HLSL: Implicit bool conversions for conditional expressions and related.
Covers if(cond), while(cond), do-while(cond), for(;cond;), and (cond ? :). Fixes #778.
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@ -9,7 +9,7 @@ gl_FragCoord origin is upper left
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0:11 Test condition and select ( temp void)
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0:11 Test condition and select ( temp void)
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0:11 Condition
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0:11 Condition
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0:11 Constant:
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0:11 Constant:
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0:11 0 (const int)
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0:11 false (const bool)
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0:11 true case is null
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0:11 true case is null
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0:2 Function Definition: PixelShaderFunction( ( temp void)
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0:2 Function Definition: PixelShaderFunction( ( temp void)
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0:2 Function Parameters:
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0:2 Function Parameters:
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@ -36,7 +36,7 @@ gl_FragCoord origin is upper left
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0:11 Test condition and select ( temp void)
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0:11 Test condition and select ( temp void)
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0:11 Condition
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0:11 Condition
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0:11 Constant:
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0:11 Constant:
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0:11 0 (const int)
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0:11 false (const bool)
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0:11 true case is null
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0:11 true case is null
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0:2 Function Definition: PixelShaderFunction( ( temp void)
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0:2 Function Definition: PixelShaderFunction( ( temp void)
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0:2 Function Parameters:
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0:2 Function Parameters:
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@ -71,8 +71,8 @@ gl_FragCoord origin is upper left
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7: TypeVector 6(float) 4
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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8: TypePointer Function 7(fvec4)
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9: TypeFunction 2 8(ptr)
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9: TypeFunction 2 8(ptr)
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13: TypeInt 32 1
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13: TypeBool
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14: 13(int) Constant 0
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14: 13(bool) ConstantFalse
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18: TypePointer Input 7(fvec4)
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18: TypePointer Input 7(fvec4)
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19(input): 18(ptr) Variable Input
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19(input): 18(ptr) Variable Input
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4(PixelShaderFunction): 2 Function None 3
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4(PixelShaderFunction): 2 Function None 3
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@ -55,7 +55,8 @@ gl_FragCoord origin is upper left
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0:12 'a' ( temp int)
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0:12 'a' ( temp int)
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0:12 Test condition and select ( temp int)
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0:12 Test condition and select ( temp int)
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0:12 Condition
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0:12 Condition
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0:12 'b' ( temp int)
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0:12 Convert int to bool ( temp bool)
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0:12 'b' ( temp int)
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0:12 true case
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0:12 true case
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0:12 move second child to first child ( temp int)
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0:12 move second child to first child ( temp int)
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0:12 'c' ( temp int)
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0:12 'c' ( temp int)
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@ -67,7 +68,8 @@ gl_FragCoord origin is upper left
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0:12 'b' ( temp int)
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0:12 'b' ( temp int)
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0:12 Test condition and select ( temp int)
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0:12 Test condition and select ( temp int)
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0:12 Condition
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0:12 Condition
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0:12 'a' ( temp int)
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0:12 Convert int to bool ( temp bool)
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0:12 'a' ( temp int)
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0:12 true case
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0:12 true case
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0:12 move second child to first child ( temp int)
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0:12 move second child to first child ( temp int)
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0:12 'd' ( temp int)
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0:12 'd' ( temp int)
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@ -179,7 +181,8 @@ gl_FragCoord origin is upper left
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0:12 'a' ( temp int)
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0:12 'a' ( temp int)
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0:12 Test condition and select ( temp int)
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0:12 Test condition and select ( temp int)
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0:12 Condition
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0:12 Condition
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0:12 'b' ( temp int)
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0:12 Convert int to bool ( temp bool)
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0:12 'b' ( temp int)
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0:12 true case
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0:12 true case
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0:12 move second child to first child ( temp int)
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0:12 move second child to first child ( temp int)
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0:12 'c' ( temp int)
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0:12 'c' ( temp int)
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@ -191,7 +194,8 @@ gl_FragCoord origin is upper left
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0:12 'b' ( temp int)
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0:12 'b' ( temp int)
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0:12 Test condition and select ( temp int)
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0:12 Test condition and select ( temp int)
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0:12 Condition
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0:12 Condition
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0:12 'a' ( temp int)
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0:12 Convert int to bool ( temp bool)
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0:12 'a' ( temp int)
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0:12 true case
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0:12 true case
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0:12 move second child to first child ( temp int)
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0:12 move second child to first child ( temp int)
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0:12 'd' ( temp int)
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0:12 'd' ( temp int)
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@ -245,12 +249,12 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Module Version 10000
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// Generated by (magic number): 80001
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// Generated by (magic number): 80001
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// Id's are bound by 100
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// Id's are bound by 102
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Capability Shader
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction" 93 96
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EntryPoint Fragment 4 "PixelShaderFunction" 95 98
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ExecutionMode 4 OriginUpperLeft
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ExecutionMode 4 OriginUpperLeft
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Name 4 "PixelShaderFunction"
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Name 4 "PixelShaderFunction"
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Name 11 "@PixelShaderFunction(vf4;"
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Name 11 "@PixelShaderFunction(vf4;"
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@ -261,13 +265,13 @@ gl_FragCoord origin is upper left
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Name 21 "d"
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Name 21 "d"
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Name 22 "ret"
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Name 22 "ret"
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Name 42 "e"
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Name 42 "e"
