glslang AST output: include global vs. temp (local) in the printed output. This only effects test results, but a future check-in is going to fix some globals.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30973 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -2,7 +2,7 @@
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Shader version: 300
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0:? Sequence
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0:8 Function Definition: main( (void)
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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0:? Linker Objects
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0:? 'color1' (out highp 4-component vector of float)
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@@ -15,7 +15,7 @@ ERROR: Linking fragment stage: when more than one fragment shader output, all mu
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Shader version: 300
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0:? Sequence
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0:8 Function Definition: main( (void)
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0:8 Function Definition: main( (global void)
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0:8 Function Parameters:
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0:? Linker Objects
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0:? 'color1' (out highp 4-component vector of float)
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