Add GL_EXT_shader_image_int64 support (#2409)
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@@ -36,5 +36,6 @@ static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fu
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static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density";
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static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation";
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static const char* const E_SPV_EXT_shader_atomic_float_add = "SPV_EXT_shader_atomic_float_add";
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static const char* const E_SPV_EXT_shader_image_int64 = "SPV_EXT_shader_image_int64";
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#endif // #ifndef GLSLextEXT_H
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@@ -1088,6 +1088,10 @@ spv::ImageFormat TGlslangToSpvTraverser::TranslateImageFormat(const glslang::TTy
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builder.addCapability(spv::CapabilityStorageImageExtendedFormats);
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break;
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case glslang::ElfR64ui:
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case glslang::ElfR64i:
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builder.addExtension(spv::E_SPV_EXT_shader_image_int64);
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builder.addCapability(spv::CapabilityInt64ImageEXT);
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default:
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break;
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}
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@@ -1134,6 +1138,8 @@ spv::ImageFormat TGlslangToSpvTraverser::TranslateImageFormat(const glslang::TTy
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case glslang::ElfRg8ui: return spv::ImageFormatRg8ui;
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case glslang::ElfR16ui: return spv::ImageFormatR16ui;
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case glslang::ElfR8ui: return spv::ImageFormatR8ui;
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case glslang::ElfR64ui: return spv::ImageFormatR64ui;
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case glslang::ElfR64i: return spv::ImageFormatR64i;
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default: return spv::ImageFormatMax;
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}
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}
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@@ -3594,6 +3600,12 @@ spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
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builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float_fetch);
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builder.addCapability(spv::CapabilityFloat16ImageAMD);
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return builder.makeFloatType(16);
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case glslang::EbtInt64: return builder.makeIntType(64);
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builder.addExtension(spv::E_SPV_EXT_shader_image_int64);
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builder.addCapability(spv::CapabilityFloat16ImageAMD);
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case glslang::EbtUint64: return builder.makeUintType(64);
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builder.addExtension(spv::E_SPV_EXT_shader_image_int64);
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builder.addCapability(spv::CapabilityFloat16ImageAMD);
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#endif
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default:
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assert(0);
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@@ -523,6 +523,8 @@ const char* ImageFormatString(int format)
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case 37: return "Rg8ui";
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case 38: return "R16ui";
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case 39: return "R8ui";
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case 40: return "R64ui";
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case 41: return "R64i";
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default:
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return "Bad";
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@@ -958,6 +960,7 @@ const char* CapabilityString(int info)
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case CapabilityDemoteToHelperInvocationEXT: return "DemoteToHelperInvocationEXT";
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case CapabilityShaderClockKHR: return "ShaderClockKHR";
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case CapabilityInt64ImageEXT: return "Int64ImageEXT";
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case CapabilityIntegerFunctions2INTEL: return "CapabilityIntegerFunctions2INTEL";
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