glslang AST output: include global vs. temp (local) in the printed output. This only effects test results, but a future check-in is going to fix some globals.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30973 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
@@ -11,165 +11,165 @@ ERROR: 6 compilation errors. No code generated.
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Shader version: 430
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ERROR: node is still EOpNull!
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0:28 Function Definition: main( (void)
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0:28 Function Definition: main( (global void)
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0:28 Function Parameters:
|
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0:30 Sequence
|
||||
0:30 Sequence
|
||||
0:30 move second child to first child (4-component vector of float)
|
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0:30 'dx' (4-component vector of float)
|
||||
0:30 dPdx (4-component vector of float)
|
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0:30 move second child to first child (temp 4-component vector of float)
|
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0:30 'dx' (temp 4-component vector of float)
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0:30 dPdx (global 4-component vector of float)
|
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0:30 'inv' (smooth in 4-component vector of float)
|
||||
0:37 move second child to first child (4-component vector of float)
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0:37 move second child to first child (temp 4-component vector of float)
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0:37 'FragColor' (out 4-component vector of float)
|
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0:37 Constant:
|
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0:37 2.000000
|
||||
0:37 6.000000
|
||||
0:37 3.000000
|
||||
0:37 171.887339
|
||||
0:42 move second child to first child (4-component vector of float)
|
||||
0:42 move second child to first child (temp 4-component vector of float)
|
||||
0:42 'FragColor' (out 4-component vector of float)
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||||
0:42 Constant:
|
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0:42 3.000000
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||||
0:42 2.000000
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||||
0:42 0.001593
|
||||
0:42 -0.999999
|
||||
0:43 move second child to first child (2-component vector of float)
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0:43 move second child to first child (temp 2-component vector of float)
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0:43 'out2' (out 2-component vector of float)
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0:43 Constant:
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0:43 5.600000
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0:43 5.800000
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0:44 move second child to first child (4-component vector of float)
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0:44 move second child to first child (temp 4-component vector of float)
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0:44 'out3' (out 4-component vector of float)
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0:44 Constant:
|
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0:44 20.085537
|
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0:44 2.302585
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0:44 16.000000
|
||||
0:44 8.000000
|
||||
0:45 move second child to first child (4-component vector of float)
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0:45 move second child to first child (temp 4-component vector of float)
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0:45 'out4' (out 4-component vector of float)
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0:45 Constant:
|
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0:45 10.000000
|
||||
0:45 0.100000
|
||||
0:45 4.700000
|
||||
0:45 10.900000
|
||||
0:46 move second child to first child (4-component vector of int)
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0:46 move second child to first child (temp 4-component vector of int)
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0:46 'out5' (out 4-component vector of int)
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0:46 Constant:
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0:46 8 (const int)
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0:46 17 (const int)
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0:46 -1 (const int)
|
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0:46 1 (const int)
|
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0:47 move second child to first child (3-component vector of float)
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0:47 move second child to first child (temp 3-component vector of float)
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0:47 'out6' (out 3-component vector of float)
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0:47 Constant:
|
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0:47 -1.000000
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0:47 1.000000
|
||||
0:47 0.000000
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||||
0:48 move second child to first child (4-component vector of float)
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0:48 move second child to first child (temp 4-component vector of float)
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0:48 'out7' (out 4-component vector of float)
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0:48 Constant:
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0:48 4.000000
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0:48 -4.000000
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0:48 5.000000
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0:48 -5.000000
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0:49 move second child to first child (4-component vector of float)
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0:49 move second child to first child (temp 4-component vector of float)
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0:49 'out8' (out 4-component vector of float)
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0:49 Constant:
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0:49 4.000000
|
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0:49 5.000000
|
||||
0:49 4.000000
|
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0:49 -6.000000
|
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0:50 move second child to first child (4-component vector of float)
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0:50 move second child to first child (temp 4-component vector of float)
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0:50 'out9' (out 4-component vector of float)
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0:50 Constant:
|
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0:50 8.000000
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||||
0:50 -4.000000
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||||
0:50 0.345000
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0:50 0.400000
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0:51 move second child to first child (4-component vector of float)
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0:51 move second child to first child (temp 4-component vector of float)
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0:51 'out10' (out 4-component vector of float)
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0:51 Constant:
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0:51 1.000000
|
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0:51 1.000000
|
||||
0:51 0.000000
|
||||
0:51 0.000000
|
||||
0:52 move second child to first child (4-component vector of float)
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0:52 move second child to first child (temp 4-component vector of float)
