SPV: Add recursive distrubition of 'location' across structure members.

This commit is contained in:
John Kessenich
2016-01-21 18:56:57 -07:00
parent 7a53f76d38
commit 7b9fa25bad
3 changed files with 55 additions and 14 deletions

View File

@@ -7,12 +7,12 @@ Linked vertex stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 63
// Id's are bound by 69
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 12 23 34 44 45 61 62
EntryPoint Vertex 4 "main" 12 23 34 44 45 65 67 68
Source GLSL 430
Name 4 "main"
Name 10 "gl_PerVertex"
@@ -33,8 +33,17 @@ Linked vertex stage:
Name 55 "sampb1"
Name 58 "sampb2"
Name 59 "sampb4"
Name 61 "gl_VertexID"
Name 62 "gl_InstanceID"
Name 62 "S"
MemberName 62(S) 0 "a"
MemberName 62(S) 1 "b"
MemberName 62(S) 2 "c"
Name 63 "SS"
MemberName 63(SS) 0 "b"
MemberName 63(SS) 1 "s"
MemberName 63(SS) 2 "c"
Name 65 "var"
Name 67 "gl_VertexID"
Name 68 "gl_InstanceID"
MemberDecorate 10(gl_PerVertex) 0 BuiltIn ClipDistance
Decorate 10(gl_PerVertex) Block
Decorate 34(badorder3) Flat
@@ -49,8 +58,20 @@ Linked vertex stage:
Decorate 55(sampb1) Binding 4
Decorate 58(sampb2) Binding 5
Decorate 59(sampb4) Binding 31
Decorate 61(gl_VertexID) BuiltIn VertexId
Decorate 62(gl_InstanceID) BuiltIn InstanceId
MemberDecorate 62(S) 0 Flat
MemberDecorate 62(S) 0 Location 1
MemberDecorate 62(S) 1 Flat
MemberDecorate 62(S) 1 Location 2
MemberDecorate 62(S) 2 Flat
MemberDecorate 62(S) 2 Location 3
MemberDecorate 63(SS) 0 Flat
MemberDecorate 63(SS) 0 Location 0
MemberDecorate 63(SS) 1 Flat
MemberDecorate 63(SS) 1 Location 1
MemberDecorate 63(SS) 2 Flat
MemberDecorate 63(SS) 2 Location 4
Decorate 67(gl_VertexID) BuiltIn VertexId
Decorate 68(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
@@ -97,9 +118,15 @@ Linked vertex stage:
57: TypePointer UniformConstant 56
58(sampb2): 57(ptr) Variable UniformConstant
59(sampb4): 54(ptr) Variable UniformConstant
60: TypePointer Input 13(int)
61(gl_VertexID): 60(ptr) Variable Input
62(gl_InstanceID): 60(ptr) Variable Input
60: TypeVector 7(int) 2
61: TypeVector 6(float) 3
62(S): TypeStruct 6(float) 60(ivec2) 61(fvec3)
63(SS): TypeStruct 19(fvec4) 62(S) 19(fvec4)
64: TypePointer Output 63(SS)
65(var): 64(ptr) Variable Output
66: TypePointer Input 13(int)
67(gl_VertexID): 66(ptr) Variable Input
68(gl_InstanceID): 66(ptr) Variable Input
4(main): 2 Function None 3
5: Label
18: 17(ptr) AccessChain 12 14 15

View File

@@ -30,3 +30,7 @@ layout(binding = 7) uniform anonblock { int aoeu; } ;
layout(binding = 4) uniform sampler2D sampb1;
layout(binding = 5) uniform sampler2D sampb2[10];
layout(binding = 31) uniform sampler2D sampb4;
struct S { mediump float a; highp uvec2 b; highp vec3 c; };
struct SS { vec4 b; S s; vec4 c; };
layout(location = 0) flat out SS var;