glslang AST output: include global vs. temp (local) in the printed output. This only effects test results, but a future check-in is going to fix some globals.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30973 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
@@ -1,6 +1,6 @@
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specExamples.frag
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Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
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ERROR: 0:6: '=' : cannot convert from 'const uint' to 'int'
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ERROR: 0:6: '=' : cannot convert from 'const uint' to 'global int'
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ERROR: 0:20: '' : numeric literal too big
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ERROR: 0:21: '' : hexidecimal literal too big
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ERROR: 0:37: 'view' : redefinition
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@@ -18,8 +18,8 @@ ERROR: 0:112: 'redeclaration' : all redeclarations must use the same depth layou
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ERROR: 0:118: 'redeclaration' : all redeclarations must use the same depth layout on gl_FragDepth
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ERROR: 0:121: 'redeclaration' : all redeclarations must use the same depth layout on gl_FragDepth
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ERROR: 0:150: 'constructor' : constructing from a non-dereferenced array
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ERROR: 0:150: '=' : cannot convert from 'const float' to '3-element array of 4-component vector of float'
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ERROR: 0:152: 'constructor' : cannot convert parameter 1 from 'const 2-element array of 4-component vector of float' to '4-component vector of float'
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ERROR: 0:150: '=' : cannot convert from 'const float' to 'temp 3-element array of 4-component vector of float'
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ERROR: 0:152: 'constructor' : cannot convert parameter 1 from 'const 2-element array of 4-component vector of float' to 'temp 4-component vector of float'
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ERROR: 0:172: 'x' : undeclared identifier
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ERROR: 0:172: '[]' : scalar integer expression required
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ERROR: 0:175: 'x' : undeclared identifier
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@@ -52,71 +52,71 @@ using early_fragment_tests
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using depth_greater
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ERROR: node is still EOpNull!
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0:5 Sequence
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0:5 move second child to first child (int)
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0:5 'a' (int)
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0:5 move second child to first child (temp int)
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0:5 'a' (global int)
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0:5 Constant:
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0:5 -1 (const int)
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0:7 Sequence
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0:7 move second child to first child (uint)
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0:7 'c' (uint)
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0:7 move second child to first child (temp uint)
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0:7 'c' (global uint)
|
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0:7 Constant:
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0:7 4294967295 (const uint)
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0:8 Sequence
|
||||
0:8 move second child to first child (uint)
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||||
0:8 'd' (uint)
|
||||
0:8 move second child to first child (temp uint)
|
||||
0:8 'd' (global uint)
|
||||
0:8 Constant:
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0:8 4294967295 (const uint)
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||||
0:9 Sequence
|
||||
0:9 move second child to first child (int)
|
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0:9 'e' (int)
|
||||
0:9 move second child to first child (temp int)
|
||||
0:9 'e' (global int)
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0:9 Constant:
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0:9 -1 (const int)
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0:13 Sequence
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0:13 move second child to first child (uint)
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0:13 'f' (uint)
|
||||
0:13 move second child to first child (temp uint)
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||||
0:13 'f' (global uint)
|
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0:13 Constant:
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0:13 4294967295 (const uint)
|
||||
0:17 Sequence
|
||||
0:17 move second child to first child (int)
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0:17 'g' (int)
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||||
0:17 move second child to first child (temp int)
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||||
0:17 'g' (global int)
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||||
0:17 Constant:
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0:17 -1294967296 (const int)
|
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0:19 Sequence
|
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0:19 move second child to first child (int)
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||||
0:19 'h' (int)
|
||||
0:19 move second child to first child (temp int)
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0:19 'h' (global int)
|
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0:19 Constant:
|
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0:19 -1610612736 (const int)
|
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0:20 Sequence
|
||||
0:20 move second child to first child (int)
|
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0:20 'i' (int)
|
||||
0:20 move second child to first child (temp int)
|
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0:20 'i' (global int)
|
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0:20 Constant:
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0:20 -1 (const int)
|
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0:21 Sequence
|
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0:21 move second child to first child (int)
|
||||
0:21 'j' (int)
|
||||
0:21 move second child to first child (temp int)
|
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0:21 'j' (global int)
|
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0:21 Constant:
|
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0:21 -1 (const int)
|
