Fix #2163: improve comments for addProcess() and the preamble.
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@ -242,6 +242,7 @@ protected:
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std::string text; // contents of preamble
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};
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// Track the user's #define and #undef from the command line.
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TPreamble UserPreamble;
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//
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@ -1777,6 +1777,8 @@ void TShader::setSourceEntryPoint(const char* name)
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sourceEntryPointName = name;
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}
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// Log initial settings and transforms.
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// See comment for class TProcesses.
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void TShader::addProcesses(const std::vector<std::string>& p)
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{
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intermediate->addProcesses(p);
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@ -162,7 +162,10 @@ struct TXfbBuffer {
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#endif
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// Track a set of strings describing how the module was processed.
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// Using the form:
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// This includes command line options, transforms, etc., ideally inclusive enough
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// to reproduce the steps used to transform the input source to the output.
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// E.g., see SPIR-V OpModuleProcessed.
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// Each "process" or "transform" uses is expressed in the form:
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// process arg0 arg1 arg2 ...
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// process arg0 arg1 arg2 ...
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// where everything is textual, and there can be zero or more arguments
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@ -417,6 +417,8 @@ enum TResourceType {
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// - optionally call setEnv*(), see below for more detail
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// - optionally use setPreamble() to set a special shader string that will be
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// processed before all others but won't affect the validity of #version
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// - optionally call addProcesses() for each setting/transform,
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// see comment for class TProcesses
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// - call parse(): source language and target environment must be selected
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// either by correct setting of EShMessages sent to parse(), or by
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// explicitly calling setEnv*()
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@ -651,11 +653,11 @@ protected:
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// stringNames is the optional names for all the strings. If stringNames
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// is null, then none of the strings has name. If a certain element in
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// stringNames is null, then the corresponding string does not have name.
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const char* const* strings;
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const char* const* strings; // explicit code to compile, see previous comment
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const int* lengths;
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const char* const* stringNames;
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const char* preamble;
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int numStrings;
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int numStrings; // size of the above arrays
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const char* preamble; // string of implicit code to compile before the explicitly provided code
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// a function in the source string can be renamed FROM this TO the name given in setEntryPoint.
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std::string sourceEntryPointName;
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