HLSL: Turn on hlsl-offsets by default for HLSL-source shaders.
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@@ -72,9 +72,9 @@ gl_FragCoord origin is upper left
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MemberName 16(bufName) 0 "s"
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Name 18 ""
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MemberDecorate 15(S) 0 Offset 0
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MemberDecorate 15(S) 1 Offset 16
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MemberDecorate 15(S) 1 Offset 4
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MemberDecorate 15(S) 2 RowMajor
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MemberDecorate 15(S) 2 Offset 32
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MemberDecorate 15(S) 2 Offset 16
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MemberDecorate 15(S) 2 MatrixStride 16
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MemberDecorate 16(bufName) 0 Offset 0
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Decorate 16(bufName) Block
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