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0:22 Sequence
|
||||
0:22 move second child to first child (int)
|
||||
0:22 'k' (int)
|
||||
0:22 move second child to first child (temp int)
|
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0:22 'k' (global int)
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0:22 Constant:
|
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0:22 -2147483648 (const int)
|
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0:23 Sequence
|
||||
0:23 move second child to first child (int)
|
||||
0:23 'l' (int)
|
||||
0:23 move second child to first child (temp int)
|
||||
0:23 'l' (global int)
|
||||
0:23 Constant:
|
||||
0:23 -2147483648 (const int)
|
||||
0:25 Sequence
|
||||
0:25 move second child to first child (float)
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||||
0:25 'fb' (float)
|
||||
0:25 move second child to first child (temp float)
|
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0:25 'fb' (global float)
|
||||
0:25 Constant:
|
||||
0:25 1.500000
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child (double)
|
||||
0:26 'fd' (double)
|
||||
0:26 move second child to first child (temp double)
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0:26 'fd' (global double)
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||||
0:26 Constant:
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0:26 2.000000
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0:127 Function Definition: foo(f1[5]; (5-element array of float)
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0:127 Function Definition: foo(f1[5]; (global 5-element array of float)
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0:127 Function Parameters:
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0:127 '' (in 5-element array of float)
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0:129 Sequence
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@@ -127,13 +127,13 @@ ERROR: node is still EOpNull!
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0:129 5.000000
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0:129 5.200000
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0:129 1.100000
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0:137 Function Definition: main( (void)
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0:137 Function Definition: main( (global void)
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0:137 Function Parameters:
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||||
0:140 Sequence
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||||
0:140 Sequence
|
||||
0:140 Sequence
|
||||
0:140 move second child to first child (5-element array of float)
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0:140 'a' (5-element array of float)
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0:140 move second child to first child (temp 5-element array of float)
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0:140 'a' (temp 5-element array of float)
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0:140 Constant:
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0:140 3.400000
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||||
0:140 4.200000
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@@ -142,8 +142,8 @@ ERROR: node is still EOpNull!
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0:140 1.100000
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0:143 Sequence
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0:143 Sequence
|
||||
0:143 move second child to first child (5-element array of float)
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||||
0:143 'a' (5-element array of float)
|
||||
0:143 move second child to first child (temp 5-element array of float)
|
||||
0:143 'a' (temp 5-element array of float)
|
||||
0:143 Constant:
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||||
0:143 3.400000
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||||
0:143 4.200000
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||||
@@ -152,8 +152,8 @@ ERROR: node is still EOpNull!
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0:143 1.100000
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0:? Sequence
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0:149 Sequence
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||||
0:149 move second child to first child (2-element array of 4-component vector of float)
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||||
0:149 'b' (2-element array of 4-component vector of float)
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||||
0:149 move second child to first child (temp 2-element array of 4-component vector of float)
|
||||
0:149 'b' (temp 2-element array of 4-component vector of float)
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||||
0:149 Constant:
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0:149 0.000000
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||||
0:149 0.000000
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||||
@@ -166,18 +166,18 @@ ERROR: node is still EOpNull!
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||||
0:? Sequence
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||||
0:159 Sequence
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||||
0:159 Sequence
|
||||
0:159 move second child to first child (5-element array of float)
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||||
0:159 'b' (5-element array of float)
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||||
0:159 'a' (5-element array of float)
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||||
0:159 move second child to first child (temp 5-element array of float)
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||||
0:159 'b' (temp 5-element array of float)
|
||||
0:159 'a' (temp 5-element array of float)
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0:162 Sequence
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||||
0:162 Sequence
|
||||
0:162 move second child to first child (5-element array of float)
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0:162 'b' (5-element array of float)
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||||
0:162 'a' (5-element array of float)
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||||
0:162 move second child to first child (temp 5-element array of float)
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0:162 'b' (temp 5-element array of float)
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0:162 'a' (temp 5-element array of float)
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0:165 Sequence
|
||||
0:165 Sequence
|
||||
0:165 move second child to first child (5-element array of float)
|
||||
0:165 'b' (5-element array of float)
|
||||
0:165 move second child to first child (temp 5-element array of float)
|
||||
0:165 'b' (temp 5-element array of float)
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||||
0:165 Constant:
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0:165 1.000000
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||||
0:165 2.000000
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@@ -196,15 +196,15 @@ ERROR: node is still EOpNull!
