Issue #28: Correctly handle a single input argument conversion when the input argument is an aggregate.

This commit is contained in:
John Kessenich
2015-07-21 16:00:34 -06:00
parent efb8461722
commit 8ba301c7c2
3 changed files with 30 additions and 3 deletions

View File

@@ -61,3 +61,10 @@ void main()
gl_FragColor = vec4(color);
}
vec3 m(vec2);
void aggCall()
{
float F;
m(ivec2(F)); // test input conversion of single argument that's an aggregate; other function tests in 120.vert
}