|
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0:52 'out11' (out 4-component vector of float)
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0:52 Constant:
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0:52 0.000000
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||||
0:52 0.000000
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||||
0:52 1.000000
|
||||
0:52 0.000000
|
||||
0:53 move second child to first child (4-component vector of float)
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||||
0:53 move second child to first child (temp 4-component vector of float)
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0:53 'out11' (out 4-component vector of float)
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0:53 Constant:
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0:53 1.029639
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0:53 0.799690
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0:53 0.674741
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0:53 1.570696
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0:54 move second child to first child (4-component vector of float)
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0:54 move second child to first child (temp 4-component vector of float)
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0:54 'out11' (out 4-component vector of float)
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0:54 Constant:
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0:54 0.000000
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||||
0:54 0.523599
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0:54 1.570796
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||||
0:54 1.047198
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0:58 move second child to first child (4-component vector of float)
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0:58 move second child to first child (temp 4-component vector of float)
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0:58 'out11' (out 4-component vector of float)
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0:58 Constant:
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0:58 1.373401
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0:58 0.000000
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0:58 0.896055
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0:58 -0.380506
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0:62 move second child to first child (2-component vector of int)
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0:62 move second child to first child (temp 2-component vector of int)
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0:62 'out12' (out 2-component vector of int)
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0:62 Constant:
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0:62 15 (const int)
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0:62 16 (const int)
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0:63 move second child to first child (2-component vector of int)
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0:63 move second child to first child (temp 2-component vector of int)
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0:63 'out12' (out 2-component vector of int)
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0:63 Constant:
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0:63 17 (const int)
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||||
0:63 17 (const int)
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0:64 move second child to first child (2-component vector of float)
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0:64 move second child to first child (temp 2-component vector of float)
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0:64 'out2' (out 2-component vector of float)
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0:64 Constant:
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0:64 871.421253
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0:64 4913.000000
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0:65 move second child to first child (3-component vector of uint)
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0:65 move second child to first child (temp 3-component vector of uint)
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0:65 'out13' (out 3-component vector of uint)
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0:65 Constant:
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0:65 10 (const uint)
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0:65 20 (const uint)
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0:65 30 (const uint)
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0:66 move second child to first child (2-component vector of float)
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0:66 move second child to first child (temp 2-component vector of float)
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0:66 'out2' (out 2-component vector of float)
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0:66 Constant:
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0:66 3.000000
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||||
0:66 6.000000
|
||||
0:67 move second child to first child (2-component vector of float)
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||||
0:67 move second child to first child (temp 2-component vector of float)
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||||
0:67 'out2' (out 2-component vector of float)
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0:67 Constant:
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0:67 3.500000
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0:67 4.500000
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0:68 move second child to first child (2-component vector of float)
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0:68 move second child to first child (temp 2-component vector of float)
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0:68 'out2' (out 2-component vector of float)
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0:68 Constant:
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0:68 0.000000
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0:68 1.000000
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0:69 move second child to first child (4-component vector of float)
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0:69 move second child to first child (temp 4-component vector of float)
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0:69 'out11' (out 4-component vector of float)
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0:69 Constant:
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0:69 0.000000
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||||
0:69 0.028000
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||||
0:69 0.500000
|
||||
0:69 1.000000
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||||
0:78 Function Definition: foo( (void)
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0:78 Function Definition: foo( (global void)
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0:78 Function Parameters:
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0:? Sequence
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0:81 move second child to first child (float)
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0:81 direct index (float)
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0:81 'a' (3-element array of float)
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0:81 move second child to first child (temp float)
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0:81 direct index (temp float)
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0:81 'a' (temp 3-element array of float)
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0:81 Constant:
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0:81 0 (const int)
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0:81 Constant:
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@@ -188,23 +188,23 @@ ERROR: node is still EOpNull!