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0:178 Constant:
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0:178 0.000000
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0:193 Sequence
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0:193 move second child to first child (structure{float a, int b})
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0:193 'e' (structure{float a, int b})
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0:193 move second child to first child (temp structure{temp float a, temp int b})
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0:193 'e' (temp structure{temp float a, temp int b})
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0:193 Constant:
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0:193 1.200000
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0:193 2 (const int)
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0:216 Sequence
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0:216 Sequence
|
||||
0:216 move second child to first child (5-element array of float)
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0:216 'a' (5-element array of float)
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||||
0:216 move second child to first child (temp 5-element array of float)
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0:216 'a' (temp 5-element array of float)
|
||||
0:216 Constant:
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0:216 3.400000
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||||
0:216 4.200000
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||||
@@ -212,8 +212,8 @@ ERROR: node is still EOpNull!
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0:216 5.200000
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0:216 1.100000
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0:217 Sequence
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0:217 move second child to first child (5-element array of float)
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||||
0:217 'b' (5-element array of float)
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0:217 move second child to first child (temp 5-element array of float)
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0:217 'b' (temp 5-element array of float)
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||||
0:217 Constant:
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0:217 3.400000
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||||
0:217 4.200000
|
||||
@@ -221,55 +221,55 @@ ERROR: node is still EOpNull!
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0:217 5.200000
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0:217 1.100000
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0:218 Sequence
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||||
0:218 move second child to first child (5-element array of float)
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0:218 'c' (5-element array of float)
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0:218 'a' (5-element array of float)
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||||
0:218 move second child to first child (temp 5-element array of float)
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0:218 'c' (temp 5-element array of float)
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0:218 'a' (temp 5-element array of float)
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0:219 Sequence
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||||
0:219 move second child to first child (5-element array of float)
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0:219 'd' (5-element array of float)
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0:219 'b' (5-element array of float)
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0:219 move second child to first child (temp 5-element array of float)
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0:219 'd' (temp 5-element array of float)
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0:219 'b' (temp 5-element array of float)
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0:? Sequence
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0:223 Sequence
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||||
0:223 move second child to first child (float)
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||||
0:223 move second child to first child (temp float)
