PS_OUTPUT psout; | ||||
| 
 | ||||
|    // 1DArray | ||||
|    g_tTex1df4a.Load(c3); | ||||
|    g_tTex1di4a.Load(c3); | ||||
|    g_tTex1du4a.Load(c3); | ||||
| 
 | ||||
|    // 2DArray | ||||
|    g_tTex2df4a.Load(c4); | ||||
|    g_tTex2di4a.Load(c4); | ||||
|    g_tTex2du4a.Load(c4); | ||||
| 
 | ||||
|    // Offset has no Cube or CubeArray forms | ||||
| 
 | ||||
|    // TODO: | ||||
|    // Load, SampleIndex | ||||
|    // Load, SampleIndex, Offset | ||||
| 
 | ||||
|    psout.Color = 1.0; | ||||
|    psout.Depth = 1.0; | ||||
| 
 | ||||
|    return psout; | ||||
| } | ||||
							
								
								
									
										76
									
								
								Test/hlsl.load.basic.dx10.frag
									
									
									
									
									
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										76
									
								
								Test/hlsl.load.basic.dx10.frag
									
									
									
									
									
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							| @ -0,0 +1,76 @@ | ||||
| SamplerState       g_sSamp : register(s0); | ||||
| 
 | ||||
| uniform Texture1D <float4> g_tTex1df4 : register(t0); | ||||
| Texture1D <int4>   g_tTex1di4; | ||||
| Texture1D <uint4>  g_tTex1du4; | ||||
| 
 | ||||
| Texture2D <float4> g_tTex2df4; | ||||
| Texture2D <int4>   g_tTex2di4; | ||||
| Texture2D <uint4>  g_tTex2du4; | ||||
| 
 | ||||
| Texture3D <float4> g_tTex3df4; | ||||
| Texture3D <int4>   g_tTex3di4; | ||||
| Texture3D <uint4>  g_tTex3du4; | ||||
| 
 | ||||
| TextureCube <float4> g_tTexcdf4; | ||||
| TextureCube <int4>   g_tTexcdi4; | ||||
| TextureCube <uint4>  g_tTexcdu4; | ||||
| 
 | ||||
| Texture1DArray <float4> g_tTex1df4a; | ||||
| Texture1DArray <int4>   g_tTex1di4a; | ||||
| Texture1DArray <uint4>  g_tTex1du4a; | ||||
| 
 | ||||
| Texture2DArray <float4> g_tTex2df4a; | ||||
| Texture2DArray <int4>   g_tTex2di4a; | ||||
| Texture2DArray <uint4>  g_tTex2du4a; | ||||
| 
 | ||||
| TextureCubeArray <float4> g_tTexcdf4a; | ||||
| TextureCubeArray <int4>   g_tTexcdi4a; | ||||
| TextureCubeArray <uint4>  g_tTexcdu4a; | ||||
| 
 | ||||
| struct PS_OUTPUT | ||||
| { | ||||
|     float4 Color : SV_Target0; | ||||
|     float  Depth : SV_Depth; | ||||
| }; | ||||
| 
 | ||||
| uniform int   c1; | ||||
| uniform int2  c2; | ||||
| uniform int3  c3; | ||||
| uniform int4  c4; | ||||
| 
 | ||||
| uniform int   o1; | ||||
| uniform int2  o2; | ||||
| uniform int3  o3; | ||||
| uniform int4  o4; | ||||
| 
 | ||||
| PS_OUTPUT main() | ||||
| { | ||||
|    PS_OUTPUT psout; | ||||
| 
 | ||||
|    // 1D | ||||
|    g_tTex1df4.Load(c2); | ||||
|    g_tTex1di4.Load(c2); | ||||
|    g_tTex1du4.Load(c2); | ||||
| 
 | ||||
|    // 2D | ||||
|    g_tTex2df4.Load(c3); | ||||
|    g_tTex2di4.Load(c3); | ||||
|    g_tTex2du4.Load(c3); | ||||
| 
 | ||||
|    // 3D | ||||
|    g_tTex3df4.Load(c4); | ||||
|    g_tTex3di4.Load(c4); | ||||
|    g_tTex3du4.Load(c4); | ||||
| 
 | ||||
|    // Offset has no Cube or CubeArray forms | ||||
| 
 | ||||
|    // TODO: | ||||
|    // Load, SampleIndex | ||||
|    // Load, SampleIndex, Offset | ||||
| 
 | ||||
|    psout.Color = 1.0; | ||||
|    psout.Depth = 1.0; | ||||
| 
 | ||||
