Add support for extension GL_ARB_shader_storage_buffer_object (#2184)
Enable below features for GL Core version 420: * layout qualifier "std430" * storage qualifier "buffer" * atomic memory functions
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@@ -17,3 +17,26 @@ uniform writeonly image2D i2D;
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ivec2 iv2dim = imageSize(i2D); // ERROR: imageSize called without enabling GL_ARB_shader_image_size extension
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#extension GL_ARB_shader_image_size : enable
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ivec2 iv2dim1 = imageSize(i2D);
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#extension GL_ARB_shader_storage_buffer_object : enable
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layout(binding = 0,std430) buffer Buffer
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{
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int atomi;
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uint atomu;
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};
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void atomicOpPass()
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{
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int origi = atomicAdd(atomi, 3);
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uint origu = atomicAnd(atomu, 7u);
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origi = atomicExchange(atomi, 4);
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origu = atomicCompSwap(atomu, 10u, 8u);
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}
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#extension GL_ARB_shader_storage_buffer_object : disable
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layout(binding = 1,std430) buffer BufferFail // Error std430 and "buffer" block support disabled
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{
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int atom1i;
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};
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@@ -4,11 +4,14 @@ ERROR: 0:11: 'layout qualifier' : can only apply depth layout to gl_FragDepth
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ERROR: 0:12: 'gl_FragDepth' : cannot redeclare after use
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ERROR: 0:14: 'atomic_uint' : array must be explicitly sized
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ERROR: 0:17: 'imageSize' : required extension not requested: GL_ARB_shader_image_size
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ERROR: 5 compilation errors. No code generated.
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ERROR: 0:39: 'std430' : not supported for this version or the enabled extensions
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ERROR: 0:39: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE or COMMA or SEMICOLON
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ERROR: 7 compilation errors. No code generated.
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Shader version: 420
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Requested GL_ARB_shader_image_size
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Requested GL_ARB_shader_storage_buffer_object
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using depth_any
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ERROR: node is still EOpNull!
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0:6 Function Definition: main( ( global void)
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@@ -28,6 +31,49 @@ ERROR: node is still EOpNull!
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0:19 'iv2dim1' ( global 2-component vector of int)
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0:19 imageQuerySize ( global 2-component vector of int)
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0:19 'i2D' ( writeonly uniform image2D)
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0:29 Function Definition: atomicOpPass( ( global void)
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0:29 Function Parameters:
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0:31 Sequence
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0:31 Sequence
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0:31 move second child to first child ( temp int)
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0:31 'origi' ( temp int)
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0:31 AtomicAdd ( global int)
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0:31 atomi: direct index for structure (layout( column_major std430 offset=0) buffer int)
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0:31 'anon@0' (layout( binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer int atomi, layout( column_major std430 offset=4) buffer uint atomu})
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0:31 Constant:
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0:31 0 (const uint)
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0:31 Constant:
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0:31 3 (const int)
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0:32 Sequence
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0:32 move second child to first child ( temp uint)
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0:32 'origu' ( temp uint)
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0:32 AtomicAnd ( global uint)
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0:32 atomu: direct index for structure (layout( column_major std430 offset=4) buffer uint)
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0:32 'anon@0' (layout( binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer int atomi, layout( column_major std430 offset=4) buffer uint atomu})
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0:32 Constant:
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0:32 1 (const uint)
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0:32 Constant:
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0:32 7 (const uint)
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0:33 move second child to first child ( temp int)
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0:33 'origi' ( temp int)
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0:33 AtomicExchange ( global int)
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0:33 atomi: direct index for structure (layout( column_major std430 offset=0) buffer int)
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0:33 'anon@0' (layout( binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer int atomi, layout( column_major std430 offset=4) buffer uint atomu})
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0:33 Constant:
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0:33 0 (const uint)
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0:33 Constant:
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0:33 4 (const int)
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0:34 move second child to first child ( temp uint)
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0:34 'origu' ( temp uint)
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0:34 AtomicCompSwap ( global uint)
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0:34 atomu: direct index for structure (layout( column_major std430 offset=4) buffer uint)
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0:34 'anon@0' (layout( binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer int atomi, layout( column_major std430 offset=4) buffer uint atomu})
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0:34 Constant:
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0:34 1 (const uint)
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0:34 Constant:
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0:34 10 (const uint)
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0:34 Constant:
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0:34 8 (const uint)
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0:? Linker Objects
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0:? 'gl_FragDepth' ( gl_FragDepth float FragDepth)
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0:? 'depth' ( smooth in float)
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@@ -35,6 +81,7 @@ ERROR: node is still EOpNull!
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0:? 'i2D' ( writeonly uniform image2D)
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0:? 'iv2dim' ( global 2-component vector of int)
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0:? 'iv2dim1' ( global 2-component vector of int)
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0:? 'anon@0' (layout( binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer int atomi, layout( column_major std430 offset=4) buffer uint atomu})
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Linked fragment stage:
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@@ -42,6 +89,7 @@ Linked fragment stage:
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Shader version: 420
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Requested GL_ARB_shader_image_size
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Requested GL_ARB_shader_storage_buffer_object
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using depth_any
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ERROR: node is still EOpNull!
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0:6 Function Definition: main( ( global void)
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@@ -68,4 +116,5 @@ ERROR: node is still EOpNull!
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0:? 'i2D' ( writeonly uniform image2D)
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0:? 'iv2dim' ( global 2-component vector of int)
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0:? 'iv2dim1' ( global 2-component vector of int)
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0:? 'anon@0' (layout( binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer int atomi, layout( column_major std430 offset=4) buffer uint atomu})
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