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Name 59 "f"
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Name 64 "f"
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Name 91 "input"
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Name 93 "input"
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Name 93 "input"
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Name 96 "@entryPointOutput"
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Name 95 "input"
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Name 97 "param"
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Name 98 "@entryPointOutput"
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Decorate 93(input) Location 0
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Name 99 "param"
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Decorate 96(@entryPointOutput) Location 0
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Decorate 95(input) Location 0
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Decorate 98(@entryPointOutput) Location 0
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2: TypeVoid
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2: TypeVoid
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3: TypeFunction 2
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3: TypeFunction 2
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6: TypeFloat 32
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6: TypeFloat 32
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@ -279,27 +283,27 @@ gl_FragCoord origin is upper left
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16: 13(int) Constant 5
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16: 13(int) Constant 5
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18: 13(int) Constant 6
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18: 13(int) Constant 6
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20: 13(int) Constant 7
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20: 13(int) Constant 7
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49: 13(int) Constant 10
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45: TypeBool
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57: 13(int) Constant 11
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46: TypeInt 32 0
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61: TypeInt 32 0
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47: 46(int) Constant 0
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62: 61(int) Constant 0
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53: 13(int) Constant 10
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63: TypePointer Function 6(float)
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62: 13(int) Constant 11
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66: 61(int) Constant 1
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66: TypePointer Function 6(float)
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69: TypeBool
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69: 46(int) Constant 1
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92: TypePointer Input 7(fvec4)
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94: TypePointer Input 7(fvec4)
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93(input): 92(ptr) Variable Input
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95(input): 94(ptr) Variable Input
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95: TypePointer Output 7(fvec4)
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97: TypePointer Output 7(fvec4)
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96(@entryPointOutput): 95(ptr) Variable Output
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98(@entryPointOutput): 97(ptr) Variable Output
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4(PixelShaderFunction): 2 Function None 3
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4(PixelShaderFunction): 2 Function None 3
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5: Label
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5: Label
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91(input): 8(ptr) Variable Function
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93(input): 8(ptr) Variable Function
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97(param): 8(ptr) Variable Function
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99(param): 8(ptr) Variable Function
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94: 7(fvec4) Load 93(input)
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96: 7(fvec4) Load 95(input)
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Store 91(input) 94
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Store 93(input) 96
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98: 7(fvec4) Load 91(input)
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100: 7(fvec4) Load 93(input)
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Store 97(param) 98
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Store 99(param) 100
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99: 7(fvec4) FunctionCall 11(@PixelShaderFunction(vf4;) 97(param)
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101: 7(fvec4) FunctionCall 11(@PixelShaderFunction(vf4;) 99(param)
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Store 96(@entryPointOutput) 99
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Store 98(@entryPointOutput) 101
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Return
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Return
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FunctionEnd
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FunctionEnd
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11(@PixelShaderFunction(vf4;): 7(fvec4) Function None 9
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11(@PixelShaderFunction(vf4;): 7(fvec4) Function None 9
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@ -312,9 +316,9 @@ gl_FragCoord origin is upper left
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22(ret): 8(ptr) Variable Function
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22(ret): 8(ptr) Variable Function
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42(e): 14(ptr) Variable Function
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42(e): 14(ptr) Variable Function
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43: 14(ptr) Variable Function
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43: 14(ptr) Variable Function
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51: 14(ptr) Variable Function
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55: 14(ptr) Variable Function
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59(f): 8(ptr) Variable Function
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64(f): 8(ptr) Variable Function
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60: 8(ptr) Variable Function
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65: 8(ptr) Variable Function
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Store 15(a) 16
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Store 15(a) 16
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Store 17(b) 18
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Store 17(b) 18
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Store 19(c) 20
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Store 19(c) 20
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@ -340,63 +344,65 @@ gl_FragCoord origin is upper left
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41: 7(fvec4) FAdd 36 40
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41: 7(fvec4) FAdd 36 40
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Store 22(ret) 41
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Store 22(ret) 41
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44: 13(int) Load 17(b)
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44: 13(int) Load 17(b)
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SelectionMerge 46 None
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48: 45(bool) INotEqual 44 47
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BranchConditional 44 45 48
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SelectionMerge 50 None
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45: Label
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BranchConditional 48 49 52
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47: 13(int) Load 21(d)
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49: Label
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Store 19(c) 47
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51: 13(int) Load 21(d)
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Store 43 47
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Store 19(c) 51
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Branch 46
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Store 43 51
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48: Label
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Branch 50
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Store 43 49
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52: Label
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Branch 46
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Store 43 53
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46: Label
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Branch 50
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50: 13(int) Load 43
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50: Label
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Store 15(a) 50
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54: 13(int) Load 43
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Store 42(e) 50
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Store 15(a) 54
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52: 13(int) Load 15(a)
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Store 42(e) 54
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SelectionMerge 54 None
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56: 13(int) Load 15(a)
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BranchConditional 52 53 56
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57: 45(bool) INotEqual 56 47
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53: Label
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SelectionMerge 59 None
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55: 13(int) Load 19(c)
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BranchConditional 57 58 61
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Store 21(d) 55
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58: Label
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Store 51 55
