HLSL: Move frexp() to a separate test file.
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@@ -138,6 +138,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.intrinsics.f1632.frag", "main"},
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{"hlsl.intrinsics.f3216.frag", "main"},
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{"hlsl.intrinsics.frag", "main"},
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{"hlsl.intrinsic.frexp.frag", "main"},
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{"hlsl.intrinsics.lit.frag", "PixelShaderFunction"},
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{"hlsl.intrinsics.negative.comp", "ComputeShaderFunction"},
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{"hlsl.intrinsics.negative.frag", "PixelShaderFunction"},
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@@ -239,6 +240,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.structStructName.frag", "main"},
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{"hlsl.this.frag", "main"},
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{"hlsl.intrinsics.vert", "VertexShaderFunction"},
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{"hlsl.intrinsic.frexp.vert", "VertexShaderFunction"},
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{"hlsl.matType.frag", "PixelShaderFunction"},
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{"hlsl.matType.bool.frag", "main"},
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{"hlsl.matType.int.frag", "main"},
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