SPV: Implement short circuiting of && and || when emitting SPIR-V.
This commit is contained in:
@@ -5,7 +5,7 @@ Linked fragment stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Id's are bound by 398
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// Id's are bound by 416
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Source GLSL 130
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Capability Shader
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@@ -20,15 +20,15 @@ Linked fragment stage:
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Name 22 "ui"
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Name 169 "uf"
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Name 216 "b"
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Name 242 "ub41"
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Name 244 "ub42"
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Name 301 "f"
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Name 377 "gl_FragColor"
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Name 395 "uiv4"
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Name 397 "ub"
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Decorate 377(gl_FragColor) BuiltIn FragColor
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Decorate 395(uiv4) NoStaticUse
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Decorate 397(ub) NoStaticUse
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Name 250 "ub41"
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Name 252 "ub42"
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Name 316 "f"
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Name 395 "gl_FragColor"
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Name 413 "uiv4"
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Name 415 "ub"
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Decorate 395(gl_FragColor) BuiltIn FragColor
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Decorate 413(uiv4) NoStaticUse
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Decorate 415(ub) NoStaticUse
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@@ -45,31 +45,31 @@ Linked fragment stage:
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214: TypeBool
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215: TypePointer Function 214(bool)
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219: TypeVector 214(bool) 4
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241: TypePointer UniformConstant 219(bvec4)
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242(ub41): 241(ptr) Variable UniformConstant
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244(ub42): 241(ptr) Variable UniformConstant
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291: 18(int) Constant 2
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298: 18(int) Constant 1
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300: TypePointer Function 6(float)
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330: TypeVector 6(float) 3
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346: 6(float) Constant 1073741824
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353: 6(float) Constant 1065353216
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358: 18(int) Constant 66
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364: 18(int) Constant 17
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376: TypePointer Output 7(fvec4)
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377(gl_FragColor): 376(ptr) Variable Output
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393: TypeVector 18(int) 4
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394: TypePointer UniformConstant 393(ivec4)
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395(uiv4): 394(ptr) Variable UniformConstant
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396: TypePointer UniformConstant 214(bool)
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397(ub): 396(ptr) Variable UniformConstant
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249: TypePointer UniformConstant 219(bvec4)
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250(ub41): 249(ptr) Variable UniformConstant
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252(ub42): 249(ptr) Variable UniformConstant
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306: 18(int) Constant 2
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313: 18(int) Constant 1
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315: TypePointer Function 6(float)
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345: TypeVector 6(float) 3
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364: 6(float) Constant 1073741824
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371: 6(float) Constant 1065353216
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376: 18(int) Constant 66
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382: 18(int) Constant 17
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394: TypePointer Output 7(fvec4)
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395(gl_FragColor): 394(ptr) Variable Output
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411: TypeVector 18(int) 4
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412: TypePointer UniformConstant 411(ivec4)
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413(uiv4): 412(ptr) Variable UniformConstant
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414: TypePointer UniformConstant 214(bool)
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415(ub): 414(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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9(v): 8(ptr) Variable Function
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20(i): 19(ptr) Variable Function
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216(b): 215(ptr) Variable Function
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301(f): 300(ptr) Variable Function
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378: 8(ptr) Variable Function
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316(f): 315(ptr) Variable Function
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396: 8(ptr) Variable Function
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12: 7(fvec4) Load 11(uv4)
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13: 7(fvec4) ExtInst 1(GLSL.std.450) 11(Radians) 12
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Store 9(v) 13
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@@ -315,199 +315,241 @@ Linked fragment stage:
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221: 214(bool) Any 220
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Store 216(b) 221
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222: 214(bool) Load 216(b)
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223: 7(fvec4) Load 9(v)
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224: 7(fvec4) Load 11(uv4)
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225: 219(bvec4) FOrdLessThanEqual 223 224
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226: 214(bool) Any 225
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227: 214(bool) LogicalAnd 222 226
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Store 216(b) 227
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228: 214(bool) Load 216(b)