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0:223 'ceiling' (const (read only) float)
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||||
0:223 Convert int to float (float)
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||||
0:223 add (int)
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||||
0:223 'a' (int)
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||||
0:223 'b' (int)
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||||
0:223 Convert int to float (temp float)
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||||
0:223 add (temp int)
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||||
0:223 'a' (global int)
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||||
0:223 'b' (global int)
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||||
0:? Linker Objects
|
||||
0:? 'a' (int)
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||||
0:? 'b' (int)
|
||||
0:? 'c' (uint)
|
||||
0:? 'd' (uint)
|
||||
0:? 'e' (int)
|
||||
0:? 'f' (uint)
|
||||
0:? 'g' (int)
|
||||
0:? 'h' (int)
|
||||
0:? 'i' (int)
|
||||
0:? 'j' (int)
|
||||
0:? 'k' (int)
|
||||
0:? 'l' (int)
|
||||
0:? 'fa' (float)
|
||||
0:? 'fb' (float)
|
||||
0:? 'fc' (double)
|
||||
0:? 'fd' (double)
|
||||
0:? 'texcoord1' (2-component vector of float)
|
||||
0:? 'texcoord2' (2-component vector of float)
|
||||
0:? 'position' (3-component vector of float)
|
||||
0:? 'myRGBA' (4-component vector of float)
|
||||
0:? 'textureLookup' (2-component vector of int)
|
||||
0:? 'less' (3-component vector of bool)
|
||||
0:? 'mat2D' (2X2 matrix of float)
|
||||
0:? 'optMatrix' (3X3 matrix of float)
|
||||
0:? 'view' (4X4 matrix of float)
|
||||
0:? 'projection' (4X4 matrix of float)
|
||||
0:? 'm' (3X2 matrix of float)
|
||||
0:? 'highPrecisionMVP' (4X4 matrix of double)
|
||||
0:? 'dm' (2X4 matrix of double)
|
||||
0:? 'lightVar' (structure{float intensity, 3-component vector of float position})
|
||||
0:? 'frequencies' (3-element array of float)
|
||||
0:? 'a' (global int)
|
||||
0:? 'b' (global int)
|
||||
0:? 'c' (global uint)
|
||||
0:? 'd' (global uint)
|
||||
0:? 'e' (global int)
|
||||
0:? 'f' (global uint)
|
||||
0:? 'g' (global int)
|
||||
0:? 'h' (global int)
|
||||
0:? 'i' (global int)
|
||||
0:? 'j' (global int)
|
||||
0:? 'k' (global int)
|
||||
0:? 'l' (global int)
|
||||
0:? 'fa' (global float)
|
||||
0:? 'fb' (global float)
|
||||
0:? 'fc' (global double)
|
||||
0:? 'fd' (global double)
|
||||
0:? 'texcoord1' (global 2-component vector of float)
|
||||
0:? 'texcoord2' (global 2-component vector of float)
|
||||
0:? 'position' (global 3-component vector of float)
|
||||
0:? 'myRGBA' (global 4-component vector of float)
|
||||
0:? 'textureLookup' (global 2-component vector of int)
|
||||
0:? 'less' (global 3-component vector of bool)
|
||||
0:? 'mat2D' (global 2X2 matrix of float)
|
||||
0:? 'optMatrix' (global 3X3 matrix of float)
|
||||
0:? 'view' (global 4X4 matrix of float)
|
||||
0:? 'projection' (global 4X4 matrix of float)
|
||||
0:? 'm' (global 3X2 matrix of float)
|
||||
0:? 'highPrecisionMVP' (global 4X4 matrix of double)
|
||||
0:? 'dm' (global 2X4 matrix of double)
|
||||
0:? 'lightVar' (global structure{global float intensity, global 3-component vector of float position})
|
||||
0:? 'frequencies' (global 3-element array of float)
|
||||
0:? 'lightPosition' (uniform 4-element array of 4-component vector of float)
|
||||
0:? 'lights' (2-element array of structure{float intensity, 3-component vector of float position})
|
||||
0:? 'lights' (global 2-element array of structure{global float intensity, global 3-component vector of float position})
|
||||
0:? 'numLights' (const int)
|
||||
0:? 2 (const int)
|
||||
0:? 'normal' (smooth in 3-component vector of float)
|
||||
@@ -306,71 +306,71 @@ using early_fragment_tests
|
||||
using depth_greater
|
||||
ERROR: node is still EOpNull!
|
||||
0:5 Sequence
|
||||
0:5 move second child to first child (int)
|
||||
0:5 'a' (int)
|
||||
0:5 move second child to first child (temp int)
|
||||
0:5 'a' (global int)
|
||||
0:5 Constant:
|
||||
0:5 -1 (const int)
|
||||
0:7 Sequence
|
||||
0:7 move second child to first child (uint)
|
||||
0:7 'c' (uint)
|
||||
0:7 move second child to first child (temp uint)
|
||||
0:7 'c' (global uint)
|
||||
0:7 Constant:
|
||||
0:7 4294967295 (const uint)
|
||||
0:8 Sequence
|
||||
0:8 move second child to first child (uint)
