Fix issues of SPIRV headers

This commit is contained in:
Rex Xu
2018-03-02 17:42:37 +08:00
parent 5630d0ec79
commit 81f4c03a76
3 changed files with 3 additions and 10 deletions

View File

@@ -27,13 +27,11 @@
#ifndef GLSLextEXT_H
#define GLSLextEXT_H
enum BuiltIn;
enum Op;
enum Capability;
static const int GLSLextEXTVersion = 100;
static const int GLSLextEXTRevision = 1;
static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered";
#endif // #ifndef GLSLextEXT_H