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229: 7(fvec4) Load 9(v)
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230: 7(fvec4) Load 11(uv4)
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231: 219(bvec4) FOrdGreaterThan 229 230
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232: 214(bool) Any 231
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233: 214(bool) LogicalAnd 228 232
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Store 216(b) 233
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234: 214(bool) Load 216(b)
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235: 7(fvec4) Load 9(v)
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236: 7(fvec4) Load 11(uv4)
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237: 219(bvec4) FOrdGreaterThanEqual 235 236
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238: 214(bool) Any 237
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239: 214(bool) LogicalAnd 234 238
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Store 216(b) 239
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240: 214(bool) Load 216(b)
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243: 219(bvec4) Load 242(ub41)
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245: 219(bvec4) Load 244(ub42)
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246: 219(bvec4) IEqual 243 245
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247: 214(bool) Any 246
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248: 214(bool) LogicalAnd 240 247
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Store 216(b) 248
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249: 214(bool) Load 216(b)
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250: 219(bvec4) Load 242(ub41)
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251: 219(bvec4) Load 244(ub42)
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252: 219(bvec4) INotEqual 250 251
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253: 214(bool) Any 252
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254: 214(bool) LogicalAnd 249 253
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Store 216(b) 254
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255: 214(bool) Load 216(b)
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256: 219(bvec4) Load 242(ub41)
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257: 214(bool) Any 256
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258: 214(bool) LogicalAnd 255 257
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Store 216(b) 258
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259: 214(bool) Load 216(b)
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260: 219(bvec4) Load 242(ub41)
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261: 214(bool) All 260
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262: 214(bool) LogicalAnd 259 261
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Store 216(b) 262
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263: 214(bool) Load 216(b)
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264: 219(bvec4) Load 242(ub41)
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265: 219(bvec4) LogicalNot 264
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266: 214(bool) Any 265
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267: 214(bool) LogicalAnd 263 266
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Store 216(b) 267
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268: 18(int) Load 20(i)
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269: 18(int) Load 22(ui)
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270: 18(int) IAdd 268 269
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271: 18(int) Load 20(i)
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272: 18(int) IMul 270 271
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273: 18(int) Load 22(ui)
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274: 18(int) ISub 272 273
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275: 18(int) Load 20(i)
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276: 18(int) SDiv 274 275
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Store 20(i) 276
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277: 18(int) Load 20(i)
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278: 18(int) Load 22(ui)
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279: 18(int) SMod 277 278
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Store 20(i) 279
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SelectionMerge 224 None
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BranchConditional 222 223 224
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223: Label
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225: 7(fvec4) Load 9(v)
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226: 7(fvec4) Load 11(uv4)
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227: 219(bvec4) FOrdLessThanEqual 225 226
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228: 214(bool) Any 227
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Branch 224
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224: Label
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229: 214(bool) Phi 222 5 228 223
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Store 216(b) 229
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230: 214(bool) Load 216(b)
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SelectionMerge 232 None
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BranchConditional 230 231 232
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231: Label
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233: 7(fvec4) Load 9(v)
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234: 7(fvec4) Load 11(uv4)
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235: 219(bvec4) FOrdGreaterThan 233 234
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236: 214(bool) Any 235
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Branch 232
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232: Label
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237: 214(bool) Phi 230 224 236 231
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Store 216(b) 237
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238: 214(bool) Load 216(b)
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SelectionMerge 240 None
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BranchConditional 238 239 240
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239: Label
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241: 7(fvec4) Load 9(v)
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242: 7(fvec4) Load 11(uv4)
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243: 219(bvec4) FOrdGreaterThanEqual 241 242
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244: 214(bool) Any 243
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Branch 240
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240: Label
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245: 214(bool) Phi 238 232 244 239
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Store 216(b) 245
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246: 214(bool) Load 216(b)
