Implement NonSemantic.Shader.DebugInfo.100
See https://github.com/KhronosGroup/SPIRV-Registry.
This commit is contained in:
@@ -50,6 +50,10 @@
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#include "Logger.h"
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#include "spirv.hpp"
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#include "spvIR.h"
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namespace spv {
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#include "GLSL.ext.KHR.h"
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#include "NonSemanticShaderDebugInfo100.h"
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}
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#include <algorithm>
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#include <map>
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@@ -82,7 +86,7 @@ public:
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void setSource(spv::SourceLanguage lang, int version)
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{
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source = lang;
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sourceLang = lang;
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sourceVersion = version;
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}
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spv::Id getStringId(const std::string& str)
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@@ -106,11 +110,25 @@ public:
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void setSourceFile(const std::string& file)
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{
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sourceFileStringId = getStringId(file);
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currentFileId = sourceFileStringId;
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}
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void setSourceText(const std::string& text) { sourceText = text; }
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void addSourceExtension(const char* ext) { sourceExtensions.push_back(ext); }
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void addModuleProcessed(const std::string& p) { moduleProcesses.push_back(p.c_str()); }
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void setEmitOpLines() { emitOpLines = true; }
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void setEmitNonSemanticShaderDebugInfo(bool const emit)
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{
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emitNonSemanticShaderDebugInfo = emit;
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if(emit)
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{
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importNonSemanticShaderDebugInfoInstructions();
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}
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}
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void setEmitNonSemanticShaderDebugSource(bool const src)
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{
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emitNonSemanticShaderDebugSource = src;
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}
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void addExtension(const char* ext) { extensions.insert(ext); }
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void removeExtension(const char* ext)
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{
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@@ -163,10 +181,11 @@ public:
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void setLine(int line, const char* filename);
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// Low-level OpLine. See setLine() for a layered helper.
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void addLine(Id fileName, int line, int column);
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void addDebugScopeAndLine(Id fileName, int line, int column);
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// For creating new types (will return old type if the requested one was already made).
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Id makeVoidType();
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Id makeBoolType();
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Id makeBoolType(bool const compilerGenerated = true);
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Id makePointer(StorageClass, Id pointee);
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Id makeForwardPointer(StorageClass);
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Id makePointerFromForwardPointer(StorageClass, Id forwardPointerType, Id pointee);
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@@ -174,7 +193,7 @@ public:
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Id makeIntType(int width) { return makeIntegerType(width, true); }
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Id makeUintType(int width) { return makeIntegerType(width, false); }
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Id makeFloatType(int width);
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Id makeStructType(const std::vector<Id>& members, const char*);
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Id makeStructType(const std::vector<Id>& members, const char* name, bool const compilerGenerated = true);
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Id makeStructResultType(Id type0, Id type1);
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Id makeVectorType(Id component, int size);
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Id makeMatrixType(Id component, int cols, int rows);
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@@ -187,6 +206,36 @@ public:
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Id makeCooperativeMatrixType(Id component, Id scope, Id rows, Id cols);
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Id makeGenericType(spv::Op opcode, std::vector<spv::IdImmediate>& operands);
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// SPIR-V NonSemantic Shader DebugInfo Instructions
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struct DebugTypeLoc {
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std::string name {};
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int line {0};
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int column {0};
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};
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std::unordered_map<Id, DebugTypeLoc> debugTypeLocs;
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Id makeDebugInfoNone();
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Id makeBoolDebugType(int const size);
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Id makeIntegerDebugType(int const width, bool const hasSign);
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Id makeFloatDebugType(int const width);
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Id makeSequentialDebugType(Id const baseType, Id const componentCount, NonSemanticShaderDebugInfo100Instructions const sequenceType);
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Id makeArrayDebugType(Id const baseType, Id const componentCount);
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Id makeVectorDebugType(Id const baseType, int const componentCount);
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Id makeMatrixDebugType(Id const vectorType, int const vectorCount, bool columnMajor = true);
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Id makeMemberDebugType(Id const memberType, DebugTypeLoc const& debugTypeLoc);
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Id makeCompositeDebugType(std::vector<Id> const& memberTypes, char const*const name,
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NonSemanticShaderDebugInfo100DebugCompositeType const tag, bool const isOpaqueType = false);
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Id makeDebugSource(const Id fileName);
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Id makeDebugCompilationUnit();
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Id createDebugGlobalVariable(Id const type, char const*const name, Id const variable);
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Id createDebugLocalVariable(Id type, char const*const name, size_t const argNumber = 0);
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Id makeDebugExpression();
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Id makeDebugDeclare(Id const debugLocalVariable, Id const localVariable);
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Id makeDebugValue(Id const debugLocalVariable, Id const value);
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Id makeDebugFunctionType(Id returnType, const std::vector<Id>& paramTypes);
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Id makeDebugFunction(Function* function, Id nameId, Id funcTypeId);
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Id makeDebugLexicalBlock(uint32_t line);
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std::string unmangleFunctionName(std::string const& name) const;
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// accelerationStructureNV type
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Id makeAccelerationStructureType();
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// rayQueryEXT type
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@@ -261,6 +310,8 @@ public:
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// See if a resultId is valid for use as an initializer.