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0:90 Constant:
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0:90 6 (const uint)
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0:90 7 (const uint)
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0:103 Function Definition: foo2( (void)
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0:103 Function Definition: foo2( (global void)
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0:103 Function Parameters:
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||||
0:105 Sequence
|
||||
0:105 direct index (float)
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||||
0:105 'a1' (1-element array of float)
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0:105 direct index (temp float)
|
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0:105 'a1' (global 1-element array of float)
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0:105 Constant:
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0:105 0 (const int)
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||||
0:106 direct index (float)
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||||
0:106 'a2' (2-element array of float)
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0:106 direct index (temp float)
|
||||
0:106 'a2' (global 2-element array of float)
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0:106 Constant:
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||||
0:106 0 (const int)
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||||
0:107 direct index (float)
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||||
0:107 'a3' (4-element array of float)
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||||
0:107 direct index (temp float)
|
||||
0:107 'a3' (global 4-element array of float)
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||||
0:107 Constant:
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||||
0:107 0 (const int)
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||||
0:108 direct index (float)
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||||
0:108 'a4' (2-element array of float)
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||||
0:108 direct index (temp float)
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||||
0:108 'a4' (global 2-element array of float)
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0:108 Constant:
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0:108 0 (const int)
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0:109 Constant:
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@@ -219,31 +219,31 @@ ERROR: node is still EOpNull!
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0:113 0.000000
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0:114 Constant:
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0:114 0.000000
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0:116 move second child to first child (int)
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0:116 'p' (int)
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0:116 move second child to first child (temp int)
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0:116 'p' (temp int)
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0:116 Constant:
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0:116 2147483647 (const int)
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0:117 move second child to first child (int)
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0:117 'p' (int)
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0:117 move second child to first child (temp int)
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0:117 'p' (temp int)
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0:117 Constant:
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||||
0:117 -2147483648 (const int)
|
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0:118 move second child to first child (int)
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0:118 'p' (int)
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0:118 move second child to first child (temp int)
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||||
0:118 'p' (temp int)
|
||||
0:118 Constant:
|
||||
0:118 -2147483647 (const int)
|
||||
0:119 Sequence
|
||||
0:119 move second child to first child (float)
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0:119 'f' (float)
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||||
0:119 move second child to first child (temp float)
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0:119 'f' (temp float)
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||||
0:119 Constant:
|
||||
0:119 1.444000
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||||
0:120 move second child to first child (float)
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0:120 'f' (float)
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0:120 direct index (float)
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0:120 Construct vec4 (4-component vector of float)
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0:120 Test condition and select (float)
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0:120 move second child to first child (temp float)
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0:120 'f' (temp float)
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0:120 direct index (temp float)
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0:120 Construct vec4 (temp 4-component vector of float)
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0:120 Test condition and select (temp float)
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0:120 Condition
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0:120 Compare Less Than (bool)
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0:120 direct index (float)
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0:120 Compare Less Than (temp bool)
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0:120 direct index (temp float)
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0:120 'inv' (smooth in 4-component vector of float)
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0:120 Constant:
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0:120 0 (const int)
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@@ -289,7 +289,7 @@ ERROR: node is still EOpNull!