|    return psout; | ||||
| } | ||||
| @ -1,91 +0,0 @@ | ||||
| SamplerState       g_sSamp : register(s0); | ||||
| 
 | ||||
| uniform Texture1D <float4> g_tTex1df4 : register(t0); | ||||
| Texture1D <int4>   g_tTex1di4; | ||||
| Texture1D <uint4>  g_tTex1du4; | ||||
| 
 | ||||
| Texture2D <float4> g_tTex2df4; | ||||
| Texture2D <int4>   g_tTex2di4; | ||||
| Texture2D <uint4>  g_tTex2du4; | ||||
| 
 | ||||
| Texture3D <float4> g_tTex3df4; | ||||
| Texture3D <int4>   g_tTex3di4; | ||||
| Texture3D <uint4>  g_tTex3du4; | ||||
| 
 | ||||
| TextureCube <float4> g_tTexcdf4; | ||||
| TextureCube <int4>   g_tTexcdi4; | ||||
| TextureCube <uint4>  g_tTexcdu4; | ||||
| 
 | ||||
| Texture1DArray <float4> g_tTex1df4a; | ||||
| Texture1DArray <int4>   g_tTex1di4a; | ||||
| Texture1DArray <uint4>  g_tTex1du4a; | ||||
| 
 | ||||
| Texture2DArray <float4> g_tTex2df4a; | ||||
| Texture2DArray <int4>   g_tTex2di4a; | ||||
| Texture2DArray <uint4>  g_tTex2du4a; | ||||
| 
 | ||||
| TextureCubeArray <float4> g_tTexcdf4a; | ||||
| TextureCubeArray <int4>   g_tTexcdi4a; | ||||
| TextureCubeArray <uint4>  g_tTexcdu4a; | ||||
| 
 | ||||
| struct PS_OUTPUT | ||||
| { | ||||
|     float4 Color : SV_Target0; | ||||
|     float  Depth : SV_Depth; | ||||
| }; | ||||
| 
 | ||||
| PS_OUTPUT main() | ||||
| { | ||||
|    PS_OUTPUT psout; | ||||
| 
 | ||||
|    // Load, no offset | ||||
|    g_tTex1df4.Load(int2(1,2)); | ||||
|    g_tTex1di4.Load(int2(1,2)); | ||||
|    g_tTex1du4.Load(int2(1,2)); | ||||
| 
 | ||||
|    g_tTex2df4.Load(int3(1,2,3)); | ||||
|    g_tTex2di4.Load(int3(1,2,3)); | ||||
|    g_tTex2du4.Load(int3(1,2,3)); | ||||
| 
 | ||||
|    g_tTex3df4.Load(int4(1,2,3,4)); | ||||
|    g_tTex3di4.Load(int4(1,2,3,4)); | ||||
|    g_tTex3du4.Load(int4(1,2,3,4)); | ||||
| 
 | ||||
|    g_tTex1df4a.Load(int3(1,2,3)); | ||||
|    g_tTex1di4a.Load(int3(1,2,3)); | ||||
|    g_tTex1du4a.Load(int3(1,2,3)); | ||||
| 
 | ||||
|    g_tTex2df4a.Load(int4(1,2,3,4)); | ||||
|    g_tTex2di4a.Load(int4(1,2,3,4)); | ||||
|    g_tTex2du4a.Load(int4(1,2,3,4)); | ||||
| 
 | ||||
|    // Load, offset | ||||
|    g_tTex1df4.Load(int2(1,2), 3); | ||||
|    g_tTex1di4.Load(int2(1,2), 3); | ||||
|    g_tTex1du4.Load(int2(1,2), 3); | ||||
| 
 | ||||
|    g_tTex2df4.Load(int3(1,2,3), int2(4,5)); | ||||
|    g_tTex2di4.Load(int3(1,2,3), int2(4,5)); | ||||
|    g_tTex2du4.Load(int3(1,2,3), int2(4,5)); | ||||
| 
 | ||||
|    g_tTex3df4.Load(int4(1,2,3,4), int3(5,6,7)); | ||||
|    g_tTex3di4.Load(int4(1,2,3,4), int3(5,6,7)); | ||||
|    g_tTex3du4.Load(int4(1,2,3,4), int3(5,6,7)); | ||||
| 
 | ||||
|    g_tTex1df4a.Load(int3(1,2,3), 4); | ||||
|    g_tTex1di4a.Load(int3(1,2,3), 4); | ||||
|    g_tTex1du4a.Load(int3(1,2,3), 4); | ||||
| 
 | ||||
|    g_tTex2df4a.Load(int4(1,2,3,4), int2(4,5)); | ||||
|    g_tTex2di4a.Load(int4(1,2,3,4), int2(4,5)); | ||||
|    g_tTex2du4a.Load(int4(1,2,3,4), int2(4,5)); | ||||
| 
 | ||||
|    // TODO: | ||||
|    // Load, SampleIndex | ||||
|    // Load, SampleIndex, Offset | ||||
| 
 | ||||
|    psout.Color = 1.0; | ||||
|    psout.Depth = 1.0; | ||||
| 
 | ||||
|    return psout; | ||||
| } | ||||
							
