Add GL_EXT_shader_image_int64 support (#2409)
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@@ -411,6 +411,7 @@ INSTANTIATE_TEST_SUITE_P(
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"spv.texture.vert",
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"spv.textureBuffer.vert",
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"spv.image.frag",
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"spv.imageAtomic64.frag",
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"spv.types.frag",
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"spv.uint.frag",
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"spv.uniformArray.frag",
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