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0:? 'out11' (out 4-component vector of float)
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0:? 'out12' (out 2-component vector of int)
|
||||
0:? 'out13' (out 3-component vector of uint)
|
||||
0:? 's' (const structure{3-component vector of float v3, 2-component vector of int iv2, 2X4 matrix of float m})
|
||||
0:? 's' (const structure{global 3-component vector of float v3, global 2-component vector of int iv2, global 2X4 matrix of float m})
|
||||
0:? 3.000000
|
||||
0:? 3.000000
|
||||
0:? 3.000000
|
||||
@@ -320,9 +320,9 @@ ERROR: node is still EOpNull!
|
||||
0:? 1.000000
|
||||
0:? 'mc' (const int)
|
||||
0:? 1 (const int)
|
||||
0:? 'a1' (1-element array of float)
|
||||
0:? 'a2' (2-element array of float)
|
||||
0:? 'a3' (4-element array of float)
|
||||
0:? 'a1' (global 1-element array of float)
|
||||
0:? 'a2' (global 2-element array of float)
|
||||
0:? 'a3' (global 4-element array of float)
|
||||
0:? 'v2' (const 2-component vector of float)
|
||||
0:? 1.000000
|
||||
0:? 2.000000
|
||||
@@ -330,7 +330,7 @@ ERROR: node is still EOpNull!
|
||||
0:? 3.000000
|
||||
0:? 4.000000
|
||||
0:? 5.000000
|
||||
0:? 'a4' (2-element array of float)
|
||||
0:? 'a4' (global 2-element array of float)
|
||||
|
||||
|
||||
Linked fragment stage:
|
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@@ -338,165 +338,165 @@ Linked fragment stage:
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|
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Shader version: 430
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ERROR: node is still EOpNull!
|
||||
0:28 Function Definition: main( (void)
|
||||
0:28 Function Definition: main( (global void)
|
||||
0:28 Function Parameters:
|
||||
0:30 Sequence
|
||||
0:30 Sequence
|
||||
0:30 move second child to first child (4-component vector of float)
|
||||
0:30 'dx' (4-component vector of float)
|
||||
0:30 dPdx (4-component vector of float)
|
||||
0:30 move second child to first child (temp 4-component vector of float)
|
||||
0:30 'dx' (temp 4-component vector of float)
|
||||
0:30 dPdx (global 4-component vector of float)
|
||||
0:30 'inv' (smooth in 4-component vector of float)
|
||||
0:37 move second child to first child (4-component vector of float)
|
||||
0:37 move second child to first child (temp 4-component vector of float)
|
||||
0:37 'FragColor' (out 4-component vector of float)
|
||||
0:37 Constant:
|
||||
0:37 2.000000
|
||||
0:37 6.000000
|
||||
0:37 3.000000
|
||||
0:37 171.887339
|
||||
0:42 move second child to first child (4-component vector of float)
|
||||
0:42 move second child to first child (temp 4-component vector of float)
|
||||
0:42 'FragColor' (out 4-component vector of float)
|
||||
0:42 Constant:
|
||||
0:42 3.000000
|
||||
0:42 2.000000
|
||||
0:42 0.001593
|
||||
0:42 -0.999999
|
||||
0:43 move second child to first child (2-component vector of float)
|
||||
0:43 move second child to first child (temp 2-component vector of float)
|
||||
0:43 'out2' (out 2-component vector of float)
|
||||
0:43 Constant:
|
||||
0:43 5.600000
|
||||
0:43 5.800000
|
||||
0:44 move second child to first child (4-component vector of float)
|
||||
0:44 move second child to first child (temp 4-component vector of float)
|
||||
0:44 'out3' (out 4-component vector of float)
|
||||
0:44 Constant:
|
||||
0:44 20.085537
|
||||
0:44 2.302585
|
||||
0:44 16.000000
|
||||
0:44 8.000000
|
||||
0:45 move second child to first child (4-component vector of float)
|
||||
0:45 move second child to first child (temp 4-component vector of float)
|
||||
0:45 'out4' (out 4-component vector of float)
