For nonuniformEXT constructor, make a copy of the node to decorate
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53
Test/baseResults/spv.nonuniform2.frag.out
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53
Test/baseResults/spv.nonuniform2.frag.out
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spv.nonuniform2.frag
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// Module Version 10000
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// Generated by (magic number): 80007
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// Id's are bound by 24
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Capability Shader
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Capability ImageBuffer
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Capability CapabilityShaderNonUniformEXT
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Capability CapabilityRuntimeDescriptorArrayEXT
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Capability CapabilityStorageTexelBufferArrayNonUniformIndexingEXT
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Extension "SPV_EXT_descriptor_indexing"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 9 16
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ExecutionMode 4 OriginUpperLeft
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Source GLSL 450
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SourceExtension "GL_EXT_nonuniform_qualifier"
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Name 4 "main"
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Name 9 "FragColor"
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Name 13 "data"
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Name 16 "rIndex"
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Decorate 9(FragColor) Location 0
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Decorate 13(data) DescriptorSet 0
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Decorate 13(data) Binding 4
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Decorate 16(rIndex) Flat
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Decorate 16(rIndex) Location 3
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Decorate 18 DecorationNonUniformEXT
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Decorate 21 DecorationNonUniformEXT
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Output 7(fvec4)
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9(FragColor): 8(ptr) Variable Output
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10: TypeImage 6(float) Buffer nonsampled format:Rgba32f
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11: TypeRuntimeArray 10
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12: TypePointer UniformConstant 11
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13(data): 12(ptr) Variable UniformConstant
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14: TypeInt 32 1
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15: TypePointer Input 14(int)
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16(rIndex): 15(ptr) Variable Input
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19: TypePointer UniformConstant 10
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22: 14(int) Constant 0
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4(main): 2 Function None 3
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5: Label
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17: 14(int) Load 16(rIndex)
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18: 14(int) CopyObject 17
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20: 19(ptr) AccessChain 13(data) 18
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21: 10 Load 20
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23: 7(fvec4) ImageRead 21 22
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Store 9(FragColor) 23
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Return
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FunctionEnd
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