Minor infrastructure changes, to simplify an upcoming check in:

- print out block member types when printing a block (makes all test results change)
 - const versions of all intermediate.h type-identification methods
 - layoutSlotLocation -> layoutLocation

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24664 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2014-01-06 21:27:56 +00:00
parent 7054075804
commit 7cbfdf4394
50 changed files with 592 additions and 571 deletions

View File

@@ -12,7 +12,7 @@ ERROR: node is still EOpNull!
0:44 Sequence
0:44 move second child to first child (4-component vector of float)
0:44 gl_Position: direct index for structure (gl_Position 4-component vector of float)
0:44 '__anon__1' (out block{gl_Position,gl_PointSize,gl_ClipDistance,gl_ClipVertex,gl_FrontColor,gl_BackColor,gl_FrontSecondaryColor,gl_BackSecondaryColor,gl_TexCoord,gl_FogFragCoord})
0:44 '__anon__1' (out block{gl_Position 4-component vector of float gl_Position, gl_PointSize float gl_PointSize, unsized array of float gl_ClipDistance, gl_ClipVertex 4-component vector of float gl_ClipVertex, 4-component vector of float gl_FrontColor, 4-component vector of float gl_BackColor, 4-component vector of float gl_FrontSecondaryColor, 4-component vector of float gl_BackSecondaryColor, unsized array of 4-component vector of float gl_TexCoord, float gl_FogFragCoord})
0:44 Constant:
0:44 0 (const uint)
0:44 Construct vec4 (4-component vector of float)