|
||||
0:45 Constant:
|
||||
0:45 10.000000
|
||||
0:45 0.100000
|
||||
0:45 4.700000
|
||||
0:45 10.900000
|
||||
0:46 move second child to first child (4-component vector of int)
|
||||
0:46 move second child to first child (temp 4-component vector of int)
|
||||
0:46 'out5' (out 4-component vector of int)
|
||||
0:46 Constant:
|
||||
0:46 8 (const int)
|
||||
0:46 17 (const int)
|
||||
0:46 -1 (const int)
|
||||
0:46 1 (const int)
|
||||
0:47 move second child to first child (3-component vector of float)
|
||||
0:47 move second child to first child (temp 3-component vector of float)
|
||||
0:47 'out6' (out 3-component vector of float)
|
||||
0:47 Constant:
|
||||
0:47 -1.000000
|
||||
0:47 1.000000
|
||||
0:47 0.000000
|
||||
0:48 move second child to first child (4-component vector of float)
|
||||
0:48 move second child to first child (temp 4-component vector of float)
|
||||
0:48 'out7' (out 4-component vector of float)
|
||||
0:48 Constant:
|
||||
0:48 4.000000
|
||||
0:48 -4.000000
|
||||
0:48 5.000000
|
||||
0:48 -5.000000
|
||||
0:49 move second child to first child (4-component vector of float)
|
||||
0:49 move second child to first child (temp 4-component vector of float)
|
||||
0:49 'out8' (out 4-component vector of float)
|
||||
0:49 Constant:
|
||||
0:49 4.000000
|
||||
0:49 5.000000
|
||||
0:49 4.000000
|
||||
0:49 -6.000000
|
||||
0:50 move second child to first child (4-component vector of float)
|
||||
0:50 move second child to first child (temp 4-component vector of float)
|
||||
0:50 'out9' (out 4-component vector of float)
|
||||
0:50 Constant:
|
||||
0:50 8.000000
|
||||
0:50 -4.000000
|
||||
0:50 0.345000
|
||||
0:50 0.400000
|
||||
0:51 move second child to first child (4-component vector of float)
|
||||
0:51 move second child to first child (temp 4-component vector of float)
|
||||
0:51 'out10' (out 4-component vector of float)
|
||||
0:51 Constant:
|
||||
0:51 1.000000
|
||||
0:51 1.000000
|
||||
0:51 0.000000
|
||||
0:51 0.000000
|
||||
0:52 move second child to first child (4-component vector of float)
|
||||
0:52 move second child to first child (temp 4-component vector of float)
|
||||
0:52 'out11' (out 4-component vector of float)
|
||||
0:52 Constant:
|
||||
0:52 0.000000
|
||||
0:52 0.000000
|
||||
0:52 1.000000
|
||||
0:52 0.000000
|
||||
0:53 move second child to first child (4-component vector of float)
|
||||
0:53 move second child to first child (temp 4-component vector of float)
|
||||
0:53 'out11' (out 4-component vector of float)
|
||||
0:53 Constant:
|
||||
0:53 1.029639
|
||||
0:53 0.799690
|
||||
0:53 0.674741
|
||||
0:53 1.570696
|
||||
0:54 move second child to first child (4-component vector of float)
|
||||
0:54 move second child to first child (temp 4-component vector of float)
|
||||
0:54 'out11' (out 4-component vector of float)
|
||||
0:54 Constant:
|
||||
0:54 0.000000
|
||||
0:54 0.523599
|
||||
0:54 1.570796
|
||||
0:54 1.047198
|
||||
0:58 move second child to first child (4-component vector of float)
|
||||
0:58 move second child to first child (temp 4-component vector of float)
|
||||
0:58 'out11' (out 4-component vector of float)
|
||||
0:58 Constant:
|
||||
0:58 1.373401
|
||||
0:58 0.000000
|
||||
0:58 0.896055
|
||||
0:58 -0.380506
|
||||
0:62 move second child to first child (2-component vector of int)
|
||||
0:62 move second child to first child (temp 2-component vector of int)
|
||||
0:62 'out12' (out 2-component vector of int)
|
||||
0:62 Constant:
|
||||
0:62 15 (const int)
|
||||
0:62 16 (const int)
|
||||
0:63 move second child to first child (2-component vector of int)
|
||||