|
||||
0:8 'd' (uint)
|
||||
0:8 move second child to first child (temp uint)
|
||||
0:8 'd' (global uint)
|
||||
0:8 Constant:
|
||||
0:8 4294967295 (const uint)
|
||||
0:9 Sequence
|
||||
0:9 move second child to first child (int)
|
||||
0:9 'e' (int)
|
||||
0:9 move second child to first child (temp int)
|
||||
0:9 'e' (global int)
|
||||
0:9 Constant:
|
||||
0:9 -1 (const int)
|
||||
0:13 Sequence
|
||||
0:13 move second child to first child (uint)
|
||||
0:13 'f' (uint)
|
||||
0:13 move second child to first child (temp uint)
|
||||
0:13 'f' (global uint)
|
||||
0:13 Constant:
|
||||
0:13 4294967295 (const uint)
|
||||
0:17 Sequence
|
||||
0:17 move second child to first child (int)
|
||||
0:17 'g' (int)
|
||||
0:17 move second child to first child (temp int)
|
||||
0:17 'g' (global int)
|
||||
0:17 Constant:
|
||||
0:17 -1294967296 (const int)
|
||||
0:19 Sequence
|
||||
0:19 move second child to first child (int)
|
||||
0:19 'h' (int)
|
||||
0:19 move second child to first child (temp int)
|
||||
0:19 'h' (global int)
|
||||
0:19 Constant:
|
||||
0:19 -1610612736 (const int)
|
||||
0:20 Sequence
|
||||
0:20 move second child to first child (int)
|
||||
0:20 'i' (int)
|
||||
0:20 move second child to first child (temp int)
|
||||
0:20 'i' (global int)
|
||||
0:20 Constant:
|
||||
0:20 -1 (const int)
|
||||
0:21 Sequence
|
||||
0:21 move second child to first child (int)
|
||||
0:21 'j' (int)
|
||||
0:21 move second child to first child (temp int)
|
||||
0:21 'j' (global int)
|
||||
0:21 Constant:
|
||||
0:21 -1 (const int)
|
||||
0:22 Sequence
|
||||
0:22 move second child to first child (int)
|
||||
0:22 'k' (int)
|
||||
0:22 move second child to first child (temp int)
|
||||
0:22 'k' (global int)
|
||||
0:22 Constant:
|
||||
0:22 -2147483648 (const int)
|
||||
0:23 Sequence
|
||||
0:23 move second child to first child (int)
|
||||
0:23 'l' (int)
|
||||
0:23 move second child to first child (temp int)
|
||||
0:23 'l' (global int)
|
||||
0:23 Constant:
|
||||
0:23 -2147483648 (const int)
|
||||
0:25 Sequence
|
||||
0:25 move second child to first child (float)
|
||||
0:25 'fb' (float)
|
||||
0:25 move second child to first child (temp float)
|
||||
0:25 'fb' (global float)
|
||||
0:25 Constant:
|
||||
0:25 1.500000
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child (double)
|
||||
0:26 'fd' (double)
|
||||
0:26 move second child to first child (temp double)
|
||||
0:26 'fd' (global double)
|
||||
0:26 Constant:
|
||||
0:26 2.000000
|
||||
0:127 Function Definition: foo(f1[5]; (5-element array of float)
|
||||
0:127 Function Definition: foo(f1[5]; (global 5-element array of float)
|
||||
0:127 Function Parameters:
|
||||
0:127 '' (in 5-element array of float)
|
||||
0:129 Sequence
|
||||
@@ -381,13 +381,13 @@ ERROR: node is still EOpNull!
|
||||
0:129 5.000000
|
||||
0:129 5.200000
|
||||
0:129 1.100000
|
||||
0:137 Function Definition: main( (void)
|
||||
0:137 Function Definition: main( (global void)
|
||||
0:137 Function Parameters:
|
||||
0:140 Sequence
|
||||
0:140 Sequence
|
||||
0:140 Sequence
|
||||
0:140 move second child to first child (5-element array of float)
|
||||
0:140 'a' (5-element array of float)
|
||||
0:140 move second child to first child (temp 5-element array of float)
|
||||
0:140 'a' (temp 5-element array of float)
|
||||
0:140 Constant:
|
||||
0:140 3.400000
|
||||
0:140 4.200000
|
||||
@@ -396,8 +396,8 @@ ERROR: node is still EOpNull!
|
||||
0:140 1.100000
|
||||
0:143 Sequence
|
||||
0:143 Sequence
|
||||
0:143 move second child to first child (5-element array of float)
|
||||
0:143 'a' (5-element array of float)
|
||||
0:143 move second child to first child (temp 5-element array of float)
|
||||
0:143 'a' (temp 5-element array of float)
|
||||
0:143 Constant:
|
||||
0:143 3.400000
|
||||
0:143 4.200000
|
||||
@@ -406,8 +406,8 @@ ERROR: node is still EOpNull!
|
||||
0:143 1.100000
|
||||
0:? Sequence
|
||||
0:149 Sequence
|
||||
0:149 move second child to first child (2-element array of 4-component vector of float)
|
||||
0:149 'b' (2-element array of 4-component vector of float)
|
||||
0:149 move second child to first child (temp 2-element array of 4-component vector of float)
|
||||
0:149 'b' (temp 2-element array of 4-component vector of float)
|
||||
0:149 Constant:
|
||||
0:149 0.000000
|
||||
0:149 0.000000
|
||||
@@ -420,18 +420,18 @@ ERROR: node is still EOpNull!