								
								
									
										76
									
								
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										76
									
								
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										Normal file
									
								
							| @ -0,0 +1,76 @@ | ||||
| SamplerState       g_sSamp : register(s0); | ||||
| 
 | ||||
| uniform Texture1D <float4> g_tTex1df4 : register(t0); | ||||
| Texture1D <int4>   g_tTex1di4; | ||||
| Texture1D <uint4>  g_tTex1du4; | ||||
| 
 | ||||
| Texture2D <float4> g_tTex2df4; | ||||
| Texture2D <int4>   g_tTex2di4; | ||||
| Texture2D <uint4>  g_tTex2du4; | ||||
| 
 | ||||
| Texture3D <float4> g_tTex3df4; | ||||
| Texture3D <int4>   g_tTex3di4; | ||||
| Texture3D <uint4>  g_tTex3du4; | ||||
| 
 | ||||
| TextureCube <float4> g_tTexcdf4; | ||||
| TextureCube <int4>   g_tTexcdi4; | ||||
| TextureCube <uint4>  g_tTexcdu4; | ||||
| 
 | ||||
| Texture1DArray <float4> g_tTex1df4a; | ||||
| Texture1DArray <int4>   g_tTex1di4a; | ||||
| Texture1DArray <uint4>  g_tTex1du4a; | ||||
| 
 | ||||
| Texture2DArray <float4> g_tTex2df4a; | ||||
| Texture2DArray <int4>   g_tTex2di4a; | ||||
| Texture2DArray <uint4>  g_tTex2du4a; | ||||
| 
 | ||||
| TextureCubeArray <float4> g_tTexcdf4a; | ||||
| TextureCubeArray <int4>   g_tTexcdi4a; | ||||
| TextureCubeArray <uint4>  g_tTexcdu4a; | ||||
| 
 | ||||
| struct PS_OUTPUT | ||||
| { | ||||
|     float4 Color : SV_Target0; | ||||
|     float  Depth : SV_Depth; | ||||
| }; | ||||
| 
 | ||||
| uniform int   c1; | ||||
| uniform int2  c2; | ||||
| uniform int3  c3; | ||||
| uniform int4  c4; | ||||
| 
 | ||||
| uniform int   o1; | ||||
| uniform int2  o2; | ||||
| uniform int3  o3; | ||||
| uniform int4  o4; | ||||
| 
 | ||||
| PS_OUTPUT main() | ||||
| { | ||||
|    PS_OUTPUT psout; | ||||
| 
 | ||||
|    // 1D | ||||
|    g_tTex1df4.Load(c2, o1); | ||||
|    g_tTex1di4.Load(c2, o1); | ||||
|    g_tTex1du4.Load(c2, o1); | ||||
| 
 | ||||
|    // 2D | ||||
|    g_tTex2df4.Load(c3, o2); | ||||
|    g_tTex2di4.Load(c3, o2); | ||||
|    g_tTex2du4.Load(c3, o2); | ||||
| 
 | ||||
|    // 3D | ||||
|    g_tTex3df4.Load(c4, o3); | ||||
|    g_tTex3di4.Load(c4, o3); | ||||
|    g_tTex3du4.Load(c4, o3); | ||||
| 
 | ||||
|    // Offset has no Cube or CubeArray forms | ||||
| 
 | ||||
|    // TODO: | ||||
|    // Load, SampleIndex | ||||
|    // Load, SampleIndex, Offset | ||||
| 
 | ||||
|    psout.Color = 1.0; | ||||
|    psout.Depth = 1.0; | ||||
| 
 | ||||
|    return psout; | ||||
| } | ||||
							