0:63 move second child to first child (temp 2-component vector of int)
|
||||
0:63 'out12' (out 2-component vector of int)
|
||||
0:63 Constant:
|
||||
0:63 17 (const int)
|
||||
0:63 17 (const int)
|
||||
0:64 move second child to first child (2-component vector of float)
|
||||
0:64 move second child to first child (temp 2-component vector of float)
|
||||
0:64 'out2' (out 2-component vector of float)
|
||||
0:64 Constant:
|
||||
0:64 871.421253
|
||||
0:64 4913.000000
|
||||
0:65 move second child to first child (3-component vector of uint)
|
||||
0:65 move second child to first child (temp 3-component vector of uint)
|
||||
0:65 'out13' (out 3-component vector of uint)
|
||||
0:65 Constant:
|
||||
0:65 10 (const uint)
|
||||
0:65 20 (const uint)
|
||||
0:65 30 (const uint)
|
||||
0:66 move second child to first child (2-component vector of float)
|
||||
0:66 move second child to first child (temp 2-component vector of float)
|
||||
0:66 'out2' (out 2-component vector of float)
|
||||
0:66 Constant:
|
||||
0:66 3.000000
|
||||
0:66 6.000000
|
||||
0:67 move second child to first child (2-component vector of float)
|
||||
0:67 move second child to first child (temp 2-component vector of float)
|
||||
0:67 'out2' (out 2-component vector of float)
|
||||
0:67 Constant:
|
||||
0:67 3.500000
|
||||
0:67 4.500000
|
||||
0:68 move second child to first child (2-component vector of float)
|
||||
0:68 move second child to first child (temp 2-component vector of float)
|
||||
0:68 'out2' (out 2-component vector of float)
|
||||
0:68 Constant:
|
||||
0:68 0.000000
|
||||
0:68 1.000000
|
||||
0:69 move second child to first child (4-component vector of float)
|
||||
0:69 move second child to first child (temp 4-component vector of float)
|
||||
0:69 'out11' (out 4-component vector of float)
|
||||
0:69 Constant:
|
||||
0:69 0.000000
|
||||
0:69 0.028000
|
||||
0:69 0.500000
|
||||
0:69 1.000000
|
||||
0:78 Function Definition: foo( (void)
|
||||
0:78 Function Definition: foo( (global void)
|
||||
0:78 Function Parameters:
|
||||
0:? Sequence
|
||||
0:81 move second child to first child (float)
|
||||
0:81 direct index (float)
|
||||
0:81 'a' (3-element array of float)
|
||||
0:81 move second child to first child (temp float)
|
||||
0:81 direct index (temp float)
|
||||
0:81 'a' (temp 3-element array of float)
|
||||
0:81 Constant:
|
||||
0:81 0 (const int)
|
||||
0:81 Constant:
|
||||
@@ -515,23 +515,23 @@ ERROR: node is still EOpNull!
|
||||
0:90 Constant:
|
||||
0:90 6 (const uint)
|
||||
0:90 7 (const uint)
|
||||
0:103 Function Definition: foo2( (void)
|
||||
0:103 Function Definition: foo2( (global void)
|
||||
0:103 Function Parameters:
|
||||
0:105 Sequence
|
||||
0:105 direct index (float)
|
||||
0:105 'a1' (1-element array of float)
|
||||
0:105 direct index (temp float)
|
||||
0:105 'a1' (global 1-element array of float)
|
||||
0:105 Constant:
|
||||
0:105 0 (const int)
|
||||
0:106 direct index (float)
|
||||
0:106 'a2' (2-element array of float)
|
||||
0:106 direct index (temp float)
|
||||
0:106 'a2' (global 2-element array of float)
|
||||
0:106 Constant:
|
||||
0:106 0 (const int)
|
||||
0:107 direct index (float)
|
||||
0:107 'a3' (4-element array of float)
|
||||
0:107 direct index (temp float)
|
||||
0:107 'a3' (global 4-element array of float)
|
||||
0:107 Constant:
|
||||
0:107 0 (const int)
|
||||
0:108 direct index (float)
|
||||
0:108 'a4' (2-element array of float)
|
||||
0:108 direct index (temp float)
|
||||
0:108 'a4' (global 2-element array of float)
|
||||
0:108 Constant:
|
||||
0:108 0 (const int)
|
||||
0:109 Constant:
|
||||
@@ -546,31 +546,31 @@ ERROR: node is still EOpNull!