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SelectionMerge 248 None
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BranchConditional 246 247 248
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247: Label
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251: 219(bvec4) Load 250(ub41)
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253: 219(bvec4) Load 252(ub42)
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254: 219(bvec4) IEqual 251 253
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255: 214(bool) Any 254
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Branch 248
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248: Label
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256: 214(bool) Phi 246 240 255 247
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Store 216(b) 256
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257: 214(bool) Load 216(b)
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SelectionMerge 259 None
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BranchConditional 257 258 259
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258: Label
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260: 219(bvec4) Load 250(ub41)
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261: 219(bvec4) Load 252(ub42)
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262: 219(bvec4) INotEqual 260 261
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263: 214(bool) Any 262
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Branch 259
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259: Label
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264: 214(bool) Phi 257 248 263 258
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Store 216(b) 264
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265: 214(bool) Load 216(b)
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266: 219(bvec4) Load 250(ub41)
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267: 214(bool) Any 266
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268: 214(bool) LogicalAnd 265 267
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Store 216(b) 268
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269: 214(bool) Load 216(b)
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270: 219(bvec4) Load 250(ub41)
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271: 214(bool) All 270
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272: 214(bool) LogicalAnd 269 271
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Store 216(b) 272
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273: 214(bool) Load 216(b)
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SelectionMerge 275 None
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BranchConditional 273 274 275
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274: Label
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276: 219(bvec4) Load 250(ub41)
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277: 219(bvec4) LogicalNot 276
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278: 214(bool) Any 277
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Branch 275
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275: Label
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279: 214(bool) Phi 273 259 278 274
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Store 216(b) 279
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280: 18(int) Load 20(i)
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281: 18(int) Load 22(ui)
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282: 214(bool) IEqual 280 281
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282: 18(int) IAdd 280 281
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283: 18(int) Load 20(i)
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284: 18(int) Load 22(ui)
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285: 214(bool) INotEqual 283 284
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286: 18(int) Load 20(i)
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287: 18(int) Load 22(ui)
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288: 214(bool) IEqual 286 287
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289: 214(bool) LogicalAnd 285 288
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290: 18(int) Load 20(i)
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292: 214(bool) INotEqual 290 291
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293: 214(bool) LogicalNotEqual 289 292
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294: 214(bool) LogicalOr 282 293
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SelectionMerge 296 None
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BranchConditional 294 295 296
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295: Label
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297: 18(int) Load 20(i)
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299: 18(int) IAdd 297 298
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Store 20(i) 299
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Branch 296
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296: Label
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302: 6(float) Load 169(uf)
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303: 6(float) Load 169(uf)
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304: 6(float) FAdd 302 303
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305: 6(float) Load 169(uf)
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306: 6(float) FMul 304 305
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307: 6(float) Load 169(uf)
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308: 6(float) FSub 306 307
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309: 6(float) Load 169(uf)
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310: 6(float) FDiv 308 309
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Store 301(f) 310
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311: 7(fvec4) Load 9(v)
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312: 6(float) ExtInst 1(GLSL.std.450) 65(Length) 311
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313: 6(float) Load 301(f)
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314: 6(float) FAdd 313 312
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Store 301(f) 314
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315: 7(fvec4) Load 9(v)
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316: 7(fvec4) Load 9(v)
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317: 6(float) ExtInst 1(GLSL.std.450) 66(Distance) 315 316
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318: 6(float) Load 301(f)
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319: 6(float) FAdd 318 317
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Store 301(f) 319
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320: 7(fvec4) Load 9(v)
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321: 7(fvec4) Load 9(v)
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322: 6(float) Dot 320 321
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323: 6(float) Load 301(f)
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324: 6(float) FAdd 323 322
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Store 301(f) 324
