Additional semantic checking for tessellation shaders and related clean up:
- non-arrayed geometry inputs and tessellation-control outputs - include user blocks in i/o array resizing based on primitive type - things belonging only to 'in' or 'out' are verified only on 'in' or 'out' - invocation number changing - move shader-scoped qualifier checking into its class - remove an incidental union of two levels of the node hierarchy in the yacc stack - remove layout(location=) default tracking when setting on a variable git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
@@ -6,12 +6,12 @@ void main()
|
||||
EndStreamPrimitive(0);
|
||||
EmitVertex();
|
||||
EndPrimitive();
|
||||
|
||||
int id = gl_InvocationID;
|
||||
}
|
||||
|
||||
layout(invocations = 3) out outbn { int a; }; // ERROR, not on a block
|
||||
layout(max_vertices = 127, invocations = 4) out;
|
||||
layout(invocations = 4) in outbn { int a; } bn[]; // ERROR, not on a block
|
||||
layout(max_vertices = 127) out;
|
||||
layout(invocations = 4) in;
|
||||
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
|
||||
@@ -55,5 +55,19 @@ layout(location = 4) in vec4 cva[3];
|
||||
layout(location = 5) in vec4 cvb[3];
|
||||
layout(location = 2) in mat3 cmc[3]; // ERROR, collision
|
||||
|
||||
patch in vec4 patchIn; // ERROR
|
||||
patch out vec4 patchOut; // ERROR
|
||||
patch in vec4 patchIn[]; // ERROR
|
||||
patch out vec4 patchOut; // ERROR
|
||||
|
||||
in float scalar; // ERROR, no array
|
||||
|
||||
layout(max_vertices = 127, invocations = 4) out; // ERROR
|
||||
layout(invocations = 4, max_vertices = 127) in; // ERROR
|
||||
layout(max_vertices = 127, invocations = 4) uniform; // 2 ERRORs
|
||||
|
||||
in inblockscalar {
|
||||
int a;
|
||||
} inbls; // ERROR, not an array
|
||||
|
||||
in inblocka {
|
||||
int a;
|
||||
} inbla[17]; // ERROR, wrong array size
|
||||
|
||||
Reference in New Issue
Block a user