|
||||
0:? Sequence
|
||||
0:159 Sequence
|
||||
0:159 Sequence
|
||||
0:159 move second child to first child (5-element array of float)
|
||||
0:159 'b' (5-element array of float)
|
||||
0:159 'a' (5-element array of float)
|
||||
0:159 move second child to first child (temp 5-element array of float)
|
||||
0:159 'b' (temp 5-element array of float)
|
||||
0:159 'a' (temp 5-element array of float)
|
||||
0:162 Sequence
|
||||
0:162 Sequence
|
||||
0:162 move second child to first child (5-element array of float)
|
||||
0:162 'b' (5-element array of float)
|
||||
0:162 'a' (5-element array of float)
|
||||
0:162 move second child to first child (temp 5-element array of float)
|
||||
0:162 'b' (temp 5-element array of float)
|
||||
0:162 'a' (temp 5-element array of float)
|
||||
0:165 Sequence
|
||||
0:165 Sequence
|
||||
0:165 move second child to first child (5-element array of float)
|
||||
0:165 'b' (5-element array of float)
|
||||
0:165 move second child to first child (temp 5-element array of float)
|
||||
0:165 'b' (temp 5-element array of float)
|
||||
0:165 Constant:
|
||||
0:165 1.000000
|
||||
0:165 2.000000
|
||||
@@ -450,15 +450,15 @@ ERROR: node is still EOpNull!
|
||||
0:178 Constant:
|
||||
0:178 0.000000
|
||||
0:193 Sequence
|
||||
0:193 move second child to first child (structure{float a, int b})
|
||||
0:193 'e' (structure{float a, int b})
|
||||
0:193 move second child to first child (temp structure{temp float a, temp int b})
|
||||
0:193 'e' (temp structure{temp float a, temp int b})
|
||||
0:193 Constant:
|
||||
0:193 1.200000
|
||||
0:193 2 (const int)
|
||||
0:216 Sequence
|
||||
0:216 Sequence
|
||||
0:216 move second child to first child (5-element array of float)
|
||||
0:216 'a' (5-element array of float)
|
||||
0:216 move second child to first child (temp 5-element array of float)
|
||||
0:216 'a' (temp 5-element array of float)
|
||||
0:216 Constant:
|
||||
0:216 3.400000
|
||||
0:216 4.200000
|
||||
@@ -466,8 +466,8 @@ ERROR: node is still EOpNull!
|
||||
0:216 5.200000
|
||||
0:216 1.100000
|
||||
0:217 Sequence
|
||||
0:217 move second child to first child (5-element array of float)
|
||||
0:217 'b' (5-element array of float)
|
||||
0:217 move second child to first child (temp 5-element array of float)
|
||||
0:217 'b' (temp 5-element array of float)
|
||||
0:217 Constant:
|
||||
0:217 3.400000
|
||||
0:217 4.200000
|
||||
@@ -475,55 +475,55 @@ ERROR: node is still EOpNull!