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60: 13(int) Load 19(c)
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Branch 54
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Store 21(d) 60
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56: Label
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Store 55 60
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Store 51 57
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Branch 59
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Branch 54
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61: Label
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54: Label
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Store 55 62
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58: 13(int) Load 51
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Branch 59
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Store 17(b) 58
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59: Label
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64: 63(ptr) AccessChain 22(ret) 62
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63: 13(int) Load 55
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65: 6(float) Load 64
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Store 17(b) 63
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67: 63(ptr) AccessChain 10(input) 66
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67: 66(ptr) AccessChain 22(ret) 47
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68: 6(float) Load 67
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68: 6(float) Load 67
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70: 69(bool) FOrdLessThan 65 68
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70: 66(ptr) AccessChain 10(input) 69
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SelectionMerge 72 None
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71: 6(float) Load 70
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BranchConditional 70 71 77
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72: 45(bool) FOrdLessThan 68 71
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71: Label
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SelectionMerge 74 None
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73: 13(int) Load 19(c)
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BranchConditional 72 73 79
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74: 6(float) ConvertSToF 73
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73: Label
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75: 7(fvec4) Load 10(input)
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75: 13(int) Load 19(c)
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76: 7(fvec4) VectorTimesScalar 75 74
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76: 6(float) ConvertSToF 75
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Store 60 76
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77: 7(fvec4) Load 10(input)
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Branch 72
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78: 7(fvec4) VectorTimesScalar 77 76
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77: Label
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Store 65 78
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78: 13(int) Load 21(d)
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Branch 74
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79: 6(float) ConvertSToF 78
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79: Label
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80: 7(fvec4) Load 10(input)
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80: 13(int) Load 21(d)
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81: 7(fvec4) VectorTimesScalar 80 79
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81: 6(float) ConvertSToF 80
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Store 60 81
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82: 7(fvec4) Load 10(input)
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Branch 72
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83: 7(fvec4) VectorTimesScalar 82 81
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72: Label
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Store 65 83
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82: 7(fvec4) Load 60
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Branch 74
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Store 59(f) 82
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74: Label
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83: 13(int) Load 42(e)
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84: 7(fvec4) Load 65
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84: 6(float) ConvertSToF 83
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Store 64(f) 84
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85: 7(fvec4) Load 22(ret)
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85: 13(int) Load 42(e)
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86: 7(fvec4) VectorTimesScalar 85 84
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86: 6(float) ConvertSToF 85
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87: 7(fvec4) Load 59(f)
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87: 7(fvec4) Load 22(ret)
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88: 7(fvec4) FAdd 86 87
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88: 7(fvec4) VectorTimesScalar 87 86
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ReturnValue 88
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89: 7(fvec4) Load 64(f)
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90: 7(fvec4) FAdd 88 89
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ReturnValue 90
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FunctionEnd
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FunctionEnd
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@ -25,10 +25,11 @@ gl_FragCoord origin is upper left
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0:9 2 (const int)
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0:9 2 (const int)
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0:10 Test condition and select ( temp void)
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0:10 Test condition and select ( temp void)
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0:10 Condition
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0:10 Condition
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0:10 direct index ( temp float)
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0:10 Convert float to bool ( temp bool)
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0:10 'input' ( in 4-component vector of float)
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0:10 direct index ( temp float)
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0:10 Constant:
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0:10 'input' ( in 4-component vector of float)
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0:10 0 (const int)
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0:10 Constant:
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0:10 0 (const int)
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0:10 true case
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0:10 true case
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0:11 Branch: Kill
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0:11 Branch: Kill
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0:12 Sequence
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0:12 Sequence
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@ -80,10 +81,11 @@ gl_FragCoord origin is upper left
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0:9 2 (const int)
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0:9 2 (const int)
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0:10 Test condition and select ( temp void)
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0:10 Test condition and select ( temp void)
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0:10 Condition
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0:10 Condition
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0:10 direct index ( temp float)
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0:10 Convert float to bool ( temp bool)
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0:10 'input' ( in 4-component vector of float)
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0:10 direct index ( temp float)
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0:10 Constant:
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0:10 'input' ( in 4-component vector of float)
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0:10 0 (const int)
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0:10 Constant:
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0:10 0 (const int)
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0:10 true case
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0:10 true case
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0:11 Branch: Kill
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0:11 Branch: Kill
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0:12 Sequence
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0:12 Sequence
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@ -107,12 +109,12 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Module Version 10000
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// Generated by (magic number): 80001
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// Generated by (magic number): 80001
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// Id's are bound by 48
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// Id's are bound by 50
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Capability Shader
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction" 43
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EntryPoint Fragment 4 "PixelShaderFunction" 45
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ExecutionMode 4 OriginUpperLeft
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ExecutionMode 4 OriginUpperLeft
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Name 4 "PixelShaderFunction"
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Name 4 "PixelShaderFunction"
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Name 10 "foo(f1;"
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Name 10 "foo(f1;"
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Name 16 "@PixelShaderFunction(vf4;"
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Name 16 "@PixelShaderFunction(vf4;"
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Name 15 "input"
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Name 15 "input"
