Use correct OriginUpperLeft when linking more than one shader.

This commit is contained in:
Markus Tavenrath
2017-01-23 16:53:16 -08:00
parent 2043da90df
commit 7b89e75213
6 changed files with 185 additions and 0 deletions

10
Test/link1.vk.frag Normal file
View File

@@ -0,0 +1,10 @@
#version 450
vec4 getColor();
out vec4 color;
void main()
{
color = getColor();
}