GLSL/SPV: Pre SPIR-V 1.5, subgroupQuadBroadcast index must be constant
This commit is contained in:
@@ -114,12 +114,14 @@ void main (void)
|
||||
|
||||
#extension GL_KHR_shader_subgroup_ballot: enable
|
||||
void ballot_works(vec4 f4) {
|
||||
int i;
|
||||
gl_SubgroupEqMask;
|
||||
gl_SubgroupGeMask;
|
||||
gl_SubgroupGtMask;
|
||||
gl_SubgroupLeMask;
|
||||
gl_SubgroupLtMask;
|
||||
subgroupBroadcast(f4, 0);
|
||||
subgroupBroadcast(f4, i);
|
||||
subgroupBroadcastFirst(f4);
|
||||
uvec4 ballot = subgroupBallot(false);
|
||||
subgroupInverseBallot(uvec4(0x1));
|
||||
@@ -192,7 +194,9 @@ void clustered_works(vec4 f4)
|
||||
#extension GL_KHR_shader_subgroup_quad: enable
|
||||
void quad_works(vec4 f4)
|
||||
{
|
||||
int i;
|
||||
subgroupQuadBroadcast(f4, 0);
|
||||
subgroupQuadBroadcast(f4, i);
|
||||
subgroupQuadSwapHorizontal(f4);
|
||||
subgroupQuadSwapVertical(f4);
|
||||
subgroupQuadSwapDiagonal(f4);
|
||||
|
||||
Reference in New Issue
Block a user