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Name 25 "param"
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Name 25 "param"
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Name 37 "f"
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Name 39 "f"
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Name 41 "input"
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Name 43 "input"
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Name 43 "input"
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Name 45 "param"
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Name 45 "input"
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Decorate 43(input) Location 0
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Name 47 "param"
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Decorate 45(input) Location 0
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2: TypeVoid
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2: TypeVoid
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3: TypeFunction 2
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3: TypeFunction 2
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6: TypeFloat 32
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6: TypeFloat 32
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26: TypeInt 32 0
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26: TypeInt 32 0
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27: 26(int) Constant 2
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27: 26(int) Constant 2
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31: 26(int) Constant 0
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31: 26(int) Constant 0
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42: TypePointer Input 12(fvec4)
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34: 6(float) Constant 0
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43(input): 42(ptr) Variable Input
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44: TypePointer Input 12(fvec4)
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45(input): 44(ptr) Variable Input
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4(PixelShaderFunction): 2 Function None 3
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4(PixelShaderFunction): 2 Function None 3
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5: Label
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5: Label
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41(input): 13(ptr) Variable Function
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43(input): 13(ptr) Variable Function
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45(param): 13(ptr) Variable Function
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47(param): 13(ptr) Variable Function
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44: 12(fvec4) Load 43(input)
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46: 12(fvec4) Load 45(input)
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Store 41(input) 44
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Store 43(input) 46
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46: 12(fvec4) Load 41(input)
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48: 12(fvec4) Load 43(input)
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Store 45(param) 46
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Store 47(param) 48
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47: 2 FunctionCall 16(@PixelShaderFunction(vf4;) 45(param)
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49: 2 FunctionCall 16(@PixelShaderFunction(vf4;) 47(param)
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Return
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Return
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FunctionEnd
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FunctionEnd
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10(foo(f1;): 2 Function None 8
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10(foo(f1;): 2 Function None 8
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15(input): 13(ptr) FunctionParameter
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15(input): 13(ptr) FunctionParameter
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17: Label
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17: Label
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25(param): 7(ptr) Variable Function
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25(param): 7(ptr) Variable Function
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37(f): 7(ptr) Variable Function
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39(f): 7(ptr) Variable Function
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28: 7(ptr) AccessChain 15(input) 27
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28: 7(ptr) AccessChain 15(input) 27
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29: 6(float) Load 28
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29: 6(float) Load 28
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Store 25(param) 29
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Store 25(param) 29
|
||||||
30: 2 FunctionCall 10(foo(f1;) 25(param)
|
30: 2 FunctionCall 10(foo(f1;) 25(param)
|
||||||
32: 7(ptr) AccessChain 15(input) 31
|
32: 7(ptr) AccessChain 15(input) 31
|
||||||
33: 6(float) Load 32
|
33: 6(float) Load 32
|
||||||
SelectionMerge 35 None
|
35: 20(bool) FOrdNotEqual 33 34
|
||||||
BranchConditional 33 34 35
|
SelectionMerge 37 None
|
||||||
34: Label
|
BranchConditional 35 36 37
|
||||||
|
36: Label
|
||||||
Kill
|
Kill
|
||||||
35: Label
|
37: Label
|
||||||
38: 7(ptr) AccessChain 15(input) 31
|
40: 7(ptr) AccessChain 15(input) 31
|
||||||
39: 6(float) Load 38
|
41: 6(float) Load 40
|
||||||
Store 37(f) 39
|
Store 39(f) 41
|
||||||
Kill
|
Kill
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|||||||
@ -69,12 +69,13 @@ gl_FragCoord origin is upper left
|
|||||||
0:26 'input' ( in 4-component vector of float)
|
0:26 'input' ( in 4-component vector of float)
|
||||||
0:30 Test condition and select ( temp void)
|
0:30 Test condition and select ( temp void)
|
||||||
0:30 Condition
|
0:30 Condition
|
||||||
0:30 move second child to first child ( temp float)
|
0:30 Convert float to bool ( temp bool)
|
||||||
0:30 'ii' ( temp float)
|
0:30 move second child to first child ( temp float)
|
||||||
0:30 direct index ( temp float)
|
0:30 'ii' ( temp float)
|
||||||
0:30 'input' ( in 4-component vector of float)
|
0:30 direct index ( temp float)
|
||||||
0:30 Constant:
|
0:30 'input' ( in 4-component vector of float)
|
||||||
0:30 2 (const int)
|
0:30 Constant:
|
||||||
|
0:30 2 (const int)
|
||||||
0:30 true case
|
0:30 true case
|
||||||
0:31 Pre-Increment ( temp float)
|
0:31 Pre-Increment ( temp float)
|
||||||
0:31 'ii' ( temp float)
|
0:31 'ii' ( temp float)
|
||||||
@ -178,12 +179,13 @@ gl_FragCoord origin is upper left
|
|||||||
0:26 'input' ( in 4-component vector of float)
|
0:26 'input' ( in 4-component vector of float)
|
||||||
0:30 Test condition and select ( temp void)
|
0:30 Test condition and select ( temp void)
|
||||||
0:30 Condition
|
0:30 Condition
|
||||||
0:30 move second child to first child ( temp float)
|
0:30 Convert float to bool ( temp bool)
|
||||||
0:30 'ii' ( temp float)
|
0:30 move second child to first child ( temp float)
|
||||||
0:30 direct index ( temp float)
|
0:30 'ii' ( temp float)
|
||||||
0:30 'input' ( in 4-component vector of float)
|
0:30 direct index ( temp float)
|
||||||
0:30 Constant:
|
0:30 'input' ( in 4-component vector of float)
|
||||||
0:30 2 (const int)
|
0:30 Constant:
|
||||||
|
0:30 2 (const int)
|
||||||
0:30 true case
|
0:30 true case
|
||||||
0:31 Pre-Increment ( temp float)
|
0:31 Pre-Increment ( temp float)
|
||||||
0:31 'ii' ( temp float)
|
0:31 'ii' ( temp float)
|
||||||
@ -215,24 +217,24 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 101
|
// Id's are bound by 103
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "PixelShaderFunction" 94 97
|
EntryPoint Fragment 4 "PixelShaderFunction" 96 99
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "PixelShaderFunction"
|
Name 4 "PixelShaderFunction"
|
||||||
Name 11 "@PixelShaderFunction(vf4;"
|
Name 11 "@PixelShaderFunction(vf4;"
|
||||||
Name 10 "input"
|
Name 10 "input"
|
||||||
Name 68 "ii"
|
Name 68 "ii"
|
||||||
Name 80 "ii"
|
Name 82 "ii"
|
||||||
Name 92 "input"
|
|
||||||
Name 94 "input"
|
Name 94 "input"
|
||||||
Name 97 "@entryPointOutput"
|
Name 96 "input"
|
||||||
Name 98 "param"
|
Name 99 "@entryPointOutput"
|
||||||
Decorate 94(input) Location 0
|
Name 100 "param"
|
||||||
Decorate 97(@entryPointOutput) Location 0
|
Decorate 96(input) Location 0
|
||||||
|
Decorate 99(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -244,31 +246,32 @@ gl_FragCoord origin is upper left
|
|||||||
67: TypePointer Function 6(float)
|
67: TypePointer Function 6(float)
|
||||||
69: TypeInt 32 0
|
69: TypeInt 32 0
|
||||||
70: 69(int) Constant 2
|
70: 69(int) Constant 2
|
||||||
76: 6(float) Constant 1065353216
|
73: 6(float) Constant 0
|
||||||
78: TypeInt 32 1
|
78: 6(float) Constant 1065353216
|
||||||
79: TypePointer Function 78(int)
|
80: TypeInt 32 1
|
||||||
82: 78(int) Constant 1
|
81: TypePointer Function 80(int)
|
||||||
93: TypePointer Input 7(fvec4)
|
84: 80(int) Constant 1
|
||||||
94(input): 93(ptr) Variable Input
|
95: TypePointer Input 7(fvec4)
|
||||||
96: TypePointer Output 7(fvec4)
|
96(input): 95(ptr) Variable Input
|
||||||
97(@entryPointOutput): 96(ptr) Variable Output
|
98: TypePointer Output 7(fvec4)
|
||||||
|
99(@entryPointOutput): 98(ptr) Variable Output
|
||||||
4(PixelShaderFunction): 2 Function None 3
|
4(PixelShaderFunction): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
92(input): 8(ptr) Variable Function
|
94(input): 8(ptr) Variable Function
|
||||||
98(param): 8(ptr) Variable Function
|
100(param): 8(ptr) Variable Function
|
||||||
95: 7(fvec4) Load 94(input)
|
97: 7(fvec4) Load 96(input)
|
||||||
Store 92(input) 95
|
Store 94(input) 97
|
||||||
99: 7(fvec4) Load 92(input)
|
101: 7(fvec4) Load 94(input)
|
||||||
Store 98(param) 99
|
Store 100(param) 101
|
||||||
100: 7(fvec4) FunctionCall 11(@PixelShaderFunction(vf4;) 98(param)
|
102: 7(fvec4) FunctionCall 11(@PixelShaderFunction(vf4;) 100(param)
|
||||||
Store 97(@entryPointOutput) 100
|
Store 99(@entryPointOutput) 102
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
11(@PixelShaderFunction(vf4;): 7(fvec4) Function None 9
|
11(@PixelShaderFunction(vf4;): 7(fvec4) Function None 9
|
||||||
10(input): 8(ptr) FunctionParameter
|
10(input): 8(ptr) FunctionParameter
|
||||||
12: Label
|
12: Label
|
||||||
68(ii): 67(ptr) Variable Function
|
68(ii): 67(ptr) Variable Function
|
||||||
80(ii): 79(ptr) Variable Function
|
82(ii): 81(ptr) Variable Function
|
||||||
13: 7(fvec4) Load 10(input)
|
13: 7(fvec4) Load 10(input)