|
||||
0:217 5.200000
|
||||
0:217 1.100000
|
||||
0:218 Sequence
|
||||
0:218 move second child to first child (5-element array of float)
|
||||
0:218 'c' (5-element array of float)
|
||||
0:218 'a' (5-element array of float)
|
||||
0:218 move second child to first child (temp 5-element array of float)
|
||||
0:218 'c' (temp 5-element array of float)
|
||||
0:218 'a' (temp 5-element array of float)
|
||||
0:219 Sequence
|
||||
0:219 move second child to first child (5-element array of float)
|
||||
0:219 'd' (5-element array of float)
|
||||
0:219 'b' (5-element array of float)
|
||||
0:219 move second child to first child (temp 5-element array of float)
|
||||
0:219 'd' (temp 5-element array of float)
|
||||
0:219 'b' (temp 5-element array of float)
|
||||
0:? Sequence
|
||||
0:223 Sequence
|
||||
0:223 move second child to first child (float)
|
||||
0:223 move second child to first child (temp float)
|
||||
0:223 'ceiling' (const (read only) float)
|
||||
0:223 Convert int to float (float)
|
||||
0:223 add (int)
|
||||
0:223 'a' (int)
|
||||
0:223 'b' (int)
|
||||
0:223 Convert int to float (temp float)
|
||||
0:223 add (temp int)
|
||||
0:223 'a' (global int)
|
||||
0:223 'b' (global int)
|
||||
0:? Linker Objects
|
||||
0:? 'a' (int)
|
||||
0:? 'b' (int)
|
||||
0:? 'c' (uint)
|
||||
0:? 'd' (uint)
|
||||
0:? 'e' (int)
|
||||
0:? 'f' (uint)
|
||||
0:? 'g' (int)
|
||||
0:? 'h' (int)
|
||||
0:? 'i' (int)
|
||||
0:? 'j' (int)
|
||||
0:? 'k' (int)
|
||||
0:? 'l' (int)
|
||||
0:? 'fa' (float)
|
||||
0:? 'fb' (float)
|
||||
0:? 'fc' (double)
|
||||
0:? 'fd' (double)
|
||||
0:? 'texcoord1' (2-component vector of float)
|
||||
0:? 'texcoord2' (2-component vector of float)
|
||||
0:? 'position' (3-component vector of float)
|
||||
0:? 'myRGBA' (4-component vector of float)
|
||||
0:? 'textureLookup' (2-component vector of int)
|
||||
0:? 'less' (3-component vector of bool)
|
||||
0:? 'mat2D' (2X2 matrix of float)
|
||||
0:? 'optMatrix' (3X3 matrix of float)
|
||||
0:? 'view' (4X4 matrix of float)
|
||||
0:? 'projection' (4X4 matrix of float)
|
||||
0:? 'm' (3X2 matrix of float)
|
||||
0:? 'highPrecisionMVP' (4X4 matrix of double)
|
||||
0:? 'dm' (2X4 matrix of double)
|
||||
0:? 'lightVar' (structure{float intensity, 3-component vector of float position})
|
||||
0:? 'frequencies' (3-element array of float)
|
||||
0:? 'a' (global int)
|
||||
0:? 'b' (global int)
|
||||
0:? 'c' (global uint)
|
||||
0:? 'd' (global uint)
|
||||
0:? 'e' (global int)
|
||||
0:? 'f' (global uint)
|
||||
0:? 'g' (global int)
|
||||
0:? 'h' (global int)
|
||||
0:? 'i' (global int)
|
||||
0:? 'j' (global int)
|
||||
0:? 'k' (global int)
|
||||
0:? 'l' (global int)
|
||||
0:? 'fa' (global float)
|
||||
0:? 'fb' (global float)
|
||||
0:? 'fc' (global double)
|
||||
0:? 'fd' (global double)
|
||||
0:? 'texcoord1' (global 2-component vector of float)
|
||||
0:? 'texcoord2' (global 2-component vector of float)
|
||||
0:? 'position' (global 3-component vector of float)
|
||||
0:? 'myRGBA' (global 4-component vector of float)
|
||||
0:? 'textureLookup' (global 2-component vector of int)
|
||||
0:? 'less' (global 3-component vector of bool)
|
||||
0:? 'mat2D' (global 2X2 matrix of float)
|
||||
0:? 'optMatrix' (global 3X3 matrix of float)
|
||||
0:? 'view' (global 4X4 matrix of float)
|
||||
0:? 'projection' (global 4X4 matrix of float)
|
||||
0:? 'm' (global 3X2 matrix of float)
|
||||
0:? 'highPrecisionMVP' (global 4X4 matrix of double)
|
||||
0:? 'dm' (global 2X4 matrix of double)
|
||||
0:? 'lightVar' (global structure{global float intensity, global 3-component vector of float position})
|
||||
0:? 'frequencies' (global 3-element array of float)
|
||||
0:? 'lightPosition' (uniform 4-element array of 4-component vector of float)
|
||||
0:? 'lights' (2-element array of structure{float intensity, 3-component vector of float position})
|
||||
0:? 'lights' (global 2-element array of structure{global float intensity, global 3-component vector of float position})
|
||||
0:? 'numLights' (const int)
|
||||
0:? 2 (const int)
|
||||
0:? 'normal' (smooth in 3-component vector of float)
|
||||
|
||||
Reference in New Issue
Block a user