HLSL: Fix #747: accept 'struct' in front of previously user-defined type name.

This commit is contained in:
John Kessenich
2017-03-02 14:30:59 -07:00
parent 0479437a5c
commit 854fe24786
8 changed files with 143 additions and 21 deletions

View File

@@ -231,6 +231,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.structbuffer.rwbyte.frag", "main"},
{"hlsl.structin.vert", "main"},
{"hlsl.structIoFourWay.frag", "main"},
{"hlsl.structStructName.frag", "main"},
{"hlsl.intrinsics.vert", "VertexShaderFunction"},
{"hlsl.matType.frag", "PixelShaderFunction"},
{"hlsl.matType.bool.frag", "main"},