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bool isValidInitializer(Id resultId) const { return isConstant(resultId) || isGlobalVariable(resultId); }
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bool isRayTracingOpCode(Op opcode) const;
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int getScalarTypeWidth(Id typeId) const
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{
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Id scalarTypeId = getScalarTypeId(typeId);
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@@ -322,6 +373,8 @@ public:
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Id makeFloat16Constant(float f16, bool specConstant = false);
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Id makeFpConstant(Id type, double d, bool specConstant = false);
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Id importNonSemanticShaderDebugInfoInstructions();
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// Turn the array of constants into a proper spv constant of the requested type.
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Id makeCompositeConstant(Id type, const std::vector<Id>& comps, bool specConst = false);
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@@ -344,7 +397,12 @@ public:
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void addMemberDecoration(Id, unsigned int member, Decoration, const std::vector<const char*>& strings);
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// At the end of what block do the next create*() instructions go?
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void setBuildPoint(Block* bp) { buildPoint = bp; }
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// Also reset current last DebugScope and current source line to unknown
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void setBuildPoint(Block* bp) {
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buildPoint = bp;
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lastDebugScopeId = NoResult;
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currentLine = 0;
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}
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Block* getBuildPoint() const { return buildPoint; }
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// Make the entry-point function. The returned pointer is only valid
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@@ -355,12 +413,22 @@ public:
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// Return the function, pass back the entry.
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// The returned pointer is only valid for the lifetime of this builder.
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Function* makeFunctionEntry(Decoration precision, Id returnType, const char* name,
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const std::vector<Id>& paramTypes, const std::vector<std::vector<Decoration>>& precisions, Block **entry = 0);
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const std::vector<Id>& paramTypes, const std::vector<char const*>& paramNames,
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const std::vector<std::vector<Decoration>>& precisions, Block **entry = 0);
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// Create a return. An 'implicit' return is one not appearing in the source
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// code. In the case of an implicit return, no post-return block is inserted.
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void makeReturn(bool implicit, Id retVal = 0);
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// Initialize state and generate instructions for new lexical scope
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void enterScope(uint32_t line);
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// Set state and generate instructions to exit current lexical scope
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void leaveScope();
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// Prepare builder for generation of instructions for a function.
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void enterFunction(Function const* function);
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// Generate all the code needed to finish up a function.
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void leaveFunction();
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@@ -369,8 +437,8 @@ public:
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void makeStatementTerminator(spv::Op opcode, const char *name);
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// Create a global or function local or IO variable.
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Id createVariable(Decoration precision, StorageClass, Id type, const char* name = nullptr,
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Id initializer = NoResult);
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Id createVariable(Decoration precision, StorageClass storageClass, Id type, const char* name = nullptr,
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Id initializer = NoResult, bool const compilerGenerated = true);
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// Create an intermediate with an undefined value.
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Id createUndefined(Id type);
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@@ -805,13 +873,23 @@ public:
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const;
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unsigned int spvVersion; // the version of SPIR-V to emit in the header
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SourceLanguage source;
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SourceLanguage sourceLang;
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int sourceVersion;
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spv::Id sourceFileStringId;
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spv::Id nonSemanticShaderCompilationUnitId {0};
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spv::Id nonSemanticShaderDebugInfo {0};
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spv::Id debugInfoNone {0};
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spv::Id debugExpression {0}; // Debug expression with zero operations.
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std::string sourceText;
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int currentLine;
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const char* currentFile;
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spv::Id currentFileId;
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std::stack<spv::Id> currentDebugScopeId;
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spv::Id lastDebugScopeId;
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bool emitOpLines;
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bool emitNonSemanticShaderDebugInfo;
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bool restoreNonSemanticShaderDebugInfo;
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bool emitNonSemanticShaderDebugSource;
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std::set<std::string> extensions;
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std::vector<const char*> sourceExtensions;
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std::vector<const char*> moduleProcesses;
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@@ -845,6 +923,8 @@ public:
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std::unordered_map<unsigned int, std::vector<Instruction*>> groupedStructConstants;
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// map type opcodes to type instructions
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std::unordered_map<unsigned int, std::vector<Instruction*>> groupedTypes;
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// map type opcodes to debug type instructions
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std::unordered_map<unsigned int, std::vector<Instruction*>> groupedDebugTypes;
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// list of OpConstantNull instructions
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std::vector<Instruction*> nullConstants;
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@@ -860,6 +940,12 @@ public:
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// map from include file name ids to their contents
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std::map<spv::Id, const std::string*> includeFiles;
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// map from core id to debug id
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std::map <spv::Id, spv::Id> debugId;
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// map from file name string id to DebugSource id
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std::unordered_map<spv::Id, spv::Id> debugSourceId;
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// The stream for outputting warnings and errors.
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SpvBuildLogger* logger;
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}; // end Builder class
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