|
||||||
14: 7(fvec4) Load 10(input)
|
14: 7(fvec4) Load 10(input)
|
||||||
17: 16(bvec4) FOrdEqual 13 14
|
17: 16(bvec4) FOrdEqual 13 14
|
||||||
@ -338,28 +341,29 @@ gl_FragCoord origin is upper left
|
|||||||
71: 67(ptr) AccessChain 10(input) 70
|
71: 67(ptr) AccessChain 10(input) 70
|
||||||
72: 6(float) Load 71
|
72: 6(float) Load 71
|
||||||
Store 68(ii) 72
|
Store 68(ii) 72
|
||||||
SelectionMerge 74 None
|
74: 15(bool) FOrdNotEqual 72 73
|
||||||
BranchConditional 72 73 74
|
SelectionMerge 76 None
|
||||||
73: Label
|
BranchConditional 74 75 76
|
||||||
75: 6(float) Load 68(ii)
|
75: Label
|
||||||
77: 6(float) FAdd 75 76
|
77: 6(float) Load 68(ii)
|
||||||
Store 68(ii) 77
|
79: 6(float) FAdd 77 78
|
||||||
Branch 74
|
Store 68(ii) 79
|
||||||
74: Label
|
Branch 76
|
||||||
81: 78(int) Load 80(ii)
|
76: Label
|
||||||
83: 78(int) IAdd 81 82
|
83: 80(int) Load 82(ii)
|
||||||
Store 80(ii) 83
|
85: 80(int) IAdd 83 84
|
||||||
84: 78(int) Load 80(ii)
|
Store 82(ii) 85
|
||||||
85: 6(float) ConvertSToF 84
|
86: 80(int) Load 82(ii)
|
||||||
86: 15(bool) FOrdEqual 85 76
|
87: 6(float) ConvertSToF 86
|
||||||
SelectionMerge 88 None
|
88: 15(bool) FOrdEqual 87 78
|
||||||
BranchConditional 86 87 88
|
SelectionMerge 90 None
|
||||||
87: Label
|
BranchConditional 88 89 90
|
||||||
89: 78(int) Load 80(ii)
|
89: Label
|
||||||
90: 78(int) IAdd 89 82
|
91: 80(int) Load 82(ii)
|
||||||
Store 80(ii) 90
|
92: 80(int) IAdd 91 84
|
||||||
Branch 88
|
Store 82(ii) 92
|
||||||
88: Label
|
Branch 90
|
||||||
91: 7(fvec4) Undef
|
90: Label
|
||||||
ReturnValue 91
|
93: 7(fvec4) Undef
|
||||||
|
ReturnValue 93
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|||||||
549
Test/baseResults/hlsl.implicitBool.frag.out
Executable file
549
Test/baseResults/hlsl.implicitBool.frag.out
Executable file
@ -0,0 +1,549 @@
|
|||||||
|
hlsl.implicitBool.frag
|
||||||
|
Shader version: 450
|
||||||
|
gl_FragCoord origin is upper left
|
||||||
|
0:? Sequence
|
||||||
|
0:7 Function Definition: @main( ( temp 4-component vector of float)
|
||||||
|
0:7 Function Parameters:
|
||||||
|
0:? Sequence
|
||||||
|
0:8 Sequence
|
||||||
|
0:8 move second child to first child ( temp 4-component vector of float)
|
||||||
|
0:8 'a' ( temp 4-component vector of float)
|
||||||
|
0:? Constant:
|
||||||
|
0:? 2.000000
|
||||||
|
0:? 2.000000
|
||||||
|
0:? 2.000000
|
||||||
|
0:? 2.000000
|
||||||
|
0:9 Test condition and select ( temp void)
|
||||||
|
0:9 Condition
|
||||||
|
0:9 Convert int to bool ( temp bool)
|
||||||
|
0:9 condi: direct index for structure ( uniform int)
|
||||||
|
0:9 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:9 Constant:
|
||||||
|
0:9 1 (const uint)
|
||||||
|
0:9 true case
|
||||||
|
0:10 Branch: Return with expression
|
||||||
|
0:10 add ( temp 4-component vector of float)
|
||||||
|
0:10 'a' ( temp 4-component vector of float)
|
||||||
|
0:10 Constant:
|
||||||
|
0:10 1.000000
|
||||||
|
0:11 Test condition and select ( temp void)
|
||||||
|
0:11 Condition
|
||||||
|
0:11 Convert float to bool ( temp bool)
|
||||||
|
0:11 condf: direct index for structure ( uniform float)
|
||||||
|
0:11 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:11 Constant:
|
||||||
|
0:11 0 (const uint)
|
||||||
|
0:11 true case
|
||||||
|
0:12 Branch: Return with expression
|
||||||
|
0:12 add ( temp 4-component vector of float)
|
||||||
|
0:12 'a' ( temp 4-component vector of float)
|
||||||
|
0:12 Constant:
|
||||||
|
0:12 2.000000
|
||||||
|
0:13 Test condition and select ( temp void)
|
||||||
|
0:13 Condition
|
||||||
|
0:13 Convert float to bool ( temp bool)
|
||||||
|
0:13 condf1: direct index for structure ( uniform 1-component vector of float)
|
||||||
|
0:13 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:13 Constant:
|
||||||
|
0:13 2 (const uint)
|
||||||
|
0:13 true case
|
||||||
|
0:14 Branch: Return with expression
|
||||||
|
0:14 add ( temp 4-component vector of float)
|
||||||
|
0:14 'a' ( temp 4-component vector of float)
|
||||||
|
0:14 Constant:
|
||||||
|
0:14 3.000000
|
||||||
|
0:15 Test condition and select ( temp void)
|
||||||
|
0:15 Condition
|
||||||
|
0:15 Convert int to bool ( temp bool)
|
||||||
|
0:15 condi1: direct index for structure ( uniform 1-component vector of int)
|
||||||
|
0:15 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:15 Constant:
|
||||||
|
0:15 3 (const uint)
|
||||||
|
0:15 true case
|
||||||
|
0:16 Branch: Return with expression
|
||||||
|
0:16 add ( temp 4-component vector of float)
|
||||||
|
0:16 'a' ( temp 4-component vector of float)
|
||||||
|
0:16 Constant:
|
||||||
|
0:16 4.000000
|
||||||
|
0:17 Test condition and select ( temp void)
|
||||||
|
0:17 Condition
|
||||||
|
0:17 logical-or ( temp bool)
|
||||||
|
0:17 logical-and ( temp bool)
|
||||||
|
0:17 Convert int to bool ( temp bool)
|
||||||
|
0:17 condi: direct index for structure ( uniform int)
|
||||||
|
0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:17 Constant:
|
||||||
|
0:17 1 (const uint)
|
||||||
|
0:17 Convert int to bool ( temp bool)
|
||||||
|
0:17 Convert float to int ( temp int)
|
||||||
|
0:17 condf: direct index for structure ( uniform float)
|
||||||
|
0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:17 Constant:
|
||||||
|
0:17 0 (const uint)
|
||||||
|
0:17 Convert float to bool ( temp bool)
|
||||||
|
0:17 condf1: direct index for structure ( uniform 1-component vector of float)
|
||||||
|
0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:17 Constant:
|
||||||
|
0:17 2 (const uint)
|
||||||
|
0:17 true case
|
||||||
|
0:18 Branch: Return with expression
|
||||||
|
0:18 add ( temp 4-component vector of float)
|
||||||
|
0:18 'a' ( temp 4-component vector of float)
|
||||||
|
0:18 Constant:
|
||||||
|
0:18 5.000000
|
||||||
|
0:20 Sequence
|
||||||
|
0:20 move second child to first child ( temp float)
|
||||||
|
0:20 'f' ( temp float)
|
||||||
|
0:20 condf: direct index for structure ( uniform float)
|
||||||
|
0:20 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:20 Constant:
|
||||||
|
0:20 0 (const uint)
|
||||||
|
0:21 Loop with condition tested first
|
||||||
|
0:21 Loop Condition
|
||||||
|
0:21 Convert float to bool ( temp bool)
|
||||||
|
0:21 'f' ( temp float)
|
||||||
|
0:21 Loop Body
|
||||||
|
0:? Sequence
|
||||||
|
0:21 Pre-Decrement ( temp float)
|
||||||
|
0:21 'f' ( temp float)
|
||||||
|
0:23 Sequence
|
||||||
|
0:23 move second child to first child ( temp int)
|
||||||
|
0:23 'i' ( temp int)
|
||||||
|
0:23 condi: direct index for structure ( uniform int)
|
||||||
|
0:23 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:23 Constant:
|
||||||
|
0:23 1 (const uint)
|
||||||
|
0:24 Loop with condition not tested first
|
||||||
|
0:24 Loop Condition
|
||||||
|
0:24 Convert int to bool ( temp bool)
|
||||||
|
0:24 'i' ( temp int)
|
||||||
|
0:24 Loop Body
|
||||||
|
0:24 Pre-Decrement ( temp int)
|
||||||
|
0:24 'i' ( temp int)
|
||||||
|
0:? Sequence
|
||||||
|
0:26 Loop with condition tested first
|
||||||
|
0:26 Loop Condition
|
||||||
|
0:26 Convert int to bool ( temp bool)
|
||||||
|
0:26 'i' ( temp int)
|
||||||
|
0:26 Loop Body
|
||||||
|
0:? Sequence
|
||||||
|
0:26 Pre-Decrement ( temp int)
|
||||||
|
0:26 'i' ( temp int)
|
||||||
|
0:28 Sequence
|
||||||
|
0:28 move second child to first child ( temp float)
|
||||||
|
0:28 'g' ( temp float)
|
||||||
|
0:28 Test condition and select ( temp float)
|
||||||
|
0:28 Condition
|
||||||
|
0:28 Convert float to bool ( temp bool)
|
||||||
|
0:28 condf: direct index for structure ( uniform float)
|
||||||
|
0:28 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:28 Constant:
|
||||||
|
0:28 0 (const uint)
|
||||||
|
0:28 true case
|
||||||
|
0:28 Constant:
|
||||||
|
0:28 7.000000
|
||||||
|
0:28 false case
|
||||||
|
0:28 Constant:
|
||||||
|
0:28 8.000000
|
||||||
|
0:29 add second child into first child ( temp 4-component vector of float)
|
||||||
|
0:29 'a' ( temp 4-component vector of float)
|
||||||
|
0:29 'g' ( temp float)
|
||||||
|
0:31 Branch: Return with expression
|
||||||
|
0:31 subtract ( temp 4-component vector of float)
|
||||||
|
0:31 'a' ( temp 4-component vector of float)
|
||||||
|
0:31 Constant:
|
||||||
|
0:31 1.000000
|
||||||
|
0:7 Function Definition: main( ( temp void)
|
||||||
|
0:7 Function Parameters:
|
||||||
|
0:? Sequence
|
||||||
|
0:7 move second child to first child ( temp 4-component vector of float)
|
||||||
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
|
0:7 Function Call: @main( ( temp 4-component vector of float)
|
||||||
|
0:? Linker Objects
|
||||||
|
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
|
|
||||||
|
|
||||||
|
Linked fragment stage:
|
||||||
|
|
||||||
|
|
||||||
|
Shader version: 450
|
||||||
|
gl_FragCoord origin is upper left
|
||||||
|
0:? Sequence
|
||||||
|
0:7 Function Definition: @main( ( temp 4-component vector of float)
|
||||||
|
0:7 Function Parameters:
|
||||||
|
0:? Sequence
|
||||||
|
0:8 Sequence
|
||||||
|
0:8 move second child to first child ( temp 4-component vector of float)
|
||||||
|
0:8 'a' ( temp 4-component vector of float)
|
||||||
|
0:? Constant:
|
||||||
|
0:? 2.000000
|
||||||
|
0:? 2.000000
|
||||||
|
0:? 2.000000
|
||||||
|
0:? 2.000000
|
||||||
|
0:9 Test condition and select ( temp void)
|
||||||
|
0:9 Condition
|
||||||
|
0:9 Convert int to bool ( temp bool)
|
||||||
|
0:9 condi: direct index for structure ( uniform int)
|
||||||
|
0:9 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:9 Constant:
|
||||||
|
0:9 1 (const uint)
|
||||||
|
0:9 true case
|
||||||
|
0:10 Branch: Return with expression
|
||||||
|
0:10 add ( temp 4-component vector of float)
|
||||||
|
0:10 'a' ( temp 4-component vector of float)
|
||||||
|
0:10 Constant:
|
||||||
|
0:10 1.000000
|
||||||
|
0:11 Test condition and select ( temp void)
|
||||||
|
0:11 Condition
|
||||||
|
0:11 Convert float to bool ( temp bool)
|
||||||
|
0:11 condf: direct index for structure ( uniform float)
|
||||||
|
0:11 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:11 Constant:
|
||||||
|
0:11 0 (const uint)
|
||||||
|
0:11 true case
|
||||||
|
0:12 Branch: Return with expression
|
||||||
|
0:12 add ( temp 4-component vector of float)
|
||||||
|
0:12 'a' ( temp 4-component vector of float)
|
||||||
|
0:12 Constant:
|
||||||
|
0:12 2.000000
|
||||||
|
0:13 Test condition and select ( temp void)
|
||||||
|
0:13 Condition
|
||||||
|
0:13 Convert float to bool ( temp bool)
|
||||||
|
0:13 condf1: direct index for structure ( uniform 1-component vector of float)
|
||||||
|
0:13 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:13 Constant:
|
||||||
|
0:13 2 (const uint)
|
||||||
|
0:13 true case
|
||||||
|
0:14 Branch: Return with expression
|
||||||
|
0:14 add ( temp 4-component vector of float)
|
||||||
|
0:14 'a' ( temp 4-component vector of float)
|
||||||
|
0:14 Constant:
|
||||||
|
0:14 3.000000
|
||||||
|
0:15 Test condition and select ( temp void)