								
								
									
										69
									
								
								Test/hlsl.load.offsetarray.dx10.frag
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										69
									
								
								Test/hlsl.load.offsetarray.dx10.frag
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,69 @@ | ||||
| SamplerState       g_sSamp : register(s0); | ||||
| 
 | ||||
| uniform Texture1D <float4> g_tTex1df4 : register(t0); | ||||
| Texture1D <int4>   g_tTex1di4; | ||||
| Texture1D <uint4>  g_tTex1du4; | ||||
| 
 | ||||
| Texture2D <float4> g_tTex2df4; | ||||
| Texture2D <int4>   g_tTex2di4; | ||||
| Texture2D <uint4>  g_tTex2du4; | ||||
| 
 | ||||
| Texture3D <float4> g_tTex3df4; | ||||
| Texture3D <int4>   g_tTex3di4; | ||||
| Texture3D <uint4>  g_tTex3du4; | ||||
| 
 | ||||
| TextureCube <float4> g_tTexcdf4; | ||||
| TextureCube <int4>   g_tTexcdi4; | ||||
| TextureCube <uint4>  g_tTexcdu4; | ||||
| 
 | ||||
| Texture1DArray <float4> g_tTex1df4a; | ||||
| Texture1DArray <int4>   g_tTex1di4a; | ||||
| Texture1DArray <uint4>  g_tTex1du4a; | ||||
| 
 | ||||
| Texture2DArray <float4> g_tTex2df4a; | ||||
| Texture2DArray <int4>   g_tTex2di4a; | ||||
| Texture2DArray <uint4>  g_tTex2du4a; | ||||
| 
 | ||||
| TextureCubeArray <float4> g_tTexcdf4a; | ||||
| TextureCubeArray <int4>   g_tTexcdi4a; | ||||
| TextureCubeArray <uint4>  g_tTexcdu4a; | ||||
| 
 | ||||
| struct PS_OUTPUT | ||||
| { | ||||
|     float4 Color : SV_Target0; | ||||
|     float  Depth : SV_Depth; | ||||
| }; | ||||
| 
 | ||||
| uniform int   c1; | ||||
| uniform int2  c2; | ||||
| uniform int3  c3; | ||||
| uniform int4  c4; | ||||
| 
 | ||||
| uniform int   o1; | ||||
| uniform int2  o2; | ||||
| uniform int3  o3; | ||||
| uniform int4  o4; | ||||
| 
 | ||||
| PS_OUTPUT main() | ||||
| { | ||||
|    PS_OUTPUT psout; | ||||
| 
 | ||||
|    // 1DArray | ||||
|    g_tTex1df4a.Load(c3, o1); | ||||
|    g_tTex1di4a.Load(c3, o1); | ||||
|    g_tTex1du4a.Load(c3, o1); | ||||
| 
 | ||||
|    // 2DArray | ||||
|    g_tTex2df4a.Load(c4, o2); | ||||
|    g_tTex2di4a.Load(c4, o2); | ||||
|    g_tTex2du4a.Load(c4, o2); | ||||
| 
 | ||||
|    // TODO: | ||||
|    // Load, SampleIndex | ||||
|    // Load, SampleIndex, Offset | ||||
| 
 | ||||
|    psout.Color = 1.0; | ||||
|    psout.Depth = 1.0; | ||||
| 
 | ||||
|    return psout; | ||||
| } | ||||
| @ -86,6 +86,7 @@ struct TSampler {   // misnomer now; includes images, textures without sampler, | ||||
|     bool isTexture()     const { return !sampler && !image; } | ||||
|     bool isShadow()      const { return shadow; } | ||||
|     bool isArrayed()     const { return arrayed; } | ||||
|     bool isMultiSample() const { return ms; } | ||||
| 
 | ||||
|     void clear() | ||||
|     { | ||||
|  | ||||
| @ -1,5 +1,6 @@ | ||||
| //
 | ||||
| //Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
 | ||||
| //Copyright (C) 2016 LunarG, Inc.
 | ||||
| //All rights reserved.
 | ||||
| //
 | ||||
| //Redistribution and use in source and binary forms, with or without
 | ||||
| @ -47,6 +48,16 @@ class TInfoSink; | ||||
| namespace glslang { | ||||
| 
 | ||||
| struct TVectorFields { | ||||
|     TVectorFields() { } | ||||
| 
 | ||||
|     TVectorFields(int c0, int c1, int c2, int c3) : num(4) | ||||
|     { | ||||
|         offsets[0] = c0; | ||||
|         offsets[1] = c1; | ||||
|         offsets[2] = c2; | ||||
|         offsets[3] = c3; | ||||
|     } | ||||
| 
 | ||||
|     int offsets[4]; | ||||