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325: 6(float) Load 301(f)
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326: 6(float) Load 169(uf)
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327: 6(float) FMul 325 326
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328: 6(float) Load 301(f)
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284: 18(int) IMul 282 283
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285: 18(int) Load 22(ui)
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286: 18(int) ISub 284 285
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287: 18(int) Load 20(i)
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288: 18(int) SDiv 286 287
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Store 20(i) 288
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289: 18(int) Load 20(i)
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290: 18(int) Load 22(ui)
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291: 18(int) SMod 289 290
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Store 20(i) 291
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292: 18(int) Load 20(i)
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293: 18(int) Load 22(ui)
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294: 214(bool) IEqual 292 293
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295: 214(bool) LogicalNot 294
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SelectionMerge 297 None
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BranchConditional 295 296 297
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296: Label
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298: 18(int) Load 20(i)
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299: 18(int) Load 22(ui)
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300: 214(bool) INotEqual 298 299
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301: 18(int) Load 20(i)
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302: 18(int) Load 22(ui)
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303: 214(bool) IEqual 301 302
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304: 214(bool) LogicalAnd 300 303
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305: 18(int) Load 20(i)
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307: 214(bool) INotEqual 305 306
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308: 214(bool) LogicalNotEqual 304 307
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Branch 297
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297: Label
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309: 214(bool) Phi 294 275 308 296
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SelectionMerge 311 None
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BranchConditional 309 310 311
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310: Label
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312: 18(int) Load 20(i)
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314: 18(int) IAdd 312 313
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Store 20(i) 314
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Branch 311
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311: Label
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317: 6(float) Load 169(uf)
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318: 6(float) Load 169(uf)
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319: 6(float) FAdd 317 318
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320: 6(float) Load 169(uf)
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321: 6(float) FMul 319 320
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322: 6(float) Load 169(uf)
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323: 6(float) FSub 321 322
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324: 6(float) Load 169(uf)
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325: 6(float) FDiv 323 324
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Store 316(f) 325
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326: 7(fvec4) Load 9(v)
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327: 6(float) ExtInst 1(GLSL.std.450) 65(Length) 326
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328: 6(float) Load 316(f)
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329: 6(float) FAdd 328 327
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Store 301(f) 329
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Store 316(f) 329
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330: 7(fvec4) Load 9(v)
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331: 7(fvec4) Load 9(v)
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332: 330(fvec3) VectorShuffle 331 331 0 1 2
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333: 7(fvec4) Load 9(v)
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334: 330(fvec3) VectorShuffle 333 333 0 1 2
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335: 330(fvec3) ExtInst 1(GLSL.std.450) 67(Cross) 332 334
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336: 6(float) CompositeExtract 335 0
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337: 6(float) Load 301(f)
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338: 6(float) FAdd 337 336
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Store 301(f) 338
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339: 6(float) Load 301(f)
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340: 6(float) Load 169(uf)
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341: 214(bool) FOrdEqual 339 340
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342: 6(float) Load 301(f)
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343: 6(float) Load 169(uf)
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344: 214(bool) FOrdNotEqual 342 343
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345: 6(float) Load 301(f)
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347: 214(bool) FOrdNotEqual 345 346
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348: 214(bool) LogicalAnd 344 347
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349: 214(bool) LogicalOr 341 348
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SelectionMerge 351 None
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BranchConditional 349 350 351
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350: Label
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352: 6(float) Load 301(f)
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354: 6(float) FAdd 352 353
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Store 301(f) 354
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Branch 351
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351: Label
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355: 18(int) Load 22(ui)
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356: 18(int) Load 20(i)
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357: 18(int) BitwiseAnd 356 355
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Store 20(i) 357
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359: 18(int) Load 20(i)
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360: 18(int) BitwiseOr 359 358
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Store 20(i) 360