|
||||||
|
0:15 Condition
|
||||||
|
0:15 Convert int to bool ( temp bool)
|
||||||
|
0:15 condi1: direct index for structure ( uniform 1-component vector of int)
|
||||||
|
0:15 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:15 Constant:
|
||||||
|
0:15 3 (const uint)
|
||||||
|
0:15 true case
|
||||||
|
0:16 Branch: Return with expression
|
||||||
|
0:16 add ( temp 4-component vector of float)
|
||||||
|
0:16 'a' ( temp 4-component vector of float)
|
||||||
|
0:16 Constant:
|
||||||
|
0:16 4.000000
|
||||||
|
0:17 Test condition and select ( temp void)
|
||||||
|
0:17 Condition
|
||||||
|
0:17 logical-or ( temp bool)
|
||||||
|
0:17 logical-and ( temp bool)
|
||||||
|
0:17 Convert int to bool ( temp bool)
|
||||||
|
0:17 condi: direct index for structure ( uniform int)
|
||||||
|
0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:17 Constant:
|
||||||
|
0:17 1 (const uint)
|
||||||
|
0:17 Convert int to bool ( temp bool)
|
||||||
|
0:17 Convert float to int ( temp int)
|
||||||
|
0:17 condf: direct index for structure ( uniform float)
|
||||||
|
0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:17 Constant:
|
||||||
|
0:17 0 (const uint)
|
||||||
|
0:17 Convert float to bool ( temp bool)
|
||||||
|
0:17 condf1: direct index for structure ( uniform 1-component vector of float)
|
||||||
|
0:17 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:17 Constant:
|
||||||
|
0:17 2 (const uint)
|
||||||
|
0:17 true case
|
||||||
|
0:18 Branch: Return with expression
|
||||||
|
0:18 add ( temp 4-component vector of float)
|
||||||
|
0:18 'a' ( temp 4-component vector of float)
|
||||||
|
0:18 Constant:
|
||||||
|
0:18 5.000000
|
||||||
|
0:20 Sequence
|
||||||
|
0:20 move second child to first child ( temp float)
|
||||||
|
0:20 'f' ( temp float)
|
||||||
|
0:20 condf: direct index for structure ( uniform float)
|
||||||
|
0:20 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:20 Constant:
|
||||||
|
0:20 0 (const uint)
|
||||||
|
0:21 Loop with condition tested first
|
||||||
|
0:21 Loop Condition
|
||||||
|
0:21 Convert float to bool ( temp bool)
|
||||||
|
0:21 'f' ( temp float)
|
||||||
|
0:21 Loop Body
|
||||||
|
0:? Sequence
|
||||||
|
0:21 Pre-Decrement ( temp float)
|
||||||
|
0:21 'f' ( temp float)
|
||||||
|
0:23 Sequence
|
||||||
|
0:23 move second child to first child ( temp int)
|
||||||
|
0:23 'i' ( temp int)
|
||||||
|
0:23 condi: direct index for structure ( uniform int)
|
||||||
|
0:23 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:23 Constant:
|
||||||
|
0:23 1 (const uint)
|
||||||
|
0:24 Loop with condition not tested first
|
||||||
|
0:24 Loop Condition
|
||||||
|
0:24 Convert int to bool ( temp bool)
|
||||||
|
0:24 'i' ( temp int)
|
||||||
|
0:24 Loop Body
|
||||||
|
0:24 Pre-Decrement ( temp int)
|
||||||
|
0:24 'i' ( temp int)
|
||||||
|
0:? Sequence
|
||||||
|
0:26 Loop with condition tested first
|
||||||
|
0:26 Loop Condition
|
||||||
|
0:26 Convert int to bool ( temp bool)
|
||||||
|
0:26 'i' ( temp int)
|
||||||
|
0:26 Loop Body
|
||||||
|
0:? Sequence
|
||||||
|
0:26 Pre-Decrement ( temp int)
|
||||||
|
0:26 'i' ( temp int)
|
||||||
|
0:28 Sequence
|
||||||
|
0:28 move second child to first child ( temp float)
|
||||||
|
0:28 'g' ( temp float)
|
||||||
|
0:28 Test condition and select ( temp float)
|
||||||
|
0:28 Condition
|
||||||
|
0:28 Convert float to bool ( temp bool)
|
||||||
|
0:28 condf: direct index for structure ( uniform float)
|
||||||
|
0:28 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:28 Constant:
|
||||||
|
0:28 0 (const uint)
|
||||||
|
0:28 true case
|
||||||
|
0:28 Constant:
|
||||||
|
0:28 7.000000
|
||||||
|
0:28 false case
|
||||||
|
0:28 Constant:
|
||||||
|
0:28 8.000000
|
||||||
|
0:29 add second child into first child ( temp 4-component vector of float)
|
||||||
|
0:29 'a' ( temp 4-component vector of float)
|
||||||
|
0:29 'g' ( temp float)
|
||||||
|
0:31 Branch: Return with expression
|
||||||
|
0:31 subtract ( temp 4-component vector of float)
|
||||||
|
0:31 'a' ( temp 4-component vector of float)
|
||||||
|
0:31 Constant:
|
||||||
|
0:31 1.000000
|
||||||
|
0:7 Function Definition: main( ( temp void)
|
||||||
|
0:7 Function Parameters:
|
||||||
|
0:? Sequence
|
||||||
|
0:7 move second child to first child ( temp 4-component vector of float)
|
||||||
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
|
0:7 Function Call: @main( ( temp 4-component vector of float)
|
||||||
|
0:? Linker Objects
|
||||||
|
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform float condf, uniform int condi, uniform 1-component vector of float condf1, uniform 1-component vector of int condi1})
|
||||||
|
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
|
||||||
|
|
||||||
|
// Module Version 10000
|
||||||
|
// Generated by (magic number): 80001
|
||||||
|
// Id's are bound by 145
|
||||||
|
|
||||||
|
Capability Shader
|
||||||
|
1: ExtInstImport "GLSL.std.450"
|
||||||
|
MemoryModel Logical GLSL450
|
||||||
|
EntryPoint Fragment 4 "main" 143
|
||||||
|
ExecutionMode 4 OriginUpperLeft
|
||||||
|
Name 4 "main"
|
||||||
|
Name 9 "@main("
|
||||||
|
Name 12 "a"
|
||||||
|
Name 16 "$Global"
|
||||||
|
MemberName 16($Global) 0 "condf"
|
||||||
|
MemberName 16($Global) 1 "condi"
|
||||||
|
MemberName 16($Global) 2 "condf1"
|
||||||
|
MemberName 16($Global) 3 "condi1"
|
||||||
|
Name 18 ""
|
||||||
|
Name 93 "f"
|
||||||
|
Name 106 "i"
|
||||||
|
Name 126 "g"
|
||||||
|
Name 143 "@entryPointOutput"
|
||||||
|
MemberDecorate 16($Global) 0 Offset 0
|
||||||
|
MemberDecorate 16($Global) 1 Offset 4
|
||||||
|
MemberDecorate 16($Global) 2 Offset 16
|
||||||
|
MemberDecorate 16($Global) 3 Offset 32
|
||||||
|
Decorate 16($Global) Block
|
||||||
|
Decorate 18 DescriptorSet 0
|
||||||
|
Decorate 143(@entryPointOutput) Location 0
|
||||||
|
2: TypeVoid
|
||||||
|
3: TypeFunction 2
|
||||||
|
6: TypeFloat 32
|
||||||
|
7: TypeVector 6(float) 4
|
||||||
|
8: TypeFunction 7(fvec4)
|
||||||
|
11: TypePointer Function 7(fvec4)
|
||||||
|
13: 6(float) Constant 1073741824
|
||||||
|
14: 7(fvec4) ConstantComposite 13 13 13 13
|
||||||
|
15: TypeInt 32 1
|
||||||
|
16($Global): TypeStruct 6(float) 15(int) 6(float) 15(int)
|
||||||
|
17: TypePointer Uniform 16($Global)
|
||||||
|
18: 17(ptr) Variable Uniform
|
||||||
|
19: 15(int) Constant 1
|
||||||
|
20: TypePointer Uniform 15(int)
|
||||||
|
23: TypeBool
|
||||||
|
24: TypeInt 32 0
|
||||||
|
25: 24(int) Constant 0
|
||||||
|
30: 6(float) Constant 1065353216
|
||||||
|
34: 15(int) Constant 0
|
||||||
|
35: TypePointer Uniform 6(float)
|
||||||
|
38: 6(float) Constant 0
|
||||||
|
46: 15(int) Constant 2
|
||||||
|
53: 6(float) Constant 1077936128
|
||||||
|
57: 15(int) Constant 3
|
||||||
|
64: 6(float) Constant 1082130432
|
||||||
|
88: 6(float) Constant 1084227584
|
||||||
|
92: TypePointer Function 6(float)
|
||||||
|
105: TypePointer Function 15(int)
|
||||||
|
130: 6(float) Constant 1088421888
|
||||||
|
131: 6(float) Constant 1090519040
|
||||||
|
142: TypePointer Output 7(fvec4)
|
||||||
|
143(@entryPointOutput): 142(ptr) Variable Output
|
||||||
|
4(main): 2 Function None 3
|
||||||
|
5: Label
|
||||||
|
144: 7(fvec4) FunctionCall 9(@main()
|
||||||
|
Store 143(@entryPointOutput) 144
|
||||||
|
Return
|
||||||
|
FunctionEnd
|
||||||
|
9(@main(): 7(fvec4) Function None 8
|
||||||
|
10: Label
|
||||||
|
12(a): 11(ptr) Variable Function
|
||||||
|
93(f): 92(ptr) Variable Function
|
||||||
|
106(i): 105(ptr) Variable Function
|
||||||
|
126(g): 92(ptr) Variable Function
|
||||||
|
Store 12(a) 14
|
||||||
|
21: 20(ptr) AccessChain 18 19
|
||||||
|
22: 15(int) Load 21
|
||||||
|
26: 23(bool) INotEqual 22 25
|
||||||
|
SelectionMerge 28 None
|
||||||
|
BranchConditional 26 27 28
|
||||||
|
27: Label
|
||||||
|
29: 7(fvec4) Load 12(a)
|
||||||
|
31: 7(fvec4) CompositeConstruct 30 30 30 30
|
||||||
|
32: 7(fvec4) FAdd 29 31
|
||||||
|
ReturnValue 32
|
||||||
|
28: Label
|
||||||
|
36: 35(ptr) AccessChain 18 34
|
||||||
|
37: 6(float) Load 36
|
||||||
|
39: 23(bool) FOrdNotEqual 37 38
|
||||||
|
SelectionMerge 41 None
|
||||||
|
BranchConditional 39 40 41
|
||||||
|
40: Label
|
||||||
|
42: 7(fvec4) Load 12(a)
|
||||||
|
43: 7(fvec4) CompositeConstruct 13 13 13 13
|
||||||
|
44: 7(fvec4) FAdd 42 43
|
||||||
|
ReturnValue 44
|
||||||
|
41: Label
|
||||||
|
47: 35(ptr) AccessChain 18 46
|
||||||
|
48: 6(float) Load 47
|
||||||
|
49: 23(bool) FOrdNotEqual 48 38
|
||||||
|
SelectionMerge 51 None
|
||||||
|
BranchConditional 49 50 51
|
||||||
|
50: Label
|
||||||
|
52: 7(fvec4) Load 12(a)
|
||||||
|
54: 7(fvec4) CompositeConstruct 53 53 53 53
|
||||||
|
55: 7(fvec4) FAdd 52 54
|
||||||
|
ReturnValue 55
|
||||||
|
51: Label
|
||||||
|
58: 20(ptr) AccessChain 18 57
|
||||||
|
59: 15(int) Load 58
|
||||||
|
60: 23(bool) INotEqual 59 25
|
||||||
|
SelectionMerge 62 None
|
||||||
|
BranchConditional 60 61 62
|
||||||
|
61: Label
|
||||||
|
63: 7(fvec4) Load 12(a)
|
||||||
|
65: 7(fvec4) CompositeConstruct 64 64 64 64
|
||||||
|
66: 7(fvec4) FAdd 63 65
|
||||||
|
ReturnValue 66
|
||||||
|
62: Label
|
||||||
|
68: 20(ptr) AccessChain 18 19
|
||||||
|
69: 15(int) Load 68
|
||||||
|
70: 23(bool) INotEqual 69 25
|
||||||
|
SelectionMerge 72 None
|
||||||
|
BranchConditional 70 71 72
|
||||||
|
71: Label
|
||||||
|
73: 35(ptr) AccessChain 18 34
|
||||||
|
74: 6(float) Load 73
|
||||||
|
75: 15(int) ConvertFToS 74
|
||||||
|
76: 23(bool) INotEqual 75 25
|
||||||
|
Branch 72
|
||||||
|
72: Label
|
||||||
|
77: 23(bool) Phi 70 62 76 71
|
||||||
|
78: 23(bool) LogicalNot 77
|
||||||
|
SelectionMerge 80 None
|
||||||
|
BranchConditional 78 79 80
|
||||||
|
79: Label
|
||||||
|
81: 35(ptr) AccessChain 18 46
|
||||||
|
82: 6(float) Load 81
|
||||||
|
83: 23(bool) FOrdNotEqual 82 38
|
||||||
|
Branch 80
|
||||||
|
80: Label
|
||||||
|
84: 23(bool) Phi 77 72 83 79
|
||||||
|
SelectionMerge 86 None
|
||||||
|
BranchConditional 84 85 86
|
||||||
|
85: Label
|
||||||
|
87: 7(fvec4) Load 12(a)
|
||||||
|
89: 7(fvec4) CompositeConstruct 88 88 88 88
|
||||||
|
90: 7(fvec4) FAdd 87 89
|
||||||
|
ReturnValue 90
|
||||||
|
86: Label
|
||||||
|
94: 35(ptr) AccessChain 18 34
|
||||||
|
95: 6(float) Load 94
|
||||||
|
Store 93(f) 95
|
||||||
|
Branch 96
|
||||||
|
96: Label
|
||||||
|
LoopMerge 98 99 None
|
||||||
|
Branch 100
|
||||||
|
100: Label
|
||||||
|
101: 6(float) Load 93(f)
|
||||||
|
102: 23(bool) FOrdNotEqual 101 38
|
||||||
|
BranchConditional 102 97 98
|
||||||
|
97: Label
|
||||||
|
103: 6(float) Load 93(f)
|
||||||
|
104: 6(float) FSub 103 30
|
||||||
|
Store 93(f) 104
|
||||||
|
Branch 99
|
||||||
|
99: Label
|
||||||
|
Branch 96
|
||||||
|
98: Label
|
||||||
|
107: 20(ptr) AccessChain 18 19
|
||||||
|
108: 15(int) Load 107
|
||||||
|
Store 106(i) 108
|
||||||
|
Branch 109
|
||||||
|
109: Label
|
||||||
|
LoopMerge 111 112 None
|
||||||
|
Branch 110
|
||||||
|
110: Label
|
||||||
|
113: 15(int) Load 106(i)
|
||||||
