Minor infrastructure changes, to simplify an upcoming check in:
- print out block member types when printing a block (makes all test results change) - const versions of all intermediate.h type-identification methods - layoutSlotLocation -> layoutLocation git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24664 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -4,7 +4,7 @@ ERROR: 0:8: 'myIn' : cannot redeclare a built-in block with a user name
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ERROR: 0:12: 'gl_myIn' : no declaration found for redeclaration
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ERROR: 0:20: 'gl_PerVertex' : can only redeclare a built-in block once, and before any use
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ERROR: 0:32: 'gl_Position' : no such field in structure
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ERROR: 0:32: '=' : cannot convert from 'block{gl_PointSize}' to '4-component vector of float'
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ERROR: 0:32: '=' : cannot convert from 'block{float gl_PointSize}' to '4-component vector of float'
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ERROR: 0:33: 'gl_Position' : member of nameless block was not redeclared
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ERROR: 0:33: 'assign' : cannot convert from 'const 4-component vector of float' to 'layout(stream=0 ) gl_Position void'
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ERROR: 7 compilation errors. No code generated.
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@@ -29,25 +29,25 @@ ERROR: node is still EOpNull!
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0:30 move second child to first child (float)
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0:30 'p' (float)
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0:30 gl_PointSize: direct index for structure (float)
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0:30 direct index (block{gl_PointSize})
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0:30 'gl_in' (in unsized array of block{gl_PointSize})
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0:30 direct index (block{float gl_PointSize})
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0:30 'gl_in' (in unsized array of block{float gl_PointSize})
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0:30 Constant:
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0:30 1 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:31 move second child to first child (float)
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0:31 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize float)
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0:31 '__anon__0' (layout(stream=0 ) out block{gl_PointSize,})
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0:31 '__anon__0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float gl_PointSize, })
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0:31 Constant:
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0:31 1 (const uint)
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0:31 'p' (float)
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0:33 gl_Position: direct index for structure (layout(stream=0 ) gl_Position void)
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0:33 '__anon__0' (layout(stream=0 ) out block{gl_PointSize,})
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0:33 '__anon__0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float gl_PointSize, })
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0:33 Constant:
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0:33 0 (const uint)
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0:? Linker Objects
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0:? 'gl_in' (in unsized array of block{gl_PointSize})
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0:? '__anon__0' (layout(stream=0 ) out block{gl_PointSize,})
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0:? 'gl_in' (in unsized array of block{float gl_PointSize})
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0:? '__anon__0' (layout(stream=0 ) out block{layout(stream=0 ) gl_PointSize float gl_PointSize, })
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Linked geometry stage:
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