GLSL: validation of early_fragment_tests, others, on an object.

Some layout qualifiers must not be on an object and had a TBD for testing
them: early_fragment_tests, cw/ccw, points, point_mode, and
fractional_even_spacing/fractional_odd_spacing/equal_spacing.
This commit is contained in:
John Kessenich
2017-06-29 10:46:47 -06:00
parent 89f8d1e64f
commit 89400ea73e
7 changed files with 56 additions and 11 deletions

View File

@@ -64,3 +64,5 @@ layout(location = 12) in bName2 {
float f;
layout(location = 13) float g; // ERROR, location on array
} bInst2[3];
layout(early_fragment_tests) in float f; // ERROR, must be standalone