|     int num; | ||||
| }; | ||||
|  | ||||
| @ -96,6 +96,10 @@ INSTANTIATE_TEST_CASE_P( | ||||
|         {"hlsl.intrinsics.negative.comp", "ComputeShaderFunction"}, | ||||
|         {"hlsl.intrinsics.negative.frag", "PixelShaderFunction"}, | ||||
|         {"hlsl.intrinsics.negative.vert", "VertexShaderFunction"}, | ||||
|         {"hlsl.load.array.dx10.frag", "main"}, | ||||
|         {"hlsl.load.basic.dx10.frag", "main"}, | ||||
|         {"hlsl.load.offset.dx10.frag", "main"}, | ||||
|         {"hlsl.load.offsetarray.dx10.frag", "main"}, | ||||
|         {"hlsl.sample.array.dx10.frag", "main"}, | ||||
|         {"hlsl.sample.basic.dx10.frag", "main"}, | ||||
|         {"hlsl.sample.offset.dx10.frag", "main"}, | ||||
|  | ||||
| @ -1124,6 +1124,71 @@ void HlslParseContext::decomposeSampleMethods(const TSourceLoc& loc, TIntermType | ||||
|             break; | ||||
|         } | ||||
| 
 | ||||
|     case EOpMethodLoad: | ||||
|         { | ||||
|             TIntermTyped* argTex    = argAggregate->getSequence()[0]->getAsTyped(); | ||||
|             TIntermTyped* argCoord  = argAggregate->getSequence()[1]->getAsTyped(); | ||||
|             TIntermTyped* argOffset = nullptr; | ||||
|             TIntermTyped* lodComponent = nullptr; | ||||
|             TIntermTyped* coordSwizzle = nullptr; | ||||
| 
 | ||||
|             const bool isMS = argTex->getType().getSampler().isMultiSample(); | ||||
|             const TBasicType coordBaseType = argCoord->getType().getBasicType(); | ||||
| 
 | ||||
|             // Last component of coordinate is the mip level, for non-MS.  we separate them here:
 | ||||
|             if (isMS) { | ||||
|                 // MS has no LOD
 | ||||
|                 coordSwizzle = argTex; | ||||
|             } else { | ||||
|                 // Extract coordinate
 | ||||
|                 TVectorFields coordFields(0,1,2,3); | ||||
|                 coordFields.num = argCoord->getType().getVectorSize() - (isMS ? 0 : 1); | ||||
|                 TIntermTyped* coordIdx = intermediate.addSwizzle(coordFields, loc); | ||||
|                 coordSwizzle = intermediate.addIndex(EOpVectorSwizzle, argCoord, coordIdx, loc); | ||||
|                 coordSwizzle->setType(TType(coordBaseType, EvqTemporary, coordFields.num)); | ||||
| 
 | ||||
|                 // Extract LOD
 | ||||
|                 TIntermTyped* lodIdx = intermediate.addConstantUnion(coordFields.num, loc, true); | ||||
|                 lodComponent = intermediate.addIndex(EOpIndexDirect, argCoord, lodIdx, loc); | ||||
|                 lodComponent->setType(TType(coordBaseType, EvqTemporary, 1)); | ||||
|             } | ||||
| 
 | ||||
|             const int numArgs    = argAggregate->getSequence().size(); | ||||
|             const bool hasOffset = ((!isMS && numArgs == 3) || (isMS && numArgs == 4)); | ||||
| 
 | ||||
|             // Obtain offset arg, if there is one.
 | ||||
|             if (hasOffset) { | ||||
|                 const int offsetPos  = (isMS ? 3 : 2); | ||||
|                 argOffset = argAggregate->getSequence()[offsetPos]->getAsTyped(); | ||||
|             } | ||||
| 
 | ||||
|             // Create texel fetch
 | ||||
|             const TOperator fetchOp = (hasOffset ? EOpTextureFetchOffset : EOpTextureFetch); | ||||
|             TIntermAggregate* txfetch = new TIntermAggregate(fetchOp); | ||||
| 
 | ||||
|             const TSamplerDim dim = argTex->getType().getSampler().dim; | ||||
