Minor infrastructure changes, to simplify an upcoming check in:

- print out block member types when printing a block (makes all test results change)
 - const versions of all intermediate.h type-identification methods
 - layoutSlotLocation -> layoutLocation

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24664 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2014-01-06 21:27:56 +00:00
parent 7054075804
commit 7cbfdf4394
50 changed files with 592 additions and 571 deletions

View File

@@ -201,8 +201,8 @@ ERROR: node is still EOpNull!
0:? 'vl' (layout(location=4 ) smooth in 4-component vector of float)
0:? 'vl2' (layout(location=6 ) smooth in 4-component vector of float)
0:? 'uv3' (layout(location=3 ) uniform 3-component vector of float)
0:? '__anon__0' (in block{gl_FogFragCoord,gl_TexCoord,gl_Color,gl_SecondaryColor})
0:? '__anon__0' (in block{gl_FogFragCoord,gl_TexCoord,gl_Color,gl_SecondaryColor})
0:? '__anon__0' (in block{in float gl_FogFragCoord, in unsized array of 4-component vector of float gl_TexCoord, smooth in 4-component vector of float gl_Color, in 4-component vector of float gl_SecondaryColor})
0:? '__anon__0' (in block{in float gl_FogFragCoord, in unsized array of 4-component vector of float gl_TexCoord, smooth in 4-component vector of float gl_Color, in 4-component vector of float gl_SecondaryColor})
0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float)
0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float)
0:? 'u2drs' (uniform sampler2DRectShadow)