|
114: 15(int) ISub 113 19
|
||||||
|
Store 106(i) 114
|
||||||
|
Branch 112
|
||||||
|
112: Label
|
||||||
|
115: 15(int) Load 106(i)
|
||||||
|
116: 23(bool) INotEqual 115 25
|
||||||
|
BranchConditional 116 109 111
|
||||||
|
111: Label
|
||||||
|
Branch 117
|
||||||
|
117: Label
|
||||||
|
LoopMerge 119 120 None
|
||||||
|
Branch 121
|
||||||
|
121: Label
|
||||||
|
122: 15(int) Load 106(i)
|
||||||
|
123: 23(bool) INotEqual 122 25
|
||||||
|
BranchConditional 123 118 119
|
||||||
|
118: Label
|
||||||
|
124: 15(int) Load 106(i)
|
||||||
|
125: 15(int) ISub 124 19
|
||||||
|
Store 106(i) 125
|
||||||
|
Branch 120
|
||||||
|
120: Label
|
||||||
|
Branch 117
|
||||||
|
119: Label
|
||||||
|
127: 35(ptr) AccessChain 18 34
|
||||||
|
128: 6(float) Load 127
|
||||||
|
129: 23(bool) FOrdNotEqual 128 38
|
||||||
|
132: 6(float) Select 129 130 131
|
||||||
|
Store 126(g) 132
|
||||||
|
133: 6(float) Load 126(g)
|
||||||
|
134: 7(fvec4) Load 12(a)
|
||||||
|
135: 7(fvec4) CompositeConstruct 133 133 133 133
|
||||||
|
136: 7(fvec4) FAdd 134 135
|
||||||
|
Store 12(a) 136
|
||||||
|
137: 7(fvec4) Load 12(a)
|
||||||
|
138: 7(fvec4) CompositeConstruct 30 30 30 30
|
||||||
|
139: 7(fvec4) FSub 137 138
|
||||||
|
ReturnValue 139
|
||||||
|
FunctionEnd
|
||||||
@ -31,17 +31,19 @@ gl_FragCoord origin is upper left
|
|||||||
0:17 3 (const uint)
|
0:17 3 (const uint)
|
||||||
0:19 Test condition and select ( temp void)
|
0:19 Test condition and select ( temp void)
|
||||||
0:19 Condition
|
0:19 Condition
|
||||||
0:19 ival: direct index for structure ( uniform int)
|
0:19 Convert int to bool ( temp bool)
|
||||||
0:19 'anon@0' (layout( row_major std140) uniform block{ uniform int ival, uniform 4-component vector of int ival4, uniform float fval, uniform 4-component vector of float fval4})
|
0:19 ival: direct index for structure ( uniform int)
|
||||||
0:19 Constant:
|
0:19 'anon@0' (layout( row_major std140) uniform block{ uniform int ival, uniform 4-component vector of int ival4, uniform float fval, uniform 4-component vector of float fval4})
|
||||||
0:19 0 (const uint)
|
0:19 Constant:
|
||||||
|
0:19 0 (const uint)
|
||||||
0:19 true case is null
|
0:19 true case is null
|
||||||
0:20 Test condition and select ( temp void)
|
0:20 Test condition and select ( temp void)
|
||||||
0:20 Condition
|
0:20 Condition
|
||||||
0:20 fval: direct index for structure ( uniform float)
|
0:20 Convert float to bool ( temp bool)
|
||||||
0:20 'anon@0' (layout( row_major std140) uniform block{ uniform int ival, uniform 4-component vector of int ival4, uniform float fval, uniform 4-component vector of float fval4})
|
0:20 fval: direct index for structure ( uniform float)
|
||||||
0:20 Constant:
|
0:20 'anon@0' (layout( row_major std140) uniform block{ uniform int ival, uniform 4-component vector of int ival4, uniform float fval, uniform 4-component vector of float fval4})
|
||||||
0:20 2 (const uint)
|
0:20 Constant:
|
||||||
|
0:20 2 (const uint)
|
||||||
0:20 true case is null
|
0:20 true case is null
|
||||||
0:21 Test condition and select ( temp void)
|
0:21 Test condition and select ( temp void)
|
||||||
0:21 Condition
|
0:21 Condition
|
||||||
@ -123,17 +125,19 @@ gl_FragCoord origin is upper left
|
|||||||
0:17 3 (const uint)
|
0:17 3 (const uint)
|
||||||
0:19 Test condition and select ( temp void)
|
0:19 Test condition and select ( temp void)
|
||||||
0:19 Condition
|
0:19 Condition
|
||||||
0:19 ival: direct index for structure ( uniform int)
|
0:19 Convert int to bool ( temp bool)
|
||||||
0:19 'anon@0' (layout( row_major std140) uniform block{ uniform int ival, uniform 4-component vector of int ival4, uniform float fval, uniform 4-component vector of float fval4})
|
0:19 ival: direct index for structure ( uniform int)
|
||||||
0:19 Constant:
|
0:19 'anon@0' (layout( row_major std140) uniform block{ uniform int ival, uniform 4-component vector of int ival4, uniform float fval, uniform 4-component vector of float fval4})
|
||||||
0:19 0 (const uint)
|
0:19 Constant:
|
||||||
|
0:19 0 (const uint)
|
||||||
0:19 true case is null
|
0:19 true case is null
|
||||||
0:20 Test condition and select ( temp void)
|
0:20 Test condition and select ( temp void)
|
||||||
0:20 Condition
|
0:20 Condition
|
||||||
0:20 fval: direct index for structure ( uniform float)
|
0:20 Convert float to bool ( temp bool)
|
||||||
0:20 'anon@0' (layout( row_major std140) uniform block{ uniform int ival, uniform 4-component vector of int ival4, uniform float fval, uniform 4-component vector of float fval4})
|
0:20 fval: direct index for structure ( uniform float)
|
||||||
0:20 Constant:
|
0:20 'anon@0' (layout( row_major std140) uniform block{ uniform int ival, uniform 4-component vector of int ival4, uniform float fval, uniform 4-component vector of float fval4})
|
||||||
0:20 2 (const uint)
|
0:20 Constant:
|
||||||
|
0:20 2 (const uint)
|
||||||
0:20 true case is null
|
0:20 true case is null
|
||||||
0:21 Test condition and select ( temp void)
|
0:21 Test condition and select ( temp void)
|
||||||
0:21 Condition
|
0:21 Condition
|
||||||
@ -181,12 +185,12 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 82
|
// Id's are bound by 84
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 79
|
EntryPoint Fragment 4 "main" 81
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "PS_OUTPUT"
|
Name 8 "PS_OUTPUT"
|
||||||
@ -198,15 +202,15 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 14($Global) 2 "fval"
|
MemberName 14($Global) 2 "fval"
|
||||||
MemberName 14($Global) 3 "fval4"
|
MemberName 14($Global) 3 "fval4"
|
||||||
Name 16 ""
|
Name 16 ""
|
||||||
Name 70 "psout"
|
Name 72 "psout"
|
||||||
Name 79 "Color"
|
Name 81 "Color"
|
||||||
MemberDecorate 14($Global) 0 Offset 0
|
MemberDecorate 14($Global) 0 Offset 0
|
||||||
MemberDecorate 14($Global) 1 Offset 16
|
MemberDecorate 14($Global) 1 Offset 16
|
||||||
MemberDecorate 14($Global) 2 Offset 32
|
MemberDecorate 14($Global) 2 Offset 32
|
||||||
MemberDecorate 14($Global) 3 Offset 48
|
MemberDecorate 14($Global) 3 Offset 48
|
||||||
Decorate 14($Global) Block
|
Decorate 14($Global) Block
|
||||||
Decorate 16 DescriptorSet 0
|
Decorate 16 DescriptorSet 0
|
||||||
Decorate 79(Color) Location 0
|
Decorate 81(Color) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -234,22 +238,22 @@ gl_FragCoord origin is upper left
|
|||||||
42: 12(int) Constant 3
|
42: 12(int) Constant 3
|
||||||
43: TypePointer Uniform 7(fvec4)
|
43: TypePointer Uniform 7(fvec4)
|
||||||
46: 7(fvec4) ConstantComposite 39 39 39 39
|
46: 7(fvec4) ConstantComposite 39 39 39 39
|
||||||
69: TypePointer Function 8(PS_OUTPUT)
|
71: TypePointer Function 8(PS_OUTPUT)
|
||||||
71: 6(float) Constant 1065353216
|
73: 6(float) Constant 1065353216
|
||||||
72: 7(fvec4) ConstantComposite 71 71 71 71
|
74: 7(fvec4) ConstantComposite 73 73 73 73
|
||||||
73: TypePointer Function 7(fvec4)
|
75: TypePointer Function 7(fvec4)
|
||||||
78: TypePointer Output 7(fvec4)
|
80: TypePointer Output 7(fvec4)
|
||||||
79(Color): 78(ptr) Variable Output
|
81(Color): 80(ptr) Variable Output
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
80:8(PS_OUTPUT) FunctionCall 10(@main()
|
82:8(PS_OUTPUT) FunctionCall 10(@main()
|
||||||
81: 7(fvec4) CompositeExtract 80 0
|
83: 7(fvec4) CompositeExtract 82 0
|
||||||
Store 79(Color) 81
|
Store 81(Color) 83
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
10(@main():8(PS_OUTPUT) Function None 9
|
10(@main():8(PS_OUTPUT) Function None 9
|
||||||
11: Label
|
11: Label
|
||||||
70(psout): 69(ptr) Variable Function
|
72(psout): 71(ptr) Variable Function
|
||||||
19: 18(ptr) AccessChain 16 17
|
19: 18(ptr) AccessChain 16 17
|
||||||
20: 12(int) Load 19
|
20: 12(int) Load 19
|
||||||
24: 21(bool) INotEqual 20 23
|
24: 21(bool) INotEqual 20 23
|
||||||
@ -268,38 +272,40 @@ gl_FragCoord origin is upper left
|
|||||||
48: 30(bvec4) LogicalNot 47
|
48: 30(bvec4) LogicalNot 47
|
||||||
49: 18(ptr) AccessChain 16 17
|
49: 18(ptr) AccessChain 16 17
|
||||||
50: 12(int) Load 49
|
50: 12(int) Load 49
|
||||||
SelectionMerge 52 None
|
51: 21(bool) INotEqual 50 23
|
||||||
BranchConditional 50 51 52
|
SelectionMerge 53 None
|
||||||
51: Label
|
BranchConditional 51 52 53
|
||||||
Branch 52
|
52: Label
|
||||||
52: Label
|
Branch 53
|
||||||
53: 36(ptr) AccessChain 16 35
|
53: Label
|
||||||
54: 6(float) Load 53
|
54: 36(ptr) AccessChain 16 35
|
||||||
SelectionMerge 56 None
|
55: 6(float) Load 54
|
||||||
BranchConditional 54 55 56
|
56: 21(bool) FOrdNotEqual 55 39
|
||||||
55: Label
|
SelectionMerge 58 None
|
||||||
Branch 56
|
BranchConditional 56 57 58
|
||||||
56: Label
|
57: Label
|
||||||
57: 18(ptr) AccessChain 16 17
|
Branch 58
|
||||||
58: 12(int) Load 57
|
58: Label
|
||||||
59: 21(bool) INotEqual 58 23
|
59: 18(ptr) AccessChain 16 17
|
||||||
60: 21(bool) LogicalNot 59
|
60: 12(int) Load 59
|
||||||
SelectionMerge 62 None
|
61: 21(bool) INotEqual 60 23
|
||||||
BranchConditional 60 61 62
|
62: 21(bool) LogicalNot 61
|
||||||
61: Label
|
SelectionMerge 64 None
|
||||||
Branch 62
|
BranchConditional 62 63 64
|
||||||
62: Label
|
63: Label
|
||||||
63: 36(ptr) AccessChain 16 35
|
Branch 64
|
||||||
64: 6(float) Load 63
|
64: Label
|
||||||
65: 21(bool) FOrdNotEqual 64 39
|
65: 36(ptr) AccessChain 16 35
|
||||||
66: 21(bool) LogicalNot 65
|
66: 6(float) Load 65
|
||||||
SelectionMerge 68 None
|
67: 21(bool) FOrdNotEqual 66 39
|
||||||
BranchConditional 66 67 68
|
68: 21(bool) LogicalNot 67
|
||||||
67: Label
|
SelectionMerge 70 None
|
||||||
Branch 68
|
BranchConditional 68 69 70
|
||||||
68: Label
|
69: Label
|
||||||
74: 73(ptr) AccessChain 70(psout) 17
|
Branch 70
|
||||||
Store 74 72
|
70: Label
|
||||||
75:8(PS_OUTPUT) Load 70(psout)
|
76: 75(ptr) AccessChain 72(psout) 17
|
||||||
ReturnValue 75
|
Store 76 74
|
||||||
|
77:8(PS_OUTPUT) Load 72(psout)
|
||||||
|
ReturnValue 77
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
|||||||
32
Test/hlsl.implicitBool.frag
Executable file
32
Test/hlsl.implicitBool.frag
Executable file
@ -0,0 +1,32 @@
|
|||||||
|
float condf;
|
||||||
|
int condi;
|
||||||
|
float1 condf1;
|
||||||
|
int1 condi1;
|
||||||
|
|
||||||
|
float4 main() : SV_Target0
|
||||||
|
{
|
||||||
|
float4 a = float4(2.0, 2.0, 2.0, 2.0);
|
||||||
|
if (condi)
|
||||||
|
return a + 1.0;
|
||||||
|
if (condf)
|
||||||
|
return a + 2.0;
|
||||||
|
if (condf1)
|
||||||
|
return a + 3.0;
|
||||||
|
if (condi1)
|
||||||
|
return a + 4.0;
|
||||||
|
if (condi && condf || condf1)
|
||||||
|
return a + 5.0;
|
||||||
|
|
||||||
|
float f = condf;
|
||||||
|
while (f) { --f; }
|
||||||
|
|
||||||
|
int i = condi;
|
||||||
|
do { --i; } while (i);
|
||||||
|
|
||||||
|
for (; i; ) { --i; }
|
||||||
|
|
||||||
|
float g = condf ? 7.0 : 8.0;
|
||||||
|
a += g;
|
||||||
|
|
||||||
|
return a - 1.0;
|
||||||
|
}
|
||||||
@ -2,5 +2,5 @@
|
|||||||
// For the version, it uses the latest git tag followed by the number of commits.
