HLSL: Flatten a return struct from an entry point and assign locations after flattening.
Locations now get assigned in order, but skipping built-ins, which can be done post flattening.
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@@ -13,7 +13,7 @@ Linked fragment stage:
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Capability Sampled1D
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 5663 "main" 4045
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EntryPoint Fragment 5663 "main" 4045 4656 4112
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ExecutionMode 5663 OriginUpperLeft
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Decorate 4727 DescriptorSet 0
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Decorate 4727 Binding 0
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@@ -31,7 +31,8 @@ Linked fragment stage:
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Decorate 3805 DescriptorSet 0
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Decorate 3869 DescriptorSet 0
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MemberDecorate 1032 1 BuiltIn FragDepth
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Decorate 4045 Location 0
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Decorate 4656 Location 0
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Decorate 4112 BuiltIn FragDepth
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8: TypeVoid
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1282: TypeFunction 8
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12: TypeInt 32 1
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@@ -131,6 +132,10 @@ Linked fragment stage:
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650: TypePointer Function 13(float)
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1670: TypePointer Output 1032(struct)
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4045: 1670(ptr) Variable Output
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667: TypePointer Output 29(fvec4)
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4656: 667(ptr) Variable Output
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651: TypePointer Output 13(float)
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4112: 651(ptr) Variable Output
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5663: 8 Function None 1282
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24915: Label
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5830: 1972(ptr) Variable Function
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