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361: 18(int) Load 22(ui)
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362: 18(int) Load 20(i)
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363: 18(int) BitwiseXor 362 361
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Store 20(i) 363
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365: 18(int) Load 20(i)
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366: 18(int) SMod 365 364
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Store 20(i) 366
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367: 18(int) Load 20(i)
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368: 18(int) ShiftRightArithmetic 367 291
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Store 20(i) 368
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369: 18(int) Load 22(ui)
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370: 18(int) Load 20(i)
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371: 18(int) ShiftLeftLogical 370 369
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Store 20(i) 371
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372: 18(int) Load 20(i)
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373: 18(int) Not 372
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Store 20(i) 373
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374: 214(bool) Load 216(b)
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375: 214(bool) LogicalNot 374
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Store 216(b) 375
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379: 214(bool) Load 216(b)
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SelectionMerge 381 None
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BranchConditional 379 380 390
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380: Label
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382: 18(int) Load 20(i)
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383: 6(float) ConvertSToF 382
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384: 7(fvec4) CompositeConstruct 383 383 383 383
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385: 6(float) Load 301(f)
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386: 7(fvec4) CompositeConstruct 385 385 385 385
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387: 7(fvec4) FAdd 384 386
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388: 7(fvec4) Load 9(v)
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389: 7(fvec4) FAdd 387 388
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Store 378 389
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Branch 381
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390: Label
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391: 7(fvec4) Load 9(v)
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Store 378 391
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Branch 381
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381: Label
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392: 7(fvec4) Load 378
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Store 377(gl_FragColor) 392
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332: 6(float) ExtInst 1(GLSL.std.450) 66(Distance) 330 331
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333: 6(float) Load 316(f)
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334: 6(float) FAdd 333 332
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Store 316(f) 334
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335: 7(fvec4) Load 9(v)
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336: 7(fvec4) Load 9(v)
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337: 6(float) Dot 335 336
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338: 6(float) Load 316(f)
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339: 6(float) FAdd 338 337
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Store 316(f) 339
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340: 6(float) Load 316(f)
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341: 6(float) Load 169(uf)
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342: 6(float) FMul 340 341
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343: 6(float) Load 316(f)
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344: 6(float) FAdd 343 342
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Store 316(f) 344
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346: 7(fvec4) Load 9(v)
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347: 345(fvec3) VectorShuffle 346 346 0 1 2
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348: 7(fvec4) Load 9(v)
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349: 345(fvec3) VectorShuffle 348 348 0 1 2
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350: 345(fvec3) ExtInst 1(GLSL.std.450) 67(Cross) 347 349
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351: 6(float) CompositeExtract 350 0
|
||||
352: 6(float) Load 316(f)
|
||||
353: 6(float) FAdd 352 351
|
||||
Store 316(f) 353
|
||||
354: 6(float) Load 316(f)
|
||||
355: 6(float) Load 169(uf)
|
||||
356: 214(bool) FOrdEqual 354 355
|
||||
357: 214(bool) LogicalNot 356
|
||||
SelectionMerge 359 None
|
||||
BranchConditional 357 358 359
|
||||
358: Label
|
||||
360: 6(float) Load 316(f)
|
||||
361: 6(float) Load 169(uf)
|
||||
362: 214(bool) FOrdNotEqual 360 361
|
||||
363: 6(float) Load 316(f)
|
||||
365: 214(bool) FOrdNotEqual 363 364
|
||||
366: 214(bool) LogicalAnd 362 365
|
||||
Branch 359
|
||||
359: Label
|
||||
367: 214(bool) Phi 356 311 366 358
|
||||
SelectionMerge 369 None
|
||||
BranchConditional 367 368 369
|
||||
368: Label
|
||||
370: 6(float) Load 316(f)
|
||||
372: 6(float) FAdd 370 371
|
||||
Store 316(f) 372
|
||||
Branch 369
|
||||
369: Label
|
||||
373: 18(int) Load 22(ui)
|
||||
374: 18(int) Load 20(i)
|
||||
375: 18(int) BitwiseAnd 374 373
|
||||
Store 20(i) 375
|
||||
377: 18(int) Load 20(i)
|
||||
378: 18(int) BitwiseOr 377 376
|
||||
Store 20(i) 378
|
||||
379: 18(int) Load 22(ui)
|
||||
380: 18(int) Load 20(i)
|
||||
381: 18(int) BitwiseXor 380 379
|
||||
Store 20(i) 381
|
||||
383: 18(int) Load 20(i)
|
||||
384: 18(int) SMod 383 382
|
||||
Store 20(i) 384
|
||||
385: 18(int) Load 20(i)
|
||||
386: 18(int) ShiftRightArithmetic 385 306
|
||||
Store 20(i) 386
|
||||
387: 18(int) Load 22(ui)
|
||||
388: 18(int) Load 20(i)
|
||||
389: 18(int) ShiftLeftLogical 388 387
|
||||
Store 20(i) 389
|
||||
390: 18(int) Load 20(i)
|
||||
391: 18(int) Not 390
|
||||
Store 20(i) 391
|
||||
392: 214(bool) Load 216(b)
|
||||
393: 214(bool) LogicalNot 392
|
||||
Store 216(b) 393
|
||||
397: 214(bool) Load 216(b)
|
||||
SelectionMerge 399 None
|
||||
BranchConditional 397 398 408
|
||||
398: Label
|
||||
400: 18(int) Load 20(i)
|
||||
401: 6(float) ConvertSToF 400
|
||||
402: 7(fvec4) CompositeConstruct 401 401 401 401
|
||||
403: 6(float) Load 316(f)
|
||||
404: 7(fvec4) CompositeConstruct 403 403 403 403
|
||||
405: 7(fvec4) FAdd 402 404
|
||||
406: 7(fvec4) Load 9(v)
|
||||
407: 7(fvec4) FAdd 405 406
|
||||
Store 396 407
|
||||
Branch 399
|
||||
408: Label
|
||||
409: 7(fvec4) Load 9(v)
|
||||
Store 396 409
|
||||
Branch 399
|
||||
399: Label
|
||||
410: 7(fvec4) Load 396
|
||||
Store 395(gl_FragColor) 410
|
||||
Return
|
||||
FunctionEnd
|
||||
|
||||
Reference in New Issue
Block a user