|             if (dim == EsdBuffer) // TODO: buffers
 | ||||
|                 assert(0); | ||||
|             if (isMS) // TODO: 2DMS sample number
 | ||||
|                 assert(0); | ||||
| 
 | ||||
|             // Build up the fetch
 | ||||
|             txfetch->getSequence().push_back(argTex); | ||||
|             txfetch->getSequence().push_back(coordSwizzle); | ||||
| 
 | ||||
|             if (!isMS) // MS has no LOD
 | ||||
|                 txfetch->getSequence().push_back(lodComponent); | ||||
| 
 | ||||
|             if (hasOffset) | ||||
|                 txfetch->getSequence().push_back(argOffset); | ||||
| 
 | ||||
|             txfetch->setType(node->getType()); | ||||
|             txfetch->setLoc(loc); | ||||
|             node = txfetch; | ||||
| 
 | ||||
|             break; | ||||
|         } | ||||
| 
 | ||||
|     default: | ||||
|         break; // most pass through unchanged
 | ||||
|     } | ||||
|  | ||||
| @ -593,10 +593,10 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c | ||||
|         // { "SampleLevel",        /*!O  A*/     "V4",    nullptr,   "@V,S,V,S",   "FIU,S,F,F",       EShLangAll },
 | ||||
|         // { "SampleLevel",        /* O  A*/     "V4",    nullptr,   "@V,S,V,S,V", "FIU,S,F,F,I",     EShLangAll },
 | ||||
| 
 | ||||
|         // { "Load",                             "V4",    nullptr,   "%V,V",               "FIU,I",           EShLangAll },
 | ||||
|         // { "Load",                             "V4",    nullptr,   "@V,V",               "FIU,I",           EShLangAll },
 | ||||
|         // { "Load", /* offset*/                 "V4",    nullptr,   "%V,V,V",             "FIU,I,I",         EShLangAll },
 | ||||
|         // { "Load", /* offset*/                 "V4",    nullptr,   "@V,V,V",             "FIU,I,I",         EShLangAll },
 | ||||
|         { "Load",               /*!O !A*/     "V4",    nullptr,   "%V,V",               "FIU,I",           EShLangAll }, | ||||
|         { "Load",               /*!O  A*/     "V4",    nullptr,   "@V,V",               "FIU,I",           EShLangAll }, | ||||
|         { "Load",               /* O !A*/     "V4",    nullptr,   "%V,V,V",             "FIU,I,I",         EShLangAll }, | ||||
|         { "Load",               /* O  A*/     "V4",    nullptr,   "@V,V,V",             "FIU,I,I",         EShLangAll }, | ||||
|         // TODO: MS variants of Load
 | ||||
|         // { "Load", /* +sampleidex*/            "V4",    nullptr,   "$V,V,S",          "FIU,I,I",         EShLangAll },
 | ||||
|         // { "Load", /* +samplindex, offset*/    "V4",    nullptr,   "$V,V,S,V",        "FIU,I,I,I",       EShLangAll },
 | ||||
| @ -944,7 +944,7 @@ void TBuiltInParseablesHlsl::identifyBuiltIns(int /*version*/, EProfile /*profil | ||||
|     symbolTable.relateToOperator("SampleCmpLevelZero",          EOpMethodSampleCmpLevelZero); | ||||
|     symbolTable.relateToOperator("SampleGrad",                  EOpMethodSampleGrad); | ||||
|     // symbolTable.relateToOperator("SampleLevel",                 EOpMethodSampleLevel);
 | ||||
|     // symbolTable.relateToOperator("Load",                        EOpMethodLoad);
 | ||||
|     symbolTable.relateToOperator("Load",                        EOpMethodLoad); | ||||
|     symbolTable.relateToOperator("GetDimensions",               EOpMethodGetDimensions); | ||||
| } | ||||
| 
 | ||||
|  | ||||
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	 John Kessenich
						John Kessenich