|
// For the version, it uses the latest git tag followed by the number of commits.
|
||||||
// For the date, it uses the current date (when then script is run).
|
// For the date, it uses the current date (when then script is run).
|
||||||
|
|
||||||
#define GLSLANG_REVISION "Overload400-PrecQual.1946"
|
#define GLSLANG_REVISION "Overload400-PrecQual.1947"
|
||||||
#define GLSLANG_DATE "30-Mar-2017"
|
#define GLSLANG_DATE "30-Mar-2017"
|
||||||
|
|||||||
@ -127,6 +127,7 @@ INSTANTIATE_TEST_CASE_P(
|
|||||||
{"hlsl.hull.void.tesc", "main"},
|
{"hlsl.hull.void.tesc", "main"},
|
||||||
{"hlsl.identifier.sample.frag", "main"},
|
{"hlsl.identifier.sample.frag", "main"},
|
||||||
{"hlsl.if.frag", "PixelShaderFunction"},
|
{"hlsl.if.frag", "PixelShaderFunction"},
|
||||||
|
{"hlsl.implicitBool.frag", "main"},
|
||||||
{"hlsl.inoutquals.frag", "main"},
|
{"hlsl.inoutquals.frag", "main"},
|
||||||
{"hlsl.init.frag", "ShaderFunction"},
|
{"hlsl.init.frag", "ShaderFunction"},
|
||||||
{"hlsl.init2.frag", "main"},
|
{"hlsl.init2.frag", "main"},
|
||||||
|
|||||||
@ -2527,6 +2527,10 @@ bool HlslGrammar::acceptConditionalExpression(TIntermTyped*& node)
|
|||||||
if (! acceptTokenClass(EHTokQuestion))
|
if (! acceptTokenClass(EHTokQuestion))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
node = parseContext.convertConditionalExpression(token.loc, node);
|
||||||
|
if (node == nullptr)
|
||||||
|
return false;
|
||||||
|
|
||||||
TIntermTyped* trueNode = nullptr;
|
TIntermTyped* trueNode = nullptr;
|
||||||
if (! acceptExpression(trueNode)) {
|
if (! acceptExpression(trueNode)) {
|
||||||
expected("expression after ?");
|
expected("expression after ?");
|
||||||
@ -3197,6 +3201,9 @@ bool HlslGrammar::acceptSelectionStatement(TIntermNode*& statement)
|
|||||||
TIntermTyped* condition;
|
TIntermTyped* condition;
|
||||||
if (! acceptParenExpression(condition))
|
if (! acceptParenExpression(condition))
|
||||||
return false;
|
return false;
|
||||||
|
condition = parseContext.convertConditionalExpression(loc, condition);
|
||||||
|
if (condition == nullptr)
|
||||||
|
return false;
|
||||||
|
|
||||||
// create the child statements
|
// create the child statements
|
||||||
TIntermNodePair thenElse = { nullptr, nullptr };
|
TIntermNodePair thenElse = { nullptr, nullptr };
|
||||||
@ -3280,6 +3287,9 @@ bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
|
|||||||
// LEFT_PAREN condition RIGHT_PAREN
|
// LEFT_PAREN condition RIGHT_PAREN
|
||||||
if (! acceptParenExpression(condition))
|
if (! acceptParenExpression(condition))
|
||||||
return false;
|
return false;
|
||||||
|
condition = parseContext.convertConditionalExpression(loc, condition);
|
||||||
|
if (condition == nullptr)
|
||||||
|
return false;
|
||||||
|
|
||||||
// statement
|
// statement
|
||||||
if (! acceptScopedStatement(statement)) {
|
if (! acceptScopedStatement(statement)) {
|
||||||
@ -3319,6 +3329,9 @@ bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
|
|||||||
TIntermTyped* condition;
|
TIntermTyped* condition;
|
||||||
if (! acceptParenExpression(condition))
|
if (! acceptParenExpression(condition))
|
||||||
return false;
|
return false;
|
||||||
|
condition = parseContext.convertConditionalExpression(loc, condition);
|
||||||
|
if (condition == nullptr)
|
||||||
|
return false;
|
||||||
|
|
||||||
if (! acceptTokenClass(EHTokSemicolon))
|
if (! acceptTokenClass(EHTokSemicolon))
|
||||||
expected(";");
|
expected(";");
|
||||||
@ -3356,6 +3369,11 @@ bool HlslGrammar::acceptIterationStatement(TIntermNode*& statement)
|
|||||||
acceptExpression(condition);
|
acceptExpression(condition);
|
||||||
if (! acceptTokenClass(EHTokSemicolon))
|
if (! acceptTokenClass(EHTokSemicolon))
|
||||||
expected(";");
|
expected(";");
|
||||||
|
if (condition != nullptr) {
|
||||||
|
condition = parseContext.convertConditionalExpression(loc, condition);
|
||||||
|
if (condition == nullptr)
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
// iterator SEMI_COLON
|
// iterator SEMI_COLON
|
||||||
TIntermTyped* iterator = nullptr;
|
TIntermTyped* iterator = nullptr;
|
||||||
|
|||||||
@ -4285,6 +4285,18 @@ void HlslParseContext::handleRegister(const TSourceLoc& loc, TQualifier& qualifi
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Convert to a scalar boolean, or if not allowed by HLSL semantics,
|
||||||
|
// report an error and return nullptr.
|
||||||
|
TIntermTyped* HlslParseContext::convertConditionalExpression(const TSourceLoc& loc, TIntermTyped* condition)
|
||||||
|
{
|
||||||
|
if (!condition->getType().isScalarOrVec1()) {
|
||||||
|
error(loc, "requires a scalar", "conditional expression", "");
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
return intermediate.addConversion(EOpConstructBool, TType(EbtBool), condition);
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// Same error message for all places assignments don't work.
|
// Same error message for all places assignments don't work.
|
||||||
//
|
//
|
||||||
@ -4607,13 +4619,6 @@ bool HlslParseContext::voidErrorCheck(const TSourceLoc& loc, const TString& iden
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Checks to see if the node (for the expression) contains a scalar boolean expression or not
|
|
||||||
void HlslParseContext::boolCheck(const TSourceLoc& loc, const TIntermTyped* type)
|
|
||||||
{
|
|
||||||
if (type->getBasicType() != EbtBool || type->isArray() || type->isMatrix() || type->isVector())
|
|
||||||
error(loc, "boolean expression expected", "", "");
|
|
||||||
}
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// Fix just a full qualifier (no variables or types yet, but qualifier is complete) at global level.
|
// Fix just a full qualifier (no variables or types yet, but qualifier is complete) at global level.
|
||||||
//
|
//
|
||||||
|
|||||||
@ -101,7 +101,7 @@ public:
|
|||||||
const glslang::TString* component);
|
const glslang::TString* component);
|
||||||
void handleRegister(const TSourceLoc&, TQualifier&, const glslang::TString* profile, const glslang::TString& desc,
|
void handleRegister(const TSourceLoc&, TQualifier&, const glslang::TString* profile, const glslang::TString& desc,
|
||||||
int subComponent, const glslang::TString*);
|
int subComponent, const glslang::TString*);
|
||||||
|
TIntermTyped* convertConditionalExpression(const TSourceLoc&, TIntermTyped*);
|
||||||
TIntermAggregate* handleSamplerTextureCombine(const TSourceLoc& loc, TIntermTyped* argTex, TIntermTyped* argSampler);
|
TIntermAggregate* handleSamplerTextureCombine(const TSourceLoc& loc, TIntermTyped* argTex, TIntermTyped* argSampler);
|
||||||
|
|
||||||
bool parseMatrixSwizzleSelector(const TSourceLoc&, const TString&, int cols, int rows, TSwizzleSelectors<TMatrixSelector>&);
|
bool parseMatrixSwizzleSelector(const TSourceLoc&, const TString&, int cols, int rows, TSwizzleSelectors<TMatrixSelector>&);
|
||||||
@ -120,7 +120,6 @@ public:
|
|||||||
void structArrayCheck(const TSourceLoc&, const TType& structure);
|
void structArrayCheck(const TSourceLoc&, const TType& structure);
|
||||||
void arrayDimMerge(TType& type, const TArraySizes* sizes);
|
void arrayDimMerge(TType& type, const TArraySizes* sizes);
|
||||||
bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType);
|
bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType);
|
||||||
void boolCheck(const TSourceLoc&, const TIntermTyped*);
|
|
||||||
void globalQualifierFix(const TSourceLoc&, TQualifier&);
|
void globalQualifierFix(const TSourceLoc&, TQualifier&);
|
||||||
bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType);
|
bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType);
|
||||||
void mergeQualifiers(TQualifier& dst, const TQualifier& src);
|
void mergeQualifiers(TQualifier& dst, const TQualifier& src);
|
||||||
|
|||||||
Loading…
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Reference in New Issue
Block a user