|
||||
0:113 0.000000
|
||||
0:114 Constant:
|
||||
0:114 0.000000
|
||||
0:116 move second child to first child (int)
|
||||
0:116 'p' (int)
|
||||
0:116 move second child to first child (temp int)
|
||||
0:116 'p' (temp int)
|
||||
0:116 Constant:
|
||||
0:116 2147483647 (const int)
|
||||
0:117 move second child to first child (int)
|
||||
0:117 'p' (int)
|
||||
0:117 move second child to first child (temp int)
|
||||
0:117 'p' (temp int)
|
||||
0:117 Constant:
|
||||
0:117 -2147483648 (const int)
|
||||
0:118 move second child to first child (int)
|
||||
0:118 'p' (int)
|
||||
0:118 move second child to first child (temp int)
|
||||
0:118 'p' (temp int)
|
||||
0:118 Constant:
|
||||
0:118 -2147483647 (const int)
|
||||
0:119 Sequence
|
||||
0:119 move second child to first child (float)
|
||||
0:119 'f' (float)
|
||||
0:119 move second child to first child (temp float)
|
||||
0:119 'f' (temp float)
|
||||
0:119 Constant:
|
||||
0:119 1.444000
|
||||
0:120 move second child to first child (float)
|
||||
0:120 'f' (float)
|
||||
0:120 direct index (float)
|
||||
0:120 Construct vec4 (4-component vector of float)
|
||||
0:120 Test condition and select (float)
|
||||
0:120 move second child to first child (temp float)
|
||||
0:120 'f' (temp float)
|
||||
0:120 direct index (temp float)
|
||||
0:120 Construct vec4 (temp 4-component vector of float)
|
||||
0:120 Test condition and select (temp float)
|
||||
0:120 Condition
|
||||
0:120 Compare Less Than (bool)
|
||||
0:120 direct index (float)
|
||||
0:120 Compare Less Than (temp bool)
|
||||
0:120 direct index (temp float)
|
||||
0:120 'inv' (smooth in 4-component vector of float)
|
||||
0:120 Constant:
|
||||
0:120 0 (const int)
|
||||
@@ -616,7 +616,7 @@ ERROR: node is still EOpNull!
|
||||
0:? 'out11' (out 4-component vector of float)
|
||||
0:? 'out12' (out 2-component vector of int)
|
||||
0:? 'out13' (out 3-component vector of uint)
|
||||
0:? 's' (const structure{3-component vector of float v3, 2-component vector of int iv2, 2X4 matrix of float m})
|
||||
0:? 's' (const structure{global 3-component vector of float v3, global 2-component vector of int iv2, global 2X4 matrix of float m})
|
||||
0:? 3.000000
|
||||
0:? 3.000000
|
||||
0:? 3.000000
|
||||
@@ -647,9 +647,9 @@ ERROR: node is still EOpNull!
|
||||
0:? 1.000000
|
||||
0:? 'mc' (const int)
|
||||
0:? 1 (const int)
|
||||
0:? 'a1' (1-element array of float)
|
||||
0:? 'a2' (2-element array of float)
|
||||
0:? 'a3' (4-element array of float)
|
||||
0:? 'a1' (global 1-element array of float)
|
||||
0:? 'a2' (global 2-element array of float)
|
||||
0:? 'a3' (global 4-element array of float)
|
||||
0:? 'v2' (const 2-component vector of float)
|
||||
0:? 1.000000
|
||||
0:? 2.000000
|
||||
@@ -657,5 +657,5 @@ ERROR: node is still EOpNull!
|
||||
0:? 3.000000
|
||||
0:? 4.000000
|
||||
0:? 5.000000
|
||||
0:? 'a4' (2-element array of float)
|
||||
0:? 